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Posted: Wed Feb 12, 2014 9:37 pm
Welcome to my slaves, they are a bit disobedient and dangerous so youll have to work on them, ?Be advised I don't believe in kind master slave relationships and I like semi-literate to literate. I despise on liners or poorly put together posts, if you post in that style do not attempt to take my slaves.
Currently Not Owned:
Laphiette
Areliana
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Posted: Wed Feb 12, 2014 9:49 pm
Status: Not Owned
Picture:  Name: Laphiette
Age: Appears 16 but is really much much older and it is unknown. Race:
Gender: Female
Height: five foot two inches / 158 cm
Weight: 108 lbs / 48.988 kg
Appearance: Has Bright Blue Eyes adorning a small body with long blonde hair that is well taken care of. Her skin is near pale but retains a fair luster. Her clothes change from time to time but all have a somewhat Gothic like them to them. For starting off just refer to the profile picture.
Other Appearances: Her secondary form, is when she changes to her ice elemental form. While like this the hue of her eyes becomes a much darker blue. Her hair becomes a dark blue color and the frost typically seen rippling from her fair skin intensifies into a small amount of mist. (not eher third appearance I do not intend to use unless given permission by her master. Also note her second appearance can only be achieved with no magic power limiter in place.)
Orientation: Heterosexual/ straight
Positional stance: Typically a very Dominant personality although over time she may begin to switch, although she is known to be very cunning
Personality: Laphiette has a cold exterior that will quickly turn away people and likely try to hurt them to get them to stay away. However if someone can work their way close to her heart, which is cold both by nature and terrible things have happened to her, than they will have a very dear and close friend. Towards her masters this shell is extremely difficult if not impossible to break. She is not a very quick trusting person and lives with the philosophy of kill first ask later.
Bio: Laphiettes life is filled with disaster. She was born to a family that soon found out about her magical powers. She was taken to an academy for people to learn magic and how to control it. At this time her family was gone and she was alone with the student. Although all was not bad she became friendly and close to many of the students. Even her first love was here. However disaster struck. Normal people feared those with powers so they waged a quick war on the school and obliterated it. Laphiette escaped and returned shortly to find everyone dead. Including her first love. She took a single book that was locked in a chest for it's forbidden magics. This taught her how to go to the realm of her element. Her she was fused with Ice and became an elemental. She returned to gain revenge.
Her revenge however was short lived. She found the place, turned a large portion of the city into an iceburg, but was defeated and captured. She was sold as a slave for many years but because of being an elemental she did not age. A necklace with a somewhat rich appearing aperture adorns her neck. In the center of the aperture is a releasable piece that looks like a fancy ring that both rich men and women would wear.The person wearing the ring has a permanent magical storage that is generated from her. The necklace constantly drains her magical power and deposits it within the ring no matter the distance between the bearer and her. The magical power can be released in any form it is not her ice but rather magical energy, typically called mana. If she attempts to use her magic the necklace begins burning and instantly goes into overdrive further draining her of her power and if she persists it will push her to the point of passing out for several seconds to hours. Extreme care should be taken if the necklace is to ever be removed. To remove the necklace the ring is able to be fit to the necklace and the jewel can be activated with a command word that is voice fitted to the masters voice so only he/she can unlock and remove the necklace.
She has killed several masters in the past and been hunted down and recaptured even with the necklace still on her.
Note/other:
Collar: Black
Charms: She is good for all kinds of labor, she's older and broken in terms of sexuality. Masters should abuse her as they see fit.
Owner: None (looking for a cruel master.)
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Posted: Wed Feb 12, 2014 9:52 pm
Status: Not Owned
Gaia name: Frozen Kaori Chan
Name: Areliana
Gender: Female
Sexual Preferance razz an-Sexual
Age/Apparent Age: 17/ unknown
Race: Shade
Appearance: Areliana the Shade Areliana The Human
Position: Switch Collar Material and Color Black
Collar Charms: A virgin good for anything. Rather skilled at almost all tasks, hates everything good.
