Welcome to Gaia! ::

Axiom: Kings of the East

Back to Guilds

Axiom is a place that constantly improves. We're literate, active, and keep things moving. 

Tags: Fighting, Fantasy, Roleplay, Original, Magic 

Reply Custom Approval
Custom Skills Goto Page: 1 2 3 4 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Sean_Nero_Desmond

Demonic Knight

3,950 Points
  • Battle: Knight 100
  • Demonic Associate 100
PostPosted: Sat Jun 07, 2014 12:33 am


Place any custom skill, blood script, berserker form, anything else that doesn't fall into any other custom category here.

Personal Skill Format
[list][size=11]
[b]RPC Name:[/b]
[b]RPC Rank:[/b]
[b]RPC Class:[/b]
[list][b]RPC Sub-Class:[/b] [/list]
[b]RPC Element:[/b]

[b]Skill Name:[/b]
[b]Skill Rank:[/b]
[b]Skill Description:[/b] [/size][/list]


Free Use Skill Format
[list][size=11]
[b]Skill Type:[/b] [ Elemental, Bloodline, Class, Misc. ]
[b]Skill Name:[/b]
[b]Skill Rank:[/b]
[b]Skill Description:[/b] [/size][/list]
PostPosted: Sat Jun 07, 2014 12:34 am


Reserved Post

Sean_Nero_Desmond

Demonic Knight

3,950 Points
  • Battle: Knight 100
  • Demonic Associate 100

Dopy Grimes

Aged Millionaire

4,700 Points
  • Tycoon 200
  • Millionaire 200
  • Wall Street 200
PostPosted: Thu Jun 12, 2014 9:59 pm



    RPC Name: Gabe DSM
    RPC Rank: Novice
    RPC Class: Berzerker
      RPC Sub-Class: None

    RPC Element: Water

    Skill Names:
    • Blood Script of Capoeira
    • Blood Script of Rage
    • Blood Script of Muay Thai
    • Blood Script of Dim Mak
    • Blood Script of Wing Chun
    • Blood Script of Boxing
    Skill Rank: All are A for activation
    Skill Description:
    Each of these Blood Scripts transform Gabe's body into the perfect practitioner of whatever style he chooses. Each Blood Script increases the rank of every technique in the style by 2 during the duration. These scripts do not get penalized if drawn while moving. Each script lasts for 5 initial posts. Extra posts cost A rank energy more each post. Only one style can be activated until Sage Rank is reached where the limit becomes two. By using a script he is only able to use that specific style in combat.

    - Capoeira: This Blood Script is activated by drawing a Star of David with a Cross on top of it on both legs and arms. Upon activation Gabe's arms and legs morph into something similar to Flex-Feet that paralympic athletes use to run. His reaction time is increased and gains immense flexibility. Abilities that use fists cannot be used.

    - Rage: Activated by drawing the Berzerker class symbol on his right chest. Upon activation Gabe gains a fiery aura around his body resembling a demon. This aura will cause those 2 ranks below him to run away in fear, 1 rank below will only last for five posts before feeling completely intimidated and leave. Equal ranking means the opponent is aware and higher ranking enemies won't even notice. While in this form Gabe may break through steel with his Iron Form and Iron with his bare fists.

    - Muay Thai: Activated by drawing a triangle on his right leg. Upon activation Gabe's body gains the same durability as if he was in Steel Form. At his elbows sharp scythe like bones are extended to about 9 inches

    Dim Mak: Activated by drawing blood on the Chi points in the right and left arm. Upon activation Gabe's eyes turn completely white. His vision becomes only able to sense Chi within the area. He cannot see the opponents physical body, but he can discern them by being able to see their entire Chi system. His hands morph into the perfect Chi puncturing tools by becoming essentially two extended fingers. His reaction time in this script is doubled, but cannot perform fist attacks or kicks.

    Wing Chun: Activated by drawing a straight line down both arms. Gabe gains two extra arms below his normal arms. They are exactly the same. His speed is decreased by 2.

