|
|
|
|
|
|
Posted: Thu Aug 29, 2013 8:50 pm
   Full Name: Rin Shinari
Alias/Title: Black Lightning
Nickname: "Usagi" meaning bunny.
Gender: Female
Date of Birth: November 13
Actual Age: 142
Appearance Age: 21
Height: 5'7
Weight: 110lb
Eye Color: blue
Hair Color: brown
Nationality: Mixed
Reiatsu Color: black laced with pink.
Occupation: Lieutenant of Squad 2
Affiliation: Seireitei
Former Occupation: Student
Former Affiliation: N/A
Hobbies: Exploring, running around, parties, shopping.
Likes: Strawberries, her older brother (Hakora), all things related to bunnies, having fun!
Dislikes: The silence, the darkness, snobby people, bossy people.
Personality: Rin is a cheerful person, and a curious one too. She tends to trail off on her own and doesn't listen to orders. She tends to joke around in most situations, and can be a bit of an airhead most of the time. Her child-like personality usually gets her into trouble, but is also very uplifting.
Sexual Preference: Heterosexual
Family: Daughter of Shinari family. Her brother is Hakora Shinari.
Background: Rin Shingari grew up blissfully unaware of the real world. Like her brother, Hakora, she was raised to prepare to one day serve in squad two's stealth force. Her father was always focused on training the firstborn, Hakora, so he had never paid attention to Rin in terms of skill sets. But she saw her father as a kind man, as he always would put his family first. Rin always tried her best to try and outdo her brother, as she was somewhat jealous of the attention her father always paid him. Hakora was her role model, and he was what drove her to train harder.
Many times when her father would bring Hakora out to the real world to train, she would tag along, of course in secret. It was then when she almost screwed up, putting her father and brother in harm's way when she was foolish to have gotten caught between the crossfire of several menos grande. When she got home, she got an earful, but had managed to convince her parents to let her come along into the real world after she had graduated from the academy. Rin excelled in speed and combat, even at her young age. Her teachers would praise her and say, "as expected of the Shinari."
However, the day she would graduate from the academy was when she found out her father had died in combat. It hit her hard, but she held her head high knowing he died a hero. With her graduation, she quickly rose through the ranks of squad two and would eventually become the lieutenant, with her brother as the captain.
Zanpakutō Name: Kurogane "Black Steel"
Zanpakutō Type: Shadow/Dark
Sealed Zanpakutō: Sealed in a traditional kodachi.
Zanpakutō Spirit: 
Shikai Incantation: "Slip into darkness, Kurogane"
Release Appearance: pic
Description: Rin's zanpakutou is shadow element. She can control shadow by manipulating her reiatsu. Her katana (sealed) is a black and rather short sword (around 27 inches long) located behind her waist horizontally. Once released, her sword extends to 36 inches. Her shikai can be used simultaneously.
Abilities: 1.Devil's Sycophant :With the ability to control and manipulate shadows, Rin condenses her reiatsu with shadow. Attacks are propelled from the blade in large crescents, waves or even in "walls" of shadow, depending on the motion of the Zanpakutou (how it is swung, etc.) It has a range of 30 feet. There is a Cooldown of one user post.
2. Chaos Expulse: Rin is able to manipulate and alter the interdimensional space within Kurogane's world/dimension. This allows Rin to multiply, divide, and manipulate her own shadow within a 50 yard radius. (Take for example: using shadow to create a form of a girl or a shield etc). Her creations last for as long as they can handle attacks. For example, a shield will typically hold up longer than if she had created multiple clones of herself. If she creates clones of herself, the max she can create is 5. This ability is used more as a defense as her creations cannot deal any physical damage. They can last up to 3 posts in battle and cooldown is 5 user posts before this ability can be used again.
3. Diabolu's Verboten: Rin can lay down up to three seals in three different locations. These seals are the destination point to which she can teleport/blink to instantly whether she is or is not in combat within a 50 foot radius. This can be used consecutively for up to 3 times before the stress of using this ability becomes too great and she must recover for at least 6 user posts before using it again.
4. Obscure Discharge: If an enemy's attack (non-melee such as a kido spell) manages to hit one of her shadow manipulated clones or matter, it not only takes the hit for Rin, but the attack is sent to Kurogane's dimension where Rin may release back the attack at any given point in time, with her own reiatsu melded into it. The longer the attack stays in zanpakutou's dimension, the stronger it becomes. She can hold it for up to 5 user posts before the attack dissipates and no longer becomes feasible to use. (Cooldown of 5 user posts.) She can hold kido spells as advanced up to how many she knows (Hado 71, Bakudo 69.) However, any spells stronger than that will not hold for the full 5 user posts, and will be held for a maximum of 2. She can hold shikai abilities for 5 posts, but only 1 post for bankai.
