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[Q] Trinity McAllen // Sailor Ferris of Nostalgia

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Eos Galvus

Shadowy Celebrant

PostPosted: Thu Nov 06, 2014 7:13 am


Name: Trinity McAllen

Nickname: Trinna, Trini, Trin, any shorthand name for Trinity really.

Age: 20

Birthday: January 1st

Sign: Capricorn! Baaa.

Gemstone: Garnet.

Blood Type: A+

Fav. Food: Chocolate and plenty of it in most flavors. She prefers candy chocolate. Also Swedish fish, and I guess if you want food-food she'll take macaroni and cheese.

Hated Food: Broccoli is disgusting and to be avoided. No other disliked food exists.

Occupation: Works one of the last bastions of Vinyl and Music in Destiny City - Argent Records.

Hobbies:

Bibliophile - Deep in Trinna's heart, she is a bibliophile. Trinna collects books with all kinds of stories, or books with non-fiction, and reads them. She also collects blank books because they look nice,old books for the visual appeal, and any book for the feel and smell of books. Trinna loves to read them, collect them, and learn about them, and some of her book shelves are just a lot over-filled with well loved books of all kinds, including books she hasn't read and has just for the fact they're books and exist. Every payday, at least one purchase is a book. Or three.

Singing - Trinna enjoys singing, dominantly as a hobby at a local club for open mic nights and sometimes likes entering competitions. Although she works a record store, she'd love to get the equipment to sing professionally or get herself a Bandcamp page. Trinna was inspired by the Meatloaf songs such as "Objects in the Rear View Mirror" and "I would do anything for love", as well as Celine Dion and her parents had her classically trained. She has an operatic voice and loves to sing ballads and put a balladic twist on some songs for fun. She practices regularly, and sings quite well, although she had yet to really get a record deal. She's still happy to sing if asked or for fun, and she's really not given up.

Clothes - Although many people expect Trinna to be frumpy, unkempt, or to ave no fashion sense, they are usually proven wrong quickly. Trinna loves and cares for clothes, and while she doesn't buy clothes at most well known places for people her body size and build (She doesn't like Lane Bryant or Catherine's), she will gladly go smaller places for clothes or even Torrid, and when she buys clothes she becomes a miniature dragon, hoarding and caring for them. Though her fashion is 80's, punk, and slightly gothic, she doesn't care if at all. She loves to look good, and will gladly talk your ear off about clothes and such if you agree, even if she respectfully disagrees with your style choices.

The 80's Pop Culture and Fashion - Trinna was born too late for her favorite Decade, but it doesn't stop her from dressing like the era never ended, or making references. She loves buying old 80'sd Cartoons - especially Jem, Barbie, She-Ra (Even if that pushes it), etcetera, and she's absolutely in love with movies like The Breakfast Club, Back to the Future, Labyrinth, The Dark Crystal, and, by the way, we must not forget The Last Unicorn. She does love other decade things but she thinks the 80's had a unique personality and many things she sings most are from the Era - Madonna, Cyndi Lauper, and such. She can probably spout off about a lot of things from the Era, but most people don't give her time or change topics. She doesn't mind, but she does turn around in her spare time and read about the 80's. And possibly hoard CDs. And play old video games, ETC.

Virtues:

Bubbly
But girls, they wanna have fun!
Trinna is one of the most positive and upbeat people you'd possibly meet. Happy, bouncy, and generally smiling most of the time, Trinna will gladly be called a girly girl, and to an extent, punk or not, she really is. She's very difficult to bring down and she will readily spread the happiness to others if they let them, and she usually has a kind word or smile for somebody. Fun-loving and positive are the first things people see, and Trinna often surprises people when they see her popping about like a butterfly.

Outgoing
You spin me right round baby right round like a record baby right round round round round!
Trinna loves people. Absolutely adores, in fact, and loves to greet new faces with a smile and a wave, and possibly more than one hug. She's sort of like a Tigger, friend, bouncy, flouncy, and fun, and she'll eagerly talk to anyone who looks lonely, friends, or even a guy trying to sleep at a bus terminal. She's happiest with people and chatting them up,, and she's generally very friendly doing so. HELLO NEW FRIEND!

Go-Getter
It's the eye of the tiger, it's the dream of the fight, rising up to the challenge of a rival.
Trinna is a very strong go-getter. If she wants something, she works for it, and even if it is impossible, well, she tried her best regardless! When Trinna has a goal she works towards it with energy and gusto and spirit, and on top of that, if you tell her your goals, she'll try to help you do it too, believing anyone can do anything they put their mind to. She's willing to help, and how can you fail? You can't if you put your mind to it!

Flaws:

Bossy
We can dance if you want to, we can leave your friends behind.
Trinna doesn't mean to be, but she's sort of.... Bossy. Not the mean kind, but sort of... Pushy. She makes suggestions and sometimes they're phrased as commands, or maybe she'll tell someone how to do something as advice instead of phrasing it as a suggestion, then may be confused as to why they didn't do it. Sometimes, just being overexcited makes her a bit pushier than she means to be, and even if she doesn't think she's bossy... She kind of is, and it annoys people.

