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TheBurritoBandit Vice Captain
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Posted: Tue Jul 08, 2014 12:58 am
Wind Release (, Fūton) is one of the five basic elemental nature transformations. It is performed by making chakra as sharp and thin as possible. Wind Release is mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures, wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Weakness/Advantage:Advantage - Strong against Raiton Weakness - Weak against Katon
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Posted: Tue Jul 08, 2014 12:59 am
D R A N K xx
Fūton: Reppūshō - Wind Release: Violent Wind Palm] A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. The jutsu used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
Fūton: Kami Oroshi [Wind Release: Godly Wind from the Mountain] This technique creates a vortex of wind to blast at a target. There are no hand seals involved in it's usage and the strenght of the vortex varies on how much chakra is put into the attack.
Yadama Furooseigyo [Projectile Control Skill] A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon.
Boufuu Kyouzuu no Jutsu [Gale Surge] A defensive jutsu at best. The user distills the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however.
Yadama Henshin Bakuha [Projectile Deflection Blast] Building up a great amount of air in their chest, the user distills chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.
Gōkūhō [Great Vacuum Cannon] The user shoots small, powerful and near-invisible blasts of wind from their mouths.
Fuuton: Torikkuyashi [Wind Release: Trick Palm] The user hides a weapon in their sleeve, Long Sleeves, and upon attacking with that hand, uses fuuton chakra to pop the weapon forwards. This by itself will barely cause any damage, but by catching the weapon, the user can gain a quick surprising sting to add to their attack.
Fuuton: Naishoubanashi Kaze no Jutsu [Wind Release: Whispering Wind Technique] The user whispers a maximum of ten words and uses fuuton chakra to carry those words to someone. The slight breeze will head the target's way, and when it reaches them, will deliver the message in a voice only audible to the target.
Fuuton: Kaze no Purusu Kougeki [Wind Release: Wind Pulse Attack] The user performs a few handseals first, and then inhales thoroughly. Afterward, Fuuton chakra aids the user to exhale and shoot out small pulses of wind bullets from their mouth. The projectiles are a few inches big and have a light green color. Though they're nothing serious, they can be quite annoying pain, especially when aimed at the face or upper limbs.
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TheBurritoBandit Vice Captain
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TheBurritoBandit Vice Captain
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Posted: Tue Jul 08, 2014 1:02 am
C R A N K xx
Fūton: Jūha Shō - [Wind Release: Beast Wave Palm] A strong gathering of chakra in the arm is used to release this technique. It does not require any hand seals and once the person swipes their arm in a horizontal motion a wave of wind-chakra is sent from their arm at a high speed that will slash almost any material. A skilled shinobi would be able to send multiple slashes of the wave in rapid succession.
Fūton: Mugen Sajin Daitoppa [Wind Release: Infinite Sand Cloud Great Breakthrough] A very powerful technique which requires no hand seals. Instead the user inhales deeply and blow a strong blast of chakra-coated coated wind and sand. The powerful squall covers a large angle in a stream sufficient to knock trees down, and the physical damage from the sand defies the imagination. This technique is extremely efficient even against multiple enemies.
Fūton: Daitoppa [Wind Release: Great Breakthrough] This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight.
Fūton: Reppūshō [Wind Release: Gale Palm] A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
Hikui Tenkuu Assaku no Jutsu [Low Air Pressure Technique] This technique makes the air pressure in a room drop dramatically, causing anyone inside to fall asleep. It can only work in an enclosed area like a building or room.
Kaze Gyorai no Jutsu [Wind Torpedo] The user gathers a large amount of wind into his lungs and expels it in a single blow, similar to the projectile deflection blast. This version however is significantly more devastating as the wind forms a torpedo that is near invisible that launches towards the opponent. Upon contact it explodes with the force of two exploding tags.
Fuuton: Tatsumaki Wana [Wind Release: Tornado Trap] The user creates a large tornado about ten feet high directly around their enemy wide enough so that they have little room to move. The opponent will find themselves trapped inside the eye of this tornado, unharmed by the winds but unable to move without touching the tornado. If they attempt to escape they will find the swirling winds will push them back inside the center, with several cuts and scratches due to the ferocity of the winds. However just as what’s inside cannot leave what is outside cannot enter; any attacks or projectiles will simply be deflected back out.
Blade of Wind Barrage The user covers his/her hands with the Blade of Wind, delivers a barrage of punches to the opponent, and then finishes them off with an uppercut which creates a large gust of wind throwing the opponent into the air.
Fuuton: Kaze Hashi no Jutsu [Wind Release: Wind Bridge Technique] This technique was developed as a quicker way to give or retrieve an object at crucial moments in a given range. By focusing on an object and then using ones chakra and performing a few handseals, they will form a small ball of wind around the object in an attempt to lift it. At this point the object can either be gently carried over, or the ball can be dispersed sending the object flying. The stronger ones mastery of wind is, the heavier the object(s) can be taken. Most commonly used for small blades, kunai, shuriken either retrieval, or even a surprise attack. However note that this jutsu can't be used to freely move around a weapon in mid-air. It can only make it return to you, or send it flying in a random direction.
