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Tags: Magesc, Soudana, Seren, Abronaxus, Dragon 

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[FIN] In the Shadow of Our Wings [True Form || Cas+Lith] Goto Page: 1 2 3 [>] [»|]

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Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Thu Feb 12, 2015 5:01 pm


User Image







              STAGE: Master
              PATH: Battler
              LVL: 79
              EXP: 34/79

              LP: 1945
              ENG: 1045

              INT: 134
              ATK: 60
              DEF: 60
              LUK: 78
              LUK EXP: 0/3

              INVENTORY:

              User Image - Kiandri Dragon Orb x 10

              User Image - Firani Dragon Orb x 10

              User Image - Peisio Dragon Orb x 9

              User Image - Aiskala Dragon Orb x 2

              User Image - Diabi Dragon Orb x 12

              User Image - Peisio Dragon Tear x 1

              User Image - Aedaun Dragon Tear x 1

              User Image - Rope x 2

              User Image - Climbing Kit x1

              User Image - Lock Pick Set x1

              User Image - Staff of Cold

              User Image - Fox Totem

              - Icy Treasure Map


              INGREDIENTS:
              User Image - Sewing Kit

              User Image - Amber x 5

              User Image - Gold x 10

              User Image - Song of Ice x 4

              User Image - Brown Spikes x 6

              User Image - Water from Vonafel x 1


              EQUIPPED:

              Head slot:
              Chest slot:
              Back slot:
              Hand slot:
              Arm slot:
              Waist slot:
              Leg slot:
              Foot slot:


              TOMES and RECIPES:


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              Astral Tomes

              A Guide to Levitation
              Magical Incantation: Fupanonai
              Category: Non-Battle Tome
              Type: Neutral
              Description:
                Levitation is quite a useful skill for the peoples of Magesc. This tome contains a handy guide to mastering the art.

                Chapter 1 covers basic control and offers tips on how to handle objects as heavy as a small sized canine (10lbs or 4.5kg). Chapter two expands a caster's skills allowing them more finesse and the ability to control multiple objects at a time as well as heavier things than before (200lbs or 90kg). Chapter 3 covers how to magically support the levitating of massive and unwieldy objects like horses, logs, and boulders (840lbs or 381kg).

              ENG Cost: 10, 25, 40
              Requirements:
              • Chapter 1: Apprentice Stage
              • Chapter 2: Adept Stage
              • Chapter 3: Expert Stage



              Reflection Shield
              Magical Incantation: Lufunay Maau
              Category: Battle Tome
              Type: Defensive
              Description:
                This short manual teaches the user how to create a solid shield of magic which reflects all incoming magical or physical damage once. Once cast, the shield remains up until a successful attack connects and the spell cannot be cast again that battle. Damage returned to attacker is their original damage. Opponent's block/ward do not apply.

                In a multiple vs one situation reflection shield will only reflect the attack of the first opponent to land a hit, all other successful opponent's hits that round will land as normal.

                Can be used in RP's to summon a shiny shield.

              ENG Cost: 40
              Requirements:
              • 45 INT
              • Adept Stage
              • Civilians can use this if they are Adept stage.




              Alarm Rune
              Magical Incantation: Lours Peorlan
              Category: Non Battle Tome
              Type: Protective
              Description:
                This tome teaches you the special runes in which you can store magic that creates a loud noise when triggered.
                Chapter 1: The rune written here can hold 3 charges within it. It will scream if anything gets within a foot of it. You can create a limit of 1 race. "Scream only if Dovaa approach." Or "Scream for all non Dovaa."
                Chapter 2: The runes taught here holds 10 charges and can be restricted to trigger only against specific people. Like "All non family" A hair from each person you wish it to not trigger for is needed.

