The battleground here is plains with pockets of really tall grass and places with no grass at all. There is a large pond to one side and a cluster of trees so sparse it really doesn't matter that they exist.
Had0u


☐ Name: Xanatos Shouten
☐ Nickname/Famous Name: The Brain | Professor X
☐ Age: 18
☐ Birthdate: February 12th
☐ Gender: Male
☐ Sexuality: Bisexual
☐ Ethnicity: Caucasian | Greek
☐ Height: 5' 09"
☐ Weight: 134 lbs.
☐ Personality: Spunky | Energetic | Dark; Xanatos is a very interesting guy, having a bag of emotions while also keeping his regular shinobi-honor-based demeanor. Xanatos is kind and loyal.
☐ Family: All of her remaining family members that she knows of are deceased. He has one brother that still lives, but he doesn't recall him because of the traumatic night.
☐ Theme Song: SELF VS SELF
☐ Nindo: "Kill or be killed...its as simple as that."
☐ Background:
Xanatos was born into an entire family of assassins, all holding a specific gift at young ages that grew into humongous forces of reckoning at older ages, she was also one of these people, one of these shinobi. Xanatos was taught by multiple assassin teachers on how to handle situations in battle, along with how to handle situations out of battle, such as hiding, sneaking, stealing, etc. As she grew up and joined the military ranks of Soragakure, Xanatos was silent, distant and not that very sociable, that is, until one special girl came into her life. An Uchiha by the name of Yusumi Uchiha got the young lass to smile and be happy, she even gave Xanatos the resolve to protect Yusumi from harm. Their friendship was just about to blossom into love but the family business got in the way, and Xanatos's first target...was Yusumi. She was hesitant, afraid, and didn't wish to complete the mission, so not only was she shunned by her entire family but they went after Yusumi themselves while Xanatos stayed behind. Reaching the scene moments later, the family had surrounded Yusumi with blades impaling every nook and cranny in the younger shinobi's body, killing her in mere seconds. Xanatos's rage escalated and her hidden bloodline showed itself by placing everyone there into a large cylindrical prism using his mind and disintegrated their very molecules.

☐ Village: Soragakure
☐ Rank: Genin
☐ Fame/Infamy: 05
☐ Ryo: 0 ryo
☐ Class: Dual Bloodline
☐ First Bloodline: Mayu [Stage Two: Comprehension]
☐ Second Bloodline: Mind Sculptor [Stage Three: Architect]
☐ Element(s): Fire
☐ Chakra Points: 20
☐ Passives:
• [Strength:]
• [Speed:]
• Powerful Minds Make them 1 rank more resiliant to genjutsu.
• Once they have learned the techniques, they are able to passively read minds/communicate through them within a 30m radius.
• 10% Chakra reduction to nin and genjutsu
• Ability to use Mayu bloodline techniques without hand seals.
• 1 rank to Genjutsu resistance at final stage
• Perception Passive [1/2 Increase in Rank]
☐ Personal Attributes:
• [Mental Strength]
Xanatos can have - 20% in chakra/mind point consumption when used with bloodline techniques
☐ Strengths:
• Mind
• Telekinesis
• Elements
☐ Weakness:
• Close Combat
☐ Fears:
• Being devoured by evil itself
• Death
• Crossing the line and never returning
☐ Missions:
• D: 0
• C: 0
• B: 0
• A: 0
• S: 0
☐ Special Items:
•
☐ Weapons:
• Tanto
• Watazashi Samurai Blade

☐ Mayu:
• Basic Telepathy
- Rank: N/A
The user is able to communicate with a person with his/her mind. The user can use this to talk, and to 'scream' at opponents to distract them. The user can hear the thoughts of a person that opens their mind to the user. The user can sense the minds of anyone within range of this technique and get a general feel of what their emotions are. If someone knows you are listening in on their thoughts, they can choose to block you out. At that point neither of you can hear each others thoughts while the block is up. Mayu at genin level do not have the ability to override this block.