Fuuton: Kaze no Tsuuro [Wind Release: Wind Passage] The user performs a few handseals, and then concentrates create a passage of wind for his projectile. He throws the weapons and the Fuuton chakra is used to manipulate them to move through that passage of wind.
Fuuton: [Wind Release: Powerful Wind Wave ] After forming the necessary seals, the user simply shoots out a blade of wind from their mouth, and then a second one forming a 'X' shaped wind gust.
Fuuton: Josho [Wind Release: Rise] The user blasts fuuton chakra straight towards the ground, allowing them to leap amazing distances. They cushion their landing using a second weaker blast.
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Posted: Tue Jul 08, 2014 1:09 am
A R A N K xx
Futon: Rasengan [Wind Release: Spiraling Sphere] A small compact ball of Fuuton chakra, in the form of a small spinning ball, with strips of Fuuton dragging at its sides. About half the size of a normal Rasengan, lacki ng in the original power, it makes up for it with it's exceptional advance, when landing the Fuuton: Rasengan will turn into a twister of pure wind and hurdle the opponent back, easily tearing down to the muscle. This, is of course less damage then an actual Rasengan, but powerful in it's own way.
Kaze no Yaiba [Blade of Wind] This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession.
Fuuton: Kanketsusen Souzou [Wind Release: Geyser Creation] Placing their hand against a flat surface, such as the ground the user can create a large hole in the ground about ten feet across and wide. At any time the user can cause it to erupt and send a colossal blast of steam and air shooting in the sky, sending anything caught within the blast flying high up in the air. Additionally the steam is quite hot in temperature, causing severe burns to anyone affected in the blast. The geyser has enough strength to break a building apart upon blasting, save for those made out of very strong materials. A good destructive jutsu, but hard to control.
Boufuu Bakuhatsu Bunshin no Jutsu [Wind Explosion Clone] A deadly attack formed by modifying any bunshin that requires the usage of wind during creation. Upon its destruction, the wind that is used to create the being suddenly explodes outwards with great force. The results can be deadly, especially to those around the clone. There is virtually no way to tell the difference. The clone detonates with the force of three explosion tags, enough cause serious damage to anyone caught within the brunt of the blast without protection, requiring immediate medical attention.
Fuuton: Tei Hakusha [Wind Release: Air Riding] s wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favor, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary.
Kaze Shunshin no Jutsu [Wind Instantaneous Body Skill] An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.
Fuuton: Ichi Motte Sono Kaze [Wind Release: One With the Wind] This jutsu allows the user to blend in with the wind. This won't make in entirely invisible, but just a bit blurry. The user will also be able to move at a faster rate than normal.
Fuuton: Mujuuryou no Kiten [Wind Release: Zero Gravity Point] A wind technique that allows the user to make a target ‘lose’ their gravity and place them in a zero gravity and zero friction zone, meaning the target loses any normal ability he has to react, such as dodging, countering etc. This jutsu uses a high concentration of air and wind under a target to counter his weight.
Fuuton: Kaze no A-ma- no Jutsu [Wind Release: Wind Armor] While using this technique, the user's body is coated by a form of wind, and basically uses it to make the body lighter making it capable of faster movements and actions. As a side effect, the body is that much more vulnerable to being blown or forced back from an attack or something with forceful power.
Tatsu no Ooshigoto [Wind Release: Dragon's Big Job] The user will use his weapon to create a mild current of summoning directing the sky, causing the sky to grow dark and stormy. These clouds will create a cutting tornado that will drop down on top of the target. This jutsu does not require the use of handseals, but does require an exaggerated swing of the fuuton-tuned weapon.
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TheBurritoBandit Vice Captain
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TheBurritoBandit Vice Captain
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Posted: Tue Jul 08, 2014 1:11 am
S R A N K xx
Futon: Rasen Shuriken [Wind Style: Spiraling Shuriken] A combo of the rasengan and wind manipulation that encases the opponent in a huge violent orb of slicing wind that draws in anyone near by and cuts on the microscopic level but causes +10 damage to the user.
Kuchiyose: Kyoukan Fuusha [Summoning: Giant Windmill] | Can only be used once per battle Not quite a normal summon but quite deadly nonetheless; the user creates a massive windmill the size of three story house that will rise from the ground. Once fully ascended from the ground the windmill’s blades will spin rapidly, forming a huge wind that will pull anything not nailed down forcibly into the spinning fans, which are actually in the shape of blades. Being caught in the blades means almost certain death, as anything caught within them will be chopped to pieces. Such high level destruction has it’s downsides; for one the user will have to find a way to secure themselves safety to the ground first to prevent themselves from being sucked into the windmill, secondly, due to the windmill’s great size it takes one post to fully retract from the ground which gives the opponent ample time to escape or prepare themselves.
Fūton: Atsugai [Wind Release: Pressure Damage] By concentrating a strong build of wind-chakra a tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, everyone will be swept off their feet. If the technique is used by someone who has mastered wind nature, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings.
Fuuton: [Wind Release: Blade of Wind Hurricane] The user creates three tornado's around himself and the opponent and then begins to twirl around forming a large whirlwind tornado to combine with the others. This draws the enemies into the hurricane, violently slashing them. Can only be used once per battle
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