                Rune must be placed upon a solid surface (like a wall or door). It cannot be places upon an item. Rune's need to be at least a foot apart from other runes! (all runes, not just alarm runes, but runes like the Lightning Runes)

              Requirements:
              • 20 INT
              • Ch 1 is Adept stage
              • Ch 2 is Expert stage



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              Nature Magic
              Creeping Poison
              Magical Incantation: Vinnemo Kazzik
              Category: Battle Tome
              Type: Support
              Description:
                This tome instructs the user in setting poison spores into the air. These spores inflict poison damage equal to the caster’s intellect spread out over five turns. This is a flat rate which stacks with other poison or bleed effects, but can only be cast once per battle. (To calculate damage: Caster's INT/5 = damage inflicted per turn, for five turns.)

              ENG Cost: 50
              Requirements:
              • 60 INT
              • Expert Stage



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              Wind Magic

              Summon Wind
              Magical Incantation: Shoush Skedush.
              Category: Non Battle Tome
              Type: Neutral
              Description:
                This short Tome summons a strong wind that blows in the direction of your choosing for a set amount of time. Adept: 30 minutes. Expert: 1 hour. Master: 3 Hours.
                The direction can be changed slightly, but cannot be twisted to start a tornado. Temperature is the same temperature as the surrounding air. Speed is a strong breeze:: 17-21 Knots which is about 20-25 mph. Strong enough to make branches sway.

                At Expert, you can control and change the speed of the wind.
                At Master you can also change the temperature.

                While wind is blowing, you must be concentrating on it and cannot not fight or cast any other magic while doing so. Once you break concentration, the spell stops. You can only cast this once a day.

              Requirements:
              • 40 INT
              • Adept Stage
              • Civilians can use this in Adept stage as well.



              Spirit’s Melody
              Magical Incantation: Melothi Alueme
              Category: Non-Battle Tome
              Type: Neutral
              Description:
                This tome instructs the user in tapping into the vibrations of the wind to make a melody. The result is often gentle and soothing, but subtly eerie. With practice, however, it can be manipulated into a variety of tunes.

              Requirements:
              • 30 INT
              • Apprentice Stage



              Voice Echo
              Magical Incantation: Abrashai Veloem
              Category: Non-Battle Tome
              Type: Neutral
              Description:
                This tome instructs the user in utilizing the wind to transport one’s voice short distances.

              Requirements:
              • Apprentic Stage: Across a room.
              • Adept Stage: Distance of a house.
              • Expert Stage: Distance of a city.


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              Fire Magic
              Embers
              Magical Incantation: Ugvulm
              Category: Battle Tome
              Type: Offensive
              Description:
                Learn to create a small cloud of burning hot ashes that float on the wind. Ignoring defenses the embers will do 5 damage per turn for the next 3 turns. Initial attack roll must be a hit for the spell to be cast successfully, can be used twice per battle.

                Can be used out of combat to create the small cloud of embers in an RP as well.

              ENG Cost: 20
              Requirements:
              • 20 INT
              • Civilians can use this in Adept stage.


              Heat Flux
              Magical Incantation: Foirei Belluim
              Category: Non-Battle Tome
              Type: Neutral
              Description:
                This tome teaches the reader how to heat a room’s temperature. The more advanced the caster, the more effective and potent the spell.

              Requirements:
              • Apprentice: Can warm a small room slightly.
              • Adept: Can warm a small room fully and a moderately sized room slightly.
              • Expert: Can warm most rooms quite effectively.
              • Master: Can warm even a massive room, with concentration, or pump a great amount of heat into something smaller. Control is also better.



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              Water Magic
              Misting Drizzle
              Magical Incantation: Aguanne Liqiteh
              Category: Battle Tome
              Type: Support
              Description:
                This tome instructs the user in tapping into the latent moisture around the caster. When mastered, this spell imbues the surrounding battle area with increased receptivity to water magic. All peisio spells cost 5 less energy for 5 turns (this applies to every peisio spell cast on the current battlefield, ally or foe).

