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"Dreams within our Grasp". A naruto roleplay set up with different systems and a whole new style. Come and walk down your own ninja road! 

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Reply ╠ [Creative Forum] Custom Items/Techniques/Styles
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A faint smile

Dedicated Friend

PostPosted: Wed May 15, 2013 4:34 pm



Once a custom Bloodline or Clan is submitted it is entered into the guild systems and is open for all members to come and who are already in the guild. Bloodlines are stronger than Clans, and give better passive bonuses depending on what they entail. Clans generally give clan technique reductions and that's about all. Look at our already approved and listed bloodlines and clans to see examples of the passives. The formats are down below.

FOR BLOODLINES


[color=darkred][size=16][b][[/b]Name Here[b]][/b][/size][/color]
[align=center][img]pictureurlhere[/img][/align]
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Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description
[/size][/color]
[color=darkgreen][size=11]
[b][[/b]Abilities[b]][/b]




[b][[/b]Rules[b]][/b]



[/size][/color]
[size=14][color=darkred][b][[/b]Stage One: Name Here[b]][/b][/color][/size]
[align=center][img]pictureurlhere[/img][/align]
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Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description
[/color][/size]
[color=darkgreen][size=11]
[b][[/b]Abilities[b]][/b]




[b][[/b]Rules[b]][/b]




[b][[/b]Techniques[b]][/b]
• Name
- Rank:
Description

• Name
- Rank:
Description
[/size][/color]
[size=14][color=darkred][b][[/b]Bloodline Members[b]][/b][/color][/size][size=11][color=darkblue]
• Clan Head []
• []
• []
• []
• []
[/size][/color]
[color=#EFE7C6]Property of [name of creator(s)]. Also list where information/idea was taken from.[/color]



FOR CLANS


[color=darkred][size=16][b][[/b]Name Here[b]][/b][/size][/color]
[align=center][img]pictureurlhere[/img][/align]
[size=11][color=darkblue]
Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description Description
[/size][/color] [color=darkgreen][size=11]
[b][[/b]Abilities[b]][/b]




[b][[/b]Rules[b]][/b]




[b][[/b]Techniques[b]][/b]
• Name
- Rank:
Description

• Name
- Rank:
Description
[/size][/color]
[size=14][color=darkred][b][[/b]Clan Members[b]][/b][/color][/size][size=11][color=darkblue]
• Clan Head []
• []
• []
• []
• []
[/size][/color]
[color=#EFE7C6]Property of [name of creator(s)]. Also list where information/idea was taken from.[/color]

 
PostPosted: Fri May 17, 2013 1:03 am


Removed

zZSiNGHAZz


zZSiNGHAZz

PostPosted: Fri May 17, 2013 1:06 am


Removed
PostPosted: Mon May 20, 2013 5:10 am


Gunblaze Shadow Spec

So I have spoken to some other crew members, and I am afraid that even with the changes we theorized this wont be passable. I am so sorry. I hope you aren't discouraged to try again.

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PostPosted: Mon May 20, 2013 5:47 am


Nero Inferni

So, essentially this is denied. It is way too powerful.
Essentially what you are saying is the only way to fight them is with a custom weapon. And that just doesnt fly.At this point in time I can see no way in which this will be made to pass. The skills are overly powerful. Sorry buddy.
PostPosted: Mon May 20, 2013 12:19 pm


satans-plaything
Nero Inferni

So, essentially this is denied. It is way too powerful.
Essentially what you are saying is the only way to fight them is with a custom weapon. And that just doesnt fly.At this point in time I can see no way in which this will be made to pass. The skills are overly powerful. Sorry buddy.


If I were to remove the ability to destroy other weapons on contact, but keep the extra durability, would it be approve-able then?

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PostPosted: Tue May 21, 2013 6:31 pm


Nero Inferni
satans-plaything
Nero Inferni

So, essentially this is denied. It is way too powerful.
Essentially what you are saying is the only way to fight them is with a custom weapon. And that just doesnt fly.At this point in time I can see no way in which this will be made to pass. The skills are overly powerful. Sorry buddy.


If I were to remove the ability to destroy other weapons on contact, but keep the extra durability, would it be approve-able then?

Nope. just no. Sorry I cant.
PostPosted: Thu May 23, 2013 8:40 am


[Moretsuna]
User Image


There have been bloodlines who's powers are unlocked through emotions, and styles that pertain to being angry to get strong. The Moretsuna are a people who have unlocked the secret to tapping into their emotions and unlocking passive abilities, turning them into actives for little chakra cost. These people have used this to adapt to various situations, making them very versatile fighters. Depending on the emotion they tap into a different effect is given for a certain amount of time. The Moretsuna throughout time have been recruited as mercenaries for special jobs because they can handle just about any situation. There is a secret kept hidden within the Bloodline, one of incredible power. Generally the Moretsuna is only able to tap into one emotion at a time. In this secret art they can mix two together and use both abilities, of course for a raised drawback. There is a final form as well, one where all abilities are tapped at once. It also bears the greatest drawback.


[Abilities]
• Limit breakers left and right
• Emotional Control Swapping and shizz

[Rules]
• The Drawbacks and Cooldowns must be abided by. They cannot be reset, ignored, or reduced.

[Stage One: One Emotion, One Power]
At this stage the user is generally stoic and devoid of emotions. They are constantly practicing keeping a handle on their emotions. If at any point they loose control they will unleash a devastating attack; on themselves. The only time they truly show emotion is when they have chosen one to portray. They are only able to tap into one emotion at a time.

[Abilities]
• 5 limit breakers.

[Rules]
• Each emotion has a two post cool down.
• Switching between emotions takes 10 Chakra points, no reductions.
• Each emotion has a minor and major drawback. Each emotion can be active for 5 posts without hitting the major drawback. For an additional 5 chakra they can extend the emotion's effect for 5 more posts, but will suffer the major drawback when the posts are up.
• These limit breakers cannot be used with any other limit breaker at the same time.

[Techniques]
• Anger
- Rank: B
When tapping into Anger, the user's Strength is limit broken by 1 rank.
Minor Drawback: While using Anger the user's perception is reduced by 1/2 a rank.
Major Drawback: After using Anger the user's perception is reduced by 1 rank for 5 posts. They experience a powerful migraine, inhibiting proper thoughts.

• Fear
- Rank: B
When tapping into Fear, the user's Speed is limit broken by 1 rank.
Minor Drawback: While using Fear the user's strength is reduced by 1/2 a rank.
Major Drawback: After using Fear the user's strength is reduced by 1 rank for 5 posts. They experience a powerful disbelief in their own strength, essentially reducing them to a lily-livered, yellow bellied, sack of weenies.

• Worry
- Rank:B
When tapping into Worry, the user's Perception is limit broken by 1 rank.
Minor Drawback: While using Worry the user's speed is dropped by 1/2 a rank.
Major Drawback: After using Worry the user's speed is reduced by 1 rank for 5 posts. They experience a paranoia so strong they will not trust their own allies, or even the one they love the most.

• Grief
- Rank: B
When tapping into Grief, the user's Elemental Affinity is limit broken by 1 rank.
Minor Drawback: While using Grief the user's proficiency with any other chakra based technique that is not an elemental ninjutsu is reduced by 1/2 a rank.
Major Drawback: After using Grief the user's proficiency with any other chakra based technique that is not an element ninjutsu is reduced by 1 rank for 5 posts. They will experience a sadness so profound they will be reduced to a crying, slobbering fool.

• Joy
- Rank: B
When tapping into Joy, the user's cost of all chakra based techniques is reduced by 30%.
Minor Drawback: While using Joy all physical attacks cost chakra, regardless of whether or not they use chakra.
Major Drawback: After using Joy every chakra based technique costs 1 rank higher than they normally would for 5 posts. They will experience an utter hysteria where they are ridiculously happy, and are reduced to a maniacally laughing maniac.

[Stage Two: Ultimate Enlightenment]
Reaching this stage is no easy feat, it requires the user to master their emotions totally. All emotions must be learned, they must be of jounin rank, and they must have reached the major drawback of each emotion and have survived the battles. Once they reach this stage they are able to mix emotions into one, receiving the powers from both of them, at the cost of both the reductions.

[Abilities]
• Can take any two emotions and mix them for both the bonuses for 5 posts. Once those posts are up they receive both major drawbacks for 5 posts.

[Rules]
• Cool downs are not reset per pairing. This means if someone uses Anger and Joy at the same time they cannot use Fear and Joy the next, because Joy is on a cool down.
• Mixing emotions costs 15 Chakra, not 20.

[Techniques]
• True Enlightenment
- Rank: S
This technique is the icing on the cake for members of the Moretsuna Bloodline. They are able to use every single emotion at once, with none of the drawbacks for 5 posts. Instead of each separate drawback they are rolled into one with a devastating result: the user is put into a catatonic state. On the sixth post they do not have the will to do anything. They do not wish to fight, defend themselves, eat, sleep, or anything other than merely blink and breath. They must seek immediately medical attention or this becomes a permanent state. If this technique is used three times in one lifetime the affect becomes permanent.

[Bloodline Members]
• Clan Head []
• []
• []
• []
• []

Property of A faint smile. Original idea.  

A faint smile

Dedicated Friend


satans-plaything

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PostPosted: Thu May 23, 2013 10:07 am


A faint smile

Approved
PostPosted: Thu May 23, 2013 12:11 pm


[Shinzo Bloodline]
User Image

Shinzo was once a dragon demon that terrorized the country sides of Sunagakure. As more people were killed, the stronger Shinzo got, absorbing the power of those he killed. Eventually, a clan long forgotten, known for their superior swordsmanship skills, went to hunt Shinzo. Shinzo, now very powerful, did not fear them, and ignored them.

They were able to decieve Shinzo, using a fake version of the Kazekage as bait, to lure the powerful demon dragon into a place where he could not escape. Muramasa, a powerful shinobi used a powerful technique to slay the dragon. However this left many complications, everyone died while trying to fend off the dragon to buy him time for his ulitmate technique. After killing the monster, Muramasa selfishly absored Shinzo's power and kill everyone in his family senselessly. But not with his own will.

Shinzo, before being killed, cursed the Muramasa, and his descendants, for his defeat and swore his revenge. Muramasa made the mistake of fusing Shinzo's powers within him, as this was what he wanted Muramasa to do. Shinzo's revenge swept the next generation of Muramasa's descendents, as they transformed and became very cruel. They killed each other, and destroyed others. Eventually most of his descendents were wiped out.

Muramasa, before his death, came to the conclusion that he needed away to surpress this power, and so created limiters using special seals. These seals were in the form of items that he would have on his person at all time. His happened to be a necklace with the clan seal as the first seal, a ring from marriage, and of course, strangly, an armguard he always wore as his last limiter. He made three because the power was so overwhelming, and that he had to supress one third of Shinzo's power each time.

After finding that balance, Muramasa finally settled down and had children of his own. He began to place limiters on them as well, as a means to protect them. As time went on, the descendants of Muramasa began using the limiters as a means of power to fight. By removing limiters one at a time, they recieved chunks of Shinzo's power, regenerating their wounds and getting some chakra back, the trade off however was the loss of humanity. It is said if the third limiter is pulled off, they will become a demon themselves and only kill for satifaction and game.

This is the curse of Shinzo that still haunts the descendants of Muramasa until this day. To most Shinobi, this story was just a legend or a bed time story to tell young children before they went to sleep. Muramasa's descendants on the otherhand, know this is real.



[Abilities]
• [Limiters] - The bloodline requires the user to have three items on them that surpressed blood of Shinzo. These items must be on them at all times otherwise the surpressed powers of Shinzo will be unleashed. These items can be in the form of earrings, necklaces, or anything creative that you can think of (Headband can't be one). List these limiters under your passive skills.

• [Humanity] - This user must watch their humanity, otherwise they may fall to dark side.

[Rules]
• Each Transformation replaces the effects of the last one. If one Transformation before gives a 1/2 rank speed increase and the second gives a 1 rank, that means you do not get 1 1/2, its one.

• Once a limiter is put back on, the user loses all bonuses and passes out for [5] post. You don't have to post during this time if you don't want to, you can count the post of the person who is taking care of you or just carrying you around.

• Limiters need to be in the form of Earrings, Necklaces, rings, ect. Headbands do not count, and each earring counts as a separate limiter if you so wish. (Get creative with this)

• The first 2 Limiters can be removed by anyone or by the user, Whether by accident or on purpose. The last one has a seal on it, to where only the user can remove it.

• Transformations last until a limiter is put back on. The longer the user is in a transformation, the more they become selfish and cruel. This results in loss of Humanity.

• Transformations must be done in order from 1 through 3. There is a [5] post cooldown in between each transformation.

• Everyone starts with the first transformation. You get the second transformation at Chuunin, and the Third one at Jounin (Even though you already have those limiters on your person).

• When a limiter is placed close by to a transformed user, the user will lose 1/2 of their bonus for each limiter near them (The ones they still have on them dont affect them.

NOTE:
• Personalities and appearances are not set in stone, it's just an example for ideas. You can do what you like with your characters transformation appearances and personas.


[Humanity]
This is what is used to gauge how humane a person is. Of course, you cannot expect to be normal after being in a transformation for to long. The user becomes more cruel and begins to act like that personality they transformed into, even when they are reverted back to their normal self. This is one of drawback of relying on such powers. Humanity is capped at 100, and can't be increased any further.

Base start for Humanity points: 100

Loss of Humanity begin after being [5] or more post into the transformation. This timer does not start over when you pull another limiter off.

Transformation One - The user begin to lose [1] Humanity for each post.
Transformation Two- The user begins to lose [3] Humanity for each post.
Transformation Three - the user begins to lose [10] Humanity for each post.

Penalties:
74-100 Humanity: the user is normal and is unaffected by their use of the transformations.
51-75 Humanity: The user is a bit more rude, and like to argue more about things. This is hardly noticible to anyone who knows you. Regaining Humanity is easy, since the user has self control of themselves.
26-50 Humanity: Regardless of their personality, the user will be seen as more cruel. The usual solution for the user violent and they are not above hurting someone. Regaining Humanity is easy, as long as you have friends who are willing to help.
1-25 Humanity: The user is usually picking fights with any and everyone. These fights are usually deadly and will kill for the smallest things. They will take whatever they want and even terrorize the people they live around. Regaining Humanity here is hard, but not impossible.
0 Humanity: The user is not considered Human anymore but scum of the earth. The user will do what they want, when they want. They do not care about the law and do as they please. They become cold blooded killers and mad men. Some even consider world domination through cruel means.

Good Deeds
Good deeds are a way to regain humanity after it is lost. There are many different ways, and each hold a point value. Humanity is gained back by [2] points every [10] post naturally.

Helping Villagers: +2 Humanity
Working at the Hospital: +5 Humanity
Doing Missions: +5 Humanity (+10 for B-Rank and Up)
Saving a Life: +10 Humanity (Must be an RPC)
Sparing Enemies: +10 Humanity (Must be an RPC for 10 points, you get +2 for saving NPCs)

[Transformation One: Only Perfection]

After the removal of the limiter, a bright light of chakra burst from the user. The user undergoes an appearance change, usually getting silver hair and blood red eyes as the main changes. The transformation also goes further into the body, as they turn into handsome young men, or beautiful young women who are seemingly irresistable. Each transformations appearance varies from user to user.

The user also gets improved instincts, speed, and strength, caused from the demon blood of Kamigawa. Naturally a small dark aura could be felt from them.

Not only do they undergo an appearance change and change in powers, but they also undergo a personality change. Most personalities of this transformation are prideful, cold and cool. But some have proven to be rather different than the rest. This is the easiest transformation to control.

By control, the user is able to fuse their personally with this side of the transformation. They will still be seen as if they were a different but will be able to break through and show their true side.


[Abilities]
• [Demonic Release] - The User gets a +1/2 increase in Perception, Strength and Speed while in this form.
• [Self Control] - The user is able to control their actions, being able not to kill if they don't have too. They also have the ability to recognize who is on their side.
• [Chakra Restoration] - After the removal of a limiter, the user is refunded 15% of their current chakra remaining.
• [Dark Scent] - Others around them can sense a small dark energy surrouding the user.

[Rules]
• Takes [3] Transformations to control this form.

[Transformation Two: The Dark Irregular]

After the removal of the second limiter, the user emits a dark black chakra that burst from their body. The user undergoes a small appearance change compared from eariler. The users skin turns pale, and they mature to be seen as a middle age man or woman as the most dominant change. They still keep the Silver hair and red eyes.

Their personality is most likely darker and they are just outright cruel. They will kill if they want to kill and there's nothing that will stop them, unless it's someone that they truly care about. They do not recognize those on their side and only recognizes those they are close to. This personality has a knack for being rude, and often expresses the users true feelings in a rude manner, especially if the don't like a person.

This form is difficult to control at times but not impossible.


[Abilities]
• [Demonic Release] - The User gets a +1 increase in Perception, Strength and Speed while in this form (Does not stack with Transformation 1)
• [Slight Control] -The user has hardly any control of their actions. They use what control they have to protect those they love and care about.
• [Dark Aura] - The user emits a dark aura that can make others of the same rank or lower kind of nervous.
• [Chakra Restoration] - After the removal of a limiter, the user is refunded 25% of their current chakra remaining.

[Rules]
• Takes [5] Transformations in order to control this form.

[Transformation Three: Falling Star]

The final and forbidden transformation. Once the limiter is removed, a giant burst of black demonic chakra will engluf the area and will clear away after [1] post. The appearance of each user varies in this form. Some will maintain a human form but will have wings, horns, or something of the like. Others can become full fledge dragons or other beast themselves, though they are not large dragons or beast. Their personality is that of a cold blooded killer, and they will only hunt and kill. Starting with person that is fighting with them.

This form is considered impossible to control because no one has been able to. All users who have tried have failed and few reverted back to their human forms with some humanity left. Those who remained changed like this tend to become very obessed with destroying the world.


[Abilities]
• [Demonic Release] - The User gets a +1.5 increase in Perception, Strength and Speed while in this transformation (Does not stack with Transformation 1 or 2)
• [No Control] -The user has no control of what they do. The personality in charge now makes decisions, but keep in mind, the person is a demon.
• [Demonic Aura] - The user emits a demonic aura that can make others, 1 rank higher than them and under, have some sort of fear for them.
• [Chakra Restoration] - After the removal of a limiter, the user is refunded 35% of their current chakra remaining.

[Rules]
• To revert a user back to themselves, Someone else must put all three limiters back on. The user cannot pull the limiters off once they are put back on while in this form. They will be burned by the limiters sealing chakra once it makes contact with them, dealing some damage and giving the person time to put the limiters back on.
• Will be out for [8] post if limiters are put back on.
• Only the user is able to remove the limiter for this stage.

[Bloodline Members]
• Clan Head []
• []
• []
• []
• []

Property of Gunblaze Shadow Spec. Original idea.

(kind of nervous since this wasn't recieved very well last time, but changes have been made, and I got rid of the clan that came with it.)

zZSiNGHAZz


satans-plaything

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PostPosted: Fri May 24, 2013 8:22 pm


Charming Ice

SO I am afraid this is denied.
For a start clans are not allowed to have stat increases (Strength, speed etc)
Fire nature? as in the element?
We dont like things being village exclusive.
Spirit senses is basically a way to get around having to take the sacrificial sensor bloodline... so kinda a no.
I dont understand the point in sensing emotions, as you would be metagaming them anyway as not everyone states what emotion they are feeling. and it is also a direct counter to the moretsuna bloodline.
PostPosted: Sun May 26, 2013 11:53 am


[Kaichou]
User Image - Blocked by "Display Image" Settings. Click to show.


Harmony; a powerful force in the natural and supernatural worlds. It is a state of being that grants great strength and sight more keen than the normal eye. These are truths the Kaichou have obtained through their bonds with their Kitsune familiars. Through this bond, an unheard of power has emerged in the Shinobi World.

[Abilities]
• A Kitsune Companion
• Kitsune Familiars are considered one rank lower than the Kaichou Clansman, minimum D-Rank.

[Rules]
• Kaichou have their Personal Summoning slot consumed by their Kitsune.
• Kitsune come in two flavors: Samurai or Monks. These mirror the Shinobi classes of Assassin and Enhanced Fighter respectfully. Samurai are faster, while Monks are stronger. Samurai use illusions and prowess with a weapon to finish foes, while Monks use chi-empowered strikes and their fists to obliterate opponents.
• Kitsune utilize 'Chi', rather than chakra. They have set supplies of chi, mirroring the chakra supply of their Master. Technique costs mirror each other as well.
• Kitsune are branded with a number on the top of their domanint hand which ranges from one to nine, starting at one. As the Kitsune and Master advance in rank, the Kitsune's Chi Brand increases. This seems to have no effect on the Kitsune until they reach the ninth Chi Brand. Once they reach the ninth Chi brand, the Kitsune has the potential to Chi Break and become a Genkikitsune, a Kitsune who can master all arts of Chi. They may Chi break after their Summoner has achieved S-ranked.
• The Head of the Kaichou is head by right, not by blood or by any other means. Being Head means that you challenged the previous Head to a two on two duel and won. This is also a way to Chi Break. Though it has happened once, this method is extremely ill advised.
• Obviously, a Monk Kitsune uses Monk Arts technique and a Samurai Kitsune uses Samurai Art techniques. A Genkikitsune is able to use both Monk and Samurai Art techniques, as well as three Genkikitsune specific techniques.


[Techniques]
• Kaichou
- Rank: C
This technique is the clan's namesake. This creates unity between Kitsune and Master. To use Kaichou, both Kitsune and Master form a unique handsign. Upon using the technique, the pair create a bond between the two. Their senses meld. Kitsune sees what Master sees, Master smells what Kitsune smells. Pain, emotions, and knowledge are split between the pair, meaning that now Master can use techniques the Kitsune could use previously and Kitsune can use techniques the Shinobi could use. It is important to note that if one dies, so does the other.

Samurai
• Samurai Art: Chi Edge
- Rank: D
The Kitsune channels chi into a held weapon. This increases cutting power in bladed weapons and projectiles, and the force in blunt weapons attacks. This technique has the power to null a ninjutsu two ranks below the Kitsune.

• Samurai Art: False Shadow, Hidden Decapitation
- Rank: C
The Kitsune uses chi in preparation for an assassination. After using this technique and taking the attack from an opponent, it appears that the Kitsune is slain. However, the Kitsune's body is replaced by a leaf and the real Kitsune is either a few feet away or behind the opponent.

• Samurai Art: Heavenly Blade, Raging Dragon
- Rank: B
The Kitsune gathers chi in their weapon, then attacks with it. Seven attacks happen at once no matter what the weapon of choice is. (If a sword, seven slashes. If a bow, seven arrows are fired at once at the target.)

Monk
• Monk Art: Chi Strike
- Rank: D
The Kitsune gathers chi in a limb, and uses said limb to attack with. Upon connecting, the chi explodes causing the target to take more damage. This technique has the power to null a ninjutsu two ranks below the Kitsune.

• Monk Art: Empower
- Rank: C
The Kitsune gathers chi within the body. This stimulates the muscles, causing them to increases speed and strength by a half-rank.

• Monk Art: Guardian
- Rank: B
The Kitsune gathers chi around the arms in a defensive form, blocking with a chi in the form of a shield that coating the height and weight of the Kitsune itself. Techniques of equal rank will be blocked, but shatter the shield after. Techniques one rank higher will be reduced by one rank in power, but destroy the shield and continue on.

Genkikitsune
• Genki Art: Harmonious Twelve Souls Strike
- Rank: A
The Kitsune uses chi in a quick burst, using twelve chi empowered attacks in a strike. If one connects, so do the following attacks. While attacking, the Kitsune is continuously moving, making countering the attack highly difficult.

• Genki Art: Heavenly Meditation
- Rank: A
The Kitsune sits in a meditative state. As it does, chi seeps from the surrounding environment for three posts. This chi heals allies and itself, as well as restoring two chakra points to allied shinobi per post. The Kitsune must not be disturbed while doing so and is vulnerable while meditating as they cannot cancel the meditation once they start. This technique does not require chi to use.

• Genki Art: Celestial Empress Judgment
- Rank: S
This is the ultimate technique of the Genkikitsune, though is very simple. The Genkikitsune gathers chi for three posts, then lets loose a massive beam of chi at a target area. This beam is gigantic in size, close but not quite able to match a demon. Because of the amount of chi gathered, even non sensors will sense the chi from nearby areas. (Within the sub topic). This technique is the only Genkikitsune technique their Summoner cannot use during Kaichou.

-----------------------------------------------------------


[Clan Members]
• Clan Head []
• []
• []
• []
• []

TDG Super Kami

Dapper Werewolf

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╠ [Creative Forum] Custom Items/Techniques/Styles

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