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Reply { ARCHIVED } ----------------- Day Zero, Sept 2015
[University] That's DR to you! (Morris/Voss)

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MoonKitsune

Romantic Exhibitionist

PostPosted: Fri Sep 18, 2015 5:30 pm


Freshmen Quest: Scavenging


Because this quest is meant for Freshman, the parameters of this one are clear: Stay in the lit areas only. Do not wander into the dark. Do not wander into unexplored territory.

RP Notes for this Quest
Make sure the following are mentioned in your RP:
- Your Character being given a large reusable plastic bag (bearing the Emerston bookstore's name), and a flashlight.
- Once you are finished the quest, please mention them returning the bag and flashlight!

To Complete this quest:
- You must scavenge in TWO different areas, and fill in each post with RP to consider the quest completed.
- Roll a 1d6 to start - This will determine where you are scavenging. Then, follow the information in that area's SPOILER TAG for further information.
- This quest must be done in separate posts - there should be at least 4 posts total (1 to choose location, 1 to scavenge, 1 to choose second location, 1 to scavenge second location).
- Scavenging rolls may be done in one post or three (1 post of 3d6, or 3 posts of 1d6).
- Please note that any items found are considered IC gains only and will not count towards your mini site totals. Any food or water is automatically given to the University storage for later IC rationing!

1: A First Floor Lecture Hall
- You have decided to scavenge in a first floor lecture hall. Any one of them. They are mostly barren, save for dust and abandoned backpacks.
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
  • 1: You flip through someone's notes, and find a recipe for a no-cook meal. Interesting.
  • 2: You trip over something. The Projector in the room screeches to sudden life, sputtering and flashing for a moment before all does still. You find nothing, but you lose a couple of nerves in the process.
  • 3: You find a backpack. You dig through it, and manage to find a half-full (or half empty?) bottle of water.
  • 4: You find a couple sweaters. You may either keep them (IC find only), or bring them back to base to share.
  • 5: Something shiny catches your eye - it looks like someone dropped a toonie. Score?
  • 6: You rifle through an abandoned purse, and discover a few cereal bars. They haven't expired yet! (+1 credit)


2: Emerston University Bookstore
- You have decided to scavenge in the Emerston University Bookstore. It's mostly been picked clean, at least the shelves have, but the floor is littered with debris. There might still be something useful here, right?
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
  • 1: You find a backpack. It's big, and fairly intact. Cool.
  • 2: Markers and Paper bound. There should be enough plain paper to start a (very ashy) fire, at least.
  • 3: You find a couple of batteries on the floor. Double-A ones too. You perform the Bounce Test, and there's a chance that they'll work! (+1 credit)
  • 4: You dig under a stack of fallen english textbooks, and find a small pack of candy that survived.
  • 5: Somehow, you manage to find an MP3 player on the ground? I wonder if you could find a charging station for it...
  • 6: You dig, and dig, and dig, and end up with nothing but paper cuts.


3: Gym Locker room
- You have decided to scavenge in the Gym locker rooms. While the lights in this area are dimmer than elsewhere, they still work. Luckily for you this Schools lockers did not automatically come with locks, as a student you had to provide your own. As such, they are mostly all openable.
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
  • 1:On the floor you find a few notebooks and pens, partially used.
  • 2: This row of lockers seem to be jammed, you find nothing.
  • 3: Opening a locker you find some (really smelly) old socks and shorts. Do you keep them? (IC only) or you can bring them back to the group.
  • 4: Checking the washroom to the side of the locker room you find a closet filled with new, unused, toilet paper rolls. Something that would be great for the group! (+1 credit)
  • 5: You find a large stack of paperwork in the corner, perhaps good for making fires?
  • 6: Searching a locker you find a pretty nice jacket actually! You can choose to keep it (IC only) or bring it back to base.


