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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Knights, May 2015
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Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
PostPosted: Wed May 13, 2015 11:06 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Better cover your ears as you fight her, it is said her singing drives knights male and female into a deep madness.
Height: 100 feet


Shadow Harpy HP 80/80

gaia_crown Boss auto damage: 5 (SEE SPECIAL EFFECT BELOW)

gaia_crown [ SPECIAL EFFECT ]ON THIS BOSS ONLY. ANY TIME if you do MORE than 6 damage, you are driven with madness. Select and QUOTE a target (yourself is fine too). That target takes your damage instead

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Your character now gains a cape. This allows them to SKIP any step of the questing (see prp - questing) they wish and automatically select what they want from that phase @ dice result.
2: BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here.
3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
4.SACRED POINTx2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Right Wing (Red): /10
Left Wing (Gold): /10
Head (Violet) /10



gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).


Syusaki

Natsuko-neko
Syusaki rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Wed May 13, 2015 11:07 pm


He tripped.

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: nope
DAMAGE TAKEN: 7
YOUR REMAINING HP: 93/100
BOSS REMAINING HP 80
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Recover: Once per battle, recover 25% of your own max HP (round up)
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.

Syusaki

Syusaki rolled 1 8-sided dice: 1 Total: 1 (1-8)

Syusaki

PostPosted: Wed May 13, 2015 11:08 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: ?
DAMAGE TAKEN: ?
YOUR REMAINING HP: ?/100
BOSS REMAINING HP ?
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Viva Viola rolled 6 6-sided dice: 1, 2, 2, 5, 1, 3 Total: 14 (6-36)
PostPosted: Wed May 13, 2015 11:08 pm


GOD DAMN IT!

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
Natsuko-neko rolled 4 4-sided dice: 2, 2, 4, 1 Total: 9 (4-16)

Natsuko-neko

Unstoppable OTP

PostPosted: Wed May 13, 2015 11:09 pm


That is one ugly bird.

(XD Oopes. Read all things kiddies <3)

BATTLE DAMAGE

Your Arena Rank: Rank 3 [Journal]
DAMAGE DONE: 9 (Bombadier)
DAMAGE TAKEN: 5
YOUR REMAINING HP: 16/30
BOSS REMAINING HP 80/80
TURNS TAKEN: 1
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
PostPosted: Wed May 13, 2015 11:09 pm


/WEEPS

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
Syusaki rolled 1 8-sided dice: 1 Total: 1 (1-8)

Syusaki

PostPosted: Wed May 13, 2015 11:09 pm


I can't believe TK.

BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: ?/100
BOSS REMAINING HP 80
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Viva Viola rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Wed May 13, 2015 11:11 pm


BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 76/80
TURNS TAKEN: /10
Items used: n/a

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) ]


ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
Syusaki rolled 1 8-sided dice: 2 Total: 2 (1-8)

Syusaki

PostPosted: Wed May 13, 2015 11:12 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 88/100
BOSS REMAINING HP 74
TURNS TAKEN: 2
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Natsuko-neko rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Wed May 13, 2015 11:12 pm


BATTLE DAMAGE

Your Arena Rank: Rank 3 [Journal]
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 11/30
BOSS REMAINING HP 74/80
TURNS TAKEN: 2
Items used:


YOUR SKILLS

takes up that turn.
- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.

Natsuko-neko

Unstoppable OTP

Syusaki rolled 1 8-sided dice: 5 Total: 5 (1-8)

Syusaki

PostPosted: Wed May 13, 2015 11:14 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 83/100
BOSS REMAINING HP 69
TURNS TAKEN: 3
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Syusaki rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Wed May 13, 2015 11:16 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 78/100
BOSS REMAINING HP 69
TURNS TAKEN: 4
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Syusaki

Viva Viola rolled 1 6-sided dice: 4 Total: 4 (1-6)

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
PostPosted: Wed May 13, 2015 11:16 pm


BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 4
DAMAGE TAKEN: 5
YOUR REMAINING HP: 40/50
BOSS REMAINING HP 65/80
TURNS TAKEN: 2/10
Items used: n/a

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) ]


ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
Syusaki rolled 1 8-sided dice: 6 Total: 6 (1-8)
PostPosted: Wed May 13, 2015 11:17 pm


BATTLE DAMAGE

Your Arena Rank: 4
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 73/100
BOSS REMAINING HP 59
TURNS TAKEN: 5
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Shadowboxer: Quote any player prior to your post. You duplicate the damage of any attack they did, including special moves such as Bombadier. This skill is only usable once per battle. Does not grant sacred points
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).

Syusaki

Viva Viola rolled 1 6-sided dice: 3 Total: 3 (1-6)

Viva Viola

Mythical Senshi

10,500 Points
  • Magical Girl 50
  • Little Bunny Foo Foo 100
  • Signature Look 250
PostPosted: Wed May 13, 2015 11:17 pm


BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 35/50
BOSS REMAINING HP 56/80
TURNS TAKEN: 3/10
Items used: n/a

SKILLS

- Recover: Once per battle, recover 25% of your own max HP (round up)
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) ]


ANY ADDITIONAL TARGETS
If you are healing/etc etc quote that player and STATE healing/etc for HOW MUCH!
Reply
{ ARCHIVED } ----------------- Knights, May 2015

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