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thyPOPE

Devoted Hoarder

PostPosted: Fri Feb 27, 2015 8:17 am



User Image


THE N. FLARP LEAGUE PRESENTS A NEWCOMER'S FIRST LARK: THE NASTILY FORTUITOUS LEPRECHAUN

There are booths, and then there’s…this. The fledgling N. FLARP League has set up shop near a fenced off field, and its publicity materials spill over onto the ground in front of the booth. Mannequins displaying painstakingly recreated costumes entice the casual viewer, and the display of Real Authentic Weaponry lets everyone know that they mean business. Next to the booth is a sign describing the plot of the campaign they’re running this week.

This booth is structured as an IC FLARP campaign. Your trolls will roleplay as alternate personas as they go about completing an epic (and slightly silly) quest. Success can be determined by a variety of different factors, but the most important thing is the experience. It’s intended to be a fairly modular adventure, so your characters can jump in or tap out whenever you need to do it. Be ready to test your wits, your decision-making skills, and your battle ability - you’ll need it for the journey ahead!

Be warned - ticket distribution methods in this event will vary. We did try to include something for everyone, though! smile


Summary So Far
A strange cult-like group has been recently and publicly tried for treason. They were found guilty of evading taxes and hiding a large quantity of wealth inappropriate to their caste from the empire in their suspected base of covert operations at Chiaroscab Hills. It’s been a month since their execution, and now various groups have gathered at Chiaroscab Hills, either in the interest of more information, or the money itself - pro-royalists trying to return the money rightfully to the crown, and, erm, other ( wink ) characters among them.

You in particular are gathered at an inn full of other out-of-towners. For some reason you suspect they're all interested in the same thing as you are...but maybe you can use this opportunity to your advantage!


Check Silverah's posts for the current day's happenings!

NOTE: The next round will begin at 8AM EST on March 4, 2015!
PostPosted: Fri Feb 27, 2015 8:18 am


RULES
  1. You can try for premade IC prizes once per day per troll, for as many trolls as you own.
  2. You can try for tickets or unique IC prizes once per day, period, before you see your roll or result. If you are playing with multiple trolls, your roll post must indicate that you’re using that roll before you fill it in with RP, or none of your rolls will be counted. If you only play with one troll each day, we’ll assume they’re trying for a ticket.
  3. Don’t delete posts.
  4. Yes, you can jump in whenever you want. You can’t get prizes for or special advantages from days you haven’t participated in, but we can assume you were around for the ride anyway. Don’t worry about it.
  5. Individual events may have different rules. Read them.
  6. Don’t take yourself too seriously. We sure won’t.
  7. Spaaaaaaaaaaaaaaaaaaaaaace is not a typo.

thyPOPE

Devoted Hoarder


thyPOPE

Devoted Hoarder

PostPosted: Fri Feb 27, 2015 8:19 am


The booth is currently focused on whatever storyline's going on, but a stack of forms catches your eye.

Characters you create from now on receive no stat bonuses, but you can still play along! We promise, they won't be too far behind.

[size=24][b][color=#FF0000]I[/color] [color=#FF7F00]W[/color][color=#FFBF00]I[/color][color=#FFFF00]S[/color][color=#BFFF00]H[/color] [color=#3FFF00]M[/color][color=#00FF00]O[/color][color=#00FF3F]R[/color][color=#00FF7F]E[/color] [color=#00FEFF]T[/color][color=#00BFFF]H[/color][color=#007FFF]A[/color][color=#003FFF]N[/color] [color=#3F00FF]L[/color][color=#7F00FF]I[/color][color=#BF00FF]F[/color][color=#FF00FE]E[/color][color=#FF00BF].[/color][color=#FF007F].[/color][color=#FF003F].[/color][/b][/size]
[b]Troll:[/b]
[b]Character Name:[/b] either a valid troll name or a valid ancestor name.
[b]Character Class:[/b] A two word phrase that describes your character’s abilities, like ‘blind seer’ or ‘petticoat seagrift.’ It doesn’t have to be a real RPG class or even a real-[i]sounding[/i] RPG class.
[b]Character Appearance:[/b] Max three sentences. Don’t link to image refs. Don’t be clever with semi-colons. If you really want to describe your character in detail, roleplay it out!
[b]Dominant Stat:[/b] Your character’s highest stat! Pick one of the six listed in the stat dictionary. It may give you advantages down the line. ;) You, the player, may not have more than one troll with a dominant stat - although you can certainly roleplay your character as though they have that stat.


