The Aqua Shop
If there is anything you would like to buy, please don't hesitate.
Note: Items denoted by "((] [ wink )" brackets were made in the Aqua Lab, More info about these items can be found in the Lab's created item list. Additionally, you can suggest your own item in the Lab.


Regular Poké Balls

200 PD
A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.

Cannot be bought - One is received for free upon purchasing 10 or more of any Ball.
A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.

600 PD
A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.

1200 PD
An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
Special Poké Balls

600 PD
A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.

600 PD
A Poké Ball that makes it easier to catch Pokémon that have a base speed of at least 100.

600 PD
A remedial Poké Ball that completely heals the captured Pokemon and eliminates any status effect.

600 PD
A Poké Ball for catching very heavy Pokémon. Has a reduced capture rate for Pokemon weighing less than 451.1lbs.

600 PD
A Poké Ball for catching Pokémon that are of a lower evolution stage than your Pokemon.

600 PD
A Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.

600 PD
A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly. If a Pokemon that evolves by friendship is caught with this ball, it immediately receives 1 evo point.

600 PD
A Poké Ball for catching Pokémon that evolve using the Moon Stone.

600 PD
A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild. Best used on a Pokemon that is completely un-evolved.

600 PD
A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.

2500 PD
A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.

600 PD
A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.

600 PD
A somewhat different Ball that becomes progressively better the more turns there are in a battle.


Weak Health Recovery

300 PD
A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.

300 PD
A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.

Sold Out
A famous Mahogany Town candy tourists like to buy and take home. It restores the HP of one Pokémon by 20 points.

300 PD
Very sweet chocolate. It restores the HP of one Pokémon by only 20 points.
Moderate Health Recovery

700 PD
A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.

700 PD
Water with a high mineral content. It restores the HP of one Pokémon by 50 points.

1200 PD
A very sweet drink. It restores the HP of one Pokémon by 80 points.

1400 PD
Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.

900 PD
A fizzy soda drink. It restores the HP of one Pokémon by 60 points.

700 PD
A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.
Powerful Health Recovery

3000 PD
A medicine that fully restores the HP and heals any status problems of a single Pokémon.

2000 PD
A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.

2500 PD
A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.
Status Recovery

100 PD
A spray-type medicine. It lifts the effect of poison from one Pokémon.

250 PD
A spray-type medicine. It awakens a Pokémon from the clutches of sleep.

250 PD
A spray-type medicine. It heals a single Pokémon that is suffering from a burn.

600 PD
Castelia City's specialty, soft-serve ice cream. It heals all the status problems of a single Pokémon.

600 PD
A spray-type medicine. It heals all the status problems of a single Pokémon.

600 PD
A very bitter medicine powder. It heals all the status problems of a single Pokémon.

250 PD
A spray-type medicine. It defrosts a Pokémon that has been frozen solid.

600 PD
Lavaridge Town's local specialty. It heals all the status problems of one Pokémon.

600 PD
A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon.

4000 PD
A medicine that revives a fainted Pokémon. It fully restores the Pokémon's HP.

600 PD
Old Chateau's hidden specialty. It heals all the status problems of a single Pokémon.

250 PD
A spray-type medicine. It eliminates paralysis from a single Pokémon.

4000 PD
A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.

1500 PD
A medicine that revives a fainted Pokémon. It restores half the Pokémon's maximum HP.

10,000 PD
It revives all fainted Pokémon. In doing so, it also fully restores their HP.

9000 PD
A toy flute made from blue glass. It thaws all frozen Pokémon in the party. It is reusable.

9000 PD
A toy flute made from green glass. It wakes all sleeping Pokémon in the party. It is reusable.

9000 PD
A toy flute made from orange glass. It snaps all active Pokémon out of confusion. It is reusable.

9000 PD
A toy flute made from pink glass. It snaps all active Pokémon out of infatuation. It is reusable.

9000 PD
A toy flute made from purple glass. It cures all party Pokémon of poison. It is reusable.

9000 PD
A toy flute made from red glass. It cures all party Pokémon of their burns. It is reusable.

9000 PD
A toy flute made from yellow glass. It heals all party Pokémon of paralysis. It is reusable.



9000 PD
A toy flute made from black glass. It can be used once per misson/RP to escape from a wild Pokémon battle. It is reusable.

500 PD
A long, durable rope. Use it to escape instantly from a cave or a dungeon. Solo missions only.

10,000 PD
A fertilizer to be used with the Berry Pots. Has the effects of Growth, Rich, and Surprise Mulch all-in-one!

1500 PD
A fertilizer to be used with the Berry Pots. It reduces the amount of time it takes for a berry tree to mature.

1500 PD
A fertilizer to be used with the Berry Pots. It changes the amount of watering days a berry tree can miss before dying.

1500 PD
A fertilizer to be used with the Berry Pots. Allows you to roll a 4-sided die instead of a 3-sided when determining berry tree yield.

1000 PD
A sweet honey with a lush aroma that compels Pokémon to attack in a Horde.

500 PD
A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon. Only one may be used per mission/RP.


Evolution Stones

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.
Evolves a Male Kirlia into Gallade and a Female Snorunt into Froslass.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.
Evolves Murkrow into Honchkrow, Misdreavus into Mismagius, Lampent into Chandelure, and Doublade into Aegislash.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.
Evolves Vulpix into Ninetales, Growlithe into Arcanine, Eevee into Flareon, and Pansear into Simisear.
((] Heart Stone [))
2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is colored pink with a heart pattern.
Evolves Pokémon that evolve by Friendship.
((] Ice Stone [ wink )
2100 PD
A peculiar stone that evolves Eevee into Glaceon. It is white with icy blue veins.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.
Evolves Gloom into Vileplume, Weepinbell into Victreebell, Exeggcute into Exeggutor, Nuzleaf into Shiftry, and Pansage into Simisage.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.
Evolves Nidoran (F) into Nidoqueen, Nidoran (M) into Nidoking, Clefairy into Clefable, Jigglypuff into Wigglytuff, Skitty into Delcatty, and Munna into Musharna.
((] Moss Stone [ wink )
2100 PD
A peculiar stone that evolves Eevee into Leafeon. It is white with green veins.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.
Evolves Happiny into Chansey.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.
Evolves Togetic into Togekiss, Roselia into Roserade, Minccino into Cinccino, and Floette into Florges.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.
Evolves Gloom into Bellossom, Sunkern into Sunflora, Cottonee into Whimsicott, Petilil into Lilligant, and Helioptile into Heliolisk.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.
Evolves Pikachu into Raichu, Eevee into Jolteon, and Eelektrik into Eelektross.

2100 PD
A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.
Evolves Poilwhirl into Poliwrath, Shellder into Cloyster, Staryu into Starmie, Eevee into Vaporeon, Lombre into Ludicolo, and Panpour into Simipour.
Evolution Items

2100 PD
A scale that shines a faint pink, it raises the Sp. Def stat.
Evolves Clamperl into Gorebyss.

2100 PD
A fang that gleams a sharp silver, it raises the Sp. Atk stat.
Evolves Clamperl into Huntail.

2100 PD
A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.
Evolves Seadra into Kingdra.

2100 PD
A transparent device overflowing with dubious data. Its producer is unknown.
Evolves Porygon2 into Porygon-Z.

2100 PD
A box packed with a tremendous amount of electric energy.
Evolves Electabuzz into Electivire.

2100 PD
An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.
Evolves Poliwhirl into Politoad and Slowpoke into Slowking.

2100 PD
A box packed with a tremendous amount of magma energy.
Evolves Magmar into Magmortar.

2100 PD
An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.
Evolves Onix into Steelix and Scyther into Scizor.

2100 PD
A mysterious scale that evolves certain Pokémon. It shines in rainbow colors.
Evolves Feebas into Milotic.

2100 PD
A protective item of some sort. It is extremely stiff and heavy.
Evolves Rhydon into Rhyperior.

2100 PD
An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder's critical-hit ratio.
Evolves Sneasel into Weavile.

2100 PD
An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.
Evolves Gligar into Gliscor.

2100 PD
A cloth imbued with horrifyingly strong spiritual energy.
Evolves Dusclops into Dusknoir.

2100 PD
A sachet filled with fragrant perfumes that are just slightly too overwhelming.
Evolves Spritzee into Aromatisse.

2100 PD
A transparent device filled with all sorts of data. It was produced by Silph Co.
Evolves Porygon into Porygon2.

2100 PD
Evolves Swirlix into Slurpuff.
((] De-Evolution Spray [ wink )
5000 PD
A quick spritz on any first or second stage pokemon will quickly change them into their previous form.
Mega Stones

100,000 PD
One of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve in battle.

100,000 PD
One of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve in battle.

100,000 PD
One of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve in battle.

100,000 PD
One of the mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve in battle.



