
Name: Chirop Petron
The entirety Chirop's name is based off of the order of Chiroptera which is a term used to classify all families of bats. Chiroptera is derived from the Greek χείρ - cheir which translated into English means hand and πτερόν - pteron meaning wing. Chirop may also have some relation to the way she chirps to mimic the sound her bat like lusus makes.
Various pronunciation:
Chee-rope Pet-ron
Chi (as in chiropracter)-rope Pet-ron
Blood colour: Green Blood #008060
Gender: Female
Symbol: ∞ Chirop bears a sideways number eight symbol otherwise known as the infinite sign as her genetic line's sigil.
Quirks:
Chirop has a very thick quirk which affects how she speaks. Mispronouncing the Th sound with Z's, her W's with Vw's, and even struggles to vocalize her H'uh sounds.
"It is a pleasure to meet vwiz you, my name is Chirop Petron and I 'ope zat vwe can get along just fine. Now zat I zink of it I can't remember ze last time I stopped and bozered to introduce myself. Vw'ats your name?"
Appearance:
(Young Chirop doesn't have burns, red blind eyes, or as long as hair. Her horns are also significantly shorter and don't reach around her face yet.)
This youthful troll appears to be more trouble than she's worth starting with her devious expression highlighted by her keen gaze, bright alert eyes, and toothy V shape grin. In fact looking at Chirop head to toe it's easy to notice just how scrappy this dirt caked lass must be given her patchy torn clothes, scrapes and bruises. She's angular and bony, but despite the leanness there is a hint of wiry muscles beginning to form. Lastly Chirop's hair is kept somewhat short in a bob just touching her shoulders in an inward curl. It's a bit messy from the mucking about, but at least her bangs are curled back behind her ears.
Her horns are ram like in shape and are just beginning to curl around her ears and slightly pointing upwards.
Bio:
At a very young age Chirop had grown quite fond of reading. She particularly enjoyed play scripts which would allow her to set the stage to physically act out the events in her favorite stories as seen in the authors vision for their play. However the immersion led by the stories of grandeur and excitement had left her yearning for an adventure in her own life. This ultimately led her decision to seek out her own tales of adventure that she would later write into future novels she always imagined she would write. Brimming with excitement Chirop ventures forth sided by her lusus. Together they scavenge as they travel in search for something exciting to write about.
Personality:
> Adventurous
> Curious
> Excitable
> Naive
> Playful
> Willful
Likes:
> F.L.A.R.P.ing, acting, and pretending to an extreme
> Books, Tombs, scripts, scrolls, and reading them
> Scavenging for food
> Collecting things from her adventures
> Playing and riding on her lusus
Dislikes:
> Real violence
> Situations that call for her to be serious and out of character
> Lectures and being told what to do
Strengths:
Listener: Chirop's ears have always been sensitive to sound. Often she'll listen to the noises in the forest trying to make out what they're from. So far she's been able to identify several feathered lusi just from chirps alone. She's becoming on fine nature scout.
Scavenger: Growing up in her lusus's care Chirop while trailing along side them has has learned to scavenge for food just like how her lusus does it for themselves. It wasn't easy at first learning to identify which plants were safe to eat, and there were a few close calls and bad choices, but as of right now Chirop has developed some wilderness survival skills. On occasion because of this learned skill her keen eyes sometimes also happens to find other useful objects either lost or discarded. At home she has quite the collection of lusi horns, quills, and feathers along with a few bobbled oddities.
Resourceful:
Knowledge from both works of fiction and non fiction stay within Chirop's mind like a fly to sticky paper. It may not always be of use or relevant in conversation, but on occasion being able to retain information has helped her solve problems.
Flaws:
Naive: Chirop follows after legends of great trolls and the promise of a grand adventure without having a real sense of the dangers her world possesses. She's spent too much time in the library reading anything she could get her hands on to the point she has a hard time telling a tall tale from a work of non fiction. Maybe it's because she wants to believe that these amazing things can happen, or that her idols really are as great as she imagines, but authors have a way of writing their characters either from real trolls and events or not in a way that portrays them better than what they are or were.