Next to it is a stack of longer forms with, surprisingly, less text on them. You quickly realize why...

[size=24][b][color=#FF0000]A[/color][color=#FF2D00]G[/color][color=#FF5A00]O[/color][color=#FF8700]N[/color][color=#FFB400]Y[/color][color=#FFE100]![/color] [color=#C3FF00]S[/color][color=#95FF00]O[/color] [color=#3BFF00]M[/color][color=#0EFF00]U[/color][color=#00FF1E]C[/color][color=#00FF4A]H[/color] [color=#00FFA5]G[/color][color=#00FFD2]R[/color][color=#00FEFF]E[/color][color=#00D1FF]A[/color][color=#00A4FF]T[/color][color=#0077FF]E[/color][color=#004AFF]R[/color] [color=#0F00FF]T[/color][color=#3C00FF]H[/color][color=#6900FF]A[/color][color=#9500FF]N[/color] [color=#F000FF]Y[/color][color=#FF00E1]O[/color][color=#FF00B3]U[/color][color=#FF0086]R[/color][color=#FF0059]S[/color][color=#FF002C].[/color][/b][/size]
[b]Character Name:[/b]
[b]Backstory:[/b]


Writing a backstory with a minimum of 250 words for your new FLARP character will net you absolutely nothing. However, it's a lot of fun! Think about why your character would be interested in this particular venture.
PostPosted: Fri Feb 27, 2015 8:23 am


PROMPT FOR: TUESDAY, MARCH 3RD.

Once everyone has finished their profiles and getting their costumes together, Hazzan herds you over to an open field. “Okay,” she announces. ”You all meet in an inn.” At her saying so, the space around you begins to transform - clearly, she was very proactive in seeding it with game grubs.

As the grubs continue their psychedelic work, Hazzan narrates: ”You’ve heard that the cult used to be quite active in this town, and someone here might have more information on where their leader has run off to and where their treasure is hidden. The party decides to split up to question the locals and see what they know.”

By some trick of the grubs, she disappears, leaving the party to fend for yourselves in what was previously a field, and now is definitely anything but. Danger might lurk around every corner - but so do townsfolk who could be a font of information!

You…

A) Seek out the mayor. As the center of all things going on in this town, he’s the logical first stop and should know about anything strange going on in his jurisdiction.

B) Spend the day drinking in the inn. Everyone else can do the hard work - you’re sure that they’ll share what they find.

C) Head to the back alleys in search of lower elements, like hobos! They’re easy to overlook, so there’s plenty of chances that one of them saw something important!

D) Strike up a conversation with the shadowy stranger in the back of the tavern - you’ve read enough adventure novels to know where this is going.

To respond, please indicate which response you are choosing, and write at least fifty words of your troll doing the thing! Results will be posted tomorrow.

Trolls specializing in pulchritude have the chance to unlock a special outcome on this prompt!

Silverah

Handsome Shoujo

11,200 Points
  • Magical Girl 50
  • Team Jacob 100
  • Tooth Fairy 100

Silverah

Handsome Shoujo

11,200 Points
  • Magical Girl 50
  • Team Jacob 100
  • Tooth Fairy 100
PostPosted: Fri Feb 27, 2015 8:23 am


Reserved
PostPosted: Fri Feb 27, 2015 8:33 am


Alifax continues the story the next night, supervising as the game grubs create a much more lavishly detailed, but also much smaller in scope, setting for the puzzle portion of the event. “You all gather in a private conference room in the inn to share your information again. After a bit of conferring, you come to a conclusion. Several trolls seem to have discovered something interesting three days ago.” As he finishes, the world also finishes constructing itself around him: a conference room with tables and a bowl of grubcorn.

There’s news from the search front. It seems as though your efforts have yielded...uh...a corpse. The most savvy looters have already rummaged through this troll’s things and taken the valuables...but you think your group’s gotten the real goods: a journal! As far as you can tell the body belonged to a woman whose moirail was a member of the cult, and had a pretty good in already. Excellent, you think.

