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[Q] Galaxite, Corrupt senshi of the Abyss

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iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Sat Jan 03, 2015 9:07 pm


the foil to order huehuehue
Real senshi name- Arthur?
http://en.wikipedia.org/wiki/430_Hybris


Name: Dorian Mill

Age: 16

Birthday: April 19th

Sign: Aries

Blood Type: B-

Fav. Food: Jicama

Hated Food: Coconuts

School: Hillworth

Hobbies:

Tetris- It's been proven to calm the mind and help focus. It's also a game that Dorian can play on for hours. He likes the techno music. He also owns a tetris shirt. And a tetris themed bookbag. And a pen that lets you play tetris, (which sits in the teacher's desk).
Mystery Novels- The ones with broken spines and cost $1 at the dollar tree are the best. Dorian loks reading about the PI who goes against the grain. (He is also a fan of Film Noir)
Gardening- He grows herbs. Special herbs. Legal ones. Ones he can use when he's too poor to go shopping.
Watson and Holmes: His pet rats. Holmes is female. This was due to a mistake on the seller's part. Dorian likes to take his pet rats on walks in his hoodie, and this is not allowed in food stores and depresses Dorian considerably.


Gemstone: Diamond


Virtues:

Self-Sufficient- He doesn't depend on his parents now, and vows to never depend on anyone. Why? To many problems. Dorian thinks by doing stuff on his own, he's a better person. He tends to work with others well enough, but he prefers not to. It's just easier for him.

Never back down- You have a problem? He will ask you, up front, and he will deal with it. He's not blunt in sense he asks at the worst possible moment, but he does ask. He does confront, just in the shadows where they won't make a scene.

Motivated- Dorian has one life goal besides living until he's 30. And that is be successful. He still gets up and does his full on work day. He still does what he has to do. He will live, he will survive. Even if the sky is a black cloud he will move on, because he can't give up. It's just not his nature to do so.

Positive Thinker- When things get tough the thought get going and Dorian is going to not only go, he will go smiling. He tries to find the silver lining on every storm cloud. When he can't find one, he will find something else to be positive about. Out of everything he does, he truely thinks that if you are alive there is hope, that in some way, things can always get better.

Flaws:

Overly critical- Living on his own and being self reliant has made Dorian very critical of other lifestyles, mostly of his peers. He can't understand why people need to rely so heavily on each other, and also, why they are so darn whiny~ So you lost your money? Make more. This also goes into cleanliness, organization, and tends to go with...

Prideful- He has a full time job. He has his own place. He has a (very old and half dead) car. Dorian is better then you. He will tell you why. He might tell you how to get as good and him but as stands, he is still better then you.

Jealous- Dorian, for all his pride, all his self reliance, hates feeling lesser and that he is somehow left out. He might SAY he is better then you for earning his car ALL ON HIS OWN, but inside, he REALLY HATES THE FACT YOU GOT THAT BRAND NEW TOYOTA FOR YOUR BIRTHDAY. But he won't share this. He'll just make grumpy faces at your new car and say his is better because it's HIS.

Lonely- Always moving forward and making the best of things while not wallowing in the past has one draw back Dorian keeps encountering. The fact that for all his independence and bravado, he is terribly lonely. He has friends and family, but he always keeps them at arm's length. While he says it's a good thing, something needed to achieve his goals, he is rather lonely and often finds himself at home on a Saturday night with no one around. Part of him desperately wants to find someone to be close to, but he can never bring them closer then that brick wall he puts up around himself.


PHYSICAL DESCRIPTION

Eyes: Gold

Hair: se ref below cuz thats who its gon b for color only the style is of a messy bun with a few stray tendrils

Face: idk man normal face

Clothes: Scrappy Hillworth uniform thank.
PostPosted: Sat Jan 03, 2015 10:02 pm


Senshi: Galaxite, (Hybris) Senshi of the Abyss

Challenge: I am what all fear.

