I've been working on my writing a bit. Since I do not have the greatest personality/things for a Youtube gamer channel, these reviews might be something career worthy in the future. So... I hope people like them!
Console Played: Xbox
Consoles Available: PC, Xbox
Overall Rating: 7/10
Story Rating: 9.5/10
Gameplay Rating: 7/10
Art-Style Rating: 5/10
Music: 10/10
Morrowind was the first open world game in the Elder Scrolls series done by Bethesda, so one has to take this into account when you go back to play it today. The game begins, as most Elder Scrolls games do, with your character being a prisoner being released by the Empire in the island nation of Morrowind, home of the dark elves. Here, you develop your character which is very in depth. So if you are not into taking a long time figuring out your stats or you do not enjoy table top RPGs, then this might not be the game for you. For the game's skills and most of the gameplay plays more like a tabletop game more than stats generated for video games, something the developers changed as the series went on.
Continuing on, each of the Elder Scrolls games' main stories/quests focus on the culture and race of the nation you are playing in. In this very alien land, with plants and animals being almost completely fictional in nature, the dark elf culture is the main focus of the story in Morrowind. Your character plays a pivotal role in the very long campaign, though the story might just seem long because your characters move very slow in the massive, mountainous landscape that makes up most of Morrowind. Though this can be remedied by raising your speed/athletics skill by either walking or having one of the many trainers raise it for a price.
The combat system is a bit weird in this way, since it feels more like a table top more than a video game. Since all your skills go to one hundred, most of them act like a percentage. The higher percentage, the better your chance of hitting the target or completing a skill. This does not flow well with the game, as you will swing a sword at your foe and it will not strike. This is because your combat skill is not yet at one hundred percent. So this would be the biggest flaw of the game, and it can be a bit glaring from time to time.
The slowness however is down played by the many quests and great main story, it's very in depth and engaging. Though, unlike many games, it will involve a lot of reading. Both in the test boxes that characters speak to you through and the many books in the game, many of which are required to be read for hints and clues on how to complete certain quests and missions. Another aspect of the game some people might nag on nowadays is the art style of the game. Though the graphics are a bit dated, they are not entirely bad for their time. Since this was one of their first 3D open world games, the graphics and physics of the game are actually quite good considering. But of course, it does not hold a candle to their newer games, like Skyrim, of course.
In conclusion, I would recommend the hardcore gamers to play this game. It has a great story and interesting game mechanics, though these same mechanics could be a detriment to the average gamer trying to pick it up. Though it is worth the try and, like all Elder Scrolls games, it has excellent replay value, as your adventure will almost never happen the same way twice.
UNC: United Nerd Clans
A nerdy guild where we play weird and normal rps, as well as host a variety of other nerdy topics and games.