this will be a mix of the classes and magic types... currently... just classes
Tempered Classes
defense
HP❖❖❖❖❖ ❖❖❖❖
MP ۞۞
SP◎◎◎◎◎ ◎◎◎◎
+1 resistance to attacks each 20 points dropped in Defensive Tempered Kei
offense
HP❖❖❖❖❖ ❖❖❖
MP۞۞۞۞
SP◎◎◎◎◎ ◎◎◎
every 20 points gives +1 attack skills, works with ranged as well because it receives the strength charge
Agility
HP❖❖❖❖❖ ❖❖
MP۞۞۞۞
SP◎◎◎◎◎ ◎◎◎◎
at 20 points dodging costs .5 less SP
every 20 points after the first grants +1 to dodges while buffed with a speed skill.
Ballistic Kei
Offensive
HP❖❖❖❖❖ ❖
MP ۞۞۞۞۞ ۞۞۞
SP◎◎◎◎◎ ◎
or
Defensive
HP ❖❖❖❖❖ ❖❖❖
MP ۞۞۞۞
SP ◎◎◎◎◎ ◎◎◎
Fire +1 spell damage per 20 points ((want a chance to inflict burns but not sure how to keep this balanced))
Water +1 spell damage or -1 to either opponents accuracy or dodge rate for every 20 points
Earth +1 to attack each 20 points. +1 to block with wall skills countering attack ((this will need a lot of work unfortunately))
Wind, +1 damage and -.5 SP per 20 points
Nen'i or Psychics
HP ❖❖❖❖
MP ۞۞۞۞۞ ۞۞۞۞۞ ۞
SP ◎◎◎◎◎
+2 to buffs/debuffs/healing per 20 points
Summoner special class
HP ❖❖
MP ۞
SP ◎◎
Every 10 skill points summoners get an extra ❖/ ۞ or ◎ to either themselves or their DITE summon, these can be carried on to new DITE's when switched.
Shelled Regios ADVANCE!! ((U/C))
Chrome, Shelled, Regios, science fiction, fantasy, role play, RP, level up