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Posted: Wed May 15, 2013 9:09 am
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Posted: Wed May 15, 2013 9:11 am
 MarcoXVianaldi
__________________________________________________
【.main info.】
❖ Full Name: Marco Vianaldi
❖ Nicknames / Aliases: Naldus; Master V
❖ Gender: Male
❖ Bloodline: Idol
❖ Class: Elementalist
❖ Nation of Residence: Jiaum
❖ Character Rank: C
❖ Faction:
❖ Titles Earned:
❖ Played By: VelvonVeden __________________________________________________
【.vital stats.】
❖ Speed: 7
❖ Strength: 2
❖ Energy Color: Sky Blue
❖ Hit Points: 490
❖ Energy Reserve: 1200
❖ Talent:
❖ Battle Strength: • +3 speed: they have the wind to carry them and water to move them.
• They are immune from fallout of their own attacks but not from others.
• Elementalists can only use the four basic elements: earth, fire, water, and air, and any power derived from combining those four only.
❖ Battle Weakness: Since you only use the four basic elements, using even one skill of a secondary element will lock out all your class abilities, making you an ex-elementalist -2 strength: they are a caster class first and foremost and thus have a hard time with the more physical pursuits of man.
❖ Primary Element: Fire
❖ Advanced Element:
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【.character inventory.】
❖ Weapons: His instrument is his weapon; he calls down the elements and makes them dance to to tunes his fingers seduce from their strings. A guitar of electric blue, with strings of silver that when plucked, emit notes as crisp and clear as mountain water. The instruments belonged to his friends, and he treasures them as much as he once treasured his “family”.
❖ Armor: None; he wears normal clothes of simple style. Black jeans, paired with a tailored jacket worn over a snug t-shirt is his uniform. It is only with accessories that he gets creative. His shoes are often quirky in style and wild in color, and his cufflinks are works of art. Pale as he is, he burns easily, so he caries an umbrella in the sun.
❖ Personal Belongings: - The instruments left to him by his friends. ❖ Important Objects:
❖ Various Items: - He’s never seen without an umbrella
__________________________________________________
【.character abilities and skills.】
❖ Bloodline Abilities and Skills: Ranna Rank E By strumming the lowest cord possible, you cause the victim to feel horribly sick in the stomach for three posts. Duration: three posts Cooldown: three posts
Sonnet Rank D Allowing your Chi to flow into the song you play, the sound travels to the ears of the listener and begins filling them with emotions of happiness. Often, this causes a good memory to spring forth in their minds. The tune makes the victim focus on the memory, throwing them off their game and allowing the user to strike. The song ends when the user makes the move to attack. Duration: until attack or dismissed Cooldown: five posts
Sound Burst v1 Rank D The user punches outwards, but intentionally misses the target. A sound wave is released from the hand and hits the target, leaving them feeling a little disoriented for a few seconds, but still able to function fully. Duration: one post Cooldown: five posts
Slicing Sound Rank D The user focuses sound waves on the edge of their hand. They then make a chopping motion at the target. At this level, it will only leave a deep scratch, but at higher levels it is capable of cutting though bone. Duration: one post Cooldown: five posts
Balance Destruction Rank C The user creates a large sound wave close to the opponent's head. This scrambles the user a bit and makes balance very difficult. On a direct hit, the target will stumble around like a drunk for 1 post, this is not true paralysis, as movement is still possible, but precise and accurate movements are very difficult. Duration: one post Cooldown: seven posts
Muffle Rank D The user controls the movement of sound waves around their ear, making it so only certain sounds can get in. This skill is used to protect the user from any negative side effects from their own skills. Duration: three posts Cooldown: seven posts
Step Lightly Rank D Applying Chi to the bottom of your feet will allow you to move gracefully, but cause the ground beneath you to rupture with fissures. As you dance around the opponent, you create different fissures which heads to them, knocking them off balance. Duration: three posts Cooldown: seven posts
Kibeth Rank C By inspecting the weapon of the target for three posts, you are then able to determine the frequency it will take to cause the weapon to vibrate uncontrollably in the target's hand. Having the target's weapon vibrate in their hand will make it hard for them to keep hold of it. Should they choose to continue holding onto their weapon, it will continue to vibrate until their hands go numb. Duration: three posts Cooldown: seven posts
Sound Burst v2 Rank C The same action is performed as before, only this time, the damaged is stepped up. The target feels very dizzy and nauseous. This throws off opponent's movements and makes them less accurate. Duration: one post Cooldown: five posts
Pulse Rank C The user thrusts out their hand at the enemy and releases a pulse wave of sound. The wave will travel 20 feet, but drops a rank in power every 10 feet it travels, making it great for close to mid ranged attacks. When hit, the target receives a loud and sharp ringing in their ears to slow them down and impair movement. Duration: one post Cooldown: seven posts