Paging through it yields a lot of interesting tidbits, but there’s also a multitude of strange diagrams and out of place words. Before long the group realizes that the most important information is actually - you guessed it - encrypted. The brunt of it is focused on three specific pages…
w
I STAND OUT
User Image

w
I HAVE NEVER FOUND PARADISE

  1. Big brown rabbits often yield great big surly groans when gingerly slapped
  2. Royal officers yearn gallantly by imperial kindness.
  3. Yellow hares don’t bother dusting clean money.
  4. Sleepy cats don’t move
  5. Tall girls can fight and other queer troops can lead!
  6. Super heroes must inhale oats.
  7. Some old hags can’t always tell their own age.


w
PRIMARY COLORS

  • tlsgpl ieti
  • ealosl vlytue
  • shceiseha oritette
  • esksrmeteu
  • colhk casnd
  • necsibdeoe
  • ngksi
  • tskires
  • roe bnsae
  • dhsae on dgo
  • ertsaelitc erymplnea
  • onma wf sogea
  • inrg uscrci
  • eshets oe tti hdnw



GENERAL PUZZLE HINTS: Capitalization doesn’t matter when it comes to answers. Spaces also don’t matter. Punctuation also doesn’t matter. If you’re stuck on a puzzle, look at its title.

To turn in a puzzle’s answer, post at least 50 words indicating that your troll at least looked at the puzzles, and PM thyPOPE with the answer, AND with the title of the puzzle you’re answering (the big unspoilered text). You may only submit one answer per puzzle per PM (so each PM can contain three answers - one for each puzzle), but you may submit as many puzzles as you’d like once you’ve posted one time. There is no penalty for guessing - PM as much as you want, even if I haven’t confirmed answers! Conversely, don’t use this opportunity to PM me a dictionary word-by-word (but if you’re deciding between three or four answers, just submit them all). Mea, Silv, and I will not respond to answers submitted by Skype. Please don’t submit answers to melona-pan or Silverah.

If your character’s dominant stat is HEIGHT, you can see over the table! You will gain information about the answer to each puzzle (what the answer is). If your character’s dominant stat is IMAGINATION, you’re pretty good with this kind of s**t. You will gain information about the solution to each puzzle (how to get to the answer). This information should already have been PMed to you within an hour of daystart - quote/IM/PM thyPOPE if this hasn’t happened.

You may share information you gain through this mechanic at any time after Alifax shares his hint. You are not required to share this information, and it won’t overlap with Alifax’s free information (see below).

Today, one ticket will be earned by the first solver of each puzzle, as judged by the timestamp of a PM sent to me. You may not earn multiple tickets today. If you are the first to solve multiple puzzles, the next to solve one of those puzzles earns a ticket. You still get a tier one prize for each puzzle you solved, though.

Oh yes - we forgot! Each solved puzzle nets the solver a tier one prize. If you solve one puzzle with one troll, you cannot proceed to solve the same puzzle with a different troll.

After a day spent at the booth, Alifax has become very bored. sad He’s worked out the puzzle most of the way, and will stroll onto the FLARP field to help people out. Hints will be posted for each puzzle two hours before the day ends; if you solve a puzzle at that point, you will earn a tier two prize. However, if you are the first solver of that puzzle regardless, you’ll still get a ticket. Yaay!

If someone still somehow hasn’t solved a particular puzzle by the end of the day, the remaining tickets will be raffled off among anyone who has indicated interest in participating by posting at least 50 words of roleplay. It is in your best interest to do this.

thyPOPE

Devoted Hoarder


thyPOPE

Devoted Hoarder

PostPosted: Fri Feb 27, 2015 8:38 am


On the wall is a transcription of the final transmission that the Marksman received from her fallen comrade. Apparently it describes the cult's weakness...
Quote:
LISTEN TO THIS TRANSMISSION STOP
Would snails glide
on my
footwear?
Over lit-
tle buckles to
be
awake, notice-
able
only if you
listen - what
of
a message?

To attempt to solve the puzzle, post roleplay indicating that your troll has examined the puzzle, and that they have removed some item (keep it vague!) from the Marksman’s inventory. You may then PM either thyPOPE or melona-pan with your answer. You may PM up to three times total. If you get the answer correct, you’ll automatically win a tier two prize, and...keep scrolling to learn more. wink

If you would rather not attempt to solve the puzle, scroll down to melona-pan's post to get a head start on heading into the cave!
PostPosted: Sat Feb 28, 2015 11:22 pm


After your scenic journey through whatever pathway you had selected, you find yourself in a looming cavern along with the other players. The room was chalked full of seemingly mystical artifacts, light flitting down to shine on the mad loot as Hazzan worked her clouder magic. The game grubs worked their own magic, and piles of weaponry, armor and intricate doodads flickered into existence.

