
A short distance from the table, a gigantic overturned teacup towers above you. It is large enough to be a home of some sort, and it almost appears as if someone has tried to make it one. There is a crack in the the side, and the missing chip is large enough to easily fit through.
If you can't help your curiosity, and you choose to approach the teacup, a frazzled dormouse hurries out to meet you. She appears faded and tired, and is wearing an intricate dress and veil, both made of discarded teabags. Though the dress is more tea-colored than white, it seems as if she is dressed for a wedding.
And she is dressed for a wedding - yours.


SIDE QUEST: Your Very Own Frabjous Day!
-Follow the ring assembly instructions to marry your in-game honey(s).
Difficulty Level: Normal
exclaim You can only complete this quest ONCE EVERY DAY exclaim
-♥-

The dormouse hurries between each of you, occasionally tugging on your hand or pushing you towards the opening in the teacup. She speaks rapidly as she hops from person to person for several moments, before finally stopping to look up at you with wide eyes.
"Oh! My manners, goodness! I must have misplaced them in the sewing pantry...oh, I do wonder if--oh! my manners!" She puts her hands on her head and tugs her ears down, a frantic look in her eyes.
"Pardon me! I simply want to intrude! On your marriage I mean! Oh, you are all so beamish with love! I see it, I see it!
Without another word, she herds you into the teapot.
The interior is beautifully decorated, and is a bit more sensible than its apparent dormouse attendant makes. Lines of dewdrops are hung from the 'ceiling', sparking in the light of the matchsticks, and a carpet made of wilting rose petals leads from the entrance to the far side of the teacup. There are tables along the way, each leading up to an archway decorated with tea leaves and iridescent insect wings.
"Well!" she urges, nudging at you with her elbow. "Don't be shy! The uneasy ones are always the first to float away, you know."
Assuming you do not want to risk floating away, you begin to walk down the aisle together.
-♥-
OOC: Quest Information
-Your character will move down the 'assembly line' to collect the necessary materials to craft their wedding ring.
-You can marry your significant other, your best friend, your frenemy, your ally - anyone who agrees is fair game!
-You may get married as many times as the daily cooldown allows. The partners do not have to be the same each time, so you can show your intense devotion, or spread your love all around!
- You can PM Summon, guild summon, RP summon, whatever summon someone to marry or just Quest Marry someone in thread by quoting them and rping as necessary. Make sure you give that rper a heads up so they know they're being called! RP it out if you wish: the other person just needs to make one acceptance post and then you are on your way! You can continuing RPing more with your newlywed if you wish to do so or just quickly claim a prize.

- If you absolutely cannot find someone to marry or are feeling a little shy you cannot marry yourself but you can marry one of the fabulous puppet NPCs assembled, just creepily assembled there. For the next hour, the puppet NPCs will follow you around and show the world that you are married to them. Congratulations. Thankfully they disappear after the hour (RP as you wish as this is an IC hour). You can marry different NPCS once a day
- You can also borrow one of these NPCS as bride/groom first puppet of honour to witness your splendorious wedding! All they'll say is that single line as you exchange vows but it is very touching.


Headmistress NPC:
When you get married it tells you to go to the princess corner.

Insanity NPC:
When you get married it promises to bring you Home.

Detention NPC:
When you get married it shouts DETENTION! really loud.

Mischievous NPC:
When you get married it says it buried the second part of the ring and now you have to find it.

Slender NPC:
When you get married it, how you get married, why you get married, it is always there.

Timid NPC:
When you get married it hides under the cake altar and refuses to come out.

Priestess NPC:
When you get married it explains that this was fated to be because your paths intertwined.

Mission Report NPC:
When you get married it asks you something about handing in your mission reports.

Doctor NPC:
When you get married it just smiles.

Hero NPC:
When you get married it shouts really loud BANKAI! MARRIAGE POWER GO! and strikes a pose.

