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PhiferWolf rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Fri May 15, 2015 9:43 pm
When angry, this monster will burrow under the sand and pop out right underneath you! Surprise! Height: 8 feet Shadow Crab HP 20/20 gaia_crown Boss auto damage: 2
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nothing 2: Nothing 3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here. 4. Nothing
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Left Claw (Green): /10 Right Claw (Gold): /10
gaia_crown Frenzy No
QUOTE YOUR PLAYERS NAME HERE
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PhiferWolf rolled 4 4-sided dice:
1, 2, 1, 3
Total: 7 (4-16)
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Posted: Fri May 15, 2015 9:45 pm
From one monster to the next, Uru was prepared. He has taken them on before. This was practiced. This was but a formality. Brandishing his blade, he prepared for his opening combo. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 7 DAMAGE TAKEN: 2 YOUR REMAINING HP: 98/100 BOSS REMAINING HP: 13/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Fri May 15, 2015 9:46 pm
The crab managed a lucky claw against his blade. He took a swipe, but managed to snag a scratch as the appendage tried to escape. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 2 DAMAGE TAKEN: 2 YOUR REMAINING HP: 96/100 BOSS REMAINING HP: 11/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Fri May 15, 2015 9:49 pm
He made the decision to not attack this time, choosing to put some distance between them both. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: Miss DAMAGE TAKEN: 2 YOUR REMAINING HP: 94/100 BOSS REMAINING HP: 11/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Fri May 15, 2015 9:51 pm
Using his momentum, he spun the blade in his hand as he came back with an arching swing that brought itself down onto the creature's head. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 6 DAMAGE TAKEN: 2 YOUR REMAINING HP: 92/100 BOSS REMAINING HP: 6/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Fri May 15, 2015 9:55 pm
CRITICAL HIT! Uru turned and slashed again in the same spot he had before. The creature let out a screech as it tried to escape. A few steps and it had collapsed, succumbing to its wounds. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 10 DAMAGE TAKEN: 2 YOUR REMAINING HP: 92/100 BOSS REMAINING HP: -4/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 2 4-sided dice:
2, 3
Total: 5 (2-8)
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Posted: Fri May 15, 2015 9:57 pm
Quote: ROLLING FOR LOOT LUCKY CAT BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
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