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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Legacy, August 2013
Mosh v Tangled Beast [fin]

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The Moshmonster

Timid Werewolf

PostPosted: Mon Aug 26, 2013 1:50 pm


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The mist shifts and moves, forming something incomplete, a legacy of the old ways.

Tangled Beast HP 40/40
gaia_crown Boss auto damage: You take 5 HP damage per turn you make
gaia_crown Boss Bonus: If you have a blue weapon, add +3 to your attack.
gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1: User Image - Blocked by "Display Image" Settings. Click to show. 2: User Image - Blocked by "Display Image" Settings. Click to show. 3: User Image - Blocked by "Display Image" Settings. Click to show. 4: User Image - Blocked by "Display Image" Settings. Click to show.


QUOTE YOUR PLAYERS NAME HERE
The Moshmonster rolled 2 8-sided dice: 3, 3 Total: 6 (2-16)
PostPosted: Mon Aug 26, 2013 1:51 pm


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Mosh was, again, tackled to the ground by a flying villain.

That really needed to stop happening.



OOC

Name of character: Mosh Sparhawk
Damage done: ( 6-6 ) = 0
CURRENT HP OF BOSS: 40/40
Current HP: 35/40
Special ability: n/a
Species Ability: Starts with 2D8-8
Current weapon equipped: Simple Destruction - 2D8-6
TARGET:

The Moshmonster

Timid Werewolf

Raja rolled 2 12-sided dice: 7, 10 Total: 17 (2-24)

Raja

Kawaii Shoujo

PostPosted: Mon Aug 26, 2013 1:55 pm


Aki wasn't entirely sure why he'd left that nice peaceful happy lake. He'd liked it there, really... but keeping people safe was also important. Which... meant checking the planes to ensure no one was about to be eaten.

It might have been a good thing he did, he found someone who could potentially use a hand. which led to a certain odd dog thing getting just about sliced in half as he charged up.

OOC

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Name of character: Akakios (Fluffy)
Damage done: 11x2 = 20 CAP)
CURRENT HP OF BOSS: 20/40
Current HP: 85/90
Special ability: Queen's Chosen: You can choose three times every battle encounter to double your attack for that turn. This cannot be stacked with other x2 effects. The max attack power you can have is x2 the original damage you do. This can only be used on melee attack dice and not special weapon effects (under the special effect sign). The attack doubled caps at 20 damage (ie: if multiplied x2 I do 24 damage, it rounds to 20) Example: I roll for 12 damage. I choose to double my attack. I do 24 damage that turn. I can use this two more times in that battle encounter. 1/3
Species Ability: Demon, starts with 40 hp.
Current weapon equipped: Sorrow's Tear
TARGET: BOSS
The Moshmonster rolled 2 8-sided dice: 7, 6 Total: 13 (2-16)
PostPosted: Mon Aug 26, 2013 1:57 pm


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She jumped out of the way in time for Aki to essentailly halve the monster and cheered. She dug her blade into it's leg closest to her.



OOC

Name of character: Mosh Sparhawk
Damage done: ( 13-6 ) = 7
CURRENT HP OF BOSS: 13/40
Current HP: 30/40
Special ability: n/a
Species Ability: Starts with 2D8-8
Current weapon equipped: Simple Destruction - 2D8-6
TARGET:

The Moshmonster

Timid Werewolf

Raja rolled 2 12-sided dice: 8, 5 Total: 13 (2-24)

Raja

Kawaii Shoujo

PostPosted: Mon Aug 26, 2013 1:57 pm


It... was probably good she had the sense to get out of the way. While he wouldn't want to hurt her, his sword was a bit too big for his own good. Still, he was decent enough at swinging it at full force, and did so once more when it was slowed by the clawing at it's leg she'd done. Which left the beast staggering backwards before it flopped to the ground.

JOBS DO- Oh wait this wasn't a certain RTS Game was it?

OOC

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Name of character: Akakios (Fluffy)
Damage done: 7x2 = 14
CURRENT HP OF BOSS: -1/40
Current HP: 80/90
Special ability: Queen's Chosen: You can choose three times every battle encounter to double your attack for that turn. This cannot be stacked with other x2 effects. The max attack power you can have is x2 the original damage you do. This can only be used on melee attack dice and not special weapon effects (under the special effect sign). The attack doubled caps at 20 damage (ie: if multiplied x2 I do 24 damage, it rounds to 20) Example: I roll for 12 damage. I choose to double my attack. I do 24 damage that turn. I can use this two more times in that battle encounter. 2/3
Species Ability: Demon, starts with 40 hp.
Current weapon equipped: Sorrow's Tear
TARGET: BOSS
PostPosted: Mon Aug 26, 2013 2:08 pm


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Mosh squeaked a quick thank you before grabbing her two Blue Seals and skipping off.



OOC

Name of character: Mosh Sparhawk
Damage done: ( -6 ) =
CURRENT HP OF BOSS: 0/40
Current HP: 30/40
Special ability: n/a
Species Ability: Starts with 2D8-8
Current weapon equipped: Simple Destruction - 2D8-6
TARGET:

The Moshmonster

Timid Werewolf

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{ ARCHIVED } ----------------- Legacy, August 2013

 
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