Personality: Areliana is very dark and decrepit in personality. She thrives in causing pain and torture but more-so in making everyone else' plans fail. She thrives on chaos.
History/bio: Areliana did not always have a name, nor did she exist in the realm of the living. She was once merely a shadowy being living within the chaotic realm of Arcana. Powerfull Wizards, Sorcerers and Witches are capable of summoning Shades also known as Fades into the mortal plane. In most cases the person summoner is then taken over and unable to control the Fade but in Areliana's case the summoner summoned her to a place far from her in the first place. She occupied the body of a young girl who then stopped aging. She lived normally for merely a few days then everyone around her wound up dying gruesome bloody deaths with no evidence of an actual perpetrator. That was until she found the Cursed sword of Muramasa.
The Chaotic energy and time changed body of a shade is typically of the same strength of a dwarf but the agile quickness of an elf. So faster and stronger than a human but not completely superior. Fades also known as Shades are also known to be very adept at dark magics.
Weapons: The Black Muramasa.
Weapon ability's: The weapon itself is a very dark weapon, It has to draw blood upon being drawn even if this forces the user to injure themselves. The sword can cut through anything and must cut. Where a Masamune is a sword of calm spirit the Muramasa is a sword of chaos. The Murmasa leaves cuts in the air that are only visible as odd slits that seem to leave the visual slightly off. Similar to how in first person shooter games a person who is cloaked is still visible. The difference is these cuts are attacks that are put on hold and filled with dark powers. They cannot be used for three rounds and have to be used by five rounds after being cut into existence. The cuts Manifest hatred and evil chaotic energy's within. If an unused cut has a person walk through it the cut is lost but the energy volt into a person mind drawing out their fear and madness forcing them to loose focus and be filled with these chaotic amass of emotions.
The Black Muramasa itself is said to have been the best Muramasa that Muramasa had ever made, his deadliest and greatest craft. The sword was so dangerous that anyone who ever had held onto it was brutally killed but only after becoming famous for killing hundreds of people. After a hundred owners the sword was locked away as a cursed artifact.
Powers/abilities: While she can no longer move through shadows and Chaotic energy due to being one with a stolen body, she can still manipulate them. The shadows can be used to make several attacks that become physical. These shadows have a range of abilities but cannot go further than 15 feet from her body making long range use an impossibility.
Her blood is black, While initially this hold no significant purpose the blood holds two things that a normal beings blood does not. It can be directly manipulated by the Shade, and two it is filled with chaotic energy. This being said it after being spilt can be used, like throwing drops of it ans altering the drops alike to thrown needles. If pierced madness and chaotic intent that is the hidden fear of the persons mind bubble to surface making them loose their focus and forcing them to deal with these emotions.
Explanations of powers, weapons, and abilities where applicable: The cuts that are held charge up the chaotic energy for three rounds, Upon the third round these can be manifested into a chaotic attack of magical nature, for example chaotic bolts of energy, Alike to lightning only evil and dark, spreading madness and fear rather than awe of power. The thunder is not thunder but loud A loud wailing.
Chaotic Attacks include: Chaotic bolt: A bolt of chaotic lightning which is dark red and has a thunder of Wailing instead of a boom. Causes fear and spreads madness. If struck by this bolt it sends rippling emotions to burn through a persons body damaging them internally and not externally. Their judgement becomes filled with an overwhelming sense of anger or rage and they strike out blindly and thoughtlessly as a result for one action, defensive or offensive. This effect can be applied three times a fight but each time hit the internal damage is increased. Even after immunized to the overwhelming anger it still damages internally. This becomes fatal if hit ten times as the burning will then rupture nearly all internal organs resulting in death.