    Boxing: Activated by covering both fists with blood. This script transforms Gabe's fists into gauntlets of energy. They release an explosive blast of about C rank energy with a cooldown of 2 posts after making contact. Only attacks involving fists may be used while this script is active.
PostPosted: Sat Jun 14, 2014 6:03 pm


Ice Bow Skills


    Skill Type: [Elemental]
    Skill Name: Freezing Shot
    Skill Rank: D
    Skill Description: A simple trick with an Ice Arrow, the user channels their energy into the frozen bow and Arrow. An aura of ice can be seen on the nocked arrow as the user shoots it without a moment's notice. The shot, so focused with the cold energy, freezes whatever it touches in a 3 ft Radius.


    Skill Type: [Elemental]
    Skill Name: 4th Shot
    Skill Rank: D
    Skill Description: The user nocks up to three arrows onto their icy bow string, pulling them back as the user takes aim. The user releases all arrows as they fly by the enemy, leaving a chilly fog in their trace, masking the user's appearance. A single arrow will be shot amongst the fog, turning the fog into snow and collecting the snow itself. In a matter of moments the arrow turns into a large bowling ball of snow, heading at the body of the foe.


    Skill Type: [Elemental]
    Skill Name: Shattering Shot & Swing
    Skill Rank:
    Skill Description: The user shots an apparent broken arrow towards the foe, the ice already prepped to break on impact. The shot itself is a made to mark the opponent as the Bow becomes broken as well. The arrow turns into dusts of snow as the user charges at the opponent, the bow guiding them as they try to slam the bow into the opponent's body. Upon contact, the bow will shatter into crystals(E-damage to the user) and scatter them at the impact area and the user.


Ice Spear Skills

    Skill Type: [Elemental]
    Skill Name: Ice Flower Throw
    Skill Rank: C
    Skill Description: A special type of throw technique only relatable to the Ice Spear itself. The user can give this technique a small form of a spin, like a windmill and throw it, or throw it straight. In any way the spear is thrown, on impact, the Ice Spear will create a frozen spike on the surface of what it hits along with creating a frozen spot in 5ft diameter.


    Skill Type: [Elemental]
    Skill Name: Ice Flower Thrust
    Skill Rank: B
    Skill Description: The user creates their trident spear and dash forward with it aimed forward at their side. The user then thrusts the spear out before them towards the opponent as various other spearheads appeared around the main spear. Each spearhead causes C rank damage, totally up to five C rank strikes. The specialty about this technique, is that the spear heads can appear whenever the user wants and shoot forward as the user is still thrusting.


    Skill Type: [Elemental]
    Skill Name: Frozen Spear Strike
    Skill Rank:
    Skill Description: The user spawns in their spear, it's white glow of ice having vanished as it seems more packed than before. If charged with B energy, the user can thrust out with it towards the opponent with a single thrust. Whatever it connects with will be quickly chilled down to numbness.


Ice Blade Techniques

    Skill Type: [Elemental]
    Skill Name: Ice Formation: Δ
    Skill Rank: B
    Skill Description: The user creates a very light, but durably strong, longsword or Rapier and slash before them twice. Even if the strikes hit, or whiff, the user will dismiss their weapon, summoning it again into their non-dominant hand, and slashing one last time as a surprise. It helps in catching aggressive opponents off guard from the surprise strike.


    Skill Type: [Elemental]
    Skill Name: Ice Formation: ζζ
    Skill Rank: B
    Skill Description: The user crouches, dodging any kid of horizontal attack(Aside from the obvious), keeping themselves down low. They soon create a large greatsword, striking upwards against the attacking opponent, lifting the foe up in the strike. If the opponent is sent up, the user slams the frozen greatsword down at the opponent, breaking the greatsword on impact, but not only sending them flying, but releasing a storm of ice shards at the opponent.


    Skill Type: [Elemental]
    Skill Name: Ice Formation: Ξ
    Skill Rank: A
    Skill Description: The user stabs forward with their right hand, an Ice blade spawning on their hand as it creates a chill effect. If the first strike connects, the opponent will be slowed down dramatically by 3 points. The user then strikes the foe with their left hand ice blade as it spawns on their left hand. Afterwards, the user thrusts both of their hands towards the foe, both of the ice blades creating a darker chill, slowing the opponent down by another point of speed.