650 PD
It raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.

650 PD
An item that prevents stat reduction among the Trainer's party Pokémon for five turns after use.

650 PD
An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

650 PD
An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

650 PD
An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

650 PD
An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

650 PD
An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.

650 PD
An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.


Boost Certain Type Moves

500 PD
An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.

500 PD
An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.

100 PD
A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move only once.

500 PD
An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.

100 PD
A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move only once.

500 PD
An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.

100 PD
A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move only once.

100 PD
A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move only once.

100 PD
A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move only once.

100 PD
A gem with an essence of fire. When held, it strengthens the power of a Fire-type move only once.

100 PD
A gem with an essence of air. When held, it strengthens the power of a Flying-type move only once.

100 PD
A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move only once.

100 PD
A gem with an essence of nature. When held, it strengthens the power of a Grass-type move only once.

100 PD
A gem with an essence of land. When held, it strengthens the power of a Ground-type move only once.

500 PD
An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.

100 PD
A gem with an essence of ice. When held, it strengthens the power of an Ice-type move only once.

500 PD
An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.

500 PD
An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.

500 PD
An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.

500 PD
An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.

100 PD
A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move only once.

500 PD
An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.

100 PD
A gem with an essence of poison. When held, it strengthens the power of a Poison-type move only once.

100 PD
A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move only once.

100 PD
A gem with an essence of rock. When held, it strengthens the power of a Rock-type move only once.

500 PD
An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.

500 PD
An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.

500 PD
An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.

500 PD
An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.

500 PD
An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.

100 PD
A gem with an essence of steel. When held, it strengthens the power of a Steel-type move only once.

500 PD
An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.

100 PD
A gem with an essence of water. When held, it strengthens the power of a Water-type move only once.
Stat Affecting Items

500 PD
A consumable bulb. If the holder is hit by a Water-type move, its Sp. Atk will rise.

1000 PD
An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.

1500 PD
An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.

750 PD
A consumable battery. If the holder is hit by an Electric-type move, its Attack will rise.

1000 PD
An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one of its moves.

1000 PD
An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves.

1000 PD
An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk but allow the use of only one of its moves.

1000 PD
A mysterious evolutionary lump. When held, it raises the Defense and Sp. Def of a Pokémon that can still evolve.

1500 PD
An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.

500 PD
When this item is held by a Pokémon, the holder will always move last in its Speed Priority group in the turn. Trick Room does not affect this item.

750 PD
A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.

1500 PD
An item to be held by a Pokémon. The tricky aroma of this incense may make attacks miss the holder.

1500 PD
An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

750 PD
An item to be held by Pikachu. It is a puzzling orb that raises the Attack and Sp. Atk stat.

750 PD
An item to be held by Chansey. It is a pair of gloves that boosts Chansey's critical-hit ratio.

750 PD
An item to be held by a Pokemon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.

750 PD
An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.

750 PD
A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.

1500 PD
An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.

750 PD
An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.

750 PD
An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.

750 PD
Moves that would otherwise have no effect will land on the Pokémon that holds it.

1500 PD
An item to be held by a Pokémon. It is a lens that boosts the holder's critical-hit ratio.

750 PD
An item to be held by a Pokemon. It boosts Attack if hit with an Ice-type attack. It can only be used once.

750 PD
An item to be held by Farfetch'd. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.

750 PD
An item to be held by Cubone or Marowak. It is a hard bone of some sort that boosts the Attack stat.

1500 PD
An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.

750 PD
An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.

1500 PD
An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.

1500 PD
An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.

1250 PD
An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted.
Boost Certain Attacks

1000 PD
A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.

750 PD
A band that increases the power of binding moves when held.

750 PD
A Pokémon held item that extends the duration of the move Rain Dance used by the holder.

750 PD
A Pokémon held item that extends the duration of multiturn attacks like Bind and Wrap.

750 PD
A Pokémon held item that extends the duration of the move Sunny Day used by the holder.

750 PD
A Pokémon held item that extends the duration of the move Hail used by the holder.

750 PD
A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.

1000 PD
A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.

1000 PD
An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.

750 PD
A Pokémon held item that extends the duration of the move Sandstorm used by the holder.
Health/Status Affecting Items

750 PD
A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.

500 PD
A long, thin, bright-red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.

500 PD
An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.

2000 PD
An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP. 100% chance of working.

1000 PD
An item to be held by a Pokémon. The holder's HP is gradually restored during battle.

500 PD
An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.

1000 PD
If the holder of this item takes damage, the attacker will also be damaged upon contact.

750 PD
An item to be held by a Pokémon. The holder's HP is restored a little every time it inflicts damage.

500 PD
A held item that damages the holder on every turn. It may latch on to foes and allies that touch the holder.

500 PD
An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.
Weight/Ability Affecting Items

500 PD
When held by a Pokémon, the Pokémon will float into the air. When the holder is attacked, this item will burst.

250 PD
A very light stone. It reduces the weight of a Pokémon when held.

500 PD
An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
Evo Point/Cash Prize Affecting Items

1000 PD
An item to be held by a Pokémon. It multiplies a battle's prize money by 1.5 if the holding Pokémon joins in. ONLY WORKS ON SOLO MISSIONS.