Chaotic Explosion: Causes the cut to swell then explode in a 30 foot explosion requires a full five turns of dormancy. The explosion is a blackish morass of energy that is filled with the screams and agony of slow dyeing victims. If caught in the explosion is slowly burns at the victims flesh and fills their lounges with hot tempered air but will not kill or do anything more. It also is filled with extreme fear which if caught deep within will cause the person to roll a dice. On a 6 sided dice a roll of 1 or 6 means they merely feel the fear where anything else they are consumed by the fear for 1 post. What they do is up to them but this typically involves running away. They can only become overcome by fear from this technique once.
Chaotic Flame: Shoots a spout of Chaotic Purple flames that when burned works to erode rather than burn and catches on anything it touches eroding them away over time. The erosion is like leprosy causing the burning part of the body to rot and fall off the body. This fills the person burning with a feeling of impending doom and causes fear in most targets. If the hit is done critically and hits most of the persons body they become consumed with fear causing the fear to overwhelm their next post. While this means they loose typical defense and offense they could also be brought into a flee and thus escape Areliana's attacks. The effects do not stack with the immunities of faucet.
Chaotic Slicer: A slice of dark energy can be fired, anywhere from one slice to five from one cut almost like a turret firing several crescent of a dark almost black purple trailing a bleeding red. These cuts Splash Black blood of the Fade without needing injury to create the blood. They also smear permanent shadows where they splash. This allows the shade to furthermore use more variety of attacks. If a person is so much as nicked by one of these slices they feel as though suddenly they are drowning in blood from a forced hallucination. This hallucination causes them to loose one action particularly their next offensive action however they are not open they are still capable of defense. This hallucination only works twice. It's effect does not stack with Faucet nor does it cause hallucination immunity from the Faucets hallucination. A person can only become overwhelmed with fear from this attack once.
Chaotic Faucet: For three additional rounds after storing energy for five rounds the slice can begin to emit waves about a field like a sonar station firing them out for miles. These waves have a low thrum and resonate with the Murasame's scream attack, causing it to triple in it's force, speed and pressure. Moreover the waves eat at a persons 6th sense eventually causing minor to even major hallucinations. These hallucinations effect their very attacks from anything to imagine the girl suddenly eating their face off or to imagine the tree next to them to be the shade and therefore attack it and completely fail the original target. The Turn the waves start and for three additional posts afterward the waves persist. Only one hallucination will occur per cut that causes waves. The person effected chooses when and how this hallucination occurs but it causes them to loose an action, aka defense or failed offense leading to being open for an attack. Also note only one Faucet can be open and working at a time, As this attack is used more and more the person will become more resilient to the hallucination. To the point where after three hallucinations they no longer give the person hallucinations.
Special Attacks: Muramasa's Scream, The sword begins resonating then releases an ear hurtling scream. The blade then vibrates at high capacity. When this happens the force of the swords slash is increased exponentially. Where it normally would have been stopped by a thick shield it will then go through it cleanly as well as cause the vibrations to pulse into the opponents body wherever they blocked. For example if they block with a sword it instantly causes high vibrations into the hands and thus causes the hands to become numb and loose strength. When the cuts begin the Chaotic Faucet attack This effect is then doubled making the Muramasa Vibrate so fast it's almost invisible and it's force is significantly stronger. Cutting through the said shield like butter and causing the shield to then explode the opposite direction where cut. Most people who block with a weapon experience either their weapon breaking or it ending up flying out of their hands beyond their control and the vibrations are felt throughout their bodies.
Weakness: All Shade's are rather weak to fire. So much so that even a fairy fire will cause them to turn in fear of being near it. Anything of a holy or happy nature makes them sick to their stomach and they either have to kill it or flee. While a Fade is stronger inherently by traits their strength is also time based. During the day even in a girls body, they will only have the strength of a normal human male fully grown. While in a dark place such as underground or inside of a ruin they are almost twice as strong as a human. In direct moonlight they are almost three times the average strength but if underground at night the result is the same as underground during the day they are only twice as strong.
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