Name: America Jones Gender: Female Age: 21 Years on Deus: 3
Category: Moon. As a moon hunter, America focuses primarily on housing, security, and defense projects while on base; civilian security and trainee introductions while in the field. She takes her work seriously and doesn't let personal issues of any sort disrupt doing the job. Her professional feelings toward hunter work also extends to the training fields, and she won't spar with live weapons out of anger/spite/desire to hurt the other hunter.
She's a good bet to introduce a trainee to field work and reliable sparring partner. However, her abilities on the healing side of moon work have been consistently poor, though not by intention, and she would never be considered a medic of any sort.
America can often be found on outside bases, heading up renovation and repair work.
Personalities:
America was born an only child and was largely taken care of up her large herd of uncles. Through them, she gained a wide range of small skills growing up, along with a strong can-do approach toward life.
Stryker is a former phoenix, who has matured into a more quiet thoughtfulness over the years. Where he was once hoping for glory and respect in battle, he's become more observant and concerned about the toll battle, loss, and even victory can take on a hunter.
Flaws
distant : When first coming to the island, America maintained a certain distance that she often covered over with energetic friendliness and a deeply self-centered worldview. While that changed over time, it left her vulnerable to a number of hurts, most specifically the suicide of a close lover and friend. She's returned again to self imposed distances, but without the cheerful self-centeredness that still made her easily popular and approachable. She doesn't want to be close to you. She will absolutely not be relying on you. constant need to prove herself : while it can be a good motivator it can also lead her into bad situations. Her awareness of this personality trait does little to curb it. She's come to feel responsible, actively and passively, for a number of deaths and bad things that have happened to people. This has become a trait more about balancing out all the ills her existence has brought. reading comprehension : is not so much. While literate, written and drawn instructions are difficult for her to understand and apply. For her, learning needs to be a hands-on matter.
Virtues
hard working : she doesn't believe in the easy way or giving less than 120%. If you want something, you work for it. confident : she's rarely too unsure or embarrassed to take action or present her ideas. She has a solid sense of self-worth that doesn't depend on other people's approval. skilled : Even before Deus, America was one to collect small skills from others. Since arriving at the island she's gained many more and has proven competent in most areas she works in, and overall has become a sort of organizer/troubleshooter for the more mundane aspects of Hunter life and work.
Why did your human character choose to become a Hunter? America always knew she was important, and when she began to see things other people couldn't, things that left chills and uneasiness in the air? It was a confirmation and a direction. Even if she didn't know what her ability meant, it was only going to be a matter of time before one government agency or another picked her up and trained her to be the Hero of the Free World. When Deus finally came knocking after graduation and before she enlisted, America was more than ready to join and fully realize her destiny.
Too bad it's a destiny she apparently shares with every other goddamn person in Deus.
What is her current opinion of Deus and Hunters?
It's a job. It's her job and possibly the only way she'll be able to make a difference for good in the world. All the more since half the leadership is fairly corrupt, leaving the ranks to be the ones to take care of their own. Even though there are many oppressive and negative factors within, the island is her home, not her prison.
Quote:
Weapon Ability T2 Cool Guys Don't Look at Explosions: by rapidly spinning Stryker, his charge forms and releases a large fireball that explodes on contact. (Uses Battle Cry) T3 From the Ashes: a fiery bird slies from the weapon and into the air, swooping down and striking into its target, the bird engulfs them in painful flames that leave them feeling healed and renewed after they die down. (Uses The Chill) T2 Blaze of Glory: flames coat America's skin, amplifying movement, power, and sheer aggression. (Uses Battle Cry)
Eye Colour:hazel leaning toward brown Hair Colour/Style: butt length orangey-red hair, long layered bangs usually parted to one side or flipped Skin Colour: peachy, burns and freckles with sun Body Type: athletic hourglass, 5'8" Clothing Style/Colours: closet Extra:
has a tattoo on her chest of a sun + moon nested in blue spring beautyxx has a tattoo on her back of a phoenix, rising from a sweep of ashes x has a tattoo on her right arm, a classic flash heart with the ribbon script reading: You're Welcome has a puzzle piece with a heart in it on the inside of her left wrist
References: this is my favourite america ref if she was played by an actress it would be young brigitte bardot xxx
Roleplay Record _________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ _________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
Playlist Currently Gonna be days that you lose a fight but I won’t lose my mind You know what I’m saying I know who I’m playing I’ll keep doing what I gotta do for me
The Hunter Name: America Jones / Full Name: America Theodorina Aldrina Georgia Jones Nicknames: 'Murka/Merica/etc ~ Meri by family and people she's extra close to Gender: Female Age: 19
Category: Moon - Does the 'hands on' operations, more tied to execution of missions, attacking, assaulting, defense, repair, and guarding work. Moon is related more to repair/rescue and defense while sun is related more to offense.
