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Reply { ARCHIVED } ----------------- Knights, May 2015
[Battle] URGENT: Shadow Harpy (Closed) Goto Page: 1 2 3 4 [>] [»|]

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PhiferWolf

Loyal Werewolf

PostPosted: Tue May 12, 2015 4:59 pm


User Image - Blocked by "Display Image" Settings. Click to show.
Better cover your ears as you fight her, it is said her singing drives knights male and female into a deep madness.
Height: 100 feet


Shadow Harpy HP 80/80

gaia_crown Boss auto damage: 5 (SEE SPECIAL EFFECT BELOW)

gaia_crown [ SPECIAL EFFECT ]ON THIS BOSS ONLY. ANY TIME if you do MORE than 6 damage, you are driven with madness. Select and QUOTE a target (yourself is fine too). That target takes your damage instead

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Your character now gains a cape. This allows them to SKIP any step of the questing (see prp - questing) they wish and automatically select what they want from that phase @ dice result.
2: BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here.
3. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
4.SACRED POINTx2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Right Wing (Red): /10
Left Wing (Gold): /10
Head (Violet) /10



gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).


Syusaki
Let me know if you don't want to!

Seussi
Let me know if you don't want to!

medigel
Let me know if you don't want to!
PhiferWolf rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Tue May 12, 2015 5:09 pm


Uru returned to the arena where teh hundred foot beast stood. He had fallen last time, saved from her clutches. Luckily, he was able to make a full recovery. He wasn't silly enough to further hurt himself just to strike back at the beast. No, he was going to come back at full might. This time, he took the time to gather a company that was better prepared for the fight ahead.

Battle Damage

BLACK FACTION

Your Arena Rank: - 3 -
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP: 75/80
Turns Taken: 1/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.

PhiferWolf

Loyal Werewolf

Seussi rolled 1 8-sided dice: 3 Total: 3 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 12, 2015 5:46 pm


Wrath also returned! For glory! For victory! Definitely not for gigantic boobies!

He started things off with a neat little slice.


BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 72
TURNS TAKEN: 1
Items used:

YOUR SKILLS

- Skill one - Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Skill three - Firestarter



PhiferWolf rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Tue May 12, 2015 5:52 pm


He flexed too hard and hurt himself.
Battle Damage

BLACK FACTION

Your Arena Rank: - 3 -
DAMAGE DONE: 0
DAMAGE TAKEN: 8
YOUR REMAINING HP: 38/50
BOSS REMAINING HP: 73/80
Turns Taken: 2/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.

PhiferWolf

Loyal Werewolf

Syusaki rolled 1 8-sided dice: 3 Total: 3 (1-8)

Syusaki

PostPosted: Tue May 12, 2015 6:01 pm


I'M HERE I'M ALIVE said Wilson

BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 45/50
BOSS REMAINING HP 70
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Recover: Once per battle, recover 25% of your own max HP (round up)
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
PhiferWolf rolled 1 8-sided dice: 3 Total: 3 (1-8)
PostPosted: Tue May 12, 2015 6:07 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - 3 -
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 32/50
BOSS REMAINING HP: 67/80
Turns Taken: 3/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.

PhiferWolf

Loyal Werewolf

medigel rolled 1 8-sided dice: 8 Total: 8 (1-8)

medigel

Anxious Spirit

PostPosted: Tue May 12, 2015 6:16 pm


And finally, Jack joined the fight as a long ranged healer. Apparently one susceptible to the madness effect.

BATTLE DAMAGE
Your Arena Rank: Rank 3
DAMAGE DONE: 8 to self
YOUR REMAINING HP: 42/50
BOSS REMAINING HP 67
TURNS TAKEN: 1
Items used:

YOUR SKILLS

gaia_crown Rank 1: Recover: Once per battle, recover 25% of your own max HP (13 hp)
gaia_crown Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown Rank 3 Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Syusaki rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Tue May 12, 2015 6:19 pm


They have 2 healers this is fine. It's all good.

BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 0
DAMAGE TAKEN: 7
YOUR REMAINING HP: 38/50
BOSS REMAINING HP 67
TURNS TAKEN: 2
Items used: n/a

YOUR SKILLS

Recover: Once per battle, recover 25% of your own max HP (round up)
Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.

Syusaki

Seussi rolled 1 8-sided dice: 5 Total: 5 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 12, 2015 6:22 pm


Another good little slash. This was already better than the last time!


BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 40/50
BOSS REMAINING HP 62
TURNS TAKEN: 2
Items used:

YOUR SKILLS

- Skill one - Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Skill three - Firestarter



PhiferWolf rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Tue May 12, 2015 6:24 pm


(( Thank you, Medi, Syu! heart ))

Ripping winds leads to closed eyes which means missed attacks.

Battle Damage

BLACK FACTION

Your Arena Rank: - 3 -
DAMAGE DONE: MISSED
DAMAGE TAKEN: 5
YOUR REMAINING HP: 28/50
BOSS REMAINING HP: 62/80
Turns Taken: 3/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.

PhiferWolf

Loyal Werewolf

Seussi rolled 1 8-sided dice: 1 Total: 1 (1-8)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 12, 2015 6:27 pm


BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE:
DAMAGE TAKEN:
YOUR REMAINING HP:
BOSS REMAINING HP
TURNS TAKEN: 3
Items used:

YOUR SKILLS

- Skill one - Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Skill three - Firestarter



Seussi rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Tue May 12, 2015 6:28 pm


Until he missed and the harpy batted him away like a rag doll. Not cool, harpy. Not cool.

BATTLE DAMAGE

Your Arena Rank: 3
DAMAGE DONE: 0
DAMAGE TAKEN: 5
YOUR REMAINING HP: 35/50
BOSS REMAINING HP 62
TURNS TAKEN: 3
Items used:

YOUR SKILLS

- Skill one - Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
- Skill two - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
- Skill three - Firestarter




Seussi

Ice-Cold Hunter

PhiferWolf rolled 1 8-sided dice: 5 Total: 5 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 12, 2015 6:29 pm


Battle Damage

BLACK FACTION

Your Arena Rank: - 3 -
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 36/50
BOSS REMAINING HP: 57/80
Turns Taken: 4/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
medigel rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Tue May 12, 2015 6:30 pm


[no prob! just quote me if you need to borrow a lifecaster, comp is going nuts]

BATTLE DAMAGE
Your Arena Rank: Rank 3
DAMAGE DONE:
YOUR REMAINING HP: 37/50
BOSS REMAINING HP 57
TURNS TAKEN: 2
Items used:

YOUR SKILLS

gaia_crown Rank 1: Recover: Once per battle, recover 25% of your own max HP (13 hp)
gaia_crown Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle.
gaia_crown Rank 3 Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.

medigel

Anxious Spirit

PhiferWolf rolled 1 8-sided dice: 6 Total: 6 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 12, 2015 6:32 pm


(( Well, 25% of 50 is 12.5, so we get 13 HP back. So use it when you see fit. Since it takes a turn. I already used a self heal on myself. ))

Battle Damage

BLACK FACTION

Your Arena Rank: - 3 -
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 31/50
BOSS REMAINING HP: 51/80
Turns Taken: 5/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 3 4 [>] [»|]
 
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