              ENG Cost: 0
              Requirements:
              • 20 INT
              • Adept Stage



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              Ice Magic
              Slow Freeze
              Magical Incantation: Efreim Belliz
              Category: Battle Tome
              Type: Defense
              Description:
                This spell, once mastered, chills your opponent’s blood, reducing their attack speed and in doing so decreasing their accuracy by giving you more chance to dodge. Decreases opponent’s accuracy die roll by 10 for three turns.

              ENG Cost: 30
              Requirements:
              • 40 INT
              • Adept Stage



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              Light Magic

              Candlelight
              Magical Incantation: Wofufaz
              Category: Non-Battle Tome
              Type: Neutral
              Description:
                The spell contained in this tome allows the user to create a fist sized orb of golden light. Most useful for exploring in the dark should you run out of torches or other light sources. Experts and Masters can create multiple orbs of varying colors.

                Can be used out of combat to create globes of light as well.

              ENG Cost: 5
              Requirements:
              • 10 INT
              • Civilians can use this in their Apprentice stage.



              Seeing Double
              Magical Incantation: Xiofu
              Category: Battle Tome
              Type: Defensive
              Description:
                Create a somewhat blurry illusion made of light partially over your body making there appear to be two connected versions of you. Lowers enemy accuracy by 10 points for two turns. Can only be used once per encounter. (Cannot be stacked with 'Blinding Light')

                Can be used in RP's out of combat as well.

              ENG Cost: 25
              Requirements:
              • 25 INT
              • Adept Stage
              • Civilians can use this in their Adept stage.



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              Dark Magic

              Crippling Miasma
              Magical Incantation: Lafahz Gaom
              Category: Battle Tome
              Type: Offensive
              Description:
                The caster's hands or weapon briefly expel a thick fog that settles on the opponent causing them to drop 1 damage tier (50 to 25 or 25 to 10, etc) on their next successful hit. Can be used twice per battle.

                Can be used in RP's out of combat as well.

              ENG Cost: 25
              Requirements:
              • 20 INT
              • Adept Stage
              • Civilians can use this in Adept Stage



              Toad Transformation
              Magical Incantation: Neox
              Category: Battle Tome
              Type: Offensive
              Description:
                Turns your opponent into a toad for 2 turns, taking away their ability to attack. Only usable once per battle.
                Can be used in RP's out of combat as well. It is not permanent! It expires after a few minutes.

              ENG Cost: 50
              Requirements:
              • 40 INT
              • Expert Stage
              • Civilians must be Expert to use this.


              Shadow Puppet
              Magical Incantation: Illithir Darikkum
              Category: Non-Battle Tome
              Type: Nuetral
              Description:
                This tome instructs the user in manipulating their own shadow. Though the shadow is incapable of doing harm or grasping anything physical, the spell can be used for either amusement or a tactical advantage on a stealth mission.

              Requirements:
              • Adept Stage: Manipulate only your own shadow.
              • Expert Stage: Learn to manipulate up to three additional shadows simultaneously, including your own.



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              Conjuration Magic

              Basic Conjuration
              Magical Incantation: Webilu Luonilu
              Category: Non-Battle Tome
              Type: Neutral
              Description:
                A basic conjuration spell. This is a must-have before any other conjuration book. One must first master the basics before moving forward with more difficult incantations. This conjuration spell brings forth a small familiar whom looks adorable and is killed by a single damaging attack. This creature does nothing to aid you in battle and is specifically meant to bring joy and happiness (as well as a basic understanding of conjuration magic) to the caster and their allies.


              Requirements:
              • 25 INT
              • Civilians can use this Adept stage.



