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Doton - Earth Style

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PostPosted: Tue Jul 08, 2014 1:14 am


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Earth Release (, Doton) is one of the basic elemental nature transformation techniques and allows the user to manipulate the surrounding earth for offensive and defensive purposes or create it; be it dirt, mud, or rock. Earth Release techniques have the ability to change the strength and composition of the earth from being as hard as metal to as soft as clay, as well as manipulating their density, making them heavier or lighter. Pre-existing earth is not necessary though, for the user can create it with their own chakra.

Weakness/Advantage:
Advantage
- Strong against Suiton

Weakness
- Weak against Raiton

 
PostPosted: Tue Jul 08, 2014 1:15 am


D R A N K xx


Doton: Da-to Tsumemono wo Keisi [Earth Release: Dirt Wad Formation]
The user makes one handseal, and opens his palms facing the ground. He draws up dirt, and packs it tightly with chakra, into a ball the size of a tennis ball. With practice, these balls can be made as hard as rock.

Doton: Jimen Bara [Earth Release: Ground Thorns]
The user performs a few hand seals, causing a small area of ground to become extremely jagged and sharp. This is basically a ninjutsu to create makibishi out of the ground itself.

Doton: Shinjuu Zanshu no Jutsu [Earth Release: Inner Decapitation Skill]
A Doton (earth element) ninjutsu normally used to catch the target by surprise. After performing a series of hand seals and raising his chakra, the user burrows underground using his chakra. After the ninja feels he is below his opponent, he raises his hand and grabs his opponent's feet, then buries them underground, leaving only the target's head above the surface. This leaves the head open for attack. This jutsu does not let the user move around underground.

Doton: Hibi [Earth Release: Crack]
Guiding his chakra via handseals, the user produces a crack that could trip the opponent or cause a body of rock to be unstable.

Doton: Douro Shougaibutsu [Earth Release: Road Obstacle]
The user takes the chance of a charging target to use this jutsu. Through a couple of quick handseals, the user creates a few small rocks to pop out of the ground in the target's way. This effect is sudden to force the target to trip and hurt themselves.

Doton: Zoukouji [Earth Release: Decoy Statue]
After completing the seals the user places their hands on the ground and creates a charge of chakra. After the initial chakra has been placed the user can move on but a statue the size and weight of the user will slowly grow from that point out of earth. It takes one post to form.

Shinjū Zanshu no Jutsu [Earth Release: Double Suicide Decapitation Technique] | Can only remain underground for 1 post if opponent is not captured
This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom.

Doton: Shuriken no Jutsu [Earth Release: Stone Shuriken Skill]
Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.

Doton: Rikujou Douyou no jutsu [Earth Release: Ground shaking technique]
Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well. Affects only a 7 foot radius.

Doton: Jihibiki Kansei no Jutsu [Earth Release: Earth Tremor Sense Technique]
By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.
 

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PostPosted: Tue Jul 08, 2014 1:20 am


C R A N K xx


Doton: Dochu Eigyo no Jutsu [Earth Release: Underground Fish Projection Technique]
Using this jutsu, the user hides underground. Once inside the earth, the user gets a range of movement equivalent to a circle with a radius of 6 feet. The user cannot burrow to deeper than a few inches more than his own height, meaning that too much movement can indicate his presence to someone on the surface. The user can move to rise to the surface and go down to hide again. This technique does not give the user the ability to sense what is going on above ground. This technique does not require hand seals.

Doton: Doruki Gaeshi [Earth Release: Earth-Land Deflection]
A Doton (earth element) ninjutsu technique where the ninja digs into the ground beneath them and tears up a solid wall of dirt and rock. The shield of earth is held together by the ninja's chakra and is meant to take the driving force of a physical attack.

Doton: Nameogusoku [Earth Release: Armor of Earth]
After performing the handseals, the user is engulfed with a layer of earth which then hardens to a very high density and is used as armor; each piece of the armor can endure at least one hit, and can endure more depending on the hit force, and the level of the user. The armor itself is very heavy, creating a drain on the user's stamina as well as their chakra, and also greatly decreasing both their speed and strength no matter the rank of the user.

Doton: Tera Myu-zika [Earth Release: Terra Musica]
Must have: Instrument.
The user will play music, and the ground under the enemy will begin to shake, and waves will run through it. This also makes soil fairly loose, which can be good for farming certain crops. This technique does not require hand seals.