Mysterious NPCS:
When you get married, as you turn around they are gone.

what.
-♥-
A stack of woven baskets awaits you. It would be wise to pick one up to simplify the item-carrying process, unless you intend to carry all of them in your hands. Even a cursory glance at each of the tables seems to indicate that the basket is the best choice.
The first table that you encounter is lined with an assortment of many kinds of cakes. Some look a bit strange, but they are all clearly labeled for ease of identification, thankfully.
A sign written in beautiful calligraphic print says: CHOOSE ONE.
"Taste it, if it helps!" the dormouse impatiently whispers, as she follows close behind you.
The Spread of Cakes
Bread and Butter (and Jam) Cake - a stack of cake slices that resemble jam and toast. It tastes like fresh breakfast.
Spice Cake - a speckled piece of cake that smells strongly of spices. It tastes strongly of spices, too.
Mushroom Cake - a beautifully decorated square-shaped piece of cake, topped with a glowing mushroom. It tastes mild, earthy, and faintly sweet.
Vanilla Cake - a modest piece of cake that looks like a plain vanilla cake slice. It tastes like nothing you have ever tasted before.
Rose Cake - a heart-shaped piece of cake topped with a white icing rose, dyed red. It tastes like roses and cranberry.
Rainbow Cake - a sphere-shaped piece of cake covered in white fondant, with rainbow layers inside. It tastes like a variety of sweet fruits.
Mercurial Cake - a square-shaped piece of cake that appears to have been soaked in Mercury. It tastes bitter and metallic (and a little mad).
Every Flavor Cake - a massive piece of cake containing one layer from each flavor. It tastes AMAZING because why wouldn't it?
When each of you has selected a cake, it is time to move on to the next table. It seems to be important to move together, as the dormouse petulantly pushes you back towards your betrothed company if you stray too far.
The next table is covered in circular tablets, about the size of your palm. There are ten stacks of tablets, each containing a different image of a constellation. They are all labeled as well, as if the images were not obvious enough.
Really, you should do your research.
The sign on this table says: CHOOSE ONE.
There is a brief explanation in smaller print (and substantially simpler lettering): Select the constellation that is best fit to guide your future in this union.
If you are not immediately drawn to one, you feel an urge to touch each of the tablets. Only one of them will feel right.
The Wonderland Constellation Tablets
The Caterpillar
The Cheshire
The Dormouse
The Gryphon
The Hatter
The Jabberwock
The Knight
The Twins (Tweedle Dee and Dum)
The Queen
The White Rabbit
When each of you has selected a celestial guardian, you move on to the next table.
Or you would, if there was a table at all. The table that once stood there is overturned nearby, and a large box sits in its place. It is closed with a heart-shaped latch.
The sign nailed to the top of the box says: FEED YOUR SOUL.
It is an odd demand, but you seem to understand exactly what it means when you unlatch the box and begin to inspect its contents. It is as if the objects find you instead - some seem to slip into your grasp on their own, or mysteriously turn up in your palm, seemingly insisting that they were incorrectly passed over.
The (Seemingly Bottomless) Box of Symbolic Trinkets
Please use caution when opening the box, to avoid a sentimental demise.
A small silver key
A glowing mushroom
A sturdy screwdriver
A non-working red pen
A keychain loop
A thick rubber bracelet
A chipped cameo
A half-used candle
A well-used bottle opener
A tiny ceramic unicorn
A small, clear vial labeled ‘TEARS’, closed with a cork
A lace hairband, frayed at the ends
A single kitchen match
A rectangular piece of some sort of plastic cover or backing
A small container of very strong adhesive glue
An empty bottle with a medicinal label
A bobby pin
A non-functioning pocketwatch on a chain
A bag of some sort of herb, with a Cheshire Cat drawn on it
A comb, missing four teeth
A variety of hard candies, sticky around the edges
A small minipet brush
A hook to hang a picture frame
A long brass nail
A smooth pebble, warm to the touch
A matchbox filled with paperclips
A cloth bag of brightly colored bean-shaped candies
A broken handheld mirror
An empty lighter
A small set of staples
A red heart, cut from paper
A well-used minipet chewtoy
A scroll of instructions for something strange
A bottle of dried-up polish
A puzzle piece, depicting the upper third of a human silhouette with a shiny white mind
A tiny dead bird in a small wire cage
An assortment of mysterious wires
A festive plastic decoration, painted white
A glass eyeball
A tube of ointment
A very stale red-potato chip
A small, dented watering can, beginning to rust
An empty bottle, pleasantly fragrant
A wooden pencil with no lead
A single knitting needle
A single cold weather glove
A small gardening spade, covered in grime
A stale, hardened, half-eaten piece of cake, with ‘ME’ written in icing
A gardening glove, riddled with holes
A folded paper insect, striped black and yellow
A torn test page devoid of answers, marked with red
A spoon
A jar of rainbow candies
A broken bowl
A tiny grey statue on a tiny square pedestal, missing its tiny nameplate
A pair of safety goggles, missing most of the strap
A striped sock, in good condition
A fragrant bean with an inviting, albeit bitter scent
A rough piece of stone, cold to the touch
A white wicket
An egg containing a goo-filled Jabberwock toy
A slip of paper with a list of unrecognizable items and numbers
A rubber spider
A tube of balm, mostly used
A broken chunk of blue eraser
A dried rose
An unwrapped bandage, printed with adorable images
An assortment of beads, in many shapes, sizes, and colors
A playing card depicting the nine of hearts
A tiny plastic human infant
An empty bag of marbles, long since lost
A cloth, smudged with sugar
A tiny glass animal
A bookmark with a heart-shaped charm
A Wonderland star chart
A single shoelace
A packet of seeds that rattles when shaken, with singing flowers on its label
A square-shaped letter tile from a word game
A sharp letter opener, tipped with a dried blue substance
A wooden clothes peg
A dried, misshapen lump of clay
A lollipopless lollipop stick, still sticky at the end