Fuku Colour:
Main Color: Black
Secondary Color: Violet
(Accent-Gold)

Fuku:
Based off of this



Attacks:

Sailor Scout Attack: Fall
Targeting a single person, Galaxite makes eye contact with their target, and puts them into a state of sensory deprivation/hallucination. It can be used twice in battle and last 30 seconds. In this state the target cannot feel, see, hear, taste, touch anything- their mind is active, and they hallucinate that which is their darkest fears. They can still move, attack/lash out and talk, but they cannot infer anything happening around or to them.

Ya'll ******** seen Age of Ultron we're pull'n some scarlet witch s**t up in here.

Super Sailor Scout Attack: Crash
Same as above, however now an AoE with a radius of 5ft.

Eternal Sailor Attack: Collapse
An AoE attack (10ft radius), Galaxite must remain fixed while casting. This attack deprives the targets of all senses and sends their mind into space of absolute nothingness. In this state the targets are immobile, and suffer from shortness of breath and heavy pressure encompassing their bodies. It lasts 15 seconds unless Galaxite is removed from their casting. If unbroken from the full casting, the effects reach their full potential. If stopped early, the effects are lesser, varying on time. No matter what however, they mentally would have been subject to the mental and sensory deprivation as there is no variance.
-Senshi would typically suffer bruised muscles and/or cracked bones, high disorientation
-Super Senshi would typically suffer from heavy bruising, stiffness, mild disorientation
-Eternals and above would typically suffer from dark to mild bruising, sore muscles, and minor disorientation.
--Players are free to contact me/I will contact them to work damage alterations if needed.


iStoleYurVamps

iStoleYurVamps


Trash Husband


Eos Galvus

Shadowy Celebrant

PostPosted: Mon Apr 13, 2015 9:00 am


iStoleYurVamps


Hey Vamps, here we go!

The Civilian side looks sound to me!

As for Galaxite however, Chaos isn't really going to work. While I see where you're going for the sphere a bit too OP in the current setting as a whole and would need to be changed, but based on your attacks some good alternatives might be Anarchy, Disorder, Helplessnes, or Paralysis.

They might fit the attacks and your goals with those a bit better, although your eternal will need to be altered to fit.

As for your first two attacks, those look fine to me, although you can probably get away with bumping use up to 2-3 times per day, as they are short and based on the nature of what they do, short duration = good. I also don't think the skin to skin requirement for the Basic stage would be a requirement - physical contact seems fine enough without additional stipulations.

once you address the sphere ETC drop me a quote and we'll work on rolling towards stamping, and if you need more sphere ideas, feel free to ask!
PostPosted: Fri May 15, 2015 6:18 pm


iStoleYurVamps


Eyy Vamps, taking over from Nova!

So, I'm liking what you're doing with the Abyss stuff for Galaxite's powered side, but I'd like to see a really direct connection to the sphere -- would you mind adding something like that in? Maybe the target/s initially hallucinate a hole/crack/something like that in the ground opening up under them, and then the sensation of falling? JUST SOMETHING TO MAKE IT REALLY OBVIOUS<3

Quote me once you've made changes or if you have questions and I'LL BE BACK.


Noir Songbird

Crew

Dramatic Senshi

18,325 Points
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  • Hero 100
  • Magical Girl 50


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Fri May 15, 2015 11:10 pm


Noir Songbird


I'm going for more the concept of the abyss rather than a physical representation of it. While most media gives the imagery of a pit or a chasm, the actual concept is just one of pure /nothingness/ and the fear of everything while also nothing at all. So what one person has as a representation of an abyss can fluctuate and vary depending on other factors! So while i get the idea of adding the notion of falling or some kind of hole or crack, I feel it doesn't actually represent the sphere very well, and lends more towards an iconic trope than the concept which is meant to vary target to target in that personalized way- the thing that makes it so genuinely terrifying in how it is so sudden or comes in such a way that you don't realize it until it's too late.

So if it's okay I really would like to avoid the imagery or falling sensation sort of things, since the attacks are made to be more flexible and personalized in how they affect the target.
PostPosted: Fri May 15, 2015 11:32 pm


iStoleYurVamps


That sounds fair to me! I do have one other question, though - how vulnerable is the target while they're in the sensory-deprived state? Does being physically attacked bring them out of it? Are they protected by Galaxite's magic somehow? (So like, wrapped up in a field of black stuff idk.) If not, the time limits will probably have to be lowered, since 30 seconds of being totally unprotected and vulnerable to attack is really dangerous.