A small purpleblood sat lazily draped over an indigo throne in the centre of the room, lolling her head as she gazed at a shimmering bow in her hands. You recognized her as Frossa, the girl who helped you get into costume, although in this session she was currently known as The Marksman. The crossbow glimmered with all colours of the caste system, and she lowered it and raised an eyebrow as she looked over at the approaching group.

"A~aahh!" The highblood kicked her toes, letting out a chortle of amusement. "It's been some time since I've seen any souls 'round these parts. I think I know why you're here!"

She slips off her seat to offer you each a map of the tunnel system near the Marksman's hide out, staying fiercely in character. "This will be of some use on your adventure. And while I'm feeling generous- why don't you take something you think would be of use?" The Marksman turns to gesture at the piles of mystical artifacts. Those who knew Frossa may have recognized the similarities between herself and the character she was currently playing, and they certainly knew that the likeness had just been cut short. "But just take one- no need to be greedy!" She smiled with ghoulish honesty.

What should you take? If you're especially observant you'll notice a transcription of a transmission from the Marksman's fallen friend...

[see thyPOPE's second post on the first page.]

Following the multicoloured map The Marksman had bestowed upon you, eventually you find yourself breaking into a cavern full of even more mad loot. The grubs buzzed as they generated piles upon piles of beetles and jewellery. This time the treasure lay unattended. Was this... was this the end? The 'pot of gold', so to speak...?

No one seemed to be stopping you as you wandered through the cavern. It seemed a little uneventful for the end, too easy, but whatever. The reward was ripe for the taking.

Time to dig in!

---

Roll a 1d10. Your result is on the table below!

If your dominant stat is vim, in a burst of energy, you can carry more SWAG! Add +3 to your total.

If your dominant stat is magyyk, you carefully select the trinkets you take. Roll 2d10, and choose the higher result.

If you successfully complete todays puzzle, you find yourself in the cavern just a little bit earlier than the rest of the other players and can grab more crap. Roll 2d10, and add the results together. This can be done in a second post later, if need be!



Quote:
If you rolled a 1... You fall flat on your face. You black out. Did you trip? Did someone push you? You don't even know what happened, but you only manage to grasp at a lone golden beetle. You swear you hear slow clapping.

If you rolled a 2... You don't notice a rip in the sizeable pockets in your costume, and everything you had been tucking away has subsequentially fallen behind you as you dart around. Oops.

If you rolled a 3... You try and pile everything you fancy into a golden chest, without failing to realize you can't actually move the damned thing. Such wasted time and effort.

If you rolled a 4... Someone pushes you into a pile of treasure. It hurt- but mmm, treasure. You take a moment to writhe around in the gold before snapping back to task, jamming whatever you could find into your costume.

If you rolled a 5... You did wonderfully average. You didn't manage to grab as much as you'd hoped, but your stash was decent enough to leave you feeling satisfied.

If you rolled a 6... Treasure be damned, you're gunning for pure beetles! Favouring sacks over the loose piles of the things, you manage to tie a bunch together and hoist them over your shoulder, feeling rather smug with yourself.

If you rolled a 7... You didn't do so bad for yourself, scoring a few expensive looking trinkets and a few generous handfuls of gold. Look, a septer!

If you rolled a 8... You stand upon a pile of loot and loudly proclaim it as your own, fighting off all who near your newfound riches. It somehow works, and you stuff your pockets full.

If you rolled a 9... You find a lightweight, but sizeable wooden chest and smartly fill it with things that look expensive, but not too heavy. Clever you.

If you rolled a 10+... THE TREASURE IS ALL YOURS. You even got a ******** crown. You manage to somehow manage to fit more than your own body weight among your costume. Good job!

melona-pan
Crew

Cute Cultist


melona-pan
Crew

Cute Cultist

PostPosted: Sat Feb 28, 2015 11:22 pm


The group of adventurers time spent relishing over their new found treasure was cut short as a sudden BOOM crashed through the cavern, accompanied by a flash of green lightning.

Behind them stood someone who was definitely a greenblood, and who most definitely hadn't also been running around confirming puzzles earlier. Alifax cleared his throat. "You... you fools thought you could just waltz in here and escape unscathed, didn't you?" he began, monotonously. He was holding a hand up in front of his face and squinting at scrawled notes - it wouldn't have made for a very intimidating figure except that his other hand held, well, a flaming meteor hammer. Now that was dangerous.