A very crinkly candy wrapper
A pair of reading glasses, which do not sufficiently improve your vision
A pair of scissors, speckled with something rust-colored
A red pill, printed with a letter on one side and a number on the other
An empty box, which once contained some sort of game
A dead battery
A small silk sunflower
A mint tin, containing one very strong mint
A chipped teacup, decorated with delicate floral print
A thumbtack
A small lightbulb that rattles and darkens inside when shaken
A braided minipet leash, connected to a studded collar
A severed electrical plug with strangely-placed prongs
A cracked croquet ball
A vial for testing liquids
A hat tag, labeled with an impossible fraction
A jar of ashes, still warm
An earring with a white stone
A peg that might have belonged to a rocking chair
A nearly-empty roll of tape
An assortment of scattered marbles
A menu for a variety of teas and fancy cakes
A puzzle piece, depicting the middle third of a human silhouette with a shiny red heart
A small toy weapon, non-functioning
A set of wooden eating utensils in a paper wrapper
A variety of coins, printed with White Rabbits, Dormice, Cheshire Cats, Mad Hatters, and Gryphons
A twelve-sided metal die, each side labeled with a strange image
A smooth, cylindrical object
A glowing mushroom
A sturdy screwdriver
A non-working red pen
A keychain loop
A thick rubber bracelet
A chipped cameo
A half-used candle
A well-used bottle opener
A tiny ceramic unicorn
A small, clear vial labeled ‘TEARS’, closed with a cork
A lace hairband, frayed at the ends
A single kitchen match
A rectangular piece of some sort of plastic cover or backing
A small container of very strong adhesive glue
An empty bottle with a medicinal label
A bobby pin
A non-functioning pocketwatch on a chain
A bag of some sort of herb, with a Cheshire Cat drawn on it
A comb, missing four teeth
A variety of hard candies, sticky around the edges
A small minipet brush
A hook to hang a picture frame
A long brass nail
A smooth pebble, warm to the touch
A matchbox filled with paperclips
A cloth bag of brightly colored bean-shaped candies
A broken handheld mirror
An empty lighter
A small set of staples
A red heart, cut from paper
A well-used minipet chewtoy
A scroll of instructions for something strange
A bottle of dried-up polish
A puzzle piece, depicting the upper third of a human silhouette with a shiny white mind
A tiny dead bird in a small wire cage
An assortment of mysterious wires
A festive plastic decoration, painted white
A glass eyeball
A tube of ointment
A very stale red-potato chip
A small, dented watering can, beginning to rust
An empty bottle, pleasantly fragrant
A wooden pencil with no lead
A single knitting needle
A single cold weather glove
A small gardening spade, covered in grime
A stale, hardened, half-eaten piece of cake, with ‘ME’ written in icing
A gardening glove, riddled with holes
A folded paper insect, striped black and yellow
A torn test page devoid of answers, marked with red
A spoon
A jar of rainbow candies
A broken bowl
A tiny grey statue on a tiny square pedestal, missing its tiny nameplate
A pair of safety goggles, missing most of the strap
A striped sock, in good condition
A fragrant bean with an inviting, albeit bitter scent
A rough piece of stone, cold to the touch
A white wicket
An egg containing a goo-filled Jabberwock toy
A slip of paper with a list of unrecognizable items and numbers
A rubber spider
A tube of balm, mostly used
A broken chunk of blue eraser
A dried rose
An unwrapped bandage, printed with adorable images
An assortment of beads, in many shapes, sizes, and colors
A playing card depicting the nine of hearts
A tiny plastic human infant
An empty bag of marbles, long since lost
A cloth, smudged with sugar
A tiny glass animal
A bookmark with a heart-shaped charm
A Wonderland star chart
A single shoelace
A packet of seeds that rattles when shaken, with singing flowers on its label
A square-shaped letter tile from a word game
A sharp letter opener, tipped with a dried blue substance
A wooden clothes peg
A dried, misshapen lump of clay
A lollipopless lollipop stick, still sticky at the end
A very crinkly candy wrapper
A pair of reading glasses, which do not sufficiently improve your vision
A pair of scissors, speckled with something rust-colored
A red pill, printed with a letter on one side and a number on the other
An empty box, which once contained some sort of game
A dead battery
A small silk sunflower
A mint tin, containing one very strong mint
A chipped teacup, decorated with delicate floral print
A thumbtack
A small lightbulb that rattles and darkens inside when shaken
A braided minipet leash, connected to a studded collar
A severed electrical plug with strangely-placed prongs
A cracked croquet ball
A vial for testing liquids
A hat tag, labeled with an impossible fraction
A jar of ashes, still warm
An earring with a white stone
A peg that might have belonged to a rocking chair
A nearly-empty roll of tape
An assortment of scattered marbles
A menu for a variety of teas and fancy cakes
A puzzle piece, depicting the middle third of a human silhouette with a shiny red heart
A small toy weapon, non-functioning
A set of wooden eating utensils in a paper wrapper
A variety of coins, printed with White Rabbits, Dormice, Cheshire Cats, Mad Hatters, and Gryphons
A twelve-sided metal die, each side labeled with a strange image
A smooth, cylindrical object
With all of the essential items chosen and gathered, it is time for the most important part of the ringmaking process: you place all of the items into the toy teapot on the table in front of you. It all seems to fit, even if you were entirely encumbered, leaving you just enough room to place the lid back onto the teapot. Almost immediately, it whistles, indicating that you should now tip it over into the small teacup beside it. You tip the teapot over, and collect the ring that falls into the cup.
Congratulations - this is your own unique wedding ring! No two are alike, excepting the statistically improbable instance of two of you selecting the exact same objects. Each of you should do this step separately, to ensure that the ring is properly yours.
When each of you has crafted a ring, you place the ring on your finger, or exchange rings to place them on the finger of your partner(s). They fit as if they were always meant to be there.
-♥-