    Skill Type: [Elemental]
    Skill Name: Ice Formation: Dark Solstice
    Skill Rank: A
    Skill Description: The user coats their entire arms in A ranked filled pure ice, shaped in a blade, acting both offensively and defensively. The user's hands can still move inside of the ice, meaning that the ice will be bending to the user's will and body. The arms of ice blades deal A rank damage and last for 4 posts. They can be broken sooner if the user breaks their ice by striking a much stronger ice technique, or if they are melted by A rank flame techniques.


Ice Mace Skills

    Skill Type: [Elemental]
    Skill Name: Mace Head Skill: Shatter Striker
    Skill Rank: B
    Skill Description: The user summons up a large head of the mace, usually ranging in size from 3 to 4 feet diameter completely spiked over on the outside. The user strikes the ice several times, breaking the ice ball into 5 large spikes each strike(three times). All of the large spikes are a foot long and are 6 inches in diameter for the base of the spike cones. The first strike sends the spike out in a star point formation, the second strike sends them out in a straight row, the final strike sends the last set of shards out in a full line(One after another).


    Skill Type: [Elemental]
    Skill Name: Ice Mace Crusher
    Skill Rank: A
    Skill Description: The user summons a large Mace handle into their hands, creating the large Mace head as normal. They raise the mace up and slam it down onto the ground, slamming any enemies underneath it into the ground as well as causing shatter freeze. This causes additional damage onto any opponent's unfortunate to be caught underneath the heavy ice mace head. This is an Area of Effect Technique and can cause severe damage to the user.


Base Ice Skills

    Skill Type: [Elemental]
    Skill Name: Frozen Presence(Basic)
    Skill Rank: E
    Skill Description: The user's mere presence can make ice form wherever they step, because of this, they can use E rank energy to enhance the output of their frozen aura. For the next three posts, the user freezes the ground in a 3ft radius around the user, with the frozen ground lasting for two posts unless melted.


    Skill Type: [Elemental]
    Skill Name: Ice Needle
    Skill Rank: E
    Skill Description: A simple trick as the user summons a small shard of ice into their hand, hurling it at the opponent. This pierces through wood as if it didn't exist, but it breaks on impact with any sort of metal. Can be used three times in a row with a single E energy output.


    Skill Type: [Elemental]
    Skill Name: Ice Shield(Base)
    Skill Rank: D
    Skill Description: A basic trick of the ice user, they summon up a circle of Ice to the main forearm of the user. Using this trick, they summon a buckler, large enough to stretch from their wrist to their elbow for the size. This skill lasts for 4 posts so long as it is intact and can be used for Shield Skills, adding a D rank bonus to the rank damage.


    Skill Type: [Elemental]
    Skill Name: Ice Spike(Underground)
    Skill Rank: D
    Skill Description: The user breaks the ground that the ice the user casts has frozen. With this, they summon up spikes out of the ground, completely frozen as it reaches up to 4 feet high. This has a high chance of impaling a downed enemy if they remain on the ground.


    Skill Type: [Elemental]
    Skill Name: Ice Cannon Fists(v1)
    Skill Rank: C
    Skill Description: The user covers their hands while curling them up into fists as small spikes begin to cover the hands. The user has their hands frozen for the amount of time and can strike with said hands, causing frostbite wherever they strike. The technique remains for 3 posts, but can be ended early if the user opens their hands. If they open their hands, a blast of frozen energy shoots out wherever the hands are facing.


    Skill Type: [Elemental]
    Skill Name: Ice Shield(Side)
    Skill Rank: C
    Skill Description: A much stronger version of the Ice Shield, the user summons a large icicle in the form of a long diamond style shield. Because of the way the icicle side is formed, the bottom is sharp enough to thrust with while the user protects themselves with their hard ice. The icicle is triple the size of the user's forearm to keep it easy on defending or parrying.


