Welcome to Gaia! ::

Matope

Back to Guilds

 

Tags: matope, kimeti, pets, breedables, Role-playing 

Reply Games and Events
[BotT MAZE] The Blind Maze Goto Page: 1 2 3 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Amorpheous
Crew

Human Human

PostPosted: Mon Jul 14, 2014 10:29 am


The Blind Maze


The labyrinthine underground home of the zikwa is as treacherous to other kin as the mountains the totoma face or the dangers of the swamp -- but to the zikwa themselves, the cave systems they live their lives in are familiar, safe, and comfortable. As the newcomers to the swamp as a whole, the zikwa wanted to enter this event to show their hospitality -- and so they devised a maze to run through one of their caves, full of dead ends, pools of cold water, and -- more than anything else -- the dark. It is darker than the darkest night in those caves, the only light coming from patches of dimly glowing lichen and the occasional zikwa or salamander standing guard to prevent kin from getting into too much trouble.

You find yourself standing at the open mouth of a cave that sinks back into the side of a hill. A cool, humid breeze wafts out of the mouth of the cave, and you think you can hear running water inside. A zikwa stands near the entrance with a kimeti helper, next to a pile of large leaves and a hollowed-out log full of sticky sap. They are going to blindfold all contestants. You hope you won't get lost and have to be fished out -- or worse.

Blindfolded Maze Mechanics
To begin, respond to the opening prompt in THIS THREAD. This game is not self-paced.

Every day, you will be given the choice between going left or right. You must write a short response to the daily prompt and bold your decision in your post. You must also roll 1d20. This roll may end up saving your kin from a dead-end in the case that you choose the wrong direction or it may lead you astray even when you choose the right direction.

If you do not respond for the day, you will be removed from the game.

There is only one correct path to get out of the maze and there are twists and turns that blindness only make more difficult to navigate.

If you are a zikwa, you will get one automatic save in this game.

Your total points for this section are determined by how many correct turns you take. Each correct turn you take, by roll or by choice, counts as 10 points.
PostPosted: Mon Jul 14, 2014 10:34 am


Prompt Number One:

This is the last of Longstride and Ultimate Purpose's challenges. You've come this far and don't intend to shy away from a simple maze. You step up and the two kin apply sap and then a large leaf to your face. You aren't uncomfortable but you certainly can't see. You are led to the entrance of the cave, waiting for the challenge to begin.

When finally the signal to start is given you enter the cave and are immediately faced with two choices. You cannot see so you must rely on your other senses and on luck.

To the left, you hear water dripping and breaking hard against rock or plopping melodically into a puddle or a pool.
To the right, you hear nothing, but you smell water. However, there is water everywhere, so you're not sure if that means anything.

__________________________________________________________


You have 24 hours to respond to this prompt with a short paragraph explaining your kin's decision.

Remember to bold your decision, left or right, and roll a 1d20.

Amorpheous
Crew

Human Human

thyPOPE rolled 1 20-sided dice: 18 Total: 18 (1-20)

thyPOPE
Crew

Devoted Hoarder

PostPosted: Mon Jul 14, 2014 6:52 pm


Tribe: Westfen
Kin: Westward Bound

The blindfold he accepted with ease, and then he walked forward.

Well, he tried, anyway. He only managed a few kin-lengths before his nose touched rock. Ah, yes, a wall. Sun's ears twitched, for a moment, as he thought, and then he turned his head right: he hadn't heard anything. Immediately his nostrils filled with the scent of wet cave. Ah, more water - of course. He thought, for a moment, and then turned around completely, so that he was facing the direction he'd first thought of as the left.

Water was dripping there, which implied that he'd have some sense of direction. He didn't like going blind, and he liked that he could hear whether the drops were falling on, well, rock, or on more water - which would certainly be difficult to navigate blind.
Melancholies rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Mon Jul 14, 2014 8:06 pm


Tribe: Westfen
Kin: Shameless

Shameless on the other hand did not like the blindfold as much. The sap clung to her face and felt entirely foreign and uncomfortable, and while she was fairly trained and accustomed to using her sense of smell and hearing, being without sight was a little... unsavory.