Tsuchi Bunshin no Jutsu [Earth Clone Technique]
This is a Ninutsu technique that utilizes earth to create a Bunshin clone. Unlike a normal Bunshin, the Tsuchi Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into a pile of dirt.
* Special Notes *
- Each bunshin takes 1/10 of your chakra pool to make.
- Bunshin can only travel a moderate distance from the user
- Bunshin have 1/4 the power of the user. This includes weapons, items, powers, speed, reaction speed, etc.
- Elemental Bunshin can perform taijutsu, non-elemental jutsu, and elemental jutsu of its own element that the user knows. Note however, that an elemental clone only has as much chakra as the user gave it, and some of it is used to maintain the clone. Attempting to use a jutsu the clone no longer has enough chakra for will cause the bunshin to burst without the jutsu being performed.
- Will disperse after a single hit or upon the user's command.

Doton: Hagane Katai [Earth Release: Steel Solid]
Must have: Any kind of metal-made weapons.
The user plants their weapon into the ground and then flashes through a chain of handseals. Afterward, the weapon is fed with Doton chakra that coats it with a thin layer of very hardened earth for more strength and protection, but an edged weapon will lose some sharpness in the process till the jutsu is canceled.

Doton: Iwa no Kougeki [Earth Release: Rock Attack]
The user quickly finishes a few handseals. Swinging his arm or arms, the user can create mid-sized rocks and shoot them at the opponent with good momentum.

Doton: Supi-do no Hashira [Earth Release: Speed Pillars]
The user leaps as he performs the needed handseals. Instantly pillars of rock pop out of the ground and rise to his feet. One after the other, a pillar pushes the user's feet to move quickly between the previous one fading and the next one in formation. The pillars cannot reach too high (not higher than an average tree for example).

Doton: Iwa no Wareme [Earth Release: Rock Fissure]
The user starts a sprint towards their opponent. Once they finish their handseals mid the run, they flicker to a side. Moving at high speed, the user digs down with one hand into the dirt and circles their opponent flashily. Once the circle around the target is finish twice or more, the earth beneath them starts to crumble and they fall into a deep hole.

Doton: Doro Bakudan [Earth Release: Mud Bomb]
This jutsu allows the user to create a dark brown sphere via the use of handseals. The bomb can then be thrown at the opponent to explode and blind them with an explosion of mud.

Doton: Hara no Zoukouji [Earth Release: Decoy Statue Field]
Must have: Doton: Decoy Statue
This jutsu is in every way like it's predicesor, the only differences being that it is faster, with the statues growing a moment later, and it can create up to 10 statues at once.

Doton: Heiki no Chiage [Earth Release: Weapons of the Rising Earth]
After performing a few handseals, the user places their palms on the ground and sends chakra into it, which will mold the earth into weapons by their own will. The size and density of the weapons depends on the amount of chakra used to create them.

Kosshi no Koudo [Bones of the Earth]
After preforming the required hand seals, the user flings their arm forth, causing a pillar of rock to shoot out from the ground. The more pillars produced, the more chakra that is consumed.

Doton: Yurasu Kobushi [Earth Release: Rock Fist]
After the needed handseals, the user's hands become as hard as rock.

Kajuu No Doro [Mud Weights]
Mud shoots at a target’s limbs and then gets stuck. This helps to slow down opponents a great deal.

Maruishi Tounyuu [Boulder throw]
This technique focuses chakra on a single medium boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time.

Rikujou Shougekiha no jutsu [Earth Release- Ground shockwave technique]
This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Expands out to a 15 foot radius.

Doton: Doroku Gaeshi [Earth Style: Terra Shield]
After striking the ground with his/her hands, the user creates a large wall of earth in front of him/her. The defense is not perfect though, since a hard or drilling impact technique can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.

Doton: Moguragakure no Jutsu [Earth Style: Hiding Mole] | Can only remain underground for 2 posts
This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

Doton: Doryu Taiga [Earth Release: Mud River]
In this common stone jutsu, the user converts part of the ground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses his/her standing and starts sliding wherever the mud river will take him/her. Can control the mud up to 10 feet

Tsuchi Shouaku no jutsu [Earth holding technique]
This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.
 
PostPosted: Tue Jul 08, 2014 1:24 am


B R A N K xx


Ame no Ishi [Stone Rain]
The user performs the needed handseals, channeling their doton chakra into the air. A hail of rocks the size of baseballs will then proceed to pummel the area indiscriminately.

Doton: Dochuu Eigyo [Earth Type: Underground Masked Attack]
This is a technique where the user uses spikes to attack the target. After the user finishes their hand seal, their chakra flows through the ground, liking a path of very small spikes behind it that crumble a few seconds later. When the spikes reach the desired location, the user claps their hands, and a dozen tall spikes shoot out. These are able to trap an opponent, or if they hit the target, cause serious injuries.

Doton: Doryū Taiga [Earth Release: Earth Flowing River]
The user performs a technique that forms a rapid river of mud on the ground beneath the opponent.