    Skill Type: [Elemental]
    Skill Name: Ice Spike(Surface)
    Skill Rank: C
    Skill Description: The user can punch or just plain stomp on the ground where the ground has frozen like in the underground version. This time, the ground DOES NOT break but instead the Ice spike shoots straight out of the surface quickly. Like the underground version, this has a chance to impale the enemy if they are downed.


    Skill Type: [Elemental]
    Skill Name: Freeze Shot
    Skill Rank: B
    Skill Description: A technique that was perfected by the Lords of the Cold to so that the user can channel their ice into the palms of their hand. With the built up ice energy now summoned into their hands, the user can throw the energy out single-handedly blasting the opponent with Absolute Zero temperatures. Because of this, the user's hand can suffer frost bite ironically if they hold the sphere of ice energy too long. The opponent is covered in Ice that requires 10 Strength to break, but the ice lasts for two posts.


    Skill Type: [Elemental]
    Skill Name: Ice Cannon Fist(v2)
    Skill Rank: B
    Skill Description: A slightly stronger version of the original Ice Cannon Fist, the user clutches their hands as they freeze them into their balled up form. Spikes appear onto their hands, indicating dangerous freezing levels. A single strike from the fist can cause frost bite, and stab wounds to appear on the foe. If the opponent is hit 7 times with the frozen fists, they are stricken with a frozen effect. This lasts for 6 posts, but can be ended early, channeling the energy from the fists into the palms of their hands to release the a gust of freezing air at the foe. The 'blizzard' releases a cloud of ice particles and ice shards, cutting the foe(or the armor if they wear it)


    Skill Type: [Elemental]
    Skill Name: Icy Aura(Active)
    Skill Rank: A
    Skill Description: The user releases their color of aura before it begins to transform into blue flames. Once their aura becomes cold fire, they have complete control over a larger area of ground, reaching 13ft in radius. With the icy aura, they can merely punch the ground and transform the ground into a frozen area. The power of the frost gives the ground a very slippery surface, but it can be manipulated thanks to the user's powers. The ice reaches down the surface by 50ft in the 13ft radius of the frozen area. However, the aura, nor the frozen area can last long as after 10, the ground's ice will shatter, damaging the ground a bit with dryness while the user's icy aura dissipates into nothingness.


    Skill Type: [Elemental]
    Skill Name: Ice Combo
    Skill Rank: A
    Skill Description: The user summons up their icy spear, thrusting it forward to 4 ft before their arm. If it connects with their opponent, the ice spear will create a strong frozen ring around the opponent, requiring 11 strength to shatter(Or A rank Flames). The spear will then bring the foe towards the user as they bring the spear back. Once the opponent is brought close to the opponent, the user jumps up, striking the foe in the chin with a rising knee. The struck opponent will then be knocked away with a swinging ice mace to the skull, possible to break the jaw of the opponent with the heavy strike along with causing less ability to move the muscles of the face.


    Skill Type: [Elemental]
    Skill Name: Ice Clone
    Skill Rank: A
    Skill Description: The user creates the freeze ball ability, but instead of throwing it at the opponent, they throw the ball up into the air. As the sphere is coming down, the user jumps back as the energy generate a frozen clone of the user, emitting chi & energy from the clone. Those who strike it will shatter the clone, but be frozen for the user's next post and be available to attack.


    Skill Type: [Elemental]
    Skill Name: Black Ice State
    Skill Rank: A
    Skill Description: The user would be required to channel some of their life force into the newly formed dark ice abilities along with being strong enough to withstand such power(requires Expert rank). Once the user enters this state, their ice techniques are all darkened and have the capability of afflicting opponent's with toxic ice. This is required for several Black Ice techniques, but it is possible to end your own life inside of this state. The user can only last so long in this state, for about 6 posts inside of this state with an 8 post cooldown afterwards. Should they try to extend past their 6 post limit, they have to pay S rank energy before perishing at 0.