But being that her other senses were so sharpened from her experience as a hunter, she was not as concerned with the task as she could be. She made her way slowly— though deliberately—into the cavern, inhaling the scent of damp rock. Though she could hear the plopping of water to her left, she took her chances and started right; though she could taste the abundance of moisture and water, she decided it might as well be better to trot into the silence rather than follow the dripping sound to the left.

Melancholies

Springtime Teenager

Minsuil rolled 1 20-sided dice: 18 Total: 18 (1-20)

Minsuil
Crew

Enduring Elder

PostPosted: Mon Jul 14, 2014 8:58 pm


Tribe Westfen
Kin Flame of the West

Flame of the West accepted the blindfold. The sap stuck to his eyes, and if this were the first time such a thing had happened to him, then perhaps he'd be bothered. But Longclaw had often blindfolded him and the buck was now used to it, as odd as that sounded.

He decided to follow his ears, and turned left.
thyPOPE rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Tue Jul 15, 2014 12:35 pm


Tribe: Westfen
Kin: Time to Go

She watched the Zikwa with her characteristic suspicion even as the leaf was being fitted to her face, and she moved forward stoically, as though she felt unaffected by the blindfold (she didn't: being blind bothered her, and so did not knowing what was ahead for certain). She picked her way to the left, though. The scent of damp soil clung to her nose wherever she went and she liked the thought of being able to pick out by hearing where rock was and where water was. More information meant more security.

thyPOPE
Crew

Devoted Hoarder


LOLLI qAq

Questionable Baby

24,800 Points
  • Interstellar Fixer 25
  • Normal Everyday Human 50
  • Unfortunate Abductee 175
PostPosted: Tue Jul 15, 2014 8:27 pm


Tribe: Westfen
Kin: Dual Natures

The sap and leaf combo was placed over his eyes and Dual let out a slight snarl. He knew he would be fine without sight, but it was hard for him to trust non-kimeti to place it on his face. Breathing in and out slowly he let it go; his tribe needed him.

It was time to begin and his ears flicked immediately in the direction of the water hitting rocks and dripping. He was concerned that meant moving water he could fall into. From the other direction he could smell water, which didn't mean much in a swamp and would still leave him blind by all of his sense ... but there was a higher chance of him not drowning. As long as it wasn't deep standing water.

His brows furrowed beneath the leaf as he weighed his options. Ears flicking towards the moving water again he shook his head. It wasn't worth the risk of losing his sense of hearing to the cacophony of all that moving water. He chose and moved to the right.

I forgot to roll. Sorry.
LOLLI qAq rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Tue Jul 15, 2014 8:28 pm


Tribe: Westfen
Kin: Dual Natures

The sap and leaf combo was placed over his eyes and Dual let out a slight snarl. He knew he would be fine without sight, but it was hard for him to trust non-kimeti to place it on his face. Breathing in and out slowly he let it go; his tribe needed him.

It was time to begin and his ears flicked immediately in the direction of the water hitting rocks and dripping. He was concerned that meant moving water he could fall into. From the other direction he could smell water, which didn't mean much in a swamp and would still leave him blind by all of his sense ... but there was a higher chance of him not drowning. As long as it wasn't deep standing water.

His brows furrowed beneath the leaf as he weighed his options. Ears flicking towards the moving water again he shook his head. It wasn't worth the risk of losing his sense of hearing to the cacophony of all that moving water. He chose and moved to the right.

LOLLI qAq

Questionable Baby

24,800 Points
  • Interstellar Fixer 25
  • Normal Everyday Human 50
  • Unfortunate Abductee 175

Amorpheous
Crew

Human Human

PostPosted: Tue Jul 15, 2014 9:24 pm


Two kin choose silence and would have ended up in the pool of water needing to be fished out, but due to their lack of sight, they still end up heading down the left path, having been jostled into that direction or perhaps they bumped into a wall and mistakenly turned around. Either way, their luck allows them to continue with the maze.

__________________________________________________________


LOLLI qAq
Your lucky roll has resulted in you remaining in the maze!