5.Archangel's Execution: Rin's blade becomes coated with a dark aura. This allows her blade to dissipate and reform at any given time into different forms of weapons (example: gun/throwing knife/axe/staff). For weapons that are projectiles (like guns), the bullets are her own reiatsu. (Cooldown before she can swap weapons: 5 user posts)
Bankai Name: Kurogane Mugen [Infinite Black Steel]
Bankai Incantation: "Bring order to this chaos, Kurogane Mugen"
Release Appearance: Rin's weapon disintegrates into complete shadow, and instead becomes armor. The armor wraps all along her body, leaving only her face bare. Two black blades appear to wrap around her wrists.
Description: Rin's bankai greatly enhances her offensive abilities as well as speed.
Abilities: 1.-Sovereign of Darkness: Lucifer's Shadow Gate Is able to open Kurogane's dimension and release an attack that affects the surrounding area (25 yards) This area of effect constrains an opponent to the ground and only allows them to move around within those ten yards. This lasts up to 4 posts and has a cooldown of 5 user posts.
2. Sovereign of Darkness: Lesion Using her blades, Rin is able to strike her opponent consecutively 25 times. These lacerations are at high speed, at which her defense is completely down during the duration of this ability. The range of this attack is a mere 5 yards, so it really only works with melee.(Cooldown of 5 user posts)
3. Sovereign of Darkness: Decimatio Rin opens Kurogane's dimension and releases creatures/monsters to fight by her side. She can summon 1-2 creatures: 1)Belial (takes on the form of an dark angel) 2)Ubel ( A monstrous looking minotaur) They have the ability to redirect attacks spontaneously (they cannot control the direction they redirect an attack). They are able to do this about twice before they are sucked back into their dimension. These attacks are redirected based on location. If the attack is sent within melee range, it will most likely be redirected right back to the opponent. Whereas longer range, it will be redirected straight up into the air, or around that area. They are allowed to be out for 3 user posts. (Cooldown of 5 user posts before it can be used again)
 Hadō:
1. Sho (衝 lit. Thrust) 4. Byakurai (白雷 lit. Pale Lightning) 11. Tsuzuri Raiden (綴雷電 lit. Bound Lightning) 12. Fushibi (伏火 lit. Ambush Flare) 28. Gaki Rekkō (牙気裂光 lit. Raging Light Fang) 31. Shakkahō (赤火砲 lit. Red Fire Cannon) 32. Ōkasen (黄火閃 lit. Yellow Fire Flash) 33. Sōkatsui (蒼火墜 lit. Blue Fire, Crash Down) 38. Seizu (星図 lit. Star Map) 41. Hari Kan (針幹 lit. Needle Stem) 44. Kongōbaku (金剛爆 lit. Adamantine Blast) 51. Kuen (紅炎 lit. Prominence) 54. Haien (廃炎 lit. Abolishing Flame) 56. Bōfū Kyōfū (暴風強風 lit. Windstorm Gale) 58. Tenran (闐嵐 lit. Orchid Sky) 63. Raikōhō (雷吼炮 lit. Thunder Roar Sear) 65. Nigai Akui (苦い悪意 lit. Bitter Malice) 71. Daen Kidō (楕円軌道 lit. Elliptical Orbit)
Bakudō: 1. Sai (塞 lit. Restrain) 4. Hainawa (這縄 lit. Crawling Rope) 6. Shibireyubi (しびれ指 lit. Numbing Finger) 8. Seki (斥 lit. Repulse) 8. Geki (撃 lit. Strike) 9. Hōrin (崩輪 lit. Disintegrating Circle) 10. Noren Mekuri (暖簾捲り lit. Curtain Stripping) 12. Hakufuku (白伏 lit. White Crawl) 15. Inemuri (威眠 lit. Forced Slumber) 19. Kōsei Kubun (構成区分 lit. Composed Division) 21. Sekienton (赤煙遁 lit. Red Smoke Escape) 26. Kyokkō (曲光 lit. Bent Light) 26. Sen'yū (戦友 lit. Comrade in Arms) 30. Shitotsu Santen (嘴突三閃 lit. Beak-Piercing Triple Beam) 35. Migamae (身構え lit. Stance) 37. Tsuriboshi (吊星 lit. Suspending Star) 39. Enkōsen (円閘扇 lit. Round Lock Fan) 42. Yugata (夕方 lit. Eventide) 46. Tanma Otoshi (タンマ落とし lit. Time-Out Drop) 50. Kishikan (既視感 lit. Deja Vu) 52. Sentan Hakuja (千反白蛇 lit. Thousand-Coil White Snake) 56. Kaminari-sai (雷債 lit. Thunder Bonds) 58. Kukushitsuijaku (摑趾追雀 lit. Summoning of the Tracking Sparrows) 61. Rikujōkōrō (六杖光牢 lit. Six Rods Prison of Light) 62. Hyapporankan (百歩欄干 lit. Hundred Steps Fence) 63. Sajō Sabaku (鎖条鎖縛 lit. Locking Bondage Stripes) 64. Agehachō no Shukufuku (アゲハチョウの祝福 lit. Blessing of the Swallowtail) 69. Ten no Tsubasa (天の翼 lit. Wings of Heaven)
Other: Specializes in agility, making her difficult to catch.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Aug 29, 2013 9:35 pm
Before I go any further with reviewing, I'd like to let you know several things just to clarify that for the time being they are available to you in the event you did not know or otherwise 1. We still need both Captains and Katena, predominantly Katena as we only have four or five of them complete I do believe. 2. You are allowed up to five Shikai abilities, so you have three more to work with. 3. Just glancing at your abilities, I'm definitely going to be commenting on those the next time I post, and as a little warning, they both need cool downs, in posts. 4. Remove the bottom two Kido from both your Hado and Bakudo list and those should be good to go. Quote me again when you're ready for me to continue.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Aug 29, 2013 9:49 pm