Personalities:
America was born on the 4th of July into a family consisting of a well-meaning dad and buttload of enthusiastic uncles. Realizing that the entire nation wasn't necessarily celebrating her birthday specifically was something that she realized later in life, and by then she was already a loud and proud young woman with a distinct sense of self-importance.
Flaws
- thoughtless : other people's feelings aren't generally a concern for her. If she's not offended, you shouldn't be either. - constant need to prove herself : while it can be a good motivator it can also lead her into bad situations. Her awareness of this personality trait does little to curb it. - loud : she ain't no wallflower and when America talks, she means to be heard. - egotistical : she was born with a destiny on the birthday of the independence of the greatest country in the world, her namesake, America. She's pretty sure this makes her awesome, important, and a bit better than you, not that you aren't special or something. You just aren't her. - reading comprehension : is not so much. While literate, written and drawn instructions are difficult for her to understand and apply. For her, learning needs to be a hands-on matter.
Virtues
- hard working : she doesn't believe in the easy way or giving less than 120%. If you want something, you work for it. - honest : there's no such thing as a little white lie. A lie is a lie is a lie, and that's not how she rolls. She'll tell you the truth as she sees it, no matter what the subject, and generally won't bother to smudge things up to make them seem nicer. - confident : she's rarely too unsure or embarrassed to take action or present her ideas. She has a solid sense of self-worth that doesn't depend on other people's approval. - skilled : between seeing herself as a future hero of sorts and a motley assortment of uncles, America has picked up tons of small skills along the way. From Camping, hunting, sewing, car repair, taxidermy, gardening, rock climbing, and first aid, to escaping from the trunk of a moving car and wire tapping. She doesn't have thorough knowledge or mastery of any one thing, though, and more creative or technology-centric skills are beyond her. Think of America as an Eagle Scout on steroids.
Why did your human character choose to become a Hunter? America always knew she was important, and when she began to see things other people couldn't, things that left chills and uneasiness in the air? It was a confirmation and a direction. Even if she didn't know what her ability meant, it was only going to be a matter of time before one government agency or another picked her up and trained her to be the Hero of the Free World. When Deus finally came knocking after graduation and before she enlisted, America was more than ready to join and fully realize her destiny.
Too bad it's a destiny she apparently shares with every other goddamn person in Deus.
Weapon Ability T2 Cool Guys Don't Look at Explosions: by rapidly spinning Stryker, his charge forms and releases a large fireball that explodes on contact. (Uses Battle Cry) T3 From the Ashes: a fiery bird slies from the weapon and into the air, swooping down and striking into its target, the bird engulfs them in painful flames that leave them feeling healed and renewed after they die down. (Uses The Chill) T2 Blaze of Glory: flames coat America's skin, amplifying movement, power, and sheer aggression. (Uses Battle Cry)
Physical Description:
Eye Colour:hazel leaning toward brown Hair Colour/Style: butt length orangey-red hair, long layered bangs usually parted to one side or flipped Skin Colour: peachy, burns and freckles with sun Body Type: athletic beginning to mature to hourglass, 5'7.5" and still growing Clothing Style/Colours:closet Extra: has a tattoo on her chest of a sun + moon nested in blue spring beautyxx References: this is my favourite america ref if she was played by an actress it would be young brigitte bardot xxx
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Posted: Mon Sep 30, 2013 10:18 am
The Weapon Name: Stryker Nicknames: Type of Weapon:Large Flail (big Ball n Chain) Former species of weapon: Phoenix Gender: Male
If America was "Born in the USA" then Stryker is a "Blaze of Glory." As a phoenix he was a reckless and flashy monster with a tendency to posture while taking himself very seriously. He wanted to be tough as nails and someone not to be treated lightly. The fact that he was small and incredibly pretty wasn't exactly a help in this. He was a voluntary weaponization after having seen the gritty yet cool hunters stand aloof in their white, flaring coats, deadly weapons held with confidence and glowing with the promise of violence.
