Happiny the Innocent HP: heartheartheartheartemotion_bigheart My HP: heartheartheartheartemotion_bigheartheartheartheartheartemotion_bigheart The action taken: Starting up!
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
How to play:
To move along in the game you must defeat each opponent, in order.
When you defeat an opponent you may "Claim" it as your own--but you must defeat every previous one as well. ( It still stays in play to fight against, it just cannot be claimed by anybody else. )
Important The player has 5 more HP than the opponent at the beginning of the match. For whatever reason, it seems Gaia-dice are loaded! And prefer low numbers.
Once you defeat an opponent, you can only claim the Vierce at that moment. If you lose, it is game over and you must start all over again regardless of what level you are on!
Never, ever delete your posts! You may only win one Vierce until 4 others have been won. ( At most, you can win two. )
To Claim Your Prize! PM "Goddess Narcysia" with a link to your winning game. After your game has been confirmed to be a win, you will be sent a confirmation PM and it will be removed from the pool prize! It will, however, remain to be battled until the event is over!
Happiny the Innocent HP: heartheartheartheartemotion_bigheart My HP: heartheartheartheartemotion_bigheartheartheartheartemotion_bandaidemotion_bandaid The action taken: Happiny strikes a critical hit!
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartheartheartheartemotion_bigheart My HP: heartheartheartheartemotion_bigheartheartheartemotion_bandaidemotion_bandaidemotion_bandaid The action taken: Happiny does normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartheartheartheartemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartemotion_bandaidemotion_bandaidemotion_bandaid The action taken: I do normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartheartheartemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartemotion_bandaidemotion_bandaidemotion_bandaid The action taken: I do normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartheartemotion_bandaidemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartemotion_bandaidemotion_bandaidemotion_bandaid The action taken: I do normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartheartemotion_bandaidemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaid The action taken: Happiny strikes a critical hit!
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartheartemotion_bandaidemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaid The action taken: Happiny does normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: heartemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaid The action taken: I do normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Happiny the Innocent HP: emotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaidemotion_bandaid The action taken: I do normal damage
Round 1 Won!
Smoochum the Flirty HP: heartheartheartheartemotion_bigheart My HP: heartheartheartheartemotion_bigheartheartheartheartheartemotion_bigheart The action taken: Next Round!
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Smoochum the Flirty HP: heartheartheartheartemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartheartheartemotion_bigheart The action taken: Smoochum does normal damage!
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Smoochum the Flirty HP: heartheartheartemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartheartheartemotion_bigheart The action taken: Smoochum does normal damage!
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Smoochum the Flirty HP: heartheartheartemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartheartheartemotion_bandaid The action taken: Smoochum does normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Smoochum the Flirty HP: heartheartheartemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartheartemotion_bandaidemotion_bandaid The action taken: Smoochum does normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.
Smoochum the Flirty HP: heartheartemotion_bandaidemotion_bandaidemotion_bandaid My HP: heartheartheartheartemotion_bigheartheartheartheartemotion_bandaidemotion_bandaid The action taken: I do normal damage
Damages:
To take a turn you roll a d8 ( 8-sided die ).
8 means you score a critical hit. 7 means you use a special ability. 6 - 5 means you do normal damage. 4 - 3 means your opponent does normal damage. 2 means your opponent uses a special ability. 1 means your opponent scores a critical hit.
Normal damage is 1 unless stated otherwise. Special abilities are marked with a *. If your enemy does not have a special ability, it does normal damage.