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[Jonin] - Joroi Akido - Otogakure

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Eighth Diviner

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PostPosted: Tue Nov 26, 2013 4:13 pm


===================== General Info =====================

User Image


Full Name: Joroi Akido
Nicknames: "Chakra Binder Ninja"
Age: 27
Birth date: March 26th
Affiliation: Otogakure User Image
Gender: Male
Relationship Status: Single
Clan: N/A
Family: Deceased Parents
Classification: None
Rival: Umiko Yuki
Ninja Type: Stealthy and Cautious all around shinobi
Rank: Jonin
Likes:
○ Missions
○ Books
○ Cream Soda
○ Women
Dislike:
○ Smoking
○ Highly Arrogant Shinobi
○ Steak

Nindo: "To be strong, you must have a care for others, even if it is little. Caring for yourself and only yourself will ultimately bring you to your downfall."


______________________________________________________________________________

===================== Character Info =====================

Summoning's: Bears
Bloodline:
Chakra Pool: 260%
Chakra Elements: Earth Release User Image [Affinity]
Strength:
○ Chakra Absorption Techniques
○ Prolonged Battles

Weakness:
○ Lightning Release Ninjutsu [Countering User Earth Release Ninjutsu]
○ Himself

Weapon of Choice: Senbon
Equipment:
○ Shuriken
○ Smoke Bombs
○ Wire Strings
○ Exploding Tags
○ Military Food Pills
Abilities Please describe your abilities with each category. How well you are, what you lack in, stuff like that.
¤ Ninjutsu: Having a vast amount of ninjutsu in his arsenal, Joroi is known to be very proficient with his ninjutsu skills. Besides his unique ability of Chakra Absorption, Joroi is seen with the affinity of the Earth chakra nature, which he utilizes best for his collaboration techniques and defenses. Joroi is also well best at setting barrier ninjutsus. Joroi is also knowledgeable with the summoning technique, after signing a contract seal, Joroi has gained a strong bond with bears and uses them to his advantage in battle but mostly for their well known tracking purposes and versatility.

¤ Taijutsu: Very well balanced out with his Ninjutsu and Genjutsu, his Taijutsu skills are highly notable as a jonin, in which he mostly uses in order to find out his opponents strengths and weaknesses. Joroi in taijutsu alone, is able to go up against some of the most difficult fighters. Not advanced, but highly adept. He is also able to open one of the Eight Gates, a feat that very few ninja are able to achieve.

¤ Genjutsu: While used less often, he has also shown proficient skill in genjutsu, which he can use as a set-up for stronger attacks. His skill in its usage is able to easily deceive most opponents with well-timed diversions, giving his opponents little chance to counter.

¤ Chakra Control/Prowess: Even though Joroi has average chakra, his stamina and how he controls it in battle and training is what gets him highly recognized. Allowing him to use multiple techniques quickly with the minimum necessary chakra and to their highest level. Joroi's control also allows him to perform various techniques, with few to no hand seals. This is his main training session when he's not on mission or with anyone else in Otogakure.

¤ Chakra Absorption: Joroi most notable ability was his capacity to absorb the physical and spiritual energy of an opponent by simply coming into physical contact with them. Joroi is quite proficient with this technique, as he is able able to drain enemies chakra even by just slightly grazing hair. This extra chakra could also be used by himself to perform chakra-taxing techniques. The more contact he makes, the more chakra he receives.

¤ Intelligence: As a shinobi, Joroi is an observant and sharp thinker, capable of reading through deception. He can formulate complicated plans well in advance and accurately predict how others will act in a given set of circumstances. Even on the rare occasions where Joroi is caught off-guard he is capable of creating counter-strategies while maintaining a calm and composed demeanour. He is flexible when the situation calls for it, using alternate means to achieve his objective when his original plan fails. His mental endurance is also noteworthy, fighting off against shinobi who uses jutsu on the mind, such, as members of the Yamanaka clan.

Bingo Book Stats (Be truthful.) <1 being weakest and 5 being the strongest>
¤ Ninjutsu: 5
¤ Taijutsu: 4.5
¤ Genjutsu: 4
¤ Intelligence: 5
¤ Force (Power): 4
¤ Speed: 4.5
¤ Stamina: 3
¤ Handseal Speed: 5
¤ Total: 35


______________________________________________________________________________


===================== Jutsu List =====================

++++Ninjutsu++++

• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Genso Bushin no Jutsu [ Illusion Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
Shadow Clone Technique - Similar to the basic Clone Technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the actual person even by dōjutsu because the clones have the exact same amount of chakra as the original, and aren't made from any other substance like water clones are for example.
Shuriken Shadow Clone Technique - The user creates a thousand shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, or kunai, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible. This technique can also be used on fūma shuriken, increasing its lethality.
Eight Gates - The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body.
-1. Gate of Opening - The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating.
Infinite Embrace - A special barrier that subdues the enemy by pushing down on them and rapidly draining their chakra. It's quite difficult to resist it.
Multiple Infinite Embraces - This technique has exactly the same effect as Infinite Embrace, but this version is much larger and stronger. The Magaki Group puts their opponent in a barrier that pushes down on them, preventing them from escaping and draining their chakra. The more effort put into the technique enhances its ability to subdue and drain chakra from the target.
Attack Prevention Technique - With this technique, the user can passively phase through anything they come in contact with, to avoid damage or travel undetected. The user can then execute a surprise attack to the enemy.
Shadow Senbon - A simple technique using senbon, the user throws senbon with bells attached and senbon without bells at the same time. The intention is that the opponent will only react to the sound of the bells and won't notice the silent ones, getting hit by these. This technique focuses on how the brain instinctively works: reacting to the sound, the brain "forgets" about the information provided by the other senses. However, it is very easy to evade the attack if the opponent recognises the trick and simply focuses on how many senbon were actually thrown.
Summoning Technique- The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly via blood.