Headstrong: Willful is a kind way of putting it, but sugarcoating an attribute doesn't make it any less of a double edge sword. Sometimes this girl is just too stubborn for her own good.
Imaginative: Playing make belief is some of the best fun many young trolls can recall, but when it's time to stop either because it's time out, it's gone too far, or the situation gets serious this troll as trouble calling quits.
Weapon: Chirop uses a form of glovekind, otherwise known as gauntlets, with grappling spike capabilities. These grappling gauntlets are loaded with a wound steal wire attached to a spike which is projected at high speeds from the wrist. These cables can retract, but the spikes themselves cannot become unhinged as easily to help propel herself forward to an object. As not to dislocate or harm her arm while swinging on the wire from her wrist they come with arm and torso straps that she wears under her clothes to help properly support the force on her arms. These tools are more so used to help get around her environment with ease and keep up with her lusus rather than to actually fight with someone, but it can be a dangerous multipurpose tool if misused.
Power: Chirop is not a particularly physically strong troll for her blood caste and she also has no psiionic abilities to speak of. In a head on fight she wouldn't do very well especially as a young troll who doesn't enjoy serious conflict. What she does have to her advantage are her keen senses and wit that ultimate make her a better scout. If she were in a contest for fun like a F.L.A.R.P. game which was less serious she would instead use her wits to help win because physical strength isn't her strong suit. These skills are thanks to her lusus's grooming of her natural born talents which happen to fall in line with the lusus's own natural habits.
(If I'm able to get a spot as a jade blood I would be really appreciative if she had the ability to become a day walker.)
Home: Chirop's hive has been built inside a cave with an opening that makes it look somewhat like a bunker. Inside the walls are largely lined with shelves full of books and any free space asides from that has been made into reading nooks full of blankets and pillows, save for one large trunk containing multiple FLARP costumes. In the food preparation area there are hanging herbs and spices, jars full of miscellaneous powders, liquids,crushed and whole what nots. Whatever they may be you can be sure that Chirop has imagined multiple uses for them though never really gotten around to using it all.
Lusus:

Chirop's lusus is a large eyeless fyxen like Vulpeptera. The structure of which is not too dissimilar from an enlarged fox with a stubby little tail and the forearms that of a bat. It's head however bears large cone like ears which twitch and turn at the slightest sound, dents in the face that would be sockets if he had eyes, and an elongated snout much like that of a canine.
Vulpeptera are one of the most playful fauna on Alternia and are known for being excessively chatty and fleet foot. With lack of eyes they use echolocation to move around and interact with the world. This would have made them adapt hunters had their species not be made of entirely scavengers and herbivores. In a month span one adult Vulpeptera will have eaten it's entire body-weight in fruit, bugs, fish, or meat. Because of their echolocation their vocal range is incredibly vast, but often will communicate with high pitch yips and yelps. Wild Vulpeptera in northern regions are known to be solitary, but no genera or subgroup will gather into Skulks no larger than twelve at a time outside of mating season or raising young.
Hurkule like many other Vulpeptera is friendly and sociable to other trolls, their lusi, and fauna, but knows the difference when to approach another troll's and their lusus's territory and when not to. Hurk is not very territorial himself and when foraging for food he will travel large distances at a time from home to gather it.
Chirop's relationship with her caretaker is a strong and positive one filled with trust and respect. As of right now he makes up her one and only friend as well as mentor. Chirop enjoys learning his lessons of survival skills such things as how to listen to the forest to know when it's safe to venture, where to look when scavenging certain things, what food should smell and look like before tasting, ext. Apart from those few lessons he's a good caretaker and finds himself busy trying to keep her out of trouble while on adventures.
Chirop enjoys reading out loud to him, dressing him up to partake in LARPing, and playing games of Troll Hunt similar to human equivalent of Marco Polo.