As a weapon, Stryker is a bit less impulsive than than America, but still often encourages her more reckless behavior, not to mention dramatics and posturing. He tends to act a bit more experienced and world-wise than he really is, and in turn, America thinks of him much the same as she did her uncles. He's someone to listen to and respect as long as what he's saying something she's interested in hearing.
Posted: Mon Sep 30, 2013 10:19 am
Aunt Prudie: Housed and raised America during the school year form age 6-13. A strict and harsh woman who she both loved and hated, but always could rely on, right up until her death. Her influence on America is deep seated and continues to this day.
Pops : America's dad is one of the most mild-mannered members of the Jones clan. A huge bear of a man, Pops is a trucker who spends most of his days traveling the US highways and writing quietly thoughtful bits of poetry about them that get published every few years. The death of his wife made it difficult for him to stay home and take care of his newborn daughter, even more so once she began to grow into her mother's image. Luckily, he had plenty of brothers and cousins who were able to take a hand in raising America and making sure she stayed on a right and true path. Usually. He never quite managed to close the distance between himself and his daughter before she left home and "died" overseas.
Uncle Billy, Uncle Brutus, Uncle Tim : Wild game hunters extraordinaire. They taught America how to track game, create simple snares and traps, camping and basic wilderness survival, the rudiments of bow hunting, and how to skin a kill.
Uncle Frank : Short order cook for the local diner. Taught America how to sling a mean hash, cook simple fare, and brew coffee as black and true as his heart.
Uncle Beaux/Aunt Bitsy : Welder by day, drag queen by night. Taught America decent table manners, how to use a soldering iron, how to walk in heels like a glorious predator, basic arc welding, and made sure America never felt forced to discard being a girl simply to fit in better with rest of the family.
Uncle Travis : Taxidermist. Taught America how to clean bone and mount a fish.
Uncle Sampson : Accountant by day, meth cook by night. Tried to teach America basic accounting to no avail. Briefly considered teaching her how to cook meth but was arrested for tax evasion before he could try. Stayed penpals with her instead, teaching his niece about prison correspondence.
Uncle Junior : Deputy. Taught America various ways to evade and escape from kidnappers, basic lock-picking, and what to do if she ever gets arrested.
Uncle Petey : Fireworks smuggler and salesman. Gave America tips about evading border patrols, basic fireworks knowledge, and taught her how to put out grass fires.
Uncle Drooper : Independent Man of Means and small-time farmer. Taught America how to tend as small garden, make fresh lemonade, milk a cow, and mend a fence.
Uncle Malby : Private Detective. Taught America about long distance telephotography, how to listen in to private phone calls on landlines and effectively use hearing devices to listen in to other conversations.
Unlce Steve : Mechanic. Taught America how to properly take care of a car, drive stick, change a tire, change the oil, and create various temporary fixes that'll get a car to a real mechanic.
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Posted: Mon Sep 30, 2013 10:20 am
I have love in me the likes of which you can scarcely imagine and rage the likes of which you would not believe. If I cannot satisfy the one, I will indulge the other.
-Mary Shelley's Frankenstein (1994)
Basement Nation: After being "elected" to President of the Basement Nation, America feels a certain sense of responsibility for everyone who lives down there. She spends a lot of her time working on repairs, and getting the area mapped out and improved, though with varying success. She's never really been responsible for others or had a place she fully considered her home prior to this.
Pandora: BFF and partner in crime when it comes to HOT (Hardbody Observation Team.) She was America's neighbor until they put a hole in the connecting wall, so now they're kickin roomies too.
Edgar: Political Prisoner, occasionally tries to pretend he's in charge. America alternates between bullying him and bringing him into the sort of trouble she calls fun. He's a little weirdo, but he's her little weirdo (and sometimes damsel in distress) and she protects what's hers.
HOT Notes
+Little Princess +Shows Well +Eager to Please +Playful Temperament -Obnoxious Accent -Monarchist -Uses Weird Words
Konstantin: Originally a suspicious ******** of a Communist, now an integral part of her day. He works hard and follows orders better than just about anyone she's ever met, and time together has softened her a lot toward him, bringing the barest of tolerance to an odd sort of respect and appreciation to an state of completion that leads her to think soulmates exist, and that he is her own. She knows she should be terrified of how much one person can change her, how much he could hurt her so very easily. She thinks he will hurt her, he's clumsy with affection and so very new, and she doesn't mind. She is strong and she dares and even if (when) it hurts, there is nothing to regret in loving him.
HOT Notes
+Obediance +Hard Work +Cleanliness +Life Skills +Survivalist Cache -Too Serious (+1/2 sense of humor?) -Prude + i love him
Al: Scrawny Irish kid with a stick for a weapon and one of the first people she met after waking up. Generally regarded with a sort of amused pity and vague affection.
Solomon: A fun guy to have around for an adventure, with a can-do attitude, humor, and an interesting skill set. Likely has some pheromone thing working for him too, if mermaids and girls on Twitter are anything to go by.
HOT Notes
+Lean-a** Hottie With a Body +Looks Pretty When Wet +Temperament +Adventure +Moves -Fashion -Fan Club
Rep: Scotland is a pretty decent ally when you need one, even if his politics are s**t and his mouth is almost as dirty as his room. She considers him a friend and general equal outside the basement. Kind of a big man baby.
HOT Notes
+Hottie With a Body +Interesting Decorations on Said Body +Ally +Good Taste -Temperament -Feelings Talk -Cleanliness -Gay and Taken -Animal Cruelty +Playful +Adventure - planning - dreamer
Taym: More talk than walk and all sorts of prickly contradictions that make him seem both a challenge and the sort of project she's pretty sure she doesn't want to deal with fixing but oh s**t, she's now emotionally invested in his well being, even if he doesn't exactly appreciate the results. In the end the best summation of her feeling toward Taym would be "complicated but worth it." First Wife. Will miss the way he was when they were intimate something terrible, but values his presence in her life more. She loves him, but the sort that is never quite enough.
HOT Notes
+/- Complicated.
+Twiggy Princess of the Grave not funny anymore -Eating disorder or magic cancer (might actually be trying to fix that s**t though jesus wept its about damn time) +Obedience -Temperament +Ally +Cleanliness -Unpreparedness +Training +/-Project -Prevarication +Caring -Frustration -Sahara +Safe -Nosy +cooking +comfort +can be coaxed into playfulness + kissing +/- fragile + huge nerd --- timing
Jan: Started out thinking he was a stupid a*****e, and meeting him in person she thought he was a simple sleaze. Steadily growing into the sort of game that leaves her both excited and uneasy in ways that match her more general loathing for the man. She feels he's crazy in ways she's just starting to understand, that provoke fear and something she can't quite identify yet. Through a glimpse of his past she has a clearer picture of the why, but it doesn't make the thought of how she's going to deal with him any easier. At turns intrigued and enraged, he represents a slippery slope of destructive amusement, a thorny pit waiting for the incautious.
HOT Notes
- ******** that guy + ******** that guy - but no really ******** you a*****e - crazy - cut a ******** symbol into me while i was out - crazy - like crazy forreals this is not a test - saw a future where he had me as a submissive little pet to take care of and goad
Peyton: Hella cutie and fun, total firecracker when set off. Hilarious a** kicker and ******** fun as hell. Sun nakama. BFF. Sun Wife. Strong, resilient, and mature. Not someone to ever underestimate.
Chantelle: Hypocritical whiner and b***h, tolerated for the moment, America has no idea what her purpose at Deus even is since she won't work and refuses to fight. Has pretty much no respect for the woman.
Maebe: Flirty schoolgirl with the dirtiest smiles. Seems like she could be fun... Update: very fun. Golden curls on green green grass, Maebe is a treasure and a balm despite the cynical edges.