Doton: Jiban Shindou Torakkingu [Earth Release: Ground Vibration Tracking]
This is a tracking jutsu utilizing the earth element. The user will place their hand to the ground and feed chakra into it. The chakra increases sensitivity and will begin to relay all movements back to the users hands. Higher skill with this technique enables to user to almost envision everything that's going on when there eyes are closed, and even locate trees via roots or anything else beneath ground by sending out a chakra pulse acting as sonar. The more chakra poured out from the hand the better the range and the clearer the reading.

Doton: Kusari no Yobi [Earth Release: Call of Chains]
The user slams their hand into the ground after performing the required handseals. Instantly, five thick chains 4 meters in length shoot out of the ground (can appear anywhere the user can see...within reason) and attempt to bind the enemy. Where the chains bind is totally up to the user. These chains are easily susceptible to ninjutsu attacks, as they are more for restraining someone physically.

Doton: Retsudotensho [Earth Release: Split Earth Turn Around Palm]
This technique allows the ninja to control nearby rocks and stones that surround the enemy and will begin to hit and spin about crushing all those trapped within it.

Doton: Semento Kuikuu Kansou [Earth Release : Quick Dry Cement]
The user performs a few handseals and touches the ground with their hands. The ground around them becomes soft like mud, causing anything on it before to sink and get stuck as the ground hardens again.

Doton: Sekimori [Earth Release: Barrier Keeper]
A barrier of dirt is constructed and hardens into rock. It makes for a strong defensive wall but does not allow for vision of what is on the opposite side of the wall.

Doton: Tsuchi Ke-ji [Earth Release: Earth Cage Technique]
This technique is primarily used as a way of capturing or binding multiple targets all at once. The user sends a large amount of chakra into his palms, and then proceeds to strike the ground. Using earth mastery, the user splits the ground between themselves and the target. It is then at that point when the earth which was just moved, then reforms, into a cage above the newly created hole, resembling a pair of jaws. It ends up similar to a dome trapping the targets inside.

Doton: Iwa Nadare [Earth Release: Rock Slide]
Must have: Be nearby mountainside.
As soon the user terminates his handseals, rocks begin to come crashing down the nearby mountain or any other great phenomena of rocks.

Doton: Sakuganki [Earth Release: Rock Drill]
The user finishes a series of handseals first. Afterward, holding their hands together, a drill of rock is formed around the user's hands. This solid drill then starts to rotate at high speed giving it quite the penetrating force. The drill itself is self maintainable, while its spinning needs to consume chakra as long as it's in effect.

Doton: Magunityu-do [Earth Release: Magnitude]
The user's performed handseals cause the ground to shake forcefully like an earthquake beneath the target's feet creating an opening for the user or his allies to attack, preferably from a range or aerially.

Dototon: Gaia Hanma- [Earth Release: Gaia Hammer]
The user will exploit handseals to shape a large rock hammer around their dominant forearm and hand. Using his other hand to lift and for control, the user can then attack with his new weapon.

Doton Kekkai: Dorō Dōmu [Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness]
This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform.

Doton Bunshin No Jutsu [Earth Release Clone] | Each clone cost chakra
This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mold itself back to its original shape. Once reverted to mud, the clone can serve as a powerful restraint that is capable of completely halting the opponents movements.

Kekkai Doroudomu [Earth Release: Clay Barrier Prison] | Absorbs 10 chakra
Technique which completely surrounds an opponent in a prison made of clay or earth. The user then is able to absorb the enemy’s chakra through the walls. This absorption of chakra, however, only causes the victims to feel a bit weaker. Once the opponent leaves the prison, he feels like normal again. Since the walls of the prison are infused with a user's chakra, any damage taken by the prison is capable of being repaired/regenerated by that chakra.

Doton: Retsudo Tenshō [Earth Release: Tearing Earth Turning Palm] | Can only be used once
This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave. 10 foot radius

Doton: Dochū Senkō [Earth Release: Subterranean Voyage] | Can only stay under for 2 posts
A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".
 

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PostPosted: Tue Jul 08, 2014 1:27 am


A R A N K xx


sekagami [Earth Release: Earth Mirrors]
In the first phase of the jutsu, the user create a one sided ‘mirror’ of earth (the entry side is where the user is, and the exit side is where the user sets it to be and the mirror is then used as a portal between the two sides). This ‘mirror’ allows the user to send any physical attack, from the entry ‘mirror’ to the exit ‘mirror’ only on the exit side the attack is copied by earth and that is what hits (the earth can’t be sustained long in this stage.).

In the second phase of the jutsu, the same ‘mirror’ is formed, only this time the attacks can be longer and could still be made by the exit ‘mirror’ (is used for binding and such).

In the third stage of the jutsu, the same ‘mirror’ effect is applied, only it is able to send attacks that are not necessarily physical, such as jutsu. And also this stage, allows real body transfer, meaning it can be used as a teleporting device, or to throw real things from one place to another.