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              Enchantment Recipes

              Enhancement
              Increase a specific skill. Three recipes in one.
              Intellect:
              Ingredients: x1 Astral Ink, x1 Blue Egg, x1 Loveless Flower
              Produces: +5 INT to Self

              Attack:
              Ingredients: x1 Astral Ink, x1 Red Egg, x1 Sharp Claws
              Produces: +5 ATK to Self

              Defense:
              Ingredients: x1 Astral Ink, x1 Green Egg, x1 Bird's Beak
              Produces: +5 DEF to Self



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              Tailoring Recipes

              Simple White Cloak
              Ingredients:
              5 x Bolt of Plain Cloth, 1 x Simple Thread
              Produces: x1 Simple White Cloak
              Information: Takes up the Back Slot, grants +3 DEF when worn.

              Plain Stitched Trousers
              Ingredients: 3 x Bolt of Plain Cloth, 1 x Simple Thread
              Produces: x1 Plain Stitched Trousers
              Information: Takes up the Leg Slot, grants +2 DEF when worn.

              Plain Stitched Belt
              Ingredients: 2 x Bolt of Plain Cloth, 1 x Simple Thread
              Produces: x1 Plain Stitched Belt
              Information: Takes up the Waist Slot, grants +1 DEF when worn.

              Greenweaver’s Cloak
              Ingredients:
              5 x Bolt of Ysali Dragoncloth, 1 x Simple thread
              Produces: x1 Greenweaver’s Cloak
              Information: Takes up the Back Slot, grants +3 DEF, +2 INT when worn.Must be of Initiate skill (at least 3/15 rank) to create this.

              Greenweaver’s Healing Belt
              Ingredients:
              3 x Bolt of Ysali Dragoncloth, 1 x Simple Thread
              Produces: x1 Greenweaver's Healing Belt
              Information: Takes up the Waist Slot, grants +1 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

              Wind Dancer’s Boots
              Ingredients
              : 6 x Bolt of Ayrala Dragoncloth, 3 x Garghon Feather, 1 x Simple Thread
              Produces: x1 Wind Dancer’s Boots
              Information: Takes up the Foot Slot, grants +4 DEF, +3 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

              Thundercaller’s Vest
              Ingredients:
              3 x Bolt of Kiandri Dragoncloth, 2 x Garghon Feather, 1 x Simple Thread
              Produces: x1 Thundercaller’s Vest
              Information: Takes up the Chest Slot, grants +5 DEF, +2 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

              Thundercaller’s Girdle
              Ingredients:
              3 x Bolt of Kiandri Dragoncloth, 1 x Simple Thread
              Produces: x1 Thundercaller’s Girdle
              Information: Takes up the Waist Slot, grants +3 DEF, +1 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

              Firesong Legguards
              Ingredients
              : 4 x Bolt of Firani Dragoncloth, 1 x Simple Thread
              Produces: x1 Firesong Legguards
              Information: Takes up the Leg Slot, grants +6 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.


              Firesong Bracers
              Ingredients
              : 3 x Bolt of Firani Dragoncloth, 1 x Simple Thread
              Produces: x1 Firesong Bracers
              Information: Takes up the Arm Slot, grants +3 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

              Siren’s Lullaby
              Ingredients
              : 4 x Bolt of Peisio Dragoncloth, 1 x Small Pearl, 1 x Simple Thread
              Produces: x1 Siren's Lullaby
              Information: Takes up the Back Slot, grants +6 INT when worn. Must be of Advanced skill (at least 11/15 rank) to create this. This looks like a small blue capelet with pearl decorations.

              Vest of Tides
              Ingredients
              :3 x Bolt of Peisio Dragoncloth, 1 x Simple Thread
              Produces: x1 Vest of Tides
              Information: Takes up the Chest Slot, grants +4 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

              Bracers of Ocean Song
              Ingredients:
              3 x Bolt of Peisio Dragoncloth, 1 x Simple Thread
              Produces: x1 Bracers of Ocean Song
              Information: Takes up the Arm Slot, grants +3 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.