Mimsy: Also observes men and is interesting in their care and maintenance. America is cautiously respectful of her claim to Man Mountain's everything and considers her a peer of sorts. History with Konstantin makes relations with Mimsy a bit more careful and complicated than America's usual. There are compromises that can be made before lines need be drawn.
Dylon: Easy fun, knows how to make a bad day brighter and is up for the bit of spontaneous playing around.
HOT Notes
+ lvl9 Sporty Prince + flexibility + up for it + temperament + shutter shades
Otto: Pretty but with a suspicious temper. Seems a little lost sometimes and America feels she might be able to find a way to help.
HOT Notes
+ lvl9 Sempai Princess + fantastic room - temperament - on the rebound + unexpected badass
Leslie: She has fun with him. He's a lot like some of the boys she new back home, and playing with him makes her feel and act very much her age. Punk Wife. The most broken of boys who's still trapped in something terrible. Kind in ways his world did not allow for.
HOT Notes
+ lvl7 Twiggy Princess + playful - temperament + energetic + healz + reliable + a good person to go on an adventure with (ignore the initial s**t he'll give you)
Posted: Mon Sep 30, 2013 10:21 am
Funds
3450 base total earned as of May 1st - 500 basement repairs - 620 on goods first leave (Jan 14th) - 100 in groceries second leave (Feb slumber party paid for from fundraising) - 200 personal groceries and goods in feb - 500 shopping/groceries/tattoo in march - 200 personal groceries and goods in april - 500 retail therapy, salon time, drugz, personal groceries in may ______________
Superior Runes 10 Superior Runes 12 Soap 6 Tiny Seashells 15 Large Bamboo Mat 2 Bottle of Perfume 2 Small Russian Flag Books: The entirety of The Three Investigators series Pardon by Trucks Jones Large family photo album
Special
Tubadiah, the grumpy treat cruelly maimed by Lawrence spends a lot of time hiding in his little carrier habitat unless America's there.
Quote:
5. The Fifth Shard: A shard that is perfectly smooth around the edges. Looking into this shard reveals a creature beside you. Using this allows you to enter the Shard of an animal familiar universe. You get 1 IC day in that universe, or at most 7 pages in a thread, whichever comes first. Setting: This shard is set in any time, and all characters are human. Everyone has an animal/creature companion that they are bonded to. For Hunters/Reapers, it is their weapon specifically. One character has been betrayed by another member of the group. Roles: Every character must play a role, but not all roles must be used. You may twist these however you like. - One Quiet, One Loud - Disproportionate Sizes - The Familiar Does the Talking - The Most Unlikely Pair - Perfectly Synced - Troubled Inside
Occasionally borrows from the upstairs common room and makes a point of putting nearly expired goods from the kitchens to personal use.
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Posted: Mon Sep 30, 2013 10:21 am
Official Art by Pach
First Sketch by Pach
PATRIOTISM by Pach
Chibi America by Samm
Santa's Lap by Al from Lani
Headshot by Bili
Vacation by Rejam
Canoing (America, Taym, Kostya) by zoo
Sensitivity Puppies (America & Taym) by zoo
Murka by kuro
I Choose You by Rejam
It's actually 11 by zoo
Eight Miles High & Falling Fast by Rejam
Peachy by Rejam
Kittens by Rejam
pixel by lizbot
Faym and also America by rejam
Faymerica by rejam
headshot by rejam + bonus
Loathing by bane
tiny pixels by rejam
choke by bane
pinup time by rejam
nakama grlz by bee
america+tattoo sketch by bee
Taymerican Idle by rejam
Regency by rejam
America by D_clua from Astra
Congratulations by Rejam
America by Kuro
America Fashion + tattoo by Rejam
kissykissy.jpg by Rejam
Peymerica Tats by beejoux
Bustin Out by beejoux
Maebe - Peyton - America Leslie - Taym - Noah
America by and be blue
Atlantic Edge America by astra
Official Intermediate by endejester and rejam
America by andbeblue
America by bittiface
America by meegane
If wishes were fishes by rejam
coming down from a rage bender by rejam
Cold War Kids by lividpeas from astra
This is a valid form of battle by veggiesexy from rejam