Melancholies
Your lucky roll has resulted in you remaining in the maze!
PostPosted: Tue Jul 15, 2014 9:26 pm


The puddles grow larger and the dripping intensifies. Hoofsteps cause splashing and legs and bellies get wet in the spray. The dripping eventually subsides and the puddles get smaller, hoofsteps echo when the water no longer muffles the strike of hoof against rock.

There is no light breaking through the leaf and the path seems to continue forever until you are suddenly confronted by another choice.

To the left, you hear what might be pebbles dropping and skittering across the ground.
To the right, you hear an empty echoing sound that could mean almost anything.

__________________________________________________________


You have 24 hours to respond to this prompt with a short paragraph explaining your kin's decision.

Remember to bold your decision, left or right, and roll a 1d20.


__________________________________________________________


thyPOPE

Melancholies

Minsuil

LOLLI qAq

Amorpheous
Crew

Human Human

thyPOPE rolled 1 20-sided dice: 19 Total: 19 (1-20)

thyPOPE
Crew

Devoted Hoarder

PostPosted: Wed Jul 16, 2014 6:36 pm


Tribe: Westfen
Kin: Westward Bound

He navigated easily through the puddles, glad for the dripping, because it meant he knew where to avoid. It was wet, certainly, but he could discern the difference between soil and water, and that helped more than he'd thought. When the dripping faded he felt himself steeling for what he felt was true blindness - but of course, his nose nudged against more rock before that happened. Ah - of course.

The sound of pebbles dropping lured him, because it was probably the easy way: but ultimately he turned right. His curiosity, he found, had always taken precedence for him. And echoing, to Sun, meant empty, with walls that he could use to navigate. He'd like to learn how to do that with more grace, he thought. He'd already 'practiced' navigation by fallen object.
thyPOPE rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Wed Jul 16, 2014 6:41 pm


Tribe: Westfen
Kin: Time to Go

She'd sought information before and she'd seek it again.

She'd marched with pride through the puddles and the dripping water, and she turned without hesitation to the left when she finally did come upon that fork. For Time to Go, this method had worked before. It'd work again; it had to.

thyPOPE
Crew

Devoted Hoarder

Melancholies rolled 1 20-sided dice: 10 Total: 10 (1-20)

Melancholies

Springtime Teenager

PostPosted: Wed Jul 16, 2014 6:51 pm


Tribe: Westfen
Kin: Shameless

Shameless continued to traverse the damp cave, finding the whole process growing more and more disdainful as she went on. It was completely dark now, as it had been, but it felt even more so now that she didn't have the warmth of the sun on her back. It felt almost like being swallowed by the cavern itself, and the whole thought made her fairly glad she was born a kimeti and not a zikwa; even the mountains and plains were far far better than the conditions underground.

But she had no time to complain (saying something, for one who often found and made time for said complaining), since she supposed she was representing her tribe and, more importantly, she wanted to finish this maze and get the whole ordeal over with.

She stopped when she heard two different sounds, coming from two different directions. She didn't trust the sound of the pebbles much, for something had to have caused the movement and sound, though at the same time she couldn't discern the echo from a cave sound or a beast or... anything. Taking a huffy, perhaps slightly agitated breath, she weighed her options and finally decided to head right once again.
Minsuil rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Wed Jul 16, 2014 8:29 pm


Tribe Westfen
Kin Flame of the West's

He could feel water sloshing against his legs, and momentarily wondered if perhaps he'd made a mistake and was walking straight into a lake of some sorts. But before the water could even reach Flame of the West's chest, it got shallower. His hooves once again touched dry ground. At the crossroads, Flame of the West followed his instinct and walked right, into the abyss.

Minsuil
Crew

Enduring Elder


Amorpheous
Crew

Human Human

PostPosted: Wed Jul 16, 2014 10:16 pm


One kin stumbles left and finds that the pebbles are falling from a crumbled part of the cave that creates a dead end. He crashes into the pile of rocks because he can't see it, but luckily there are kin stationed there to lead him out of the cave and back into the light.

__________________________________________________________


LOLLI qAq
Unfortunately, you didn't post today so Dual Natures has been kicked out of the maze!
Reply
Games and Events

Goto Page: 1 2 3 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum