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THIS IS HALLOWEEN: Crossroads

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This is Halloween Crossroads 

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Reply { ARCHIVED } ----------------- Legacy, August 2013
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iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Wed Aug 07, 2013 2:38 pm


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The arrival to the ship that floats in the water is unassuming. Peaceful. The waters that run nearby calm and still, like so much else. The falls in the distance echo like a gentle whisper. A warning to the dangers that might just befall you should you tread too close. How close you are to falling yourself. The boat is large, sails that look like fins line the deck on thick wooden poles, tattered, yet still holding, a gentle push from the wind able to guide them still, propel the boat forward.

As you get aboard the ropes holding the boat snap as wood creaks. You sink, water starts to get closer to the deck- then the sails drop. the hit the water and drops cascade around you in shimmering speckles of light. A groan, you hear a sloshing sound and look over to the side of the boat- the sails move in the water like fins. Not all things are as they seem on this boat, if it is a boat at all.

OOC
You can gain an additional Side Blessing from participating in this location. You are free to participate in any Side Task, but can only do so once per 24 hours/ reset at 12 am pst, so choose wisely which one!
PostPosted: Wed Aug 07, 2013 4:10 pm


The Run

Phase 1- The Deck

The deck is empty, yet as you inspect the wood you notice that much of the wood is porous, in some places rough, as if covered in a thick layer of sealant that was never smoothed out, unfinished. Decorative carvings into the wood give the illusion of scales, images of strange creatures line the panels that give the captain their cabin. The windows are thick, and bend just slightly. Dust makes it impossible to see through them. to go to the wheel it won't move. The ship is moving on it's own. Or with the tide. You're not sure. There is nothing here to see, the door locked and seemingly impossible to break. The only open place to go is down- if you can get the grate up and off.

Quote:
Rolling 1 d4 You have 3 tries to get the grate off of the stairs leading below.

1- You tug and pull but it refuses to move at all. It's tiring. More than that, it feels like there is an easier way. (Try Again)

2- Finding smooth latches at the corners you undo each one carefuklly before trying to pull off the grate. You manage it- only to find that you could have just used some nearby levers to open it without all that work. Whoops. (Pass)

3- You pull up and you feel pain shoot up your back. Lifting wrong can do that. Wincing the pain makes you realize that perhaps the grate might be sealed for a reason. (Try Again)

4- You find a lever. Its seems too easy- and it is. Things shouldn't be this easy. The grate slides open and now you can go below deck. Just to be safe, you tie the latch so it'll remain open. You don't trust this boat. Boats are not very trust worthy. Not sure why, but ships and shipping... the words alone feel dangerous, like they might start some sort of bond... Nah. You're thinking too hard. (Pass)



Phase 2- Below Deck
The air is humid and stiffing. It stinks of salt and brine. Fishy, the light is only from the portholes and the grate. Grabbing a nearby lantern you're surprised as it turns on on it's own, despite a lack of oil. Still, it's dark. Water sloshes at you feet but you feel it's nothing to worry about. Not yet anyway.

A clatter, you see chains lining a far wall, and a sense of fear washes over you. There is no cargo upon further inspection. Just lines of chains and broken locks. Something was freed. Something escaped. There should be something of value left behind though. It's just a matter of figuring out what.

Quote:
Rolling 1 d4 You have 2 tries to find what you need.

1- A crack, the wood under you feet breaks and you fall into black water. Bitter, it feels like hands are holding you down, and in horror, you look up, only to see the ship floating away. You swim as hard as you can- You can't grip the side of the ship, you have to go under, find the hole. Hands hold you under the waves. Darkness beckons. A sweet song, the water sings it's sweet lullaby. If you close your eyes...(Fail, you have 'drowned)

2- The boat creaks and groans. You need to find what you want and get OUT. A smell begins to get stronger the closer you get to the front of the ship. There- a pile of bones, void of any skulls, of any way to know bones of what, you see rotting meat clinging to the yellowed and discolored remains. Yet a golden key that looks like sword hangs off what you think is a rib. This is treasure... maybe. You take it and flee back to the main deck. (Pass)

3- You get closer to the chains and- a misstep as the boat rocks, you hear a click near your foot. One of the broken locks has somehow locked onto you. How? It was broken. You should be able to escape- as you move to break free, to try and get away, you feel the wood give way as you are plunged into the waters below unable to escape. you have to use the chains to get back on the boat, even if it feels like something keeps trying to pull you under...(Try again)

4- You find a pile of broken and used tools. Rusted and falling apart, the angry copper red rust eats away at them, you need something from here but what? A dig in the tools proves useless. their rusted edges pricking skin, and a sense of worry worms into your mind. This is just the beginning you think. You have a lot more to dig through to find what you need. Looking down you spot it, handcrafted, crude, a carved thing that has managed to survive though it is slipperly with algae. A key, and where there is a key, there is a lock. (Pass)



Phase 1- Captain's Cabin

Back above deck you test you key in the lock for the captains cabin. As soon as it unlocks? The ship cracks and begins to sink. Water you know is filling below deck. It's bubbling up at an alarming rate as you look down below. Rush to the cabin- You must find the thing, whatever that is.
Quote:
Rolling 1 d4 You have 1 try to successfully find the thing.

1- A roll of dice, they clatter to the ground. One dot facing up, on both die. Snake eyes. Not sure where the term came from, but you spy an insignia laying on the table. Picking it up blades suddenly dig into your hand. A trap, the pain shocks you and you cry out, falling back as the ship hit rock. The sudden stop sends you to the floor, hard. You are knocked out cold as the water keeps rising... (Fail)

2- The water threatens it all so you know you have to move fast. The cabin is ornate, and you can see a shadow lingering near something solid- a box, nay, a chest. Grabbing it you managed to get out of the cabin before the boat crashes onto rocks and begins to break apart. looking back briefly you swear you can make out the figure- but you don't know who it is. Only a flash of a golden tooth and hair black below their face. You escape the ship.. they do not. Oh captain, the captain has gone down, ship along with. (Pass)

3- You end in the ornate captains cabin and looking around you frantically, you begin to toss things about searching for something. Loud, you cant hear the crack of the boat. You fall as it crashes into rocks pain exploding in your back and stomach. Looking down a blade sticks out of you. You turn to see who it is- You never see them. The last thing you notice is that the ship itself seems to sigh, sinking into the waters, it's final resting place. Perhaps your own as well. (Fail)

4- The chest is quickly spotted and you grab it. There is no resistance, just a clatter of metal inside. You rush out and the roar of water echos from the cabin like laughter. You fling yourself from the sinking vessel onto the shore, chest in hand. As it sinks you feel like you could have done more. But for who? (Pass)


iStoleYurVamps

iStoleYurVamps


Trash Husband



iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Wed Aug 07, 2013 8:02 pm


Survivor's Island


You're back on land, the shrine not too far away. Well, it's closer than in was before you think. The only footprints you see are your own, and the chest you carry breaks open as you stumble going up a short rocky cliff to get to higher ground. Inside, broken eggs, shells tumble out. A myriad of colors, they are like jewels. Empty though, your treasure was just a bunch of broken things. Meaningless.


You leave them behind. Dreams are not a thing you have. They are not your dreams at least, so why do the shattered eggs make you feel regret all the same?

You move on, leaving them all behind, not noticing what might have refused to let you leave it stranded on the shore.

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The Unkept




OOC: ACHIEVEMENT WIN!

If you have reached this last step, congratulations!
- If you were not successfully in this step hn well! Try again tomorrow! Remember you can only try for this once per day
- Record your win in your heart log! Make sure to redeem your win in the FREE RAFFLE as well!
Kaiyumi rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Wed Aug 21, 2013 10:44 pm


It was quiet here, almost unnervingly so. Careful to stay on high alert, Xiu took a deep breath and boarded the ship...though considering how odd it suddenly began to behave, she wasn't entirely positive that it was a ship. Still, it was too late to turn back now.

Upon traveling across the deck, she soon realized that the only place to go was down. Eying the grate, she haphazardly grabbed it, tugged, and...ow.

That had been a bad idea.


OOC

Character name: Xiuying
Character appearance: A small, slender, featureless gray figure. A white skull pin is attached to the bow on the back of her dress. Her core is yellow, but occasionally shifts colors.
Link to Heart Log: Here
Current HP: 60/60
Current weapon equipped: Misty Wrath (2d12 -4 // 60 HP // -5 damage to self if miss)

Kaiyumi

Kaiyumi rolled 1 4-sided dice: 1 Total: 1 (1-4)

Kaiyumi

PostPosted: Wed Aug 21, 2013 10:48 pm


No dice (literally no, dice |:). Her second attempt proved to be futile.

OOC

Character name: Xiuying
Character appearance: Xiu has returned to her former self, a small, white-haired baku ghoul with pink eyes. Standing at 5'3", she wears an Asian-inspired dress and possesses a lion tail and tapir-shaped ears.
Link to Heart Log: Here
Current HP: 60/60
Current weapon equipped: Misty Wrath (2d12 -4 // 60 HP // -5 damage to self if miss)
Kaiyumi rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Wed Aug 21, 2013 10:49 pm


Third time's a charm...

...And indeed, she managed to spot a lever just by the grate. Could this be...? A hesitant pull proved that yes, she had found what she was looking for. Thank goodness.


OOC

Character name: Xiuying
Character appearance: Xiu has returned to her former self, a small, white-haired baku ghoul with pink eyes. Standing at 5'3", she wears an Asian-inspired dress and possesses a lion tail and tapir-shaped ears.
Link to Heart Log: Here
Current HP: 60/60
Current weapon equipped: Misty Wrath (2d12 -4 // 60 HP // -5 damage to self if miss)

Kaiyumi

Kaiyumi rolled 1 4-sided dice: 3 Total: 3 (1-4)

Kaiyumi

PostPosted: Wed Aug 21, 2013 10:51 pm


Wow, this place looked uh...foreboding. She stared blankly at the chains, shuddering as she wondered what those had kept locked up. As she proceeded further, she was suddenly aware of the sound of metal slithering across the ground, and then...click.

...She was trapped. But--what? How? Xiu struggled to get free, only to let out a sharp gasp as the ground broke beneath her, plunging her into water.

It took a few, long terrified seconds until she managed to use the chain to get back up.


OOC

Character name: Xiuying
Character appearance: Xiu has returned to her former self, a small, white-haired baku ghoul with pink eyes. Standing at 5'3", she wears an Asian-inspired dress and possesses a lion tail and tapir-shaped ears.
Link to Heart Log: Here
Current HP: 60/60
Current weapon equipped: Misty Wrath (2d12 -4 // 60 HP // -5 damage to self if miss)
Kaiyumi rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Wed Aug 21, 2013 10:55 pm


She just wanted to get out of here. She wanted to find that supposed treasure and leave and--...w..was that a body? Ears drooping, the ghoul balked, only to perk up slightly when she noticed the glint of something shining in the light.

A key.

Despite her fear, she found herself moving forward to grab the key before retreating.


OOC

Character name: Xiuying
Character appearance: Xiu has returned to her former self, a small, white-haired baku ghoul with pink eyes. Standing at 5'3", she wears an Asian-inspired dress and possesses a lion tail and tapir-shaped ears.
Link to Heart Log: Here
Current HP: 60/60
Current weapon equipped: Misty Wrath (2d12 -4 // 60 HP // -5 damage to self if miss)

Kaiyumi

Kaiyumi rolled 1 4-sided dice: 4 Total: 4 (1-4)

Kaiyumi

PostPosted: Wed Aug 21, 2013 10:57 pm


Certain she knew where this key went, Xiu went back up deck to unlock the Captain's Cabin...only to freak out when she realized, by doing so, she had somehow set off the trigger that would cause the ship to sink. Desperate, she immediately grabbed the chest upon spotting it, rushing out of the cabin and throwing herself off the ship and onto the shore. She only wished that she could have helped--...?

She shook away the odd though, uncertain as to where it had come from. As she tried to move to somewhere safer, she stumbled, dropping the chest and watching as the content spilled out.

Oh. The ghoul stared silently at the broken egg shells before shaking her head. Maybe these were treasures to someone...but that someone wasn't her. Perhaps it was wrong of her to have taken it after all.

Quietly, she shook her head and moved on, leaving the objects behind.

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OOC

Character name: Xiuying
Character appearance: Xiu has returned to her former self, a small, white-haired baku ghoul with pink eyes. Standing at 5'3", she wears an Asian-inspired dress and possesses a lion tail and tapir-shaped ears.
Link to Heart Log: Here
Current HP: 60/60
Current weapon equipped: Misty Wrath (2d12 -4 // 60 HP // -5 damage to self if miss)
Melodine Cantus rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Wed Aug 21, 2013 11:35 pm


For some wary, she did not like the ship.

She wanted get this done and over with, and she stared at the grate before searching the deck. It wasn't long till she found a lever.

But that was too easy, wasn't it?

OOC

User Image
Character name: Marzena
Character appearance: Marzena has a short bobbed hairstyle. She is dressed in furs, a high fur collar the most prominent of her attire.
Link to Heart Log Log
Current HP 40/40
Current weapon equipped User Image - Blocked by "Display Image" Settings. Click to show.

Melodine Cantus

Melodious Star

15,425 Points
  • Beta Forum Regular 0
  • Magical Girl 50
  • Caroling Champ 100
Melodine Cantus rolled 1 4-sided dice: 1 Total: 1 (1-4)

Melodine Cantus

Melodious Star

15,425 Points
  • Beta Forum Regular 0
  • Magical Girl 50
  • Caroling Champ 100
PostPosted: Wed Aug 21, 2013 11:36 pm


She hated it.

For some reason, she had a bad feeling about this, as she peered around under the deck.

And she was right. The floor collapsed beneath her and the water grasped on to her. No, she thought desperately, not like this...

But it was over soon enough.

OOC

User Image
Character name: Marzena
Character appearance: Marzena has a short bobbed hairstyle. She is dressed in furs, a high fur collar the most prominent of her attire.
Link to Heart Log Log
Current HP 40/40
Current weapon equipped User Image - Blocked by "Display Image" Settings. Click to show.
Syusaki rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Wed Aug 21, 2013 11:45 pm


Wilson didn't know why he was on a ship. But why not? He found the lever easy enough.

OOC

Character name: Wilson
Character appearance: link
Link to Heart Log link
Current HP 60
Current weapon equipped Limitless

Syusaki

Syusaki rolled 1 4-sided dice: 3 Total: 3 (1-4)

Syusaki

PostPosted: Wed Aug 21, 2013 11:46 pm


He heard clattering. But when he checked it out he get locked with chains. Darn.

OOC

Character name: Wilson
Character appearance: link
Link to Heart Log link
Current HP 60
Current weapon equipped Limitless
Syusaki rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Wed Aug 21, 2013 11:47 pm


The boat creaked and he really wanted to escape. Wilson's eyes lit up when he saw a key and took it.

OOC

Character name: Wilson
Character appearance: link
Link to Heart Log link
Current HP 60
Current weapon equipped Limitless

Syusaki

Syusaki rolled 1 4-sided dice: 3 Total: 3 (1-4)

Syusaki

PostPosted: Wed Aug 21, 2013 11:48 pm


He ended up in the captain's cabin and things did not go well.

OOC

Character name: Wilson
Character appearance: link
Link to Heart Log link
Current HP 60
Current weapon equipped Limitless
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{ ARCHIVED } ----------------- Legacy, August 2013

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