Starting Weapon Guide
Here goes the rule, straight and simple. Below you see a tier list of weaponries, yes ? Every starter gets 6 (Six) Tier Points for them to spend on their starting gear, in which Tier 1 item cost 1, Tier 2 cost 2, and so on.
Of course, more can be obtained after the RP starts, along the way as tech progresses and more lost items are reclaimed from earth.
Federation cadets and members, however, only gets to pick from the blue federation list. You know, their usual standard issue policy manufacturey thingie. To tackle this little unbalance, We have decided to give every federation member 1 (One) metal shield of their picking. be it standard GM-like shield, Ground type smaller shield, or GM Command-like more ovaley shield, or blarglegurgle ; your pick. But if you pick the ground type shield, they're not GM Striker's one with pile bunker or grappling claw, now that ones are the ones you gotta pay for.
Unspent points will be gone after character creation, so best just spend it all somewhere, with the somehow up to each of you. Good luck, and have a nice pick.