"Well, everything you can see here is...minn - oh. Mine." He cleared his throat, pulled the sleeve of his green jacket back with his teeth, and continued reading his clearly improvized dialogue. "You can drop everything and run, or you can try to de...def...deframe? Uhh, defend. Yeah. Or you can try to defend yourselves. Either way I promise you it won't be easy. Frown- oh. I don't read that part." He dropped his hand, picking up the other end of his weapon with it, and prepared to swing. Suddenly the game grub-produced shadows seemed to loom around the group, stretching and flickering as Alifax lunged.


Roll a 1d10. Your result is on the table below!

If your dominant stat is vim, you feel a spark of energy. Your moment to shine is now, in battle! Add +3 to your total.

If your dominant stat is magyyk, your senses heighten, and you seem especially alert to your surroundings. Roll 2d10, and use the higher result.


Quote:
If you rolled a 1... before you can react at all, Alifax- er, the greenblood- strikes you square in the face with one end of his meteors. You keel over. He offers no apology.

If you rolled a 2... you're on fire. Literally. Your costume caught ablaze with Alifax's flame, and you realize that this was not a simulation. You promptly stop, drop and roll, as your lusus always instructed in cases such as this.

If you rolled a 3... the 'greenblood' flings one end of his weapon at your feet, winding it around your ankles to flip you onto your face. You smack the ground, and he comments blankly. "Stop, theif."

If you rolled a 4... you have trouble even getting close to Alifax thanks to other players swirling around him. Eventually the 'greenblood' darts within range, and you flail around at your chance to do your part, but get promptly get shoved out of the way.

If you rolled a 5... Alifax swings and tangles your weapon in his, and pulls you roughly towards himself before smacking you upside the head with the other end of his weapon. "Growl." He didn't actually growl.

If you rolled a 6... you manage to hide behind a large pile of loot, waiting for the right time to strike. At an opportune moment you dash out, throwing treasure at Alifax, missing, as you attack.

If you rolled a 7... you charge at the 'greenblood', doing your best to land as many hits in as possible at the expense of your own safety.

If you rolled a 8... you dodge the 'greenbloods' onslaught with chilling accuracy, landing in a hit or two yourself. "Ow." Even Alifax's grunts seemed sarcastic.

If you rolled a 9... you look pretty awesome as you dart around and skillfully land a barrage of attacks on the 'greenblood', and you flaunt it. You notice Frossa lingering near a pile of gold, grinning. The purpleblood licks a finger, presses it to her hip, and lets out a slow sizzle as your eyes meet before pointing in your direction.

If you rolled a 10+... you wonder in awe if that was a sweat breaking on Alifax's brow as he defends your violent onslaught. If he was struggling, he didn't show it, but the 'greenblood' didn't manage to land a single strike on you.
PostPosted: Sat Feb 28, 2015 11:36 pm


PRIZES

The loot is now available - if you make the right decisions...

TIER ONE

User Image
Fake fins- now you too can be a seadweller!

User Image
Extra horns, because more is always better. [style a][style b][style c]

User Image
With this foam sword, you can pierce the heavens with your imagination!

User Image
A feather quill is definitely a legitimate weapon.

User Image
Smack things around with these handmade meteor hammers!

User Image
This rubber flail is so cute! It is most definitely not handmade.


TIER TWO

User Image
It's a shield. No, wait... is this...

User Image
A cardboard prop dagger. Do not get wet.

User Image
Do magic crap with this wand! It's not a stick with chewed bubblegum on the end.

User Image
You've won this string of cheap plastic pearls!

User Image
It's a commemorative pot of gold beetles. You reach for it eagerly only to realize that the beetles are false.

User Image
Hair...dye? Okay. [red][orange][yellow][green][teal][blue][purple]



The NFL will take a commemorative snapshot of the troll who's contributed to the story the most, and reward them with a league-produced costume (as drawn by thyPOPE). Runners up or especially active trolls may receive costume pieces or customized weapons.

