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FF8:Aberrance Alpha. Testing, rp testing till further notice. if you are interested in testing pls message a captain. 

Tags: Final Fantasy, Sorcery, Modern, Original Character, Canon Character 

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Trance Harper

Sparkly Fairy

PostPosted: Thu Jun 06, 2013 6:07 am


Character Index
||

Harriet "Ducky" Niels Anachide
Rorschach "Rory" Hatake


because I'll forget
POWer , aka Willpower, is how strong you are with magic based attacks
DEFence is how much damage you take, this is useful for everybody
ALAcrity is your speed, basically
DEXterity is your deftness
ACUity is your perception
CONstitution is how hearty you are

Damage Dealt : Adept + Weapon Damage
Damage Taken : Enemy Damage - (DEF x + CON)

special attacks
adept + weapons damage (wd) + special attack damage
 
PostPosted: Thu Jun 06, 2013 6:10 am


User ImageAppearance:
Name: Harriet Niels Anachide (pronounced "ANgKH-shted"), "Ducky"
DOB: February 15
Age: 17
Blood Type: good question
Height: 5'6"
Weight: 119 lbs
Ethnicity: Caucasian (Anglo-Germanic)
POB: near Balamb City
Archetype: Sentinel
Occupation: SeeD Candidate

Likes:
+ ducks
+ swords
+ ramen
+ homemade cookies & cookie batter
+ swimming
Dislikes:
- spiders
- water beetles
- hard candy & gum
- coffee
Fears: "I am fearless!" * spiders, flying, vomiting *
Sexual Orientation: Bi-curious/ unknown
Theme Song: Blue Bird - Ikimono Gakari
Personality: Harriet is a spirited and excitable girl. "Girl" because while she looks like a lovely young woman, as soon as she opens her mouth or does anything it becomes clear that she is wildly immature and perfectly happy that way. She may have a little bit of a Peter Pan complex, but if it has anything to do with swords or fighting, Harriet is completely focused, if not a little gung-ho.
Bio: Harriet, or "Ducky," grew up outside Balamb City without a mother (unfortunately died in childbirth). Harriet had an older brother, Moretz, and was raised largely by her uncle (Niklas, restaurant owner & head chef) as her father (Giles, retired mixed martial artist) was stricken with grief at the loss of his wife (Anja). However when Moretz died in a bar fight, her father began treating her like a boy and insisted she apply to the SeeD program.

With her father on the edge of a mental break and raising her like she were his son, and her uncle trying to teach her to grow up to be a decent young lady, "Harriet" got a little lost in the crossfire. Her uncle and most who know her call her "Ducky" given her obsession with the animal to the extent of owning ducky pajamas, ducky slippers, assorted rubber ducks, and many others. Her father called her by her middle name Niels, after Moretz died, and trained her in lakes, rivers, and ponds - ignoring her screaming dislike of the "bugs" that lived there prolifically.

Her fear of vomiting and flying both come from her father's training, where he would sometimes push her so hard that she became sick. He would also have her jump out of trees to practice rolling and falling, and while she got over the fear of heights, the feeling of flying or falling through the air will always bother her.

Magazines Collected:
Gil 2594

SeeD Rank: G
Weapon License(s): Sword License G +1 WD
Weapon(s): Claymore (12 +2) +1, "Seelen Schläger" [translation: soul beater/smiter]

Inventory: Cap.: 20



Stats: 25 +2 +1 = 28
HP 300 (con x 50)
MP 5 (acu x 5)
* razz OW: 4
* biggrin EF: 7 (adept)
*:ALA: 5
* biggrin EX: 5
*:ACU: 1 (inept)
*:CON: 6

Special Attacks:
*:Bloody Murder:*
3 turn/post CD
costs 10% max HP
Harriet slashes once with her Claymore in a diagonal cut, dealing damage 5x(ALA). This is followed by a wild spin in which Harriet takes hold of the blade in both hands and swings the sword like a bat, smashing her opponent with the heavy hilt of her sword but cutting her hands, dealing damage 5x(WD) + 5x(Adept) and knocking down opponent.
(can only be used when user's HP is below 200)
(cannot be copied unless opponent also use's Claymore)

*:Berserk Swordsman:*
(3 turn/post CD... see description)
costs 5% max HP for every turn active
Harriet loses control and becomes an unresponsive automaton, attacking without mercy. Multiples WD by 2 in first and second turn used. 3xWD in third turn. 4xWD in fourth turn. 5xWD in last turn used. After fifth turn/post user is rendered unconscious for 3 turns from the exertion and does not recall berserking period.
(can only be used after user is hit 3 times)
(may be interrupted by stunning)

*:Blades of Glory:*
1 turn/post CD
costs 7% max HP
Harriet spins her Claymore in a figure-8 around her body, blurring the image of the sword and creating a spinning helical vortex of kinetic energy shaped like a bright figure-8. She then sends the vortex at her opponent with a slash of her sword, dealing additional damage 2x(DEX x Adept).

*:Blind Deference:*
2 turn/post CD
costs 10% max HP
Harriet pierces the ground with her Claymore and prays behind it, imbuing the sword with magic that generates a "wall" of giant phantom swords, blocking 1/2 damage dealt by opponent's next attack. Replenishes 3 mana unless it is a knock-down attack. In team battles, blocks 1/4 of HP damage of done to teammates (cannot block magic damage). "Blocked" attack counts as a hit. No damage dealt to opponent!
(cannot be used when berserking)

Limit Break: --Limit Name--

Trance Harper

Sparkly Fairy


Trance Harper

Sparkly Fairy

PostPosted: Thu Jun 06, 2013 6:11 am


User ImageAppearance:
Name: Rorschach "Rory" Hatake
DOB: November 5
Age: 16
Blood Type: A+
Height: 6'4"
Weight: 175 lbs
Ethnicity: Caucasian (Unknown)
POB: Unknown
Archetype: Technic
Occupation: Galbadia Cadet, Trabia Cadet, Balamb Cadet, SeeD Candidate

Likes:
+ gliding (like kites or motor-less planes)
+ music (specifically jazz & oompa)
+ tea
+ snakes/serpents
+ painting
+ competition
Dislikes:
- being tall (half his family is Japanese and short)
- boastful people
- sore losers
- war
Fears: "Any thing or fear may be overcome." * dogs (attacked as a small child) *
Sexual Orientation: Heterosexual
Theme Song: Philosophy in a Tea Cup
Personality: Rory is a fairly open-minded individual, always interested in learning something new or testing a prototype. Sometimes he gets depressed for no apparent reason, and his family therapist believes it is because he doesn't really know what happened to his birth parents and has not let go of them. On the whole, he likes being active, he likes meeting new people, and loves competition.
Bio: When his parents died in an explosion, Rory was adopted by a couple that did not speak English. The couple, natively Japanese and Swedish, learned English in order to communicate with the 5-year-old they'd adopted. Eventually, Rory gained mastery of all three languages and each can be heard in his household.

His adoptive parents are inventors and engineers and quite wealthy, leading Rory to a life of luxury. It never went to his head, since he would always remember that he was not truly the Hatakes' son. He considered every opportunity a privilege, and enjoyed traveling the world with his new family and studying whatever he wanted, wherever he wanted. Some might say he makes a habit of trickery and misdirection, but that's not quite the case: he's just very intelligent, and gets bored easily.

While he never became particularly proficient in any of the many instruments he was introduced to, he did have an eye for art and a graceful hand to master a brush. He enjoys painting still life, portraits, abstract, and especially architecture as it allows him to learn about the mechanics behind a structure.

Magazines Collected:
Gil 2012

SeeD Rank: G
Weapon License(s): Gun License G +1 DEF
Weapon(s): Beretta (12)

Inventory: Cap.: 20



Stats: 25 +2 = 27
HP 150 (con x 50)
MP 20 (acu x 5)
* razz OW: 5
* biggrin EF: 1 (inept) +1
*:ALA: 6
* biggrin EX: 8 (adept)
*:ACU: 4
*:CON: 3

Special Attacks:
* razz hantasm:*
1 turn/post CD
costs 3 mana
Rory spins his Beretta in his hand (like quick-draw cowboys in Western flicks) and passes it back and forth between his hands, giving the illusion that he has two spinning guns. When he fires the opponent cannot tell which is the real gun, dealing additional damage 5x(DEX) from both real and phantom gun. Total additional damage dealt = 2x(5x(DEX))
(cannot be blocked unless opponent has higher (ALA) than user)

* razz eculiar Preference:*
Pistol-whipped: Pretty self-explanatory... Rory approaches opponent and smacks them in the face with his Beretta, dealing additional damage (ALA) x (POW). Very insulting attack... causes the opponent to lose ability to perform special attacks for 1 turn/post.
Regular WD is not dealt during this attack!
(cannot be used against opponent with higher (ALA))
(cannot be used against opponent with a ranged weapon, ex. throwing, gun)
Peaceful Means: only 1 use per battle
If the total sum of Rory's (ACU), (CON), and (POW) is higher than opponent's, Rory can convince them to walk away from the fight.
(cannot be used against opponents with higher HP than user at time of use)
(cannot be used against imperceptive opponents, ex. berserk, trance, wild animal)

* razz ainter's Peculation:*
2 turn/post CD
costs 3 mana
Rory spills flash powder from a bullet shell in a tattoo on the ground and ignites it, causing heavy smoke. In the confusion he steals the difference between his and his opponent's max MP in mana + double the difference between his and his opponent's (DEX) in Gil.
Deals damage 7x(Adept), but does not deal WD!
Smoke causes opponent to experience decreased [-1] stats ALA, ACU, CON. In team battles, decreased stats applies to all opponents. Lasts for 4 turns/posts. note: this applies after the attack is complete, so has no influence on the following...
If opponent's (ALA) + (ACU) is higher than user's (ALA) + (ACU), the opponent can smack user's sticky-finger hands and user loses 2x opponent(POW) in HP.

*:Omni-tool:*
Kinetic Activity Transfer Boots:
Passive - Anti-Gravity : gives the ability to land softly, attach feet securely to vertical and upside down surfaces. If attached to a surface, user cannot move without deactivating function.
Active - Super Jump : 1 turn CD, allows the technic to 'super jump' twice in a row. If jumping off an enemy you deal 2x(A) additional damage. User can spend a super jump to cause knock back effect.
Pulsefire:
3 turn CD, costs 2 MP
User sends an energy wave from the tool towards a single target, dodge-able. Does 6x(Adept) in additional damage.
Mana Siphon:
1 turn CD, costs 4x(CON) HP
User grants half value of cost in MP to ally or self.
Kinetic Barrier:
2 turn CD
Creates a holographic barrier that adds 4x(DEF) in addition to your Defense. Can be cast on ally.

Limit Break: --Limit Name--
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