Thanks <3


Noir Songbird

Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Sat May 16, 2015 3:37 pm


Noir Songbird

For fall and crash they're vulnerable in the sense they have no idea whats going on around them, but they still have the ability to lash out, cast, etc. From external standpoint there is no visual cue to mark them as being effected, as they physically appear normal. If while hallucinating, they cast their attack- it's still cast. If they swing out they're still swinging out and able to attack. So while indeed, vulnerable, they're also a wild card, because if they do anything, it's hard to predict what they'd do or who they'd hit. A double edge'd sword in that sense.

Collapse it's that full vulnerability, and it's a direct double edge sword for Galaxite as they have to remain fixed and undisturbed while the effects are taking place. So while the target can't cast or lash out, neither can Galaxite.
PostPosted: Sat May 16, 2015 4:24 pm


iStoleYurVamps


Okay, so, there are gonna be some issues insofar as not being able to properly react to their surroundings -- I think it'll be okay for Fall/Crash since they can fight and struggle (even if it's somewhat at random), but the time limit for Collapse will have to be cut to 15 seconds, since that's as long as we'll allow for total vulnerability, even if in most cases (one on one battles) Galaxite wouldn't be able to do much; 30 seconds of total vulnerability is just too much when group battles happen reasonably often.

Thanks for clarifying, though~


Noir Songbird

Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Sat May 16, 2015 5:06 pm


Noir Songbird


EZ enof, done and done
PostPosted: Sat May 16, 2015 5:26 pm


iStoleYurVamps


Looks good!

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Noir Songbird

Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50


Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Sat May 23, 2015 6:18 pm


iStoleYurVamps


Hi, Vamps!

This is a really neat profile; I only have a few questions before I can drop a stamp!

Firstly, for the basic and super attacks it says that the target cannot touch into any of their senses and hallucinations; this could be particularly dangerous if others around them can still attack them but they are trapped for thirty seconds. If the target is attacked while Galaxite's magic is in effect, does it pull them out of the hallucination/deprivation? (If not, do you have something else in mind that would allow them to defend themselves from outside attacks for the thirty seconds they are trapped?)

For the eternal attack, most of this is fine but it might be a bit much to expect that in addition to the mental affects of the attack, characters should also suffer such physical extremes. Cracked bones for first stage characters is incredibly powerful; while players may be allowed to play up to that if they liked, I don't think it should be expected that such a heavy physical toll should be taken on their body. As long as you are all right with that, I think the attack looks fine!

If you have any questions, comments or make any changes, please let me know! Give me a quote and I'll be back as soon as possible!
PostPosted: Sun May 24, 2015 11:28 pm


Kyuseisha no Hikari


S1/S2 attacks I clarified that the target can still attack and lash out- once they're affected they couldn't be 'pulled out'. The attacks act in the way of a severance of what the mind perceives vrs what the body can sense. When your sense are deprived, the mind can no longer detect it's surroundings, however, out bodies are very much still aware of what is happening. IE: If they are hit, the body will know that it suffered an impact and it will send cells to heal that area. If say, the body hits a wall, it will know it cannot go beyond this- in terms of say 'touch'- textiles, the tactile sense is gone. It's like being truly numb. Pressure, injury- there is an awareness of it, but a lack of connecting what has caused it or where it has come from. Your mind cannot rely on it, but the body still can and will react as it is 'programmed' to do on a very basic level.

s3 attack idk what you mean exactly? the process of the attack to reach cracked bones requires Galaxite to remain fixed for the full time frame, which is essentially determined by communicating w/ other rp partner(s). The basis for a s1 suffering cracked bone from an s3 attack is based on now for an s3's pure physical max force attack can incur cracked bone. Again, that is at a full potential. The attack is using something akin to atmospheric pressure and like all attacks it's effects and results would be communicated w/ rp partner(s). IDK WHAT U WANT YO.


iStoleYurVamps

iStoleYurVamps


Trash Husband



Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Thu May 28, 2015 9:38 pm


iStoleYurVamps


Hey, Vamps!