PostPosted: Thu Feb 12, 2015 5:09 pm


User Image







              STAGE: Master
              PATH: Battler
              LVL: 55
              EXP: 11/55

              LP: 1820
              ENG: 920

              INT: 74
              ATK: 60
              DEF: 75
              LUK: 64
              LUK EXP: 0/3

              INVENTORY:

              User Image - Ayrala Dragon Orb x 1

              User Image - Kiandri Dragon Orb x 5

              User Image - Firani Dragon Orb x 2

              User Image - Peisio Dragon Orb x 5

              User Image - Aiskala Dragon Orb x 2

              User Image - Diabi Dragon Orb x 2

              User Image - Peisio Dragon Tear x 1

              User Image - Rope x 1

              User Image - Healing Potions x3

              User Image - Sapphire Taming Jewel x 2 (5/5, 5/5 charges)

              User Image - Fox Totem x 1

              User Image - Staff of Cold

              - Red Candy x 1

              INGREDIENTS:

              User Image - Gold x 10
              User Image - Moonstones x 6
              User Image - Water from Vonafel x 1
              User Image - Ysali Dragon Cloth x 5


              TOMES:

              User Image - Blood Tome of Bone Armor
              Bone Armor

              Magical Incantation: Vih Ogil
              Category: Battle Tome
              Type: Defensive
              Description:
                Summons bones that encase you in skeletal armor: you get +10 to your defense die (so a rolled 50 becomes a 60). It lasts for 3 rounds, during which you are also vulnerable to fire and light spells but strong against dark, blood and earth spells. You take x2 damage from fire and light, and only 1/2 from dark, blood, or earth based damage while the armor is on. Only usable 2 times during one battle. May also be used in RP's if you so desire.

              ENG Cost: 30
              Requirements:
              • 15 INT



Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Thu Feb 12, 2015 5:33 pm


Quote:
"Ah, you return. So...you consider yourselves truly ready to seek the wisdom of the ancients and unlock your true form?" Marcus Ysaride asks from the seat at his exquisite desk.

You have decided to take the initiative and seek out guidance from a very trusted source: Ysaride himself, leader of the dovaa. After answering his question, he continues.

"Well, there are a few things you will need before we can begin. Being masters in your art now, you've gone above and beyond the regular call of duty. You've defeated dragons, studied hard, and proven your worth. Before we can truly begin, you must first bring me five dragon souls each of your chosen clans. Then we can begin the ritual. Now go," he says before waving a hand and getting back to the paperwork at hand.


Let's Begin
So, you've been told that you need to gather five of your clan's Dragon Soul Orbs. There are a few ways you can go about doing this. You can actually go out and hunt the dragon's down and kill them (Battler's Only), do the mini-adventure below to gather them (Civilian's Only), or buy them from Arick Skyeforge (Both Paths). Once you've obtained the orbs and your profile has been updated to accommodate the change, continue forward with the adventure.


Lithian blinked at the assertion, and then resisted the urge to huff. It seemed trivial — laughable, almost — that they had been standing in this very position the day prior and the same man had instructed them to come back, all without a single mention of orbs, and now: this. Lithian had the orbs he needed. Somewhere. But not with him, and he was fairly certain Casseth did not. One glance towards his mate further emphasized his suspicions, judging from how miffed Casseth looked. But, in the interests of civility, Lithian simply dipped his head in a curt bow.

“We will need to leave the Plane, Lord Ysaride,” he pointed out, “and another grant will need to be given in order to—”

“It will be granted, Masters Fedele.”

Lithian hesitated, lips open for a moment, but eventually, he shut them, nodding his head in farewell and making his way out at Casseth’s side. “Well,” he murmured once they had made it out of the room, down the hall, and well outside the earshot of any likely listeners, “it might have been slightly more helpful had he mentioned such a thing the day previous…”
PostPosted: Thu Feb 12, 2015 5:56 pm


Casseth crossed his arms as they made their way out of the fortress Marcus Ysaride called home. Lithian was right, it would have been nice to be informed of such needs the day prior. Though, he supposed, it very well could be a way for Ysaride to test them. Cas huffed as he finally paused and looked to Lithian, wrinkling his nose. “I don’t think I have any gaili orbs, Lithian.” He glanced out at the city laid out before them and frowned. “It’d have been nice to know before coming to the Celestial Plane.”