Spiral Sound Rank C The user creates a wave of sound around their hand, usually by snapping. They then focus their Ki into a sort of vibrating drill. The sound from the drill is extremely loud, and causes hearing loss and dizziness in both the user and the target for 2 posts. Duration: until use; dizziness lasts two posts after use Cooldown: seven posts
Song of Agony Rank C By watching the opponent, the user can create a tune that will start causing little pin pricks to appear on the skin. This lasts for 3 posts. In the first post, the pin pricks are small and few, only a small annoyance. In the second post, more of them start to pop up all over the body. By the third post, the pain becomes agonizing. The victim can fight through the pain if they choose, but it will be the equivalent of trying to fight while you're getting a tattoo. Duration: three posts Cooldown: eight posts
Mosrael Rank C A strange ability indeed and most often used when someone is near death. The user whistles or plays a high note in order to help their fallen friend. This note will bring the listener closer to life (as if they are severely wounded and in a coma or near death; it's not going to help someone's character if they are already dead), while the musician feels their own life force being sucked away. One could liken it to a transfer through sound. Duration: one post Cooldown: ten posts
Sound Burst v3 Rank B This stage of sound burst is a very dangerous one to be hit by. If the attack lands, the target loses motor functions for a few seconds (you get stunned for 1 post). After the stun effect is up, the target has some hearing loss and still has a little trouble moving. Duration: one post Cooldown: eight posts
Thunderous Stomp Rank B This is a wide spread, defensive attack. It is a very powerful, but short ranged defensive move. The user builds up an enormous amount of chi into their foot. When they stomp, a powerful sound wave explodes 5 feet around them in a circle. Anyone caught in this blast will be greatly dazed and have issues moving with precision. The powerful sound waves will dizzy and disorientate the user if the muffle skill is not active. Duration: one post Cooldown: seven posts
Seismic Blast Rank B The user focuses a large sound wave into the ground by slamming their palm on the surface. The vibrations caused are so intense that they rip apart the ground within a 30 meter diameter around the user. The user will be stunned for 1 post if the muffle skill is not active. Duration: one post Cooldown: ten posts
Dyrim Rank B An upgraded version of Kibeth. By studying the weapon of the victim for four posts, the user is able to determine the correct frequency that would be needed in order to shatter the weapon. Duration: four posts Cooldown: ten posts if weapon shattered
Sound Burst v4 Rank A The sound burst is now a flurry of 5 light and fast punches, each aimed at major points in the body. The objective of this move is to shut down as much of the body as possible. Depending on the amount that hit, the target's body will completely shut down, knocking them out, or cause them to be near unable to stand due to dizziness. Hits stun the target for 1 post. Duration: one post Cooldown: eight posts
Sonic Boom Rank A The user builds up a large amount if chi in their voice box. They then yell at an opponent. The sound wave zips at the target with amazing speed. A direct hit from this attack will stun the target for 1 post, a glance will set off a loud boom that will shake and daze the opponent. This attack can travel over long distances without losing power. This is an attack that is concentrated, but as it moves further, it expands at the ten foot mark. However, as it expands, it loses some of its power. At that point it becomes C ranked. Duration: one post Cooldown: seven posts
Siren's Song Rank A The Siren's Song lures people to you. This skill works best if you are in hiding, but if you are out in full view it works as well. The mysterious tune you sing will cause curiosity and force anyone within ear shot to move closer to you. Duration: three post Cooldown: ten posts
Minuet of Agony Rank A An upgraded version of Song of Agony. As you watch your opponent, you determine the correct frequency to use on them. If this frequency hits the opponent, it will cause their appendix to vibrate and thus explode, leaving them only a half hour to get help before it poisons them. This has a 4 post cool down.
Saraneth Rank S A tune rumored to have been created by the devil himself. Upon playing this tune you have a chance of binding another to your will through the music you play. This is not a toy and if played incorrectly, will result in the user not being able to play another song for the next 8 posts. (Random number 1-6. 1,2,3,6, mean the tune fails. Numbers 5 and 6 means the tune succeeds. )
Astarael Rank S A demonic tone that, if played correctly, will send the listener close to death's cold embrace. In order to achieve this you must do a random number 1-6. 6 is the only number that will cause the victim to be thrown into a near death state. All the other numbers that come up (1-5) will take down the users Ki count by 50 points. This has a 4 post cool down.