Aggressive
With a rebel yell, she cried more, more, more!
Trinna is not afraid of getting her hands dirty. Not someone who starts fights, she does know how to finish them. She knows how to protect herself and finish fights. And she's not afraid to do so. Trinna knows tricks to making herself an unappealing target and tricks to punching just the right place to bowl someone over, and she's not afraid to fight dirty. Possibly a learned trait from being the girl some people picked on, or possibly dealing with siblings - regardless, Trinna will get in people's face is they antagonize her and quickly bring it to fisticuffs if she sees the need to.

Blunt
Billie Jean is not my lover, she's just a girl says that I am the one, but the kid is not my son.
As much as Trinna tries, she's blunt. Sort of like being sideswiped by a cow in the dark and rain in your car going 25mph - there's really no avoiding it. She tries but her statements usually cut to the point - if you ask her input on a new dress she finds hideous, she might tell you it looks bad on you with a hastily added 'sorry' - if your girlfriend is cheating on you, she'll probably tell you flat-out. Trinna has a hard time sugar coating anything and it's something she's working on, but she kind of doesn't always think before speaking and doesn't word floral bits well. It's sort of a flaw she's not even going to deny, but she'll apologize for. And then tell you your dress really is ugly.

PHYSICAL DESCRIPTION

Eyes: BRIGHT BLUE. The brightest electric blue, with big round eyes. If she were older, she'd even have laugh lines from smiling so often.

Hair: Trinna loves to play with her hair. A die-hair punk, her hair is perpetually dyed some colour with streaks. It's truly NEVER her natural colour unless she's been sick for a while,. Otherwise, it's down to her back in ringlets, but she never leaves it down much - she favors 80's styles, or pigtails, ETC. Bigger is better you know.

Face: Trinna is pale with a round, smiling face and full lips. She always wears bright lipstick from pinks to neons to black and she wears eyeliner and eyeshadow. Trinna's not afraid to play with colour. At all.

Clothes: Trinna favors 80's punk with a bit of gothic rock in. Sadly there's no one magical place for her tastes, so she picks up dresses and jeans or graphic tees from thrift shops or online at Torrid. Failing that she'll aim for Threadless or TeeFury or similar. Her favorite shirt is a medium to dark pink distressed Jem shirt with any bottoms, and boots. Always with boots or sandals.
PostPosted: Thu Nov 06, 2014 7:14 am


Senshi: Sailor Ferris of Nostalgia

Challenge: Sorry, it's NOT my day off.

Sailor Ferris!

Linked because image is big.

Fuku Colour: ONLY IF SENSHI OR KNIGHT. Main and secondary. Give us a hex if you'd like. The bodices of senshi will always be white, except for in the case of Dark Mirror or Corrupted Senshi-- those will be black.
Main Color:
Secondary Color:

Fuku: ELEMENTS TO THINK ABOUT FOR SENSHI, FEMALE AND MALE -- YOU DON'T HAVE TO HAVE THESE, JUST THINK ABOUT THEM

Collar -- Plain sailor collar? Does it have a white stripe at the end?
Bow -- You need some form of frontal decoration and all senshi must have some kind of back bow (female) or sash (male).
Bodice -- A swimsuit-type bodice? White will be the dominant color for your bodice, unless corrupt, when it will be black. Maybe like a crop top -- maybe a dress? A bikini top? You can have any top you like, pretty much.
Sleeves -- Got sleeves?
Brooch -- Round? Shaped like anything? Keep this plain for the first incarnation.
Bottoms -- Shorts? Capris? Miniskirt? Tea-length cocktail skirt? Your typical school girl skirt?
Tiara -- Every senshi is required to have some form of tiara. Beaded? Traditional? Woven fabric across your forehead?
Choker -- Choker is a classic, or a necklace? Or a scarf?
Shoes -- Go crazy?
Gloves -- Any gloves?
Accessories -- Any accessories? Earrings? Jewellry?


Attacks:

Sailor Scout Attack: Flash from the Past
Sailor Ferris uses this attack fairly simply. She focuses on one opponent and snaps her fingers. The target will then be overcome with strong feelings of longing for a past location, event, or other sentimental thing from that person's past for 30 seconds. The more sentimental a person is, the more likely they will cry, however it makes concentration incredibly difficult.

Used 3 times a day. The target may move within a 4 foot by 4 foot radius and must be within 4 feet of Ferris. Moving outside this range or out of the radius will avoid or negate the attack respectively.

Super Sailor Scout Attack: Blast from the Past
Like before, Sailor Ferris must concentrate on an opponent, however when she snaps her fingers, the sound triggers an illusion, involving the senses of sight, smell and sound, of a place, person or event from the targets past. They will be filled with feelings of sentimental nostalgia for that person, place, or event for 30 seconds. The person may cry but at least will have difficulty concentrating for this time. Each person, place, or event is unique to the individual and Ferris cannot control what the illusion is, or which of the three senses are impacted. (Ex: One person may smell baking cookies and see their family baking from their youth, while another person may hear friends talking about a video game victory, ETC)

Used 3 times a day. The target may move within a 6 by 6 foot radius and must be at least 4 feet away. Moving outside this range or out of the radius will avoid or negate the attack respectively.