Cas let his arms fall to his sides as he sighed out and gave Lithian a small, frustrated smile. “Looks like we’re heading back home a bit earlier than we thought, yeah?” He laced his fingers between Lith’s and tugged him forward and headed back off to the hostel to pack their things.

Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Thu Feb 12, 2015 6:55 pm


Quote:
      Character: Lithian
      Stage: Master
      Luck: 78
      Creature: Gaili Dragon x 5
      Success Rate: 6 - 100

      Win x 5: (60 x 5)/2 = 150 exp

      Total: 150exp +0 LUK, levels to 81 with 25/81exp left over, +6 stat points to distribute, +5 gaili orbs

      Word Count Required: 1,500+
      Final Word Count: 4,350



“Mm…” Lithian smiled a fraction. “So it would seem.”

Together, he and Casseth returned to the Dawnkeeper Hostel, arranging for the next ship out, and taking their things with them when it came. The ride back to Eowyn — where they expected they were most likely to find huntable gaili to begin with — was brief and uneventful (if fraught with bouts of queasiness on the part of Casseth), and in a day and a half, they were back on familiar sands, unloading and stepping out onto the main shore.

The heat, while blistering, felt like home, and Lithian drew a deep breath. With a glance to Casseth, he rolled his shoulders. “As I see it, we have two options…we could conduct ourselves as practical, peaceful and pleasant civilians, find a trader’s shop in the market that deals in them, and pay a pretty bag of coin for some gaili orbs. Or…” He eyed his mate, “…we can venture out into the desert, with not a guess as to how long it might take to actually find gaili dragons, explore the dunes and ruins, perhaps venture into the mountains if it takes that…and hunt them down ourselves. What are you of a mood to do?”

Despite asking, of course, Lithian was fairly sure he knew Casseth’s answer.
PostPosted: Thu Feb 12, 2015 7:13 pm


Quote:
Character: Casseth
Stage: Master
Luck: 55
Creature: Gaili Dragon x 5
Success Rate: 6 - 100

Win x 5: (60 x 5)/2 = 150 exp

Total: 150exp +0 LUK, levels to 57 with 50exp left over, +9 stat points to distribute, +5 gaili orbs

Word Count Required: 1,500+ (Current: -)
Final Word Count: -


Casseth, once again, was very grateful to be on solid ground again. Despite the large amounts of times he’d been on a boat, already, he never quite got over the sickness that overtook him once the boat started swaying. He wished he could enjoy it more, like Lithian, but it seemed he was forever doomed to become sick the minute he was out on open water. He breathed in deep, the hot and dry air of the Eowyn was almost refreshing in a sense. The air had been too perfect on the Celestial Plane and though the place had been beautiful, Casseth had longed to be home — in the desert.

His gaze flit to Lithian at his comment, one eyebrow raising as one of the corners of his lips twitched up into a small smirk. “Let’s hunt.”

Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Thu Feb 12, 2015 11:16 pm


Lithian chuckled, expression softening at the anticipated response into something warm and familiar. “So be it.”

Both of them aware that they were unlikely to find gaili roaming at large the first day, or even the first several days, they prepared well, stopping by their house first and stocking for the journey before setting out on hastarback. Given the elusive and unpredictable nature of dragons — often tending to come, as fate would have it, when they were least wanted, not sought after — they equipped themselves for the possibility of a week out, or longer, if necessity dictated it.

Four days out, the evening sun bled hot and orange-red as it dipped near to the horizon, casting lengthening shadows behind jagged earthen spires which littered the current landscape. To keep in the shade for at least some portion of the day, Lithian and Casseth had followed the groove of a shallow canyon when they found it, trailing the inner edge of it and keeping as near to the red rock so as to make the most of the shield it gave from the harshest moods of the sun. Now, the shadow it cast was broadening.