(These weapons are not actually more effective than normal weapons - they're just art! They are not military grade or masterwork.)

thyPOPE

Devoted Hoarder


thyPOPE

Devoted Hoarder

PostPosted: Sat Feb 28, 2015 11:37 pm


FREQUENTLY ASKED QUESTIONS

  1. Why is your form so colorful?
        Don't you have blood pride? sad We have blood pride!

  2. But those are all mutant hexes...
        N-no they're not! They're just super...fresh. Yeah. That's it.

PostPosted: Sat Feb 28, 2015 11:37 pm


archive!

thyPOPE

Devoted Hoarder


thyPOPE

Devoted Hoarder

PostPosted: Sun Mar 01, 2015 7:45 pm


Day 1 - Character Creation
The booth is crowded with...well, junk today. It’s quite impressive just how much these three have managed to fit on the table. Swathes of colorful cloth, gaudy baubles, and a collection of paint markers fill all the free table space. Alifax, a red-blooded troll wearing clothing that’s definitely seen better nights, waves you over and hands you a form. “Tonight you’re making characters,” he intones, looking for all the world like he’d rather not be talking to anyone. “If you’re indecisive, you should...pick something. Stuff’ll start happening tomorrow night,” he adds unhelpfully.

We picked an easy event to start you off! Fill out the form below and you’ll be entered to win one of three raffle tickets, which can be used to enter a raffle for a premade troll. As a note: it’s perfectly fine to put multiple trolls in the adventure. However, you can only earn tickets with one troll per day - we don’t want to give an advantage to people with more trolls! Today, if you’re entering multiple trolls, please indicate which one should be entered for tickets by selecting a dominant stat for that troll. Each OOC player may only have one character in play who has a dominant stat. You cannot change this stat or the character it belongs to later on.

STAT DICTIONARY
PULCHRITUDE - “A high Pulchritude stat allows the owner of said stat to influence others, get the dames, and generally be a hard-boiled fellow.”
IMAGINATION - “A high Imagination stat allows the owner of said stat to influence imaginary worlds and generally be extremely resourceful.”
VIM - “A high Vim stat allows the owner of said stat to kick a** and chew bubblegum, and Frossa’s already chewed all the bubblegum in the game.”
MAGYYK - “A high Magyyk stat allows the owner of said stat to assault foes with wondrous feats of a mysterious, 100% real origin, and also create windows at will.”
AEGIS - “A high Aegis stat allows the owner of said stat to survive blows that might otherwise send them to their doom.”
HEIGHT - “A high Height stat allows the owner of said stat to peek over the table at what secrets may be lurking within. Sincerely, Alifax Bunsem, writing team.”

[size=24][b][color=#FF0000]I[/color] [color=#FF7F00]W[/color][color=#FFBF00]I[/color][color=#FFFF00]S[/color][color=#BFFF00]H[/color] [color=#3FFF00]M[/color][color=#00FF00]O[/color][color=#00FF3F]R[/color][color=#00FF7F]E[/color] [color=#00FEFF]T[/color][color=#00BFFF]H[/color][color=#007FFF]A[/color][color=#003FFF]N[/color] [color=#3F00FF]L[/color][color=#7F00FF]I[/color][color=#BF00FF]F[/color][color=#FF00FE]E[/color][color=#FF00BF].[/color][color=#FF007F].[/color][color=#FF003F].[/color][/b][/size][b]Troll:[/b]
[b]Character Name:[/b] either a valid troll name or a valid ancestor name.
[b]Character Class:[/b] A two word phrase that describes your character’s abilities, like ‘blind seer’ or ‘petticoat seagrift.’ It doesn’t have to be a real RPG class or even a real-[i]sounding[/i] RPG class.
[b]Character Appearance:[/b] Max three sentences. Don’t link to image refs. Don’t be clever with semi-colons. If you really want to describe your character in detail, roleplay it out!
[b]Dominant Stat:[/b] Your character’s highest stat! Pick one of the six listed in the stat dictionary. It may give you advantages down the line. ;) You, the player, may not have more than one troll with a dominant stat - although you can certainly roleplay your character as though they have that stat.

Once you hand the form back to him he sneakily places it in a box...somewhere. He turns back to the book of maps he’s currently poring over. When he notices that you haven’t moved, he glances around and speaks again. “Head down that way to get started with your costume,” he says. So that’s what all this junk is for.

"You can't keep any of it, of course," a giggly voice bubbled out from behind a curtain in the direction Alifax gestured at, and a pair of curled pigtails bobbed into view. Frossa greets you with a splitting, toothy grin, eyelids drooping as she cocks her head to seize you up scrutinizingly. "But an outfit is crucial! How else will you look good enough for the part~?" Batting thick eyelashes, she flashed you an innocent smile.

Feel free to roleplay your troll using the materials available at the booth to make a costume today - you’re done! smile

Or...are you?