    Skill Type: [Elemental]
    Skill Name: Ice Golem: Strength
    Skill Rank: S
    Skill Description: One of the few strongest techniques that the Ice user can harness, it merely screams chance. The user channels their ice energy in mass amounts throughout their body's outside. Their weak muscles can now withstand and dish out more punishment than before. This can only increase your power by granting a bonus to physical strikes, mainly a +2 strength stat increase. This increase lasts for only 5 posts, and strains the muscles afterwards, making it hard to move the muscles of the body, and decreasing the speed down by one with a cooldown of 10 posts.



    Skill Type: [Elemental]
    Skill Name: Living Snow Clone
    Skill Rank: S
    Skill Description: A very dangerous technique to the foes who cannot percieve which being is the real user. The user controls the air around them to create a cloud of snow, the snow collects itself onto the user before it melds itself into a visible visage of the user. The real user moves out of the snow as it builds its insides to mimic the true user with half of the User's remaining energy. The snow clone is an exact replica of the user and moves on the same post as the user, copying any technique the user uses against the foe. The clone itself lasts for 10 posts with a 20 post cooldown.



    Skill Type: [Elemental]
    Skill Name: Ice Golem: Defense
    Skill Rank: S
    Skill Description: One of the few strongest techniques that the Ice user can harness, it merely screams chance. The user channels their ice energy in mass amounts throughout their body's outside. Their weak muscles can now withstand and dish out more punishment than before. This can only increase the resistance of the user against physical and energy type moves, but it is not effective against flame touch type skills. The user is immune to most attacks up to 6 B rank attacks or 2 A rank attacks can break this skills armored set. This lasts for a total of 5 posts but it has a cooldown of 10 posts.



    Skill Type: [Elemental]
    Skill Name: Ice Flower
    Skill Rank: SS
    Skill Description: A dangerous technique if used properly against a foe, eternally freezing them and putting them into a deep sleep until the ice is broken by a SS rank technique. The user summons an ice spike on their hand, thrusting it out at the opponent with the intent of impaling. If the spike impales through the abdomen of the opponent, the user releases their hand and backs away as the ice spike begins to open at the big end, opening up slowly. Once the ice spike's large end fully 'blooms' the opponent's body falls numb as several ice arms break through the ground, grabbing the opponent and raising them up into the air, freezing their body before the arms envelope the body and spread out to form the large flower head. The opponent is NOT dead, but frozen in place for an indefinite amount of time until the ice flower is broken by another SS ranked attack. The user cannot use any S rank or above technique for a total of three weeks.



    Skill Type: [Elemental]
    Skill Name: Absolute Zero: Ender
    Skill Rank: SS
    Skill Description: The user must be strong enough to withstand their own cold, requiring being a sage to even use this skill. The user needs time to channel their energy into their body, standing still for two posts as they summon a pure zero cold into their dominate hand. Once the hand is charged with the intense cold, they strike the ground below them, ANYONE or anything that remain on the ground in a 25ft radius will be frozen on contact, stuck with the ground. The user removes their hand and aims their hand forward, blasting the enemy with a great ice spear, shattering the foe into pieces as if they were nothing. This unfortunately has a terrible cooldown time of a full months time.


Black Ice Skillset(Only for Masters+ )


    Skill Type: [Elemental]
    Skill Name: Phantom Cannon
    Skill Rank: D
    Skill Description: A poisonous version of the Ice Cannon Fist technique, and costs alot less than thought out to be. The hand is only covered in black ice and can be released like in the original, but instead of the regular ice blast technique, the user releases a shadowy cloud of ice cold smog to blind the opponent, depriving them of their precious sight.



    Skill Type: [Elemental]
    Skill Name: Dark Ice Sword
    Skill Rank: C
    Skill Description: A more lethal version of the Ice Formation: Delta technique in the sword style, the user summons a much stronger longsword and slashes twice before them. Once the two slashes either hit or miss, the user keeps the sword around and thrusts out with their left hand, summoning a rapier and aiming to pierce the opponent. If all three of these techniques connect, the opponent is inflicted with toxic energy, poisoning them for 4 posts.