iChan-Chan Before I go any further with reviewing, I'd like to let you know several things just to clarify that for the time being they are available to you in the event you did not know or otherwise 1. We still need both Captains and Katena, predominantly Katena as we only have four or five of them complete I do believe. 2. You are allowed up to five Shikai abilities, so you have three more to work with. 3. Just glancing at your abilities, I'm definitely going to be commenting on those the next time I post, and as a little warning, they both need cool downs, in posts. 4. Remove the bottom two Kido from both your Hado and Bakudo list and those should be good to go. Quote me again when you're ready for me to continue. I wanted to apply for a lt. position but squad 9 had no captains mad I edited my shikai,!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Aug 29, 2013 10:12 pm
You can still be a Lieutenant, or even the Captain if you wished, either of which also allows you a Bankai. However, I'll review your Shikai for the time being. First and foremost, if she's going to manipulate shadows, a zanpakuto idea that pops up very often and I personally greet with great hesitance, I'm going to ask that it be a passive ability that takes up one of your Shikai abilities and has a very limited area (or object) of influence. An exception would be of course if your zanpakuto was like a throne of shadow itself that could be manipulated as seen fit by her (see Rosa Delfino for a more clear example. Yes I do realize its my own RPC, but her Bankai is an example of what I mean). Ability one needs a range and a min/max width of the attack. This is the ability that worries me the most. I have no problem with being able to manipulate her own shadow around a fifty yard radius, but any other shadows are a no go. This is because if you were to clash with another, it's child's play to make their own shadow take their feet off or so on. I'd add in a weakness too, if she makes it so she's able to move her own shadow around as well as for how long she can do it. Alternatively, if you're familiar with the (Japanese) term jokiboi, you could always use that for an instant or short post use. If not, I can provide you a link if it sounds interesting. (Be warned there's a movie of the same name that is unrelated.) Speed of light is the equivalent of slowing down time to a ridiculous speed, so anything faster just makes it that more ridiculous. As such, with atoms moving at that speed, simply moving through something would outright destroy it in the particular area you went through. I'm fine with a damaging sort of "blink", a teleport to a marked target, or heck, even a position swap (i.e. swap places with a previously marked target, that may or may not even be the opponent themselves), but this ability can't be allowed. And don't forget to add a cool down. I'm actually okay with your fourth Shikai technique, it just needs some more information. Firstly, how long can she hold it before her own reiryoku absorbs it? Secondly, I don't mind the force being returned, or the "strength" but not an exact mimic. Returning the reiryoku as a harmful (strengthened) projectile however, is fine. May want to add some other restrictions as well, especially since the shadow manipulation part is pretty much under question with a few mild suggestions, as shadows are, as I'm sure I've made clear, a very very finely lined string of abilities. This is fine, just add in a cool down in that she must wait out before being able to swap weapons again.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 7:36 am
Edited! Also, I changed my position to lieutenant, does this mean I can add a few more higher level Bakudo/ Kido to my profile? o uo
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 10:14 am
iBrainsharted Edited! Also, I changed my position to lieutenant, does this mean I can add a few more higher level Bakudo/ Kido to my profile? o uo Yup. Three Bankai techniques for you. I'll grade it again when all three are down, so quote me again when you're ready.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 10:43 am
iChan-Chan iBrainsharted Edited! Also, I changed my position to lieutenant, does this mean I can add a few more higher level Bakudo/ Kido to my profile? o uo Yup. Three Bankai techniques for you. I'll grade it again when all three are down, so quote me again when you're ready. done yum_puddi
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 3:20 pm