When another sharp gust cut through the gully, coarse, hot, and dry as a skeleton cooked weeks in the desert summer, Lithian pulled at the hem of his hood — lightweight and bleached white, but thick enough to shield from the grinding sand that each breeze brought — before turning to glance sidelong to Casseth.

“Night will come within the hour…do you want to continue riding, or find a place to set camp? We should find somewhere we can guard ourselves from night creatures. Now that we are out of the dunes again, there are sure to be more around than just us sharing the shelter of the rocks…”
PostPosted: Fri Feb 13, 2015 12:56 pm


Casseth pulled his hastar up beside Lith and glanced out at the desert beyond the canyon. A part of him would love nothing more than to keep searching for gaili dragons. The longer it took to find some, the more antsy he became. He wanted to be able to head back to the Celestial Plane and to perform the ritual. Flying through the air, with Lithian, was something Cas was very much looking forward to. However, he knew that logic dictated that they stop and set up camp, and he said as much as he glanced towards Lith.

“I can set up a shelter by the canyon wall,” Cas said as he dismounted from his hastar and patted it’s neck. Taking hold of the reins, he handed them up to Lith, so that the beast could not flee should he become frightened. He moved closer to the wall of rock and brought his hands up, pulling at his magic. It didn’t take him long to form a decent looking shelter out of the canyon wall. There was enough room for them to sit up inside it, comfortably, and to lay down and stretch out. Casseth moved back to Lithan, grinning and holding his hand up for his mate. “Shall we make camp, then?”

Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Fri Feb 13, 2015 7:37 pm


At Casseth’s question, Lithian nodded and followed suit. He dismounted, finding a suitable place to secure the hastars before unpacking, unsaddling, and rubbing them down, then getting to work on the rest of their camp set up. In a short period, they had fed and watered hastars, a small fire set up, furs set out for the night, and a black pot strung up over the fire, dinner on its way. Another while after that, food had been eaten, settled, and set away, the fire now crackling alone, bright orange-red and crisp against the stark black-blue of the surrounding night.

Lithian tucked close against his mate, the now chilled desert air nipping at his cheeks and seeping through his clothes as he leaned his weight into the warmth of Casseth’s body. “I like times like this,” he murmured, a stray comment after an evening of casual discussion interspersed with periods of comfortable silence. “This far out…we could almost pretend the entire desert is our own…” His eyes strayed sidelong, eyeing the shapes of light and shadow on Casseth’s face as they danced, encouraged by the crackling fire. “When we complete the ritual…where would you like to go first?”
PostPosted: Fri Feb 13, 2015 7:49 pm


Casseth smiled as he wrapped an arm around Lithian’s shoulders and held him in close. He, too, liked times like these. For this small amount of time, it was just them. No one to bother them, make comments about them — nothing. Here, they could be themselves without worry, without judgement. It was why Cas had decided on the location of their home. There, they were away from prying eyes and ill intentions. It also helped that the ocean was nearby and Cas had known it would please Lith.

At Lith’s question, Casseth was tugged out of his own thoughts and back to the present. He blinked, head turning slightly so that he could look at him. “I hadn’t thought about it, really.” He paused, mulling over the different options that would be laid out before them. Endless possibilities. “Somewhere green,” was Casseths’ first answer.

Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Fri Feb 13, 2015 9:15 pm


Lithian laughed, humming and then tucking in. “Green…”

He glanced out to their surroundings. Though beautiful in its own way, even at night when the scenery was bathed in blue and white the desert was a desolate display. Barren and stretched. Endless swathes of empty space cut up only by the jagged teeth of earthen stacks.

“I’d like that,” he said. “Flying out over the ocean…traveling great expanses until we find an island somewhere, lush and green, and thick. Rich with life as far as the eye can see…” He leaned, looping a hand to catch around the nape of Casseth’s neck and then tugging as he urged them sidelong onto the furs, he on his back and Casseth over him. Grinning upwards, he tipped his head, catching his mate in a soft, lingering kiss. “We’ll be able to go anywhere we please…”
PostPosted: Fri Feb 13, 2015 9:36 pm


When Lithian tugged at him, Casseth was more than happy to follow him down to the furs. He propped himself on the sand as half of him lingered over top of Lithian, pressing down, lightly, as he kissed back. He stayed there, brushing feathery light kisses against Lith’s lips and nipping. Casseth was reluctant to move from where he stayed perched over Lithian but finally he shifted, laying down with his back against the furs. He tugged at Lithian as he moved, pulling his mate close against him and tail wrapping around his waist.

Cas laid there, thoughts of where they might travel running through his head. They could maybe even find a way to visit Serenia — a place Casseth had never been and had never given much thought about trying to go to, until now. He hummed lightly as he thought of them flying over the Terra Expanse and landing for a visit to Detraeus and his family. He wondered how Ataya and Akara would react to seeing their uncles as dragons.

Children. A small smile curved his lips upwards at the thought. Though he was still nervous about the thought of having kids of his own, Casseth was growing more and more used to the idea. He especially would love to see Lithian holding a baby. Something about that image made him shiver. He debated for a moment, not sure he should bring the subject up or not, but curiosity finally got the better of him. “How many do you want…?”

Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Fri Feb 13, 2015 10:00 pm


Lithian blinked, glancing over to Casseth in puzzlement at the question. “How many…?” Thoughts having been on locations — adventure, travel, and excitement — it took several long moments for the shift in subject matter to click, and Lithian’s eyebrows twitched up. “Children?” he asked.

At Casseth’s look, suggesting that was indeed what he meant, Lithian flushed, a giddy bubbling rising up in his chest at the admittance. For once, Casseth was bringing it up, something that privately thrilled Lithian in ways and for reasons he couldn’t describe. Outwardly, he beamed, leaning over to press a kiss to the corner of his mate’s lips.

“Oh, I don’t know…ten, perhaps, to start with,” he answered. “And you?”
PostPosted: Fri Feb 13, 2015 10:13 pm


Casseth sputtered at Lithain’s answer, brows raising as he pulled away slightly. “Ten?” he repeated, brows knitting together for a moment. His heart felt as if it were going to beat out of his chest. He wanted children, yes, but ten? Casseth forced himself to calm down and told himself that Lithian was only joking with him. Surely he wasn’t serious. After a brief moment of silence, Casseth stared up at the clear sky. “Two,” he said simply. “Perhaps if there are siblings…” He left the rest unsaid, as he closed his eyes and took a deep breath. His childhood had been rather rough for a while and he knew, somewhat, how some of the children with brothers or sisters in the orphanages felt when it came to being separated from their siblings. He wouldn’t want to do that to someone else.

Tangled Puppet
Vice Captain

Sarcastic Demigod


Miss Chief aka Uke
Crew

Rainbow Fairy

PostPosted: Fri Feb 13, 2015 10:35 pm


Lithian watched Casseth’s reaction, soft amusement dancing in his eyes before he hummed and shifted his position, rolling to straddle himself loosely atop his mate. “Yes, well…I suppose I could compromise,” he said, a warm lilt of teasing still in his voice as he leaned down, tucking his fingers to tame hair behind his ear before catching Casseth in a gentle kiss. “We wouldn’t separate siblings. One or two…and perhaps one day, more if it seemed we had time, room, and desire for it.”

Brushing his fingers back to usher away the hood of his cloak, he dipped his head, brushing his lips along the line of Casseth’s jaw and humming.

“Of course…we could always attempt to make some now, however futile the endeavor…it would keep us warm.” He nipped Casseth’s shoulder to emphasize the point, wings flicking into a lazy stretch over them.
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