4: Guidance Counselor Office
- You have decided to scavenge in the Guidance Counselor office. This would have been one of the first places you saw upon entering the University. Once neat and organized it is now a ghostland of paperwork and chairs everywhere.
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
  • 1: Rummaging around you find some high quality pens, some even look unused!
  • 2: Just a bunch of paperwork everywhere, darn!
  • 3: You find a calculator that runs off solar energy! Neat!
  • 4: Rummaging around in an old file cabinet you notice something sparkling at the bottom, and turn up a small hidden stash of unopened gummy bear packets. (+1 credit)
  • 5: You find a bunch of stuffed animals themed after the Universities Mascot in different costumes. You can keep a few (ICly) or leave them there.
  • 6: You find something smelly, only to discover it is a rotten sandwich left behind, ew!


5: Chemistry Lab
- You have decided to scavenge in a Chem Lab.
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
  • 1: You find some sturdy rubber gloves. Good for touching gross stuff or for taking off to slap people that offend you.
  • 2: You find a pair of goggles. Eye protection is important, even during the apocalypse! Maybe especially during the apocalypse.
  • 3: Something crinkles under your feet. It is a very helpful poster. Good to know.
  • 4: While checking in the cabinets, you find some unmarked chemicals. Someone wasn't following proper lab procedure!
  • 5: You happen across what looks like a stash of sturdy laboratory glassware, all intact. Finders keepers! (+1 Credit)
  • 6: You find a box marked 'HIGHLY FLAMMABLE'. It might be best to take this one back without opening it.


6: Dining Hall
- You have decided to scavenge in the Dining Hall.
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
  • 1: You find some packages of vacuum sealed meats! Pre-marinated, too! (+1 Credit)
  • 2: The cabinet you opened has something in it, but it smells awful. You might not want this.
  • 3: Someone has already ransacked the fridge, leaving nothing. Might be for the best - it would probably be spoiled by now.
  • 4: You find a full bag of sugary cereal! Sweet!
  • 5: You discover a stack of dinner trays that look like they were freshly cleaned before this all started. Might be a cool shield or sled. Or you could always eat off of it...
  • 6: One of the students working kitchen staff left their bag. A change of clothes is still inside.


If you wish to complete this in a group:
- You will still need to scavenge in two different locations, but each player must roll a 1d6 in that area.
- Example: Corey and Charlie wish to scavenge together. Corey (by OOC rolling) chooses the lecture hall. Both Corey and Charlie's players need to roll 3d6 in the lecture hall to scavenge. They finish that area. Charlie (by OOC rolling) chooses the bookstore. Both Corey and Charley's players roll a 3d6 in the bookstore to scavenge.
- All posts must be filled in with RP before it is considered complete for either player. ALL POSTS. Meaning, if Charlie's posts are filled in but Corey's aren't, neither Corey nor Charlie can mark that quest as complete.

MoonKitsune rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Fri Sep 18, 2015 5:32 pm


The Law department and his smaller department did not interact that often, but with fewer and fewer faculty around and less older faces he spotted, Dr. Hubertson always welcomed seeing a fellow professor around. It made him feel less like a dead weight to the students who, despite the grueling month, still had youthful energy and agility that he lacked entirely. Without the fear of their grades hanging in the balance, no one really needed an old man around when doing repair work or to just 'hand out' not that he was even the sort. He enjoyed his crosswords in his room - and he hoped he could find more scavenging.

He went to the supplies area to report, and got a familiar Emerson Bookstore bag, devoid of any overpriced textbooks, and a flashlight for that evening's run. He checked the batteries and was glad they weren't flickering. Once inventory was checked to be in decent enough condition, he made the slow trek with his fellow professor.

Dr. Voss had his own reputation before the chaos had started and he had heard more than one student sweating in his class doing homework intended for the professor.

Walking the old halls of a nearby classroom building, he stepped into a lecture hall familiar to his old classroom. "Pity it's vacant." He mumbled as he looked about.



A First Floor Lecture Hall
Quote:
- You have decided to scavenge in a first floor lecture hall. Any one of them. They are mostly barren, save for dust and abandoned backpacks.
- Please roll a 3d6 and match your results to the rolls below to determine what you find.
1: You flip through someone's notes, and find a recipe for a no-cook meal. Interesting.
2: You trip over something. The Projector in the room screeches to sudden life, sputtering and flashing for a moment before all does still. You find nothing, but you lose a couple of nerves in the process.
3: You find a backpack. You dig through it, and manage to find a half-full (or half empty?) bottle of water.
4: You find a couple sweaters. You may either keep them (IC find only), or bring them back to base to share.
5: Something shiny catches your eye - it looks like someone dropped a toonie. Score?
6: You rifle through an abandoned purse, and discover a few cereal bars. They haven't expired yet! (+1 credit)

MoonKitsune

Romantic Exhibitionist

Ves rolled 3 6-sided dice: 5, 2, 2 Total: 9 (3-18)

Ves

Garbage Animal

PostPosted: Fri Sep 18, 2015 6:02 pm


Seeing fellow faculty members is always a welcome sight to Professor Voss, and he'll take the company of the droopy-eyed professor over a perky, sunny-eyed student any day. Even with his cane, he seems to be walking at a faster pace than his colleague, occasionally stopping short at his heels so he doesn't get too far ahead. And given that he was one experienced with investigations prior to becoming a teacher, he figured he could do what he did best by picking out (hopefully useful) odds and ends from the rubbish.

As always, he has his issued plastic bag and a flashlight in hand, the bag tied to his cane, and his ill-suited and unstylish jersey draped over his bony frame.

"I don't mind it," Voss says, ducking into the lecture hall after Morris and setting off to investigate the front of the classroom. "There's too much noise otherwise."

As if to spite himself, he bangs his cane into a projector as he bends down to scoop up a toonie coin, causing the device to shudder to life and clatter loudly, briefly filling the front wall of the room with light before humming down and stopping. The noise sends a shot of adrenaline through the old man's veins, and he can be heard swearing as he squeezes his eyes shut and claps his hands over his ears, visibly uncomfortable from the cacophony.

To add insult to injury, as he's backing away from the thing, eyes still shut, the wires catch onto his shoe and sets the projector on again because God hates him and wants him to suffer.

Once he's absolutely certain that the projector is off and won't be shuddering to life again, he slowly opens his eyes and grabs for his cane and flashlight like nothing happened, although his widened, tense eyes tell otherwise.

"I found currency," he deadpans, smoothing out his hair.

OOC

Character's name:
Character's faction:
Character's journal link: Yo
Character's survival stats: Frederich Voss View
BRIEF DESCRIPTION OF MY CHARACTER Frederich is a grim-faced old man with a wiry build, sunken eyes, and bony hands. He walks with a cane and carries himself with much importance, as he places a lot of stock in being seen as intimidating by others. Grey hair tied back in a short ponytail, ghostly pale skin, almost anachronistic way of dress. His coat is padded to make himself look bigger than he actually is.

MoonKitsune rolled 3 6-sided dice: 3, 2, 1 Total: 6 (3-18)
PostPosted: Fri Sep 18, 2015 6:19 pm


The noise was disorientating and he never liked loud noises before, but it was even worse when you now equated loud noises like a dinner bell to a pack of rabid dogs. The clanging and buzzing gears had him tense, backing towards the wall as he looked around and squinted, and once the noise was goone, he was quiet, throat in his chest. "oh dear..." He mumbled, and waited.

But nothing came, and he slowly started to walk closer to Dr. Voss in hopes of being near him if said danger came, stopping only when he saw a backpack sitting in a chair further back. He moved over, picking it up and headed towards the professor, eyes inside of the bag as he riffled through it and pulled out half a bottle of water.

He didn't see that the projector's cables ran down the side of the lecture hall and tripped over them, yanking the projector aggressively right, the dry, unoil-ed wheels shrieking loudly as it banged against a nearby desk and flashed to life once again before it died out.

Morriw stood there, tensed up as he held the bottle in one arm and the backpack in the other, only opening his eyes behind his thick glasses when he heard nothing. "Sorry." He walked slowly now to Voss, showing him the bottle and looking in when he saw a strange cook up as well. "Water." He looked over at the projector.

"Can we go?"

MoonKitsune

Romantic Exhibitionist

Ves rolled 1 6-sided dice: 2 Total: 2 (1-6)

Ves

Garbage Animal

PostPosted: Fri Sep 18, 2015 6:32 pm


Voss closes his eyes again and exhales through his nose with a very deep frown; thankfully by the third time he was numbed to the damned projector and its nonsense to a degree (although he still hated that racket). He wanted to leave just as much as the other professor did, and clearly this was no place for two apparently clumsy old men (it was dark and we couldn't see, Voss thinks to himself).

"Please," he states flatly, "Let somebody else pick things out of this mess. Perhaps the bookstore will have fewer obnoxious things to potentially draw attention to us, and at the very least we'll recover some kindling..."

Straightening up, he motions towards the door and takes his leave, making sure Hubertson doesn't leave his sight. The sooner they're out of the lecture hall, the better.
MoonKitsune rolled 3 6-sided dice: 5, 1, 6 Total: 12 (3-18)
PostPosted: Fri Sep 18, 2015 6:43 pm


Flashlight in hand, he followed Voss out of the lecture hall and down the path to the bookstore. The place had been a complete mess and ransacked weeks ago, but it was always a good place to double check as it had everything from books to snacks and crosswords and pens and notebooks and crosswords and newspapers. Oh, and crosswords.

Entering the store, he stepped over a pile of ripped up tote bags and torn magazines before he walked around, flashlight shining on empty shelves and fallen displays. Stopping, he managed to find a Apple Touch, wiping the screen off with his thumb and pushing the buttons. Dead, but maybe he could barter something for it.

Pocketing the device, he walked and crouched down to look at the magazines, flipping through this one and that, looking hard over and over through the mess for anything that resembled a crossword. Nothing was found and his fingers were now stained with dirt and smugged ink.

Walking away, he stopped only to reach under a shelf where a large backpack had been kept, away from the other stock that had previously been taken already. Seemed today he was good at spotting backpacks.

Walking back,he showed the bag. "Couldn't find anything." He moaned.

MoonKitsune

Romantic Exhibitionist

Ves rolled 3 6-sided dice: 2, 5, 4 Total: 11 (3-18)

Ves

Garbage Animal

PostPosted: Fri Sep 18, 2015 6:56 pm


Voss frowns as he carefully walks around the stacks of garbage and debris on the floor for something, anything, that's of potential use. He's not having much luck either, although he does manage to find a worn old paperback French to English dictionary among the mess. It's obviously of little use now, save for a short-lived source of heat for when the generators finally kick out.

So he doesn't feel like he's coming back empty-handed, the tome goes into the bag and he goes to search for more -- a likely stale box of unopened sweets, pegasus-shaped chocolates. He gives it a shake to ensure there's something still in there, and while a source of empty calories, food was food. This, as well, goes into the bag.

The last thing he uncovers is an iPod, an older model than the one Hubertson found, and he examines the reflective back for any engravings to signify that it had once belonged to someone.

"Oh," he gasps, completely straight-faced as he tilts the device toward Morris. "I don't appear to have a reflection, how odd."

He is, of course, joking.
PostPosted: Sat Sep 19, 2015 9:35 am



Morris looked a him. "Oh dear. That sounds like a serious problem."

He walked over the debris to the door. "But not the worst." No reflection was better than no arm or no heartbeat. "I wish we had another bookstore or a news stand." All the papers he found were for crosswords he already did, and yet he would still do them if he found them. What he wouldn't do to get back to his home to get the unopened crossword books he had untouched and undamaged.

"I miss the paper."




Ves

MoonKitsune

Romantic Exhibitionist

Reply
{ ARCHIVED } ----------------- Day Zero, Sept 2015

 
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