Ability one needs to have the range severely down toned. 150 yards is one and a half foot ball fields, which is a pretty big distance. Additionally, there still needs to be a maximum width that each wall or slash can be. Shikai three needs a range for her to be in to teleport. Although this sounds a little odd, think about someone setting up a marker an extremely long distance away and then basically teleporting out of a fight to the other side of a city, or even country, or worse from one dimension to another. Bankai Ability One is extremely overpowered. This ability alone can cause a two hit kill and it doesn't even need to hit anywhere lethal. With the right strike, it causes a one hit kill, since removing someone's head or torso gets rid of the heart or brain and thus killing the body immediately. Long story short, this needs a total overhaul. I'm fine with this except for one part. Down tone it severely from ninety-five and I think it will be okay. Again, only one part makes this ability broken. Either in the same location, or within a very short range and it should be fine. General issues. It seems she's still able to fully manipulate shadows, if I'm reading your Shikai description correctly. Please remove it from the description since you already have a technique that allows her a quick, one post use of her own shadow. Additionally, although it's in the ability that needs to be changed, also remove the ability to dimensionally splice body parts off of someone from your Bankai description. Quote me again once you're done.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 3:28 pm
iChan-Chan Ability one needs to have the range severely down toned. 150 yards is one and a half foot ball fields, which is a pretty big distance. Additionally, there still needs to be a maximum width that each wall or slash can be. Shikai three needs a range for her to be in to teleport. Although this sounds a little odd, think about someone setting up a marker an extremely long distance away and then basically teleporting out of a fight to the other side of a city, or even country, or worse from one dimension to another. Bankai Ability One is extremely overpowered. This ability alone can cause a two hit kill and it doesn't even need to hit anywhere lethal. With the right strike, it causes a one hit kill, since removing someone's head or torso gets rid of the heart or brain and thus killing the body immediately. Long story short, this needs a total overhaul. I'm fine with this except for one part. Down tone it severely from ninety-five and I think it will be okay. Again, only one part makes this ability broken. Either in the same location, or within a very short range and it should be fine. General issues. It seems she's still able to fully manipulate shadows, if I'm reading your Shikai description correctly. Please remove it from the description since you already have a technique that allows her a quick, one post use of her own shadow. Additionally, although it's in the ability that needs to be changed, also remove the ability to dimensionally splice body parts off of someone from your Bankai description. Quote me again once you're done. Questions before I make changes o: 1) Would 150 yards be more appropriate? o uo 2) For bankai 1, would it be alright if maybe it was a paralysis?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 3:30 pm
1] For Which ability? Plus you may have accidentally used yards again. 2] Paralysis is also a no, simply because paralysing one's head or torso is the equivalent of doing it to the rest of the body either by stopping the heart or brain function, and especially not with a kill coming up on the second strike.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 3:32 pm
iChan-Chan 1] For Which ability? Plus you may have accidentally used yards again. 2] Paralysis is also a no, simply because paralysing one's head or torso is the equivalent of doing it to the rest of the body either by stopping the heart or brain function, and especially not with a kill coming up on the second strike. 1) Gah, I meant feet x_ x. (The first shikai) 2) What do you suggest I do about the first bankai then? sweatdrop
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 3:34 pm
1) Thirty feet should actually be plenty. 2) That one I couldn't answer for you. The main issue is that it's going to cause serious problems and it may be better to scrap it and come up with something else.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 4:05 pm
iChan-Chan 1) Thirty feet should actually be plenty. 2) That one I couldn't answer for you. The main issue is that it's going to cause serious problems and it may be better to scrap it and come up with something else. edited. Sorry I'm being a complete derp so far LOL
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 4:12 pm
Bankai One, lower the lasting period Bankai Two lower the combo amount some more. Fifty-five is still excessive. Bankai Three, how long do they last if they don't manage to redirect attacks. Additionally, if they can't control where it gets redirected, is the attack simply thrown back in the exact opposite direction it came from? Don't forget to add a cool down to it as well. Also, don't worry about it, it's my job.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 30, 2013 5:38 pm
iChan-Chan Bankai One, lower the lasting period Bankai Two lower the combo amount some more. Fifty-five is still excessive. Bankai Three, how long do they last if they don't manage to redirect attacks. Additionally, if they can't control where it gets redirected, is the attack simply thrown back in the exact opposite direction it came from? Don't forget to add a cool down to it as well. Also, don't worry about it, it's my job. edited again :3 yum_puddi
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|