When casting this jutsu, it starts out at phase 1, and the user must maintain it for a full post in order for it to move on to the next phase, and 1 more to move on to the last phase.

Doton: Doryuudan no Jutsu [Earth Release: Earth Dragon Missile]
Must have: Doton: Doryu Taiga [Earth Release: Earth Flowing River].
A Doton (earth element) ninjutsu technique, used in conjunction with Doton: Doryu Taiga [Earth Release: Earth Flowing River], where the user creates a likeness of a dragon's head out of earth that launches mud balls from its mouth onto the opponent.

Doton: Doryuu Heki [Earth Release: Earth Slide Wall]
A Doton (earth element) ninjutsu technique where the ninja "vomits" a wave of mud, which shoots out of their mouth and assumes the form of a solid wall in front of them. It is sturdy enough to dam a riv of water, or stop the Suiryuudan no Jutsu [Water Dragon Missile Technique].

Doton: Ishi no Ude no Jutsu [Earth Release: Stone Arm Technique]
This technique allows the user to use the earth in order to increase the range of their arms in a way. The user will place one arm slightly into the earth, and from that point on they can bring forth an arm of stone and earth from anywhere within sight along the ground, and is controlled the same way as the hand in use.

Nameoryuu no Jutsu [Earth Dragon Technique]
The user initiates with a long sequence of handseals. Afterward, a vortex of mud appears near the user within the ground, and from that port-like gap emerges a grayish brown dragon made of very solid rocks. The dragon assaults the target with force enough to rupture the ground in a large area around where it struck, causing any buildings, trees, of parts of mountains/hills nearby to crumble. It consumes a large amount of chakra in exchange for the high degree of destructive power.

Ouchi no Ta-ru [Tar Pit]
The user, after doing many hand seals, smacks the ground in front of them to turn the earth in the surrounding area into a giant pit of tar to stop the foe from running. This jutsu can not be walked on with Suimen Hokou no Gyou. Anything that steps in this sinks to their waist, regardless of size.

Otenki [Temper]
Must have: Metal Object
By focusing a large amount of earth chakra into a metal object, they are capable of tempering it to a near indestructable level for the next five posts. While this can be used on an offensive weapon, it would not provide much more use, other than being able to parry a Wind blade.

Doton: Iwa no Shougeki [Earth Release: Rock Bombardment]
The user has to perform a long chain of handseals first. After that, the user raises his palms up to the sky and at that moment chunks of rock start launching from behind his back and bombarding down upon the opponent.

Doton: Hasai Kabe[Earth Release: Crushing Walls]
The user begins by finishing a long series of handseals. Next, two walls rise at the enemy's side as the user imitates their rising movement with their hands. After that, the user flattens his palms towards each other and then pushes them together as if clapping. Likewise, the walls move at a fast pace to crush the target(s) in-between.

Harden
After forming a single snake seal, the user's body hardens to an incredible degree. It allows for great protection against damage, but prevents movement for the time it is sustained. The defense takes damage the longer it is held, leaving it best to be used for a quick last second attack prevention.

Retsudo Tenshou [Earth Release: Splitting earth force]
This causes a violent earth rift to be sent towards an opponent by slamming one’s open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. Best used along with other shinobis to cause a large scale destructive force.

Doton: Yomi Numa [Earth Release: Swamp of the Underworld] | 25 foot radius | Lasts 5 posts |
A technique which creates a large viscous swamp underneath an opponent. The enemy is unable to move once trapped within the swamp, also it has the distinct ability to subdue any chakra effect, hence one cannot walk on it using chakra.

Doton: Iwa Guntai Tate [Earth Release: Rock Army Shield] | Last for two posts
A flat defensive slab of earth shoots out of the ground and forms walls that guards each member of your team. The maximum number of people that can be protected are four. The user of the technique decides which side of his/her allies the wall will be formed on. For every rank, the user can create shields in a 40 foot diameter.

Doton: Doryū Jōheki [Earth Release: Earth-Style Rampart]
This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down.

Doton: Domu [Earth Style: Iron Skin]
The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Slows the user down depending on how much is used.

Doton: Doryūheki [Earth Style: Mud Wall]
The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.
 
PostPosted: Tue Jul 08, 2014 1:28 am


S R A N K xx


Doton: Tsuchi Tsunami no Jutsu [Earth Release:Earth Giant Wave Technique]
After a long series of seals, the user puts his hand on the ground and molds a massive amount of chakra into it. A large, tsunami size wave of earth and rock rises up in front of the user and crashes forward, doing immense damage to the landscape.

Doton: Arijigoku no Jutsu[Earth Release: Antlion Technique] | Can only be used once per battle
This technique causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
 

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