What I mean for the basic and super attacks is directly related to the mind no longer detecting its surrounding; if hit, does this mean that the hallucination will reflect being hit so that the target has a chance to defend themselves? My concern is only that they will be trapped in a hallucination and will not be able to react to being attacked around them. For example, if this magic was used on a character, they would have a detachment from this world in place of their hallucination; what if a Negaverse character stabbed them in the stomach during this time? What if an accomplice began beating them mercilessly for the 30 seconds the magic is in effect? I am just trying to understand how external stimulus affects the target while they are undergoing the hallucination; if the hallucination reflects the external stimulus while also still mimicking their worst horrors, that's fine, but if the hallucination is completely different from what is happening around them, how would they know to defend themselves from a brutal onslaught? Sorry for the questions! I am just concerned that if they cannot infer what is going on around them then it means they cannot defend themselves, in which case I don't feel like it is fair to give the enemy thirty seconds to do whatever they want to the target while they are completely detached from the world around them and are undergoing extremely traumatic hallucinations.

For the eternal attack, I am just worried that breaking bones of any first stage character within twenty feet might still be too much. If all characters within a ten foot radius become immobilized for the duration of the attack then it doesn’t seem unreasonable to expect that she would be able to complete the magic. However, provided communication is met with every person who could be within this radius/wants to be involved in the attack, I am fine with it; I think to be more within the realms of fairness considering radius and strength, it might work better if the attack read 'up to' the listed damage, just so players know that they can work with you on the damage. If in an ORP and the player of a basic character is concerned that the magic is too strong (as in, their character will be forced to receive either major damage to their muscles or cracked bones—injuries that will take at least a few weeks to heal in both cases) they may elect to avoid the attack altogether to avoid the lengthy repercussions that would come with being involved in the attack. This is only a concern because this is not just a strong attack that harms immediately it is also an attack that forces characters to take damage they will retain for up to weeks afterwards. By lessening the damage or allowing more of a range in what players can select for their characters, it means that player will be more inclined to have their character take damage rather than avoid the attack all together; if you want the attack to specifically be so damaging to characters then there are players who cannot have their character get hit without affecting their character's playability for a time afterwards. If you are adamant about your attacks remaining as is, that's fine, but please make a note when using the attack that players will have the option of working with you to discuss damage or give them an opportunity to avoid it.
PostPosted: Mon Jun 08, 2015 6:01 pm


OH okay yea
At basic and super you have a 2 part inference of player choice- Say the char get stabbed. In the hallucination they cant see who or what stabbed them, but they would obviously bodily react to the impact, realize pressure had been applied, clothes are gathering moisture/wet. Players could have the illusion play off of it if it fits, or if not- they would still ICly, be able to infer that physical stimuli. If you've had your teeth/gums numbed it's kind of like that sensation. You know that something had happened/is happening, but you can't really tell /what/ is happening. In the hallucination everything would make sense in that hallucination, so its not like they can suddenly 'see attackers' or whatnot.

On s3- I thinkkkk I realized where some of the concern might be stemming from.
Once the attack is cast, it's cast- if another steps into the AoE, they're not going to fall victim. When the attack is cast it's like a net. One a net is thrown it's been thrown, no other fish can get caught up under it. Thats why its such a double edged sword for Galaxite and why its actually fairly unlikely the max damage would be reached in larger scale battles. As for one on ones its simply standard practice to communicate dmgs.

Kyuseisha no Hikari
added discussed portions


iStoleYurVamps

iStoleYurVamps


Trash Husband



Kyuseisha no Hikari

Crew

Dragonslaying Dragon

PostPosted: Tue Jun 30, 2015 9:58 am


iStoleYurVamps


All right! These changes seem fair based on what was discussed over PMs; as long as whenever the eternal attack is used players are specifically informed that if the effects of the magic are too extreme and they are unable to compromise on damage alterations they have the option to avoid the attack, then I am fine with it!

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