    Skill Type: [Elemental]
    Skill Name: Dark Frost
    Skill Rank: C
    Skill Description: The user channels their own energy into their right hand like in freeze shot. Instead of letting it build into a sphere of absolute energy, the user places his hands out and project a beam of spiritual black ice energy. On contact with anything, it creates a creeping ice capable of freezing over anything that is not endowed with flames.



    Skill Type: [Elemental]
    Skill Name: Toxic Thrust
    Skill Rank: B
    Skill Description: The user summons up their black ice spear and thrusts out with it towards the heart of their foe. Upon connection, the spear injects the black energy from the ice into the enemy, infecting them with a curse to damage their energy upkeep. Should an enemy try to run and hide to recover their energy, they won't due to the energy stop holder that lasts for 5 posts.



    Skill Type: [Elemental]
    Skill Name: Black Cold Blast
    Skill Rank: A
    Skill Description: A strong protective seal of the Cursed Ice user, the one who caused the purging of almost all the ice users. This protected the being from all sorts of techniques while blasting out their energy. The frosty aura indicates the preperation of the Blasting technique. If anyone is within the 15ft blast radius, the foes are inflicted with instant chill while being blasted away with shear blizzard force. The blast appears like a large spherical bubble that reaches 15ft high.



    Skill Type: [Elemental]
    Skill Name: Frost Knight Form
    Skill Rank: S
    Skill Description: Requiring the user to achieve the powerful state of Master and then releasing their physical form, the user's spirit ascends up into the air, visible to the opponent as the spirit is then wrapped by wires on the wrists and neck. The physical body soon takes control, bringing all the ice around it into itself as it slowly becomes a standing 7 ft tall well-built knight with a large ice sword, accompanied by a diamond-shaped greatshield of pure ice. The physical shell is coated in thick armor to protect the body from physical harm. The ice is tainted and therefore cannot be burned so easily by any A rank or below flame skills. This form has a time limit of 7 posts with all access to previous techniques out of the Black Ice state. Once the seven posts are up, the physical body's armor breaks along with the equipment, giving a short time frame of vulnerability before the spirit enters the body in the next post. This has a cooldown of 14 posts after this technique is finished.


Bahd grammer is reel

KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200

Sean_Nero_Desmond

Demonic Knight

3,950 Points
  • Battle: Knight 100
  • Demonic Associate 100
PostPosted: Sun Jun 15, 2014 12:34 pm


malavaes


Approved. SOrry for the wait.
PostPosted: Mon Jun 16, 2014 11:52 am



    RPC Name: Lusacan
    RPC Rank: Adept
    RPC Class: Gunslinger and Weapon Master
      RPC Sub-Class: Null

    RPC Element: Null

    Skill Name: The Calling
    Skill Rank: D
    Skill Description: Using this ability, Lusacan can summon any weapon he owns to his hands, and send them back to where they're stashed.

Sean_Nero_Desmond

Demonic Knight

3,950 Points
  • Battle: Knight 100
  • Demonic Associate 100

KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200
PostPosted: Mon Jun 16, 2014 6:00 pm


Enzio Kageryuu

    RPC Name: Lusacan
    RPC Rank: Adept
    RPC Class: Gunslinger and Weapon Master
      RPC Sub-Class: Null

    RPC Element: Null

    Skill Name: The Calling
    Skill Rank: D
    Skill Description: Using this ability, Lusacan can summon any weapon he owns to his hands, and send them back to where they're stashed.


Technically speaking, you could've made a special item with the literal N-Zone so you can reach in and grab just about anything out. *shrugs* Oh well, this s**t is approved. XD
PostPosted: Tue Jun 17, 2014 1:10 am



    RPC Name: God Valentine
    RPC Rank: Novice
    RPC Class: Trickster
      RPC Sub-Class: - - - -

    RPC Element: Wind

    Trickster
    Skill Name: Double Jump
    Skill Rank: E l Passive (Can only be learned at expert)
    Skill Description: By moving at such a fast pace speed and using the force of his own speed, Lysandre gains the ability to jump once, and then jump again as if nothing happened.