At the exact moment that the rings are placed where they belong, the teapot begins to rattle overhead with a rapid tink tink tink, like a multitude of someones are striking the porcelain over and over. A light mist from the dewdrops curls around you, faintly glimmering in the firelight. Among the racket, cheers begin to rise, erratic and jovial: "Callooh!" "Callay!"
It grows louder, and louder, then stops all at once. There is no sound of retreating footsteps, nor any evidence that there was anything there at all. The only other living thing in the vicinity of the teapot is, once again, the petite dormouse.
Her eyes begin to water, followed by a very loud sniffle.
"Oh, s'just so beautimous!" she cries, dabbing at her eyes with the hem of her tea-stained dress. Her words dissolve into tears and gibberish, and she hardly seems to notice that you're still there.
It is probably safe to leave now.
-♥-
OOC: Quest Results
Congratulations, newlywed!
Each involved member of the wedding party that went through the process above now have their own unique ring. Feel free to design the ring if you would like to!
As long as each of you wears the rings - at the same time, of course! - you experience an increased feeling of closeness, as if your bond has been strengthened. Being near your ring-wearing in-game spouse(s) makes you feel proud and confident, as though you can accomplish anything together, but playing separately or leaving them behind makes you feel lost and out of sorts.

+1 (OR MORE) SPOUSE(S). For each SPOUSE you gain, you get this ability (max of one per character!!):

(Please add this to your battle entry log:)
[img]http://zoo.thesporkedken.com/download/wonderland/ability_justmarried.jpg[/img]
And the other stuff too, I guess:
+1 level
+ 1 loot card you can redeem HERE