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THIS IS HALLOWEEN: Deus Ex Machina

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Syusaki

PostPosted: Thu Aug 01, 2013 2:11 pm


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Moon Hunter
PRINCESS ISLAND



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General Information
Maintaining a superior defense is the pride of the Moon Division, defending even at the expense of attacking. However, this can be hard, especially for trainees who just got new magic weapons full of glowing and powers. Thus the Princess Island. At the center of the island sits a princess who will do absolutely nothing to protect herself, and it's up to you to build defenses that will withstand shadowling attacks so she she doesn't die in a horribly realistic manner.

There's four main paths for shadowling's to travel through, and you have 3 types of building materials to create your defenses from: straw bales, wood, and bricks. The sturdier the material, the sturdier the barrier, but the fewer you can build in the allotted time. After a set amount of time, the princess will crush a pumpkin pill, attracting varying amounts of lurking shadowlings. You get to watch helplessly from the observation station, without getting to attack yourself.

These creature are extremely weak and ill formed, coming up against a solid defense they will disperse, but in turn they also weaken said defense. When a defense goes down, they go right to the princess and attack her. Should she survive the wave, you get to go back down, rebuild, and do it again.

If you fail: the princess has died, horribly, and you've wasted a lot of time on this only to look fairly incapable. All things considered? Most pleasant course to fail.

If you win: peen points and bragging rights go to those with the healthiest princess and lasted through the most attack waves.
If you choose to go beyond 5 rounds, switch the enemy dice roll to 4 d20s.


    Mechanics
  • Your princess has 20 hp
  • First, roll the strength of you defense, using the dice for whichever building type you choose.

    Brick: 4 d12
    Wood: 8 d6
    Hay bales: 12 d4

    The order of the die determine the HP for each barrier location. For example, with bricks, rolling 5/6/8/1, would mean that path 1 has 5 HP, path 2 has 6 HP and so on. With a wood roll of 3/3/3/1/2/5/5/2, the first 2 dice would equal the amount of the first path. Brick would be the least math-y of the building materials (you lazy asses.)
  • Roll 4 d12 for the attacking forces. Once again the order of the dice correspond with the path being affected. Then do the math to determine the status of your defenses and princess.
    Example:
    My defenses are 5/6/8/10
    The attackers are 3/7/3/8

    The result defenses are 2/-1/5/2
    Negative numbers are taken off the princesses HP, leaving her at 19 HP.
  • Go back and rebuild your defenses in the same manner as before, you'll be building on top of old defenses so you add the new defense HP to the remaining defense HP. Negative numbers = 0 HP for the defense, not negative HP.
  • Minimum rounds to complete the course is 3

    Bonus Mechanics
  • Their defense expertise allows them to build slightly sturdier barriers. This applies to all paths that start at 0 hp. They do not stack. So if you are re-building on a barrier that lasted from an existing round, this bonus does not apply, as it is already still in effect.

  • Trainees: 0 hp bonus
  • Moon Trainees: +1 hp bonus to each path
  • Hunters: +1 hp to each path
  • Moon Hunters: + 2 hp to each path




Status

Wave: (current wave number)

Path 1 HP:
Path 2 HP:
Path 3 HP:
Path 4 HP:

Princess HP: /20


[quote="Status"]
[size=14][color=#00BFFF][b]Wave: (current wave number)[/b][/color][/size]

[b]Path 1 HP:[/b]
[b]Path 2 HP:[/b]
[b]Path 3 HP:[/b]
[b]Path 4 HP:[/b]

[b]Princess HP:[/b] /20
[/quote]
Syusaki rolled 8 6-sided dice: 3, 4, 6, 2, 3, 5, 5, 4 Total: 32 (8-48)
PostPosted: Thu Aug 01, 2013 2:14 pm


Wilson couldn't remember the last time he'd done the moon training, but he was going to try anyways. Shrug. He reached for some wood.

Status

Wave: 1

Path 1 HP: 8
Path 2 HP: 9
Path 3 HP: 9
Path 4 HP: 10

Princess HP: 20/20

Syusaki

Syusaki rolled 4 12-sided dice: 9, 9, 1, 12 Total: 31 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:16 pm


And then he prayed his defenses would hold up.

Status

Wave: 1

Path 1 HP: -1
Path 2 HP: 0
Path 3 HP: 8
Path 4 HP: -2

Princess HP: 17/20


screw you dice
Syusaki rolled 8 6-sided dice: 5, 1, 6, 5, 2, 1, 5, 4 Total: 29 (8-48)
PostPosted: Thu Aug 01, 2013 2:18 pm


This was why Wilson stopped praying a long time ago. neutral

Status

Wave: 2

Path 1 HP: 6
Path 2 HP: 12
Path 3 HP: 11
Path 4 HP: 8

Princess HP: 17/20

Syusaki

Syusaki rolled 4 12-sided dice: 4, 1, 1, 2 Total: 8 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:20 pm


This time he could only scrutinize his defenses just before the wave hit.

Status

Wave: 2

Path 1 HP: 2
Path 2 HP: 11
Path 3 HP: 10
Path 4 HP: 6

Princess HP: 17/20
Syusaki rolled 8 6-sided dice: 2, 6, 3, 6, 5, 1, 5, 1 Total: 29 (8-48)
PostPosted: Thu Aug 01, 2013 2:22 pm


And for once his defenses actually held up. Wilson couldn't contain his impressed look as he walked back out to rebuild.

Status

Wave: 3

Path 1 HP: 10
Path 2 HP: 20
Path 3 HP: 16
Path 4 HP: 12

Princess HP: 17/20

Syusaki

Syusaki rolled 4 12-sided dice: 7, 7, 5, 11 Total: 30 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:23 pm


He was feeling a bit more confident about this wave, but only time would tell if he was actually any good at being a moon.

Status

Wave: 3

Path 1 HP: 3
Path 2 HP: 13
Path 3 HP: 11
Path 4 HP: 1

Princess HP: 17/20
Syusaki rolled 8 6-sided dice: 4, 3, 5, 4, 6, 2, 3, 1 Total: 28 (8-48)
PostPosted: Thu Aug 01, 2013 2:25 pm


!!! Wilson looked just a smidge worried about the first and last paths.

Status

Wave: 4

Path 1 HP: 10
Path 2 HP: 22
Path 3 HP: 19
Path 4 HP: 5

Princess HP: 17/20

Syusaki

Syusaki rolled 4 12-sided dice: 12, 12, 8, 11 Total: 43 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:27 pm


As he tested out his defenses again, Wilson had to wonder why he bullshitted the last path when he had been worried about it prior.

Status

Wave: 4

Path 1 HP: -2
Path 2 HP: 10
Path 3 HP: 11
Path 4 HP: -7 why

Princess HP: 8/20
Syusaki rolled 8 6-sided dice: 2, 5, 4, 1, 4, 3, 5, 1 Total: 25 (8-48)
PostPosted: Thu Aug 01, 2013 2:28 pm


All of the facepalming at the last path before Wilson got back to work.

As he tested out his defenses again, Wilson had to wonder why he bullshitted the last path when he had been worried about it prior.

Status

Wave: 5

Path 1 HP: 6
Path 2 HP: 15
Path 3 HP: 18
Path 4 HP: 0

Princess HP: 8/20

Syusaki

Syusaki rolled 4 12-sided dice: 4, 10, 10, 12 Total: 36 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:30 pm


He might've been just a bit nervous.

Just a bit.


Status

Wave: 5

Path 1 HP: 2
Path 2 HP: 5
Path 3 HP: 8
Path 4 HP: -12 jfc the irony

Princess HP: -4 SORRY WILSON TRIED/20
Syusaki rolled 8 6-sided dice: 6, 3, 4, 1, 4, 5, 4, 6 Total: 33 (8-48)
PostPosted: Thu Aug 01, 2013 2:32 pm


And now it was time to start over. Sigh.

Status

Wave: 1

Path 1 HP: 10
Path 2 HP: 6
Path 3 HP: 10
Path 4 HP: 11

Princess HP: 20/20

Syusaki

Syusaki rolled 4 12-sided dice: 4, 1, 7, 8 Total: 20 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:33 pm


Please don't destroy all of his work please.

Status

Wave: 1

Path 1 HP: 6
Path 2 HP: 5
Path 3 HP: 3
Path 4 HP: 3

Princess HP: 20/20
Syusaki rolled 8 6-sided dice: 4, 1, 2, 1, 4, 3, 3, 3 Total: 21 (8-48)
PostPosted: Thu Aug 01, 2013 2:34 pm


Phew. One wave down. Only four more to go...

Status

Wave: 2

Path 1 HP: 11
Path 2 HP: 8
Path 3 HP: 10
Path 4 HP: 9

Princess HP: 20/20

Syusaki

Syusaki rolled 4 12-sided dice: 8, 3, 4, 5 Total: 20 (4-48)

Syusaki

PostPosted: Thu Aug 01, 2013 2:35 pm


Please don't break please don't break.

Status

Wave: 2

Path 1 HP: 3
Path 2 HP: 5
Path 3 HP: 6
Path 4 HP: 4

Princess HP: 20/20
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THIS IS HALLOWEEN: Deus Ex Machina Training Facilities

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