20,000 PD
An item to be held by a Pokémon. The holder gets 1 evo point per mission/TRP/RP as long as it's in the party, even if it's not used. The Exp Share must be acknowledged in writing at some point though.

20,000 PD
An item to be held by a Pokémon. It allows the holder to earn an extra evo point when participating in a situation that grants evo points. For example, a Pokémon holding a Lucky Egg during a battle will get 2 points instead of 1. If the Pokémon solos a Horde battle, it will get 3 points instead of 2.

10,000 PD
An item to be held by a Pokémon. If given to a Pokémon that evolves by friendship, said Pokémon will earn evo points at double the rate.
Misc. Items

5000 PD
An item to be held by a Pokémon. It allows the trainer to avoid mandatory wild Pokémon battles during an RP/TRP/Mission if the holder is the first one in the party.

1500 PD
If the holder is hit by an attack, it will switch with another Pokémon in your party.

5000 PD
An item to be held by a Pokémon. It allows the trainer to avoid mandatory wild Pokémon battles during an RP/TRP/Mission if the holder is the first one in the party.

2000 PD
A card with a mysterious power. When the holder is struck by a foe, the attacker is removed from battle.

500 PD
A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.

2500 PD
An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail. Can only be used during solo missions.


Health Restoring and Status Healing Berries

100 PD
It may be used or held by a Pokémon to heal the user by just 10 HP.

250 PD
It may be used or held by a Pokémon to defrost it.

250 PD
It may be used or held by a Pokémon to recover from paralysis.

250 PD
It may be used or held by a Pokémon to recover from sleep.

250 PD
It may be used or held by a Pokémon to recover from poison.

250 PD
It may be used or held by a Pokémon to recover from confusion.

250 PD
It may be used or held by a Pokémon to recover from a burn.

250 PD
It may be used or held by a Pokémon to heal the user by 1/4 of its max HP.

500 PD
If held by a Pokémon, it restores 1/4 of its max health if it is hit by a foe’s super-effective attack.

500 PD
It may be used or held by a Pokémon to recover from any status problem.
Stat Raising Berries

400 PD
If held by a Pokémon, it raises its Sp. Def stat in a pinch.

400 PD
If held by a Pokémon, it raises its Defense stat in a pinch.

400 PD
If held by a Pokémon, it raises its Attack stat in a pinch.

400 PD
If held by a Pokémon, it raises its Sp. Atk stat in a pinch.

400 PD
If held by a Pokémon, it raises its Speed stat in a pinch.

750 PD
If held by a Pokémon, this berry will increase the user's Defense stat when hit by a physical attack.

750 PD
If held by a Pokémon, it raises its critical-hit ratio in a pinch.

750 PD
If held by a Pokémon, this berry will increase the user's Sp. Defense stat when hit by a special attack.

750 PD
If held by a Pokémon, it raises the accuracy of a move just once in a pinch.

1000 PD
If held by a Pokémon, it sharply raises one of its stats in a pinch.
Super-Effective Attack Weakening Berries

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Steel-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Rock-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s Normal-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Fighting-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Flying-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Dark-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Dragon-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Ghost-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Poison-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Fire-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Water-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Psychic-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Grass-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Fairy-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Ground-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Bug-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Electric-type attack.

400 PD
If held by a Pokémon, it weakens a foe’s supereffective Ice-type attack.
Misc Berries

500 PD
If held by a Pokémon, it gets to move first just once in a pinch.

600 PD
If held by a Pokémon, and if a foe’s physical attack lands, the foe also takes damage.

600 PD
If held by a Pokémon, and if a foe’s special attack lands, the foe also takes damage.



10,000 PD
Handy containers for cultivating Berries wherever you go. This comes with a total of 4 pots. Each pot can grow 1-3 berries. Limit of one set per person!

1000 PD
A pouch for carrying Berries. It is attached to the bag's compartment for important items. Without this item, you can only hold 5 berries on your person at any given time.

2500 PD
A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins.

20,000 PD
This ring contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle.

1000 PD
An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.