Eternal Sailor Attack: Emulating the Past
Sailor Ferris focuses on one ally and claps her hands. The targeted ally, along with up to two others in their immediate vicinity will have a happy memory triggered. This triggered memory gives them a sense of nostalgia, warmth, and familiarity that can help calm and rejuvenate them. The lasts a full minute, and will affect up to 3 allies in a 6 by 6 area centered around Ferris' original target. Stepping out of this radius will end the memory prematurely and the effect will be lessened. The memory triggered is different for each person within the radius. and Ferris is not able to use this attack on herself.

Used 1 time a day.

Eos Galvus

Shadowy Celebrant


Kaori_luv

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PostPosted: Fri Nov 07, 2014 11:09 am


NovaCracker


You're profile looks good to me, no real problems I can see or questions I have for you. Great job.

I just have some things about her attacks, which a nice and I like them, but are a bit confusing and missing a few things. For basic its needs a range for how far a person can be away before the attack wont work. Looking at the attack mechanism I wonder can the attack be dodged and how? Making someones concentration difficult is fine, but I dont think it should render them unable to attack, since this isnt an illusion, but more a recall of memory invoking an emotional state. Could it mess with their judgement, yes certainly, but I feel most people would still be able to fight. Another question I have would be, can the attack be overcome? Does it affect individual of different levels differently ... i.e. would it work better on a Lt than a general?

For her super the wording is just a little bit confusing or maybe just wordy. Might I suggest ..."when she snaps her fingers, the sound triggers an illusion, involving the senses of sight, smell and sound, of a place, person or event from the targets past. They will be filled with feelings of sentimental nostalgia for that person, place, or event for 30 seconds." The attack needs a range and I would still say that it shouldn't effect their ability to move, so much as effecting judgement, rational, and spaciness. Again I ask if it can be dodged and how? For the last sentence I suggest wording it to the play, saying they may chose any combination of the three senses to be effected.

For her eternal I feel the way it works right now might be a bit of a distraction to the person it is used on and have a suggest that you might like. Might I suggest having it be more an invoking of a memory without the illusion and affect all allies in the area and herself as well. I would saying using it once, but uping it a full minute. Basically the memories and the nostalgia it creates would give all her allies the boost you intended to give to one. If you do not like the suggestion I would still say changing it to one usage but uping the duration to a full minute and wording it so the attack has less potential to be a distraction.

Quote me when you are ready for another look.
PostPosted: Fri Nov 07, 2014 11:44 am


Kaori_luv


Rolled in, tried seeing about tightening up AoE, added dodging info, ETC, and redid the Eternal.

Generally the intensity would vary per person as far as personality goes, but at Super it would be stronger because of the illusory stimulus - since those can trick a person into thinking something is going on.

So for example if Ferris used this on Coffinite as a first level, he might feel homesick and hesitate or be distracted thirty seconds.

At Super, for Ferris, Lt. Coffinite might start missing Seattle a lot more strongly - possibly hear and see or smell Pike's Market. At Captain he'll still have the same effect.

A general or GK might have a better hold of their emotions, or might not. It would be more likely to stun a General long enough for Ferris to make a move, but since GKs and GQs are more in control of themselves they may have the illusions but might not be as distracted.

tl;dr is it depends on how Disciplined the opponent is and how well they control their emotions.

Eos Galvus

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Kaori_luv

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PostPosted: Sun Nov 09, 2014 5:22 pm


NovaCracker


Hey Nova,

The first two look great, but now I'm a little confused as to what you mean by "The target may move within a X foot by X foot radius and must be within 4 feet of Ferris. Moving outside this range or out of the radius will avoid or negate the attack respectively" I assume you mean that the target needs to be within 4ft or 6ft of Ferris in any direction in order for her to use the attack. If this is what you mean, thats fine, but the wording is a little confusing. I wasn't sure at first what you meant.

I am also confused by her eternal attack. She focuses on one ally, but it effects up to three around the target and they all get different memories, yes? Or does the memory of the target create nostalgia in the area? Im stumbling on the way its worded. The attack itself and its mechanics are fine, either way it works. I'm just not sure which way its suppose to work. I would say though the range is a bit small and for eternal I would actually suggest 10-15ft.

Also the "unless requested/authorized in meta events" isnt necessary.

Quote me when you are ready for another look!
PostPosted: Sun Nov 09, 2014 6:19 pm


Kaori_luv


Try now? I admit to needing to call in a friend to rephrase it for me because I couldn't work out how to phrase it any simpler without not following my own tyrain of thought, so I apologize about the original wording.

I'm better logistically than technically if that makes sense, XD

Eos Galvus

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Kaori_luv

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PostPosted: Sun Nov 09, 2014 6:47 pm


NovaCracker


It makes perfect sense now, thanks, it looks good. Have fun playing her! Lily/Maia will absolutely be wanting all the rp with her, and maybe even recording a cover or two for youtube XD sweatdrop *shameless*

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