Here you will find a list of various World Views shared by some of the different groups/races. Not everyone has a faith, other's believe in the Creation of All. But for some, their beliefs are what keep them protecting the world.
In the second post below, you will also find the various sub groups (With less of a religious context) formed by two or more guilds, or no guild at all.
In the second post below, you will also find the various sub groups (With less of a religious context) formed by two or more guilds, or no guild at all.
Church of Luceal: This is an intriguing subject to consider explaining, it has many sides like some of the other more renowned cultures in Magic Earth, but none are quite as mysterious. The patrons of the Church of Luceal, as it is called now, are considered clueless by many of the Injustira Syndicate. Luceal, Spirit of Truth is a mysterious deity of which, apparently, originated from the beginning of the world. The belief began with the Prince of Crows shortly before he joined Declasia and her followers in Sheol. As his influence spread, so did the Church of Luceal, the patrons searching for the truth and a meaning of life that waits beyond them. These days the Church of Luceal is a lesser faith found by some individuals of the Land of Crows, specifically Daywalkers. There is one small church for gathering within the City of Crows, the followers of Luceal often carry a pendant or other symbolic object with them. Whilst many of the respectful followers of Luceal are in search of the truth in their lives, its most confusing to say that at least half of them are said to go insane! Many claiming that their truth is what binds them to dark magic. Other worshippers of Luceal define these as scum, and tormented, lost men and women of the faith that succumbed to lies.
What no-one in Magic Earth knows is that Luceal is actually a guise for a much greater evil, posing as the polar opposite of what it is. Luceal, Spirit of Truth is actually the Greater Demon known as Lucifial, Lord of Betrayal. For what reason he hides behind a false identity to reach out to mortals is not clear, but one can assume he seeks knowledge in order to be one step in front of everyone. There are minor outbreaks of 'crazed' worshippers of Luceal occasionally, however these are often disposed of quickly by adventurers or the Guildeam's law enforcement. In truth these crazed men and women have been 'turned' into servants of Lucifial, however, they don't usually get far, and don't last long. Though nothing great and disastrous has been caused from these 'Black Covens' yet, there must be some truth coming from his faith - or lies.
Since Lucifial's defeat at the The End of the World, the Cult of Luceal has found their mother deity has gone silent, and there is some fear among their community that truth has been lost.
Azrah Cult: Of all the faiths in Magic Earth, none are quite as traditional as the Azrah Cult. Commonly known as a tormented 'beast cult' of false religion and traditional values, the people of Occulas are often fearful of a nearby camp being found. the cult, as often as it is disposed of, pops up again somehow, somewhere. To begin, the Azrah Cult began shortly after the destruction of the World Tree that the Fae and even some Magic-Earth Humans looked up to so dearly. It's possible to assume some, if not, many went about their lives, lost, in limbo, unsure of their future. In order to find a new means of life, other than accepting and attempting to rebuild their society, some segregated themselves and started learning traditional means of worship common amongst hunter-gatherer societies in Non-Magic Earth. In time, these people became more and more mysterious, living deeper and deeper into the wilderness of the world. It is regrettable that some became beast-like, damned for their sinister search. Some like to assume they are simply people 'too close with nature', others assume the mutated beasts they become are just diseased animals. In reality these are the patrons that have peered so deep into the unknown that they have become relentless, bipedal beasts, often, with no other objective that to destroy and kill anyone or anything that tries to go in their way.
The Sisterhood of Kali: After the Great Voyage, some travellers hoping to start new towns ventured across the land now known as Albanoch. After weary days and nights, thirsting for water and even finding the only oasis in the desert, they came across giant snakes that crawled beneath the sands! These snakes however weren't ever described as being hostile, in fact they were very much, always, watching them. Over the years these snake-creatures vanished, and to this day it is very rare, but often any snake-like beasts found within the deserts of Albanoch are very aggressive. The Sisterhood, specifically, is predominantly filled with women, rumour has it some of these women in the very early years could even speak to the snakes and understand them. Now, the remaining Sisterhood worships Kali's Eye, a priceless jewel that Ral'Tasha, the High Priestess of her time, recovered from the sands of Albanoch. The Sisterhood operates from within the Kenar-dünya Isles, on the east coast of the Albanoch desert. Outsiders are rarely allowed inside, and no men have stood on the islands for hundreds of years! Though they may have a mysterious home, the sisters are in fact just like most people of Occulas, though some, i do believe, have a slight obsession with snakes on the odd occasion.
Faith of Zurakkis: Within the western lands known as Therias, it is a popular belief to put all of your faith into that of Zurakkis. Once upon a time, many years ago before the Therians ever left the Land of Crows, their king was known as Zurakkis. From old writings and messages left within his tombs at Southmarch, its obvious he was the greatest among men, and apparently very well respected. It's mentionable that he ruled during a very difficult time for the Therians, as they were being attacked numerously and enslaved at some points by the Vampires. Though these devious and shadowy humanoids are long since dead, the respect for their past king still loves on through a very faithful religious belief. The entire city, you could say, believes in the ancestor cult of Zurakkis, known officially as the Faith of Zurakkis. As the king died, they deified his spirit, looking to him for light and empowerment during future hard times. Many warriors often seek retribution from calling forth the power of Zurakkis. It would be extremely offensive to say anything negative about Zurakkis before a Therian, more so one that is no regular citizen.
Grey Witches Cult: Over the last Milennia, a mysterious figure known as the Prince of Crows (believed to be the spirit of the prince of the same name known in Magic Earth's history) has become involved with important events in Magic Earth, large or small. Though it is extremely rare for anyone to actually come into contact with him, there are very small groups that have emerged in some shape or form because of him. The Grey Witches Cult is a circle of witches in Non-Magic Earth, brought together by Lord Matthias over two decades ago. Matthias was once the Cult Tribune of Germany until being exiled from the Occult after being found out as traitor and failing to usurp the Consul. This cult worships the 'Deathless Prince' and the In-Between, the realm that exists on the border between the Underworld and the Great Nothingness.They do this in the hope of being granted special powers, just like the Marked ones blessed with the mark of the Deathless Prince, who is actually the Prince of Crows. However, the Prince of Crows is nothing to do with this cult and never contacts them, and their worship is in vane. But the witches are granted 'false' powers, by reciting important events in history that the Prince of Crows was a part of they can evoke the powers of the In-Between, getting imperfect and often chaotic powers similar to that which the Prince bestows with Marks. The Grey Witches all look up to the All-Father, a mysterious man that Lord Matthias works for, who also protects them and their land (The Fray), although they have never seen or heard him personally.
Order of Injustira: Not to be confused with the original Order of Injustira, this new age Order believes it to be the true order. Now that the original, long gone Order has become the Injustira Syndicate, it is to this group's intention to rebirth the original purpose of the syndicate. Which was to bring heroes together and fight against the injustice of the world, to kill monsters and to free the innocent, not to make laws to control people. They can often be found causing a mess around Skyfall.