Hazzan appears suddenly at Alifax's side, definitely from somewhere under the table and not out of thin air as if by magic. She shoves another form at you. ”Hey,” she says. “You skipped the most important part! Don’t forget to give your FLARP character a backstory! That’s how I’ll know where you’re comin’ from and can cloud things custom for you!. Real people need history! Pathos! You know. Trigger warnings and stuff.”

She waves the form impatiently in your face. ”C’mon,” she says. ”Take it. It’ll be worth it.”

[size=24][b][color=#FF0000]A[/color][color=#FF2D00]G[/color][color=#FF5A00]O[/color][color=#FF8700]N[/color][color=#FFB400]Y[/color][color=#FFE100]![/color] [color=#C3FF00]S[/color][color=#95FF00]O[/color] [color=#3BFF00]M[/color][color=#0EFF00]U[/color][color=#00FF1E]C[/color][color=#00FF4A]H[/color] [color=#00FFA5]G[/color][color=#00FFD2]R[/color][color=#00FEFF]E[/color][color=#00D1FF]A[/color][color=#00A4FF]T[/color][color=#0077FF]E[/color][color=#004AFF]R[/color] [color=#0F00FF]T[/color][color=#3C00FF]H[/color][color=#6900FF]A[/color][color=#9500FF]N[/color] [color=#F000FF]Y[/color][color=#FF00E1]O[/color][color=#FF00B3]U[/color][color=#FF0086]R[/color][color=#FF0059]S[/color][color=#FF002C].[/color][/b][/size]
[b]Character Name:[/b]
[b]Backstory:[/b]


Writing a backstory with a minimum of 250 words for your new FLARP character will net you an extra chance at precious tickets! Some things to consider: why is your FLARP character interested in this particular venture? How did they get their name? What are their ultimate goals? Why? When you’re done, simply post it here!
PostPosted: Sun Mar 01, 2015 9:07 pm


Alifax fiddled with the booth's things one last time before settling and turning to the girls. It was time to wait. And press gang people into filling out forms. Joy.

At least, after this, the league would finally be able to find its footholds. He could comfort himself with that.

thyPOPE

Devoted Hoarder


purplerosesbeauty

Springtime Spirit

PostPosted: Mon Mar 02, 2015 7:53 am


I WISH MORE THAN LIFE...
Troll: Cerise Koekje
Character Name: Doughnut Delicacy
Character Class: Necromantic Sanguisage (aka neck-romancer)
Character Appearance: Doughnut wears a big red hat thats made of bones and tiny shrunken troll heads and candles, and she's got a big poofy white skirt with blood as the overskirt. Doughnut also has a black coat that's full of tiny vials of dead monster blood that she drinks to make them come back to life, and she has giant black boots for stomping around corpses in.
Dominant Stat: Magyyk!!!


AGONY! SO MUCH GREATER THAN YOURS.
Character Name: Doughnut Delicacy
Backstory: Doughnut was once a regular redblood on the fringes of society, doing her hard labor and living on a farm where she did nothing but churn butter and bake bread for Alternian glory. But one day she was set upon by a mysterious and beautiful purpleblood who whisked her into a world of finery and debauchery! The highblood was very rich and powerful, but also hated by many who were jealous and afraid of her. Doughnut was here given her new last name, Delicacy, to show how she had changed from the farm girl she had been when they met. They become red lovers and the purpleblood taught her all about sorcery, and the two were unstoppable. Then, as they went about their regular business they were attacked by rainbow drinkers sent by the purpleblood's enemies, and Doughnut was turned! Her matesprit was killed in the attack, and weeping with her new glowing skin, Doughnut drank her lover's purple blood and brought her back to life! Her newfound power became her passion, and she used her matesprit's living corpse to help plot her revenge against all who wronged her, but mostly bad monsters and the trolls who did this to her matesprit! Doughnut found the conspirators of their attack and slaughtered them all mercilessly, and with a final kiss put her lover on the ground to rot in peace. It was very tragic, and now Doughnut wanders Alternia looking for new lovers and using her magyyk to summon undead monsters for her army, to find purpose in her immortal life!


"Alifax!" Cerise says to the teen redblood with an excitement in her eyes. "I just made up the best character, okay? So now I'm gonna go make my costume and you can see her be super awesome. This'll be sooo much fun!" she squeals, running over to the junk booth to find the biggest hat she can find.
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