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Posted: Wed May 13, 2015 8:17 am
When angry, this monster will burrow under the sand and pop out right underneath you! Surprise! Height: 8 feet Shadow Crab HP 20/20 gaia_crown Boss auto damage: 2
gaia_crown Boss loot: (On DEFEAT of boss only) Roll 1d4 and match your loot to the results below: 1. Nothing 2: Nothing 3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here. 4. Nothing
gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot! Left Claw (Green): /10 Right Claw (Gold): /10
gaia_crown Frenzy No
QUOTE YOUR PLAYERS NAME HERE
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PhiferWolf rolled 4 4-sided dice:
3, 3, 1, 4
Total: 11 (4-16)
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Posted: Wed May 13, 2015 8:18 am
He moved from arena to arena, encountering another beast. This one he was familiar. It was the creature with pinchers and the short body. If he stayed off to the side, he would only have access to one claw to use. Which would give him a better chance of parrying. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 11 DAMAGE TAKEN: 2 YOUR REMAINING HP: 98/100 BOSS REMAINING HP: 9/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Wed May 13, 2015 8:59 am
Most of the damage he was taking was the creature thrashing around with its weight. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 4 DAMAGE TAKEN: 2 YOUR REMAINING HP: 96/100 BOSS REMAINING HP: 5/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Wed May 13, 2015 9:00 am
Cut off one claw, then the other, and cut vertically down its head. When one cannot stab, you make due. Battle Damage
BLACK FACTION Your Arena Rank: - 4 - DAMAGE DONE: 7 DAMAGE TAKEN: 2 YOUR REMAINING HP: 94/100 BOSS REMAINING HP: -2/20 Turns Taken: /10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 2 4-sided dice:
4, 3
Total: 7 (2-8)
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Posted: Wed May 13, 2015 9:01 am
Rolling for Loot Lucky Cat
3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
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