    ChronoKeeper
    Skill Name: Haste
    Skill Rank: D
    Skill Description: This move is considered a more physical move as time flows around Lysandre, covering his body in a coat of time that allows his body to accelerate. This acceleration allows him to move one rank faster in speed.

    Skill Name: Time Bombs
    Skill Rank: C
    Skill Description: By focusing the rift of time around Lysandre, withen a 5 foot radius Lysandre, is able to create 4 bombs of time. These bombs face all four cardinal directions (North, East, South and West) Around him. These bombs hover around for three posts and deal moderate damage to an enemy when hit. If this bomb clashes with another attack of lower rank, the bomb will increase in rank, but if the bomb is hit by something of the same rank, it will auto explode.

    Skill Name: Time Warp
    Skill Rank: C
    Skill Description: By focusing time around an enemy, Lysandre opens a field of time around an opponent. This field of time is exactly 30 feet in which time distorts and sucks time inside. This causes an enemy's speed to lowered by 2. A target will be marked by a simple form of eye direction or pointing. Any enemy caught in the field will have 15 time taken from them.

    Skill Name: Chrono-Statis
    Skill Rank: S
    Skill Description: By focusing the fabric of time around Lysandre and seeing the flow distort in a way that he doesn't see a possible future, time will stop flowing around him. This time flow allows for Lysandre to be pulled from one time line into another, causing a new non-damaged Lysande to be placed in the timeline where he is currently being taken from. This costs exactly 60 minutes no matter the cost and can only be used once per fight.

    Skill Name: Quake
    Skill Rank: B
    Skill Description: By focusing the fabric of time on the ground itself, Lysandre causes the tectonic plates to start shifting faster. This shift causes the plates to shift apart and cause earthquakes on a scale that will not only break the ground apart, but anyone caught within the range of the earthquake (60ft) will have their speed cut by 2 for two posts.





Genji Gincosu

Divine Phantom


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Tue Jun 17, 2014 2:14 am



    Skill Type: Bloodline [Feral]
    Skill Name: Basic Reattachment
    Skill Rank: Passive
    Skill Description: As a Feral, body parts are bound to fall off in one way or another. Ferals are able to sew missing pieces of their body back onto their body for the piece to begin working again like normal.



    Skill Type: Bloodline [Feral]
    Skill Name: Augmented Reattachment: Limbs
    Skill Rank: C
    Skill Description: When in the middle of a battle a feral does not have th luxury of sewing limbs back on as it is a time consuming process. As such while in battle, the user can augment their body, to attack their missing limb back.
PostPosted: Tue Jun 17, 2014 9:39 am


Avedis Angelus

    Skill Type: Bloodline [Feral]
    Skill Name: Basic Reattachment
    Skill Rank: Passive
    Skill Description: As a Feral, body parts are bound to fall off in one way or another. Ferals are able to sew missing pieces of their body back onto their body for the piece to begin working again like normal.



    Skill Type: Bloodline [Feral]
    Skill Name: Augmented Reattachment: Limbs
    Skill Rank: C
    Skill Description: When in the middle of a battle a feral does not have th luxury of sewing limbs back on as it is a time consuming process. As such while in battle, the user can augment their body, to attack their missing limb back.


First one is approved, and the second one, I'm sure it'd need more of a description... such as a painful reprecussion from attaching a limb in mid combat due to the quick re-attachment.

KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Tue Jun 17, 2014 2:12 pm


KnightsRoyal
Avedis Angelus

    Skill Type: Bloodline [Feral]
    Skill Name: Basic Reattachment
    Skill Rank: Passive
    Skill Description: As a Feral, body parts are bound to fall off in one way or another. Ferals are able to sew missing pieces of their body back onto their body for the piece to begin working again like normal.



    Skill Type: Bloodline [Feral]
    Skill Name: Augmented Reattachment: Limbs
    Skill Rank: C
    Skill Description: When in the middle of a battle a feral does not have th luxury of sewing limbs back on as it is a time consuming process. As such while in battle, the user can augment their body, to attack their missing limb back.