• Self Levitation
- Rank: N/A
The user can levitate naturally by creating a repelling telekinetic force beneath them and any surface. The max height a person can levitate at is 5 feet. Because of how the force works, if a Mayu member was to be traveling at terminal velocity while falling this technique would not save them. It would be the same as smashing into the floor because you are repelling yourself against it.
• Light Telekinetic Push
- Rank: E
The user is able perform a light push against an object. This can be used to slightly alter the path of a blade, to stop an incoming kunai, and to make a kunai fly at the opponent faster. The user is able to affect objects within 20 feet of them.
• Light Telekinetic Pull
- Rank: E
The user can use this technique to pull light objects such as projectiles, swords, or scrolls toward them. They are able to affect objects within 20 feet of them.
• Light Telekinetic Shield
- Rank: C
The user is able to immediately throw up a spherical telekinetic shied around his or herself. This shield is able to block attacks C-rank and below. It is transparent but it shimmers with the user's chakra color. Projectiles that hit the shield ricochet back at the launcher.
• Telekinetic Enhancement
- Rank: D
The user is able to make his/her blows deal more damage by adding force with the mind. This is active for a single hit and makes the hit 1/2 a rank stronger.
• Repel I
- Rank: D
They create a repelling source all around the enemy which reduces their speed by 1/2 a rank. This lasts for 1 post.
• Disassemble
- Rank: D-S
This technique requires the Mayu to shoot out a blast of chakra equal to any rank of the jutsu they wish to counter. Once the jutsu gets within 15 feet of the user it dismantles and dissipates into raw energy.
• Average Telepathy
- Rank: N/A
The user is able to do everything Basic Telepathy can, and more. The user can also project a light 'static' into the target's mind. This kind of white noise makes thinking more difficult by agitating the target, but this is not as effective as shouting. However, it allows the user to think without focusing on shouting. You can form up to as many mental links as there are minds within range. At this level the user is able to break through mind barriers and force their voice to be heard in the minds of others, but they cannot search through the thoughts of the enemy, only what is present at the forefront of their mind.
• Average Telekinetic Manipulation
- Rank: C
This technique allows the user to control the movements of an object to an extent. The user can easily deflect the path of projectiles as well as force them to fly back toward the enemy. This also allows the user to pull weapon's out of weapon holsters and pouches but if an enemy is holding onto the targeted object they will be strong enough to resist the pull. This technique is like "Force Push" or "Force Pull", but it allows the user to manipulate an object into any direction.
• Average Telekinetic Shield
- Rank: B
This technique is the same as the light telekinetic shield, but with some differences. This move can stop any number of techniques rank C and lower, as well as 1 B rank move. This technique will also send projectiles back at the opponent at the same speed they were thrown, as well as cause lightning jutsu to bounce back toward the opponent that are D-rank and lower. This technique has the same rules as Light Telekinetic Shield.
• Powerful Mind Enhancement
- Rank: C
At this level the user is able to use their telekinetic abilities to not only increase the strength of their blows but also the length of them. The user can punch the air in front of him, and the target will feel the force of the blow at 5 feet or less away. However, the opponent will not suffer cuts from a weapon that is in the user's hand if the target receives the blow through a medium. This technique shows its most promise under water, where fighting a water user is difficult due to the density of water compared to the air.
• Repel II
- Rank: D
They create a repelling source all around the enemy which reduces their speed by 1 a rank. This lasts for 2 post.
☐ Mind Scultptor:
• Understand
- No Rank (Passive)
The sculptor must spend five posts in their own mind, traversing the great beyond of their own mind. They must get to know themselves, meaning that their personality will dictate the world of their own mind. Once this is done, they will gain the ability to sense personality traits of people when they meet them. This gives no real knowledge of the person's history, but gives the Sculptor a view into what kind of person they are, and allows them to actually adjust to properly deal with them.
• Invasion
- D (Passive)
This technique is both a positive and a negative. It cannot be turned off once it is learned at this level, and it is pivotal to future abilities. The brain of the sculptor must be again explored and examined as the user searches through the maze of the mind for the source of it's power. Once they find the personal source of their mental energies, then they will discover that they can actually invade another persons mind. However, just like when you turn on the faucet in your kitchen, as the water flows you can't stop it without turning it off. The user doesn't learn how to turn it off when it is discovered, and as such, they begin hearing vague, unconcentrated noise coming from every mind they are near. The more people, the more buzzing, and it becomes distracting, possibly disorienting. Fewer minds (rpcs) around affords more clear, distinct sound. Still, at this rank even that one person's thoughts sound like a t.v. on like 10% volume. You know they are thinking, but you can only very barely pick up on even the loudest of thoughts. This can give you key words, but as with hearing 10 things at once it's hard to catalog.
• Invasion II
- D (Passive)
They gain the ability to stop constantly hearing minds, and can instead focus on hearing the thoughts of one person accurately. This doesn't take any extra focus or anything to do, but to accurately read the minds of many, it would take 2 mind points per brain to not get the dizzying effect of them all at once. They can also speak to another person's mind with the same rules.
• Phantasm
- C (5-10 points)
This technique creates a living ghost from the mind of the Sculptor. It can take on many forms.. It has strength and speed equal to a jounin, and depending on how many points were spent different things can be created. Five points can get you something like a small animal or a bird while 10 can create a copy of the user. A copy of the user will have half their chakra, and can only use techniques that the Sculptor knows they can use.
• Amnesia
- C (20)
The Sculptor will have to grab a person's head, and then they can give them amnesia, causing them to forget everything but how to fight. This can last as long as they Sculptor can keep them near him, but once they leave the thread, over the course of 10 posts they retain all of their memory and have no drawbacks... except maybe dumbfoundedness.
• Infiltration
- C (5 mind points)
With the greater knowledge of how the brain works, a user can break into a person's mind and attempt to steal their secrets. The user must stand still, and keep all of their focus on their target to use this technique. The way to defend against this is that you first have to be able to sense that they are having their minds read. This is often easier than it sounds, as inexperienced Sculptors make rookie mistakes, like thinking. A target will hear the thoughts in their head being flipped through like pages, and if they can recognize that they are having their thoughts scoured, they can attempt to fight back. Once this occurs, the Scupltor and target become locked in a battle of the mind. If the target is one rank below or equal to the Sculptor, they roll a D6. Even numbers will remove the Sculptor, odds will fail. If the Target is a rank above, they can just force the Sculptor out if they can recognize what is happening.
• ...over matter
- B rank (5 mind points)
This is a gateway ninjutsu that begins a path towards the power of a mind Sculptor beyond reading minds and planting ideas. The sculptor will wander aimlessly within the confines of their own minds as before, though the world is much greater now. At any time, the Sculptor can create physical manifestations of the mind. At this level the Sculptor can create small, unstable creations like kunai or shuriken. Alternatively they can fire off psychic energy which does B rank damage which feels like being hit with a hammer, and leaves a scorch mark.
• Pressure
- A (2 point upkeep, 5 point activation all including chakra points)
In an area up to 15 meters around the Sculptor, everyone feels immense pressure of his powerful mind, and all the speed in that area is reduced by 1/2 a rank.
• Invasion III
- D (Passive)
They can now read multiple minds passively, and communicate with equal ease. With friendly targets, the sculptor can simple see memories for free granted they don't shut you out.
☐ Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking
- Tree/Wall/Water Walking
- Release
☐ Fire:
• Weapon Coating
Using chakra, the user will coat the outer layer of a weapon, such as a kunai or shuriken with fire. This is performed by coating the item with chakra, then throwing the projectile, and quickly setting it ablaze via a small fire from the user's mouth. This flame is not terribly hot but can cause first degree burns as well as ignite other objects.
• Flash Flare
This technique can be described as a distraction technique. After performing the necessary seals, the user will clap their hands in front of them. Then, a flash of white flames erupts from their hands, which can blind people who are close. This technique can blind an opponent for 1 post, and then they gain their vision once more. Used correctly, this can lead up to a killing attack, or used to make a hasty getaway.
• Cinder
This technique is the first technique that actually allows the user to set most things on fire. All they need to do is focus their chakra and snap their fingers, creating the friction necessary, This will send a spark wherever they wish. Once the snapping is done, a flame nothing bigger than a cinder is created.
• Flame-Resistance
- Passive
Flame Resistance isn't something that can actually be learned. This is a passive technique, that the user gains over time. It is one of two techniques that help the user from causing themselves damage with their own fire techniques. Upon gaining this technique, the user has dealt with enough Katon jutsu to be comfortable with the growing heat, and is able to withstand certain techniques. Having this ability does not make one invulnerable to fire, just able to handle it better.
• Ember Clone
At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.
• Mythical Fire Flower
The user will focus their chakra towards their mouth in the form of heat to begin the technique. After taking in a deep breath, they will expel it at once, shooting multiple blasts of fire outward. Shurikens are then thrown towards the flame balls, to be hidden inside of them, which creates the element of surprise.
• Powerful Fireball
This is possibly the face of Katon Techniques. After performing the necessary handseals, the user must inhale deeply. Upon exhaling, they will release a large, and extremely powerful fireball. This jutsu is denser in mass than other fire releasesa, which explains its explosive nature and damage capabilities.
• Dragon Fire
This technique sends a stream of fire towards whatever direction the user is facing, spewing from the mouth. It resembles a snake-like dragon, hence the name. This technique can be considered a flamethrower, and prolonged exposure to it can alter the shape of boulders, turning them to piles of magma. This technique can be held for more posts for 2 chakra points per post.
• Fire Bed
This technique can be used offensively or defensively, and has many uses. The user must take in a deep breath after activating the necessary handseals, and will spit out an oily liquid in a direction of their choosing. It can be around them, or in front of them, behind them, as long as it is on the ground. It will rush forth, and then ignite at the users commands. This will result in a carpet of flames, obviously able to scald and burn people.
• Pulse Blast
This jutsu has the effect of attacking or separating multiple opponents. The user creates a fireball about the size of a basketball, and hurls it at their opponent. It is actually meant to be dodged, which allows the fireball to reach its maximum. The center of the fireball is an extremely gaseous core, and when the attack makes contact with something, it will explode and the gas will expand rapidly loud bang. The bang is like a warning shot, with little reaction time to the actual effect of the technique. Instantly after the bang, a sharp concussive force will issue from every point around the center of the blast The explosion itself is not very strong, though the force that is issued is enough to send anyone who is within a 6ft radius of it to go flying.
• Flame Sphere
Unlike most Katon techniques, this acts as a defensive jutsu. The user draws upon their own body heat, amplifying it with chakra. They continue to do so, and make their body heat mixed with chakra visible, and eventually creating a red sphere around them. This is a shield which guards against both ninjutsu and taijutsu, though it can only block about 1 attack its rank before dissipating. A few drawbacks to this technique is that the user must remain still, and if they perform this when they are fatigued, they risk fainting due to drastic changes in body temperature.
☐ Genjutsu:
• N/A
☐ Tai style:
☐ Buki Style:

☐ Weapon Name: N/A
☐ Length: N/A
☐ Ability: N/A
☐ Technique Name: N/A
☐ Element: N/A
☐ Type: N/A
☐ Description: N/A
A faint smile
▌MAIN INFORMATION ▌

☐ Name: Luka Jaeger
☐ Nickname/Famous Name: Jaegerbomb
☐ Age: 17
☐ Birthdate: February 12th
☐ Gender: Male
☐ Sexuality: All the sex
☐ Ethnicity: Yukikara
☐ Height: 6'7
☐ Weight: 213 lbs
☐ Personality: Luka is a brute. He does not care for pleasantries and kindness. He is quick to point out a flaw and will pick fights even if he knows he'll lose. Luka often praises Jashin and usually openly calls other beliefs stupid or false. He is fiercely loyal to whatever cause he dedicates himself to. When he makes a friend, he makes them for life regardless of what 'bad' or 'good' they do. Luka's sense of right and wrong is practically nonexistent.
☐ Family:
- Father: Gregor Jaeger
- Mother: Anka Jaeger
- Sister: Jana Jaeger
☐ Theme Song: I want your blood
☐ Nindo: "The killing is for Lord Jashin. The suffering- well, that's for me."
☐ Background:
The Jaeger family hailed from the cold and distant reaches of the North. They were a nomadic group due to the family's peculiar habit. Luka's father and mother partook in sacrifices to the great Lord Jashin. At a young age Luka and his sister Jana were taught how to perform a proper sacrifice to enter Lord Jashin's graces. Luka was eight years old when he made his first killing of a full grown man. The only weapon he was given was the sharpness of his mind and the strength of his fists. The Yukikage had heard of their constantly successful raids and began to employ the Jaeger family with different jobs of destruction and assassination. Luka shined brightly in this aspect. He was a bear of a boy and had the taste for blood. He never smiled more than when he is drenched in someone else's blood, sacrificing for his god. Once Yukigakure shut down Luka and his family moved to Tsukigakure, and now Luka is learning how to become a ninja. This decision was made because the Tsukikage gave them an ultimatum; either fight for his village and have as many prey as they wished or be forced to stop the sacrifices. It was an easy decision
▌NINJA INFORMATION ▌
☐ Village: Tsukigakure
☐ Rank: Genin
☐ Fame/Infamy: 0
☐ Ryo: 0
☐ Class: Taijutsu
- Path: Speed Passive
☐ Bloodline: Bakuton
- Stage: One
☐ Clan: Jashin
☐ Summoning(s): -
☐ Element(s): Earth
☐ Chakra Points: 20
☐ Passives:
- Speed: +2
- Strength: +1
- Perception: +1 1/2
- Melee Master: 1
- Using clay results in a 20% chakra decrease for techniques.
- Immortal during the ritual.
- Resistant to own explosives they create.
-Attacks cannot be blocked by normal means. These blows hit with such force and from such large weapons that a smaller sword/limb will easily break under such force. The only way to get away from the techniques is to dodge.
- Tonfa Master
- Arrakh Master
- Enhanced senses: Can fight without using sight.
- Hits can cause sprains and dislocated bones at this point.
☐ Personal Attributes:
- [Jaegerbomb] Luka's explosions are more potent than anyone else in his clan. Luka receives a 1/2 rank increase to the potency of his explosions.
☐ Strengths:
- Close Range Combat
- Not much need for Chakra
- Hits explode
☐ Weakness:
- Long Range Battle
- Weaknesses
- Genjutsu
☐ Fears:
- Falling out of Lord Jashin's Favor
- Tentacles
- Being unable to sacrifice to Lord Jashin
☐ Missions:
- D:
- C:
- B:
- A:
- S:
☐ Special Items:
-
-
-
☐ Weapons:
- Bladed Tonfa
- Arrakh
- Battle Axe
▌JUTSU INFORMATION ▌
☐ Bakuton:
- C1
- Landmine Fist
-
☐ Clan Techniques:
-
☐ Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking
- Tree/Wall/Water Walking
- Release
☐ Earth:
-
-
-
☐ Kunoichi Combat Style:
Speed: 1/2
Perception: 1/2
Stage One
- Split
- Twist Dodge
- Roundhouse
- Leg Blocks
- Light Feet [Passive]
- Karate Chop
- ECT
- Ear Clap
- Ankle Snap
- Chest Pressure Points
- Leg Pressure Points
Stage Two
- Hand Trap
- Back Flips
- Spin Kicks
- Shock Absorber
- Axe-Kick
- Light Feet Mastery [Passive]
- Hurricane Kick
- Arm Pressure Points
- Always on the Offensive [Passive]
☐ Haraise:
Speed: 1 (At Jounin, 1/5 at Chuunin)
- Animal Stance
- Vicious Elbow
- Dark Talon
- Vicious Bite
- Skullcrusher
- Cleave
- Animal Stance Two
☐ Wing Chun:
Melee Master: 1/2
Strength: 1/2
Perception: 1/2
Stage One
- Snap Punch
- Nail
- Snap Kick
- Reverse Elbow
Stage Two
- Nail and Hammer
- Roll
- Forward Flurry Push
Stage Three
- Rising Elbow
- Throat Shot
- Sweeping Leg Drop
- Rising Knee
- Solar Plexus Crush
Stage Four
- Trap Advance
- Fury Flurry
Stage Five
- Arrow Palm
- Rising Palm
☐ Pi Gua Quan:
Perception: 1/2
Speed: 1/2
Stage One
- Stance
- Eagle Peck
- Spinning Palm Strike
Stage Two
- Countering Kick Spin
- Rising Backhand
- Snake Jab
Stage Three
- Rising Fang
- Countering Leg Sweep
Stage Four
- Capturing Twist
- Weak Spot Exploit
- Constricted Prey
☐ Paralyzing Fear of Death:
Tonfa Master: 1/2
Perception: 1/2
- Air BladeThrust
- Air Cyclone
- Slicing Gale
- Surging Wind Column
- Double Revolver
- Falcon's Song
- Willow's Assault
- Falling Swallow
- Unseeing Owl
- Vertical Ride
☐ Dance of the Crescent Moon:
Speed: 1/2
Perception: 1/2
Arrakh Master: 1/2
- Curved Catch
- Pointed Crescent Grab
- Spinning Dodge
- Falling Crescent
- Rising Crescent Slash
- Grinding Reach Around
- Crescent Blows
☐ Crushing Helm Style:
Strength: 1/2
- Windmill Slash
- Annihilate
- Thrusting Smash
- Sweeping Slam
▌CUSTOM INFORMATION ▌
☐ Weapon Name: namehere
☐ Length:
☐ Ability:
☐ Technique Name: namehere
☐ Element:
☐ Type:
☐ Description:


[Genin] ● [Tsukigakure] ● [Bakuton] ● [Jashinist] ● [Taijutsu] 爆 発 す
"The killing is for Lord Jashin. The suffering- well, that's for me."
Chakra Pool: 20
Element: Fire
Passives:
- Speed: 1 1/2
- Strength: 1/2
- Perception: 1
- Melee Master: 1
- Enhanced Senses: Can fight without sight
- Using clay results in a 20% chakra decrease for techniques.
Tonfa Master [1/2 Rank increase]
[imgleft]http://i961.photobucket.com/albums/ae92/TUP1/luka1_zps9b02ad88.png[/imgleft][img]http://i961.photobucket.com/albums/ae92/TUP1/luka2_zpsaa12f40c.png[/img]
[align=right][size=15][color=black][[/color][color=maroon]Genin[/color][color=black]][/color][color=#a3a3a3] ●[/color] [color=black][[/color][color=maroon]Tsukigakure[/color][color=black]][/color][color=#a3a3a3] ●[/color] [color=black][[/color][color=maroon]Bakuton[/color][color=black]][/color] [color=#a3a3a3] ●[/color] [color=black][[/color][color=maroon]Jashinist[/color][color=black]][/color][color=#a3a3a3] ●[/color] [color=black][[/color][color=maroon]Taijutsu[/color][color=black]][/color][/size][size=16][color=grey] 爆[/color] [color=black]発[/color] [color=maroon]す[/color][/align][/size]
[size=11]
[/size]
[size=14][color=maroon]"[/color]The killing is for Lord Jashin. The suffering- well, that's for me.[color=maroon]"[/color][/size]
[spoiler]
[size=11]
[align=left]
[color=maroon][b]Chakra Pool:[/b][/color] 20
[color=maroon][b]Element:[/b][/color] Earth
[color=maroon][b]Passives:[/b][/color]
- Speed: +1
- Strength:
- Perception: + 1/2
- Melee Master [1/2 Rank in Melee Combat increase]
- 25% Chakra increase
- Using clay results in a 20% chakra decrease for techniques.
[/size]
[/align]
[/spoiler]