Earth Release User Image
Earth Release Stream - The user expels a stream of boulders from their mouth.
Earth Release: Earth and Stone Dragon - The user creates a dragon made from the ground to attack the opponent.
Earth Release: Earth-Style Wall - The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth.
Earth Release: Earth Flow River - After forming the needed hand seal, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user.


++++Genjutsu++++

Genjutsu Binding - As the name suggests, the user binds the opponent in a genjutsu, rendering them incapable of movement. Once the target is bound, the user or an ally can rush up to the enemy and deliver a devastating killing blow.
Demonic Illusion: Double False Surroundings Technique - This technique places another illusion within another illusion created by the user. When the target dispels the first illusion, they will not realise that a second is in place.
Bringer-of-Darkness Technique - This technique exerts a hallucinatory effect upon the eyesight, effectively blinding the opponent. No matter how skilled an opponent may be, they are forced to wait helpless in this world of darkness, as this technique allows the user to attack unseen. Although it negates sight, it does not stop the other senses.
Illusion Bell Needles - Joroi uses this technique with the bells that he attaches to his senbon. The bell's ringing produces a particular sound wave, which travels from the inner ear directly to affect the brain. This causes his target to hallucinate, seeing multiple images of her, and making very hard to tell the real one from the illusions. Additionally, the target loses their motor skills with continued exposure to the ringing. This technique is normally used after she distracts the enemy with Shadow Senbon.


______________________________________________________________________________


===================== Appearance =====================

Looks: Flak Jacket [Usually wears during war unless seriously needed]

Headband: Otogakure User Image

Headband Location: Forehead under hair
Height: 5'11
Weight: 164 lbs.
Eye Color: Red
Hair Color: White


______________________________________________________________________________


===================== Background =====================

History: Joroi Akido is a jōnin-classed shinobi from Otogakure. He is known worldwide for his ability of absorbing chakra and binding others, earning him the moniker Chakra Binder Ninja. Joroi is known throughout several neighbor countries and in his small nation as one of the most loyal and one of the strongest shinobi that the Land of Sound has produced. Joroi devotes his life to protect his home. Walking through the old warehouses of Otogakure, he found a secret book hand-written by Orochimaru, the founder of Otogakure that entails the secrets that Orochimaru has founded and training techniques. He reads that book often and utilizes Orochimaru's teachings to his training.

Joroi is the only child of a veteran bodyguard for the Land of Sound[Rice Fields]'s previous daimyō and a kunoichi of Otogakure. He has lived in Otogakure all his childhood and has always dreamed of being a strong shinobi like his parents. It didn't take long for him to enroll in a shinobi academy and start his journey on being a full fledged shinobi. Joroi spent about 3 years at the academy, doing well on his grades and his studies, managing to graduate a year early and received his very own Sound headband.

Around his 3rd B-rank mission with his rival Umiko Yuki and another comrade, his mother got sent off on a tracking mission into Takigakure, later on finding out when he returned that she died after being swarmed by Takigakure shinobi. Even though the information for Otogakure was a success, it left Joroi out without a mother. Pissed as he was, he knew at his current status there was nothing he could do. After receiving the rank of Chunin, Joroi's father was relieved of his term of guarding the daimyō and returned home. Joroi trained his skills with his father, aiming to become even stronger. Both men had a mission back at Takigakure for a retrieval mission for a fellow Oto shinobi. Joroi didn't believe he would actually travel over to where his mother met her grave but took on the mission with his father without hesitation. That very mission took about a 4 days to fulfill. Both had managed to get the shinobi out of Takigakure, however coming to realize that the shinobi they were trying to save, had deceived them both and the village all along and was on the enemies side. Leading both Joroi and his father into a trap, which in the end led to his father's death and Joroi beaten and battered back safely. This brought hatred and a vengeful attitude on Joroi. Now parentless and by himself he plans on taking his revenge some day on Takigakure for the death of his parents.

Joroi has a major ambition of becoming the "Professor of all Shinobi" in his entire generation by mastering all the 5 elements of ninjutsu.

Personality: Joroi has shown to be highly perceptive, observant, discerning, analytical, and intelligent, something even most can hardly acknowledged. He is very quick-witted, controlled, disciplined and clear-headed, quick-thinking, showing a great maturity, responsibility and intuitiveness; rarely being caught off guard or deceived. He also has a rather solitary, and matter-of-fact attitude with few signs of arrogance, and is rather modest about his abilities, as shown when he readily praises others for leaps in their combat abilities. His naturally calm attitude is used to his advantage in battle, as it becomes easier for him to maintain his composure and stay focused on the situation at hand, and notice everything around him. As a result, he can quickly adjust to any situation to make keen and thought-out decisions, allowing him to stay steps ahead of his opponents.
 
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文 Admitted Roleplay Character Profiles 文

 
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