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Reply { ARCHIVED } ----------------- Knights, May 2015
[Battle] Shadow Cerberus (OPEN)

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PhiferWolf

Loyal Werewolf

PostPosted: Tue May 12, 2015 11:17 am


User Image - Blocked by "Display Image" Settings. Click to show.
With a fearful roar, it guards all that dares come close to it.
Height: 20 feet


Shadow Cerberos HP 30/30

gaia_crown Boss auto damage: 6

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nulberry. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! User Image - Blocked by "Display Image" Settings. Click to show.
2: BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
3. BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.
4. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Left Head (Gold: /10
Middle Head (Green): /10
Right Head (White): /10

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
QUOTE PLAYERS HERE
PhiferWolf rolled 4 4-sided dice: 1, 1, 2, 3 Total: 7 (4-16)
PostPosted: Tue May 12, 2015 11:18 am


The shadow cerberus, a creature of fascination for the knight laid there just outside the gates. It must have been pushed out before closing and it was not having any of it. Uru did not pull his sword free just yet as he approached it - them. Each head was different and yet similar to say the same. He was a fine beast. However, he wasn't going to let it live - be, seeing as it was a shadow. As soon as he drew his blade free from its scabbard, the three-headed beast had already got to its feet and lunging at him.

It was a mistake to leave his blade sheathed.


Battle Damage

BLACK FACTION

Your Arena Rank: 2
DAMAGE DONE: 7
DAMAGE TAKEN: 6
YOUR REMAINING HP: 44/50
BOSS REMAINING HP: 23/30
Turns Taken: 1/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 6 Total: 6 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 12, 2015 11:19 am


There was something about fighting the cerberus that made him smile. He was grinning as he swung his blade, parried heavy paws and snapping jaws. He brought the pommel down as he struck heads, pushing away with his free hand, and slashing out with the blade when he could.

Battle Damage

BLACK FACTION

Your Arena Rank: 2
DAMAGE DONE: 6
DAMAGE TAKEN: 6
YOUR REMAINING HP: 38/50
BOSS REMAINING HP: 17/30
Turns Taken: 2/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
PhiferWolf rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Tue May 12, 2015 11:20 am


Uru carried on his momentum, taking steps back and forth with each step the beast took and for each step back it took. He used his momentum to stagger the beast as he swung his blade, watching as the three heads pull back to avoid the arc. Its heavy paws lashing out.

Battle Damage

BLACK FACTION

Your Arena Rank: 2
DAMAGE DONE: 7
DAMAGE TAKEN: 6
YOUR REMAINING HP: 32/50
BOSS REMAINING HP: 10/30
Turns Taken: 3/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 7 Total: 7 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 12, 2015 11:21 am


Having blocking a paw, he gripped the handle with both hands and flicked his wrist. One of the three heads was cut clean off with the blade buried into another. The last head gave a pained cry before the shadow beast began to dissipate.

Battle Damage

BLACK FACTION

Your Arena Rank: 2
DAMAGE DONE: 14
DAMAGE TAKEN: 6
YOUR REMAINING HP: 22/50
BOSS REMAINING HP: -4/30
Turns Taken: 4/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
PhiferWolf rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Tue May 12, 2015 11:22 am


Quote:
Rolling for Loot

2: BLACK TICKET. Please log these in your journal. You can exchange them for prizes here.

PhiferWolf

Loyal Werewolf

Reply
{ ARCHIVED } ----------------- Knights, May 2015

 
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