First one is approved, and the second one, I'm sure it'd need more of a description... such as a painful reprecussion from attaching a limb in mid combat due to the quick re-attachment.


Well...They don't feel pain...so What repercussion would you suggest?
PostPosted: Tue Jun 17, 2014 2:14 pm


Avedis Angelus
KnightsRoyal
Avedis Angelus

    Skill Type: Bloodline [Feral]
    Skill Name: Basic Reattachment
    Skill Rank: Passive
    Skill Description: As a Feral, body parts are bound to fall off in one way or another. Ferals are able to sew missing pieces of their body back onto their body for the piece to begin working again like normal.



    Skill Type: Bloodline [Feral]
    Skill Name: Augmented Reattachment: Limbs
    Skill Rank: C
    Skill Description: When in the middle of a battle a feral does not have th luxury of sewing limbs back on as it is a time consuming process. As such while in battle, the user can augment their body, to attack their missing limb back.


First one is approved, and the second one, I'm sure it'd need more of a description... such as a painful reprecussion from attaching a limb in mid combat due to the quick re-attachment.


Well...They don't feel pain...so What repercussion would you suggest?


Oh.... lol
Well, maybe they have to wait 3 posts before that limb becomes usable again since the muscles need to re-attach themselves. o-o

KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200

TDG Super Kami

Dapper Werewolf

6,200 Points
  • Brandisher 100
  • Signature Look 250
  • Bunny Spotter 50
PostPosted: Tue Jun 17, 2014 2:45 pm



    RPC Name: Damian Kulling
    RPC Rank: Novice
    RPC Class: Dragoon
      RPC Sub-Class:

    RPC Element: Fire


    Skill Name: Searing Flame
    Skill Rank: C
    Skill Description: Damian raises his shield as if to block. Flames fire out of the shield in a cone form of about ten meters.

    Skill Name: Drakonid Wings
    Skill Rank: D
    Skill Description: Damian summons twin fiery wings from his back, which allows him to jump higher than other Dragoon leap skills, glide, slow fall, and change aerial direction. While this does not let him fly initially, at Expert rank, they do allow him to fly in small sessions.

    Skill Name: Shackles
    Skill Rank: D
    Skill Description: Chain forms from Damian's sleeves, or his gauntlets if in his Carapace. These chains are not too difficult to break, but if they can reach their target, they attach themselves to the target and pull the target towards Damian with a great force. At Adept Rank, Damian can throw out two chains at the same time.

    Skill Name: Skyfall
    Skill Rank: S
    Skill Description: Damian forms the same wings he would from the Drakonid Wings skill while preparing to jump into the air, then soars into the air. Going high and fast enough to break through and tear a hole through the clouds, he free falls, falling faster and faster as he comes down. Half way down, he dons his Carapace if it is not already active, and begins to channel flames around his body. When he hits the ground, the result is a massive amount of destruction and chaos. At the point of impact, all of the gathered flames are released to ride along with the shockwave that rips apart the grounds, causing jagged spikes to erupt and the ground to crack everywhere effected. One post going up, one post coming down.

    Skyfall is an area of effect skill that does S ranked damage within the twenty meter impact point, A ranked damage everywhere else, and Damian can use Skyfall to move from one forum to another, so long as it is in the same thread (Same Nation, or from a Nation to the city within the nation.) If Astrid performs the Skyfall along with Damian, then the overall rank increases to SS and the non-impact point damage increases to S. You don't wanna know what happens when another person tags along for the ride and adds on to the skill.
PostPosted: Wed Jun 18, 2014 4:01 am


Genji Gincosu

Double Jump - Approved
Haste - Denied, you already have enough speed boosts
Time Bombs - Approved
Time Warp - Approved
Chrono-Statis - Denied
Quake - Denied.

Sean_Nero_Desmond

Demonic Knight

3,950 Points
  • Battle: Knight 100
  • Demonic Associate 100

Genji Gincosu

Divine Phantom

PostPosted: Wed Jun 18, 2014 4:17 am


Void
Reply
Custom Approval

Goto Page: 1 2 3 4 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum