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Reply { ARCHIVED } ----------------- Knights, May 2015
[Battle] RH-2 Shadow Torso Dead~

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Seussi rolled 1 6-sided dice: 2 Total: 2 (1-6)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:38 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Legend says when a creature is missing its head, its torso will become terrifying instead!
Height: 10 feet


Shadow Torso HP 45/45

gaia_crown Boss auto damage: 4

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
2: Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
4. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Left Eye (Red): /10
Right Eye (Red): /10 (Red must do x20 for both!)

gaia_crown Frenzy No

To fight mob: Use the code below and past it to the FIRST POST of your battle!

QUOTE PLAYERS HERE
Seussi rolled 4 4-sided dice: 4, 3, 2, 2 Total: 11 (4-16)
PostPosted: Mon May 18, 2015 1:40 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 11
DAMAGE TAKEN: 4
YOUR REMAINING HP: 96/100
BOSS REMAINING HP 34
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:41 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 4
YOUR REMAINING HP: 92/100
BOSS REMAINING HP 31
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Mon May 18, 2015 1:42 pm


+1 sacred point

BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 4
YOUR REMAINING HP: 88/100
BOSS REMAINING HP 25
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:44 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 4
YOUR REMAINING HP: 84/100
BOSS REMAINING HP 22
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Mon May 18, 2015 1:45 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 4
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 14
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 4 Total: 4 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:48 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 8
DAMAGE TAKEN: 4
YOUR REMAINING HP: 76/100
BOSS REMAINING HP 6
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Mon May 18, 2015 1:49 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE:
DAMAGE TAKEN: 4
YOUR REMAINING HP: 72/100
BOSS REMAINING HP
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:50 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 3
DAMAGE TAKEN: 4
YOUR REMAINING HP: 68/100
BOSS REMAINING HP 3
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Mon May 18, 2015 1:51 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE:
DAMAGE TAKEN: 4
YOUR REMAINING HP: 64/100
BOSS REMAINING HP
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.



Seussi

Ice-Cold Hunter

Seussi rolled 1 8-sided dice: 6 Total: 6 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:52 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 6
DAMAGE TAKEN: 4
YOUR REMAINING HP: 60/100
BOSS REMAINING HP -3
TURNS TAKEN:
Items used:

YOUR SKILLS

- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.


Seussi rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Mon May 18, 2015 1:53 pm


Looting:

Seussi

Ice-Cold Hunter

Seussi rolled 1 4-sided dice: 3 Total: 3 (1-4)

Seussi

Ice-Cold Hunter

PostPosted: Mon May 18, 2015 1:54 pm


Forgot it's double loot:

Nulberry, black ticket
Reply
{ ARCHIVED } ----------------- Knights, May 2015

 
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