Sound Burst v5 Rank S The sound burst is now a flurry of 10 incredibly fast punches. Each is targeted at major points in the body, chest and head, to knock them out, stun them, or even shut off their chi. If this attack lands, the target will be paralyzed for 1 post, and after that will be unable to use chi moves for 2 posts. This move isn't without draw backs though. The strain from this move is so intense that it slows the amount of chi flowing through a person, making so they can only perform C and below ranked moves for 3 posts after the initial attack.
The Devil's Trill Rank SS By playing this demonic tune, you are able to unleash all of the users fears at once. The music will overtake the listener. Such an overwhelming amount of fear will probably cause some mental damage. The effects will last for 7 posts. This song will effect anyone under level 5 immediately. All other users must do a random number 1-7: Numbers 1,3,4,5,6 will result in the skill being void while numbers 2, and 7 will cause a hit on the player. This has a 10 post cool down.
Death Strike Rank SS While the opponent is dazed, stunned, or held still by any means, the user runs up behind the target and slams their hands over the targets ears, sending extremely powerful sound waves into their head, turning the brain into mush, and killing the target. This move may only be used on a stationary target, and locks your chi is used, weather is successful or a failure all chi is locked for 5 posts.
❖ Class Abilities and Skills: Element's Speech Passive Allows you to communicate with the elements in some form. They can't give you vital information, like where enemies are lurking or if you're being attacked but most other things are allowed.
Major Manipulation Rank E Similar to Minor Manipulation except this allows you to directly attack someone with the element in an unshaped (elemental skill) form. (Minor Manipulation is part of the Primary/Secondary list not released in this patch.)
Item Creation: Glass Rank D By combining air, sand, and fire, you can create glass objects for others. Paying an additional C Rank of energy allows you to entrap one spell-like ability in it that someone else must use during the creation process. Breaking this item allows the ability to escape, or in some cases activate, the confines. These items are considered custom items and must be applied for, and attempting to entrap multiple spells in one glass container shatters it uselessly.Two post cooldown.
Shatter Rank C Requirements: Must know Item Creation: Glass By focusing on what it took to make a glass creation, the elementalist can cause and explosion of Fire energy within the item. The glass item will explode the post after, injuring anyone in a five foot radius. This can only be used on items the elementalist created. It can be used on one item per rank, at a maximum of eight items at Hero rank. Two post cooldown.
Purification Rank C By allowing the power of the four elements to flow through you unchecked, you remove all poisons in your body. But it comes at a cost, you're winded from the raw power, dropping your stats by 1 for five posts. Five post cooldown.
Firestorm Rank B Venomous clouds created by your energy create overhead in the charge post for this spell. The next post fire and flaming rocks rain down from the clouds onto your enemies. The storm centers on the caster and expands for 15 feet. Lasts for five posts with a five post cooldown.
Element's Lash Rank A By lighting up your aura, the raw power of the elements show around your body, lashing out at anyone in a three yard (nine feet) radius. This can last for five posts unless using Wrath of the Four Towers, which ends this skill immediately after being unleashed. Five post cooldown.
Wrath of the Four Towers Rank S Limits: Must know at least four skills from each element. It takes two posts to perform this skill. The first post is just raising the sheer raw power of the elements themselves, lighting up a person's aura for anyone to see. The second post manifests a circle around the user, blasting outwards to attack anything within a 30 yard (90 feet) radius. The power cannot tell between friend or foe and stands one story. Any elemental skill used to counter this skill will fail. The user cannot move during the first post or the elemental power will turn on them, giving them a -2/-4 penalty for five posts. This has a ten post cooldown.
Elemental Maelstrom Rank SS/SSS Limits: Must know up to S rank in all elements. Calling up the power of the four elements to you, their raw power starts to circulate around the entire area/thread. It takes two posts for the power to reach peak but when it does, a spiraling vortex of raw elemental power will draw everyone and everything, save the caster, into its destructive walls. If you can't get out or you can't touch the caster, there is no way to survive this. To use this as a SSS Rank skill, it takes four posts to charge up all the power and it has the strength to destroy an entire city. While charging, if you take a hit, it stops the charge and backlashes the power onto the caster by draining out your energy until all that's left is 100 and your stats are 1/1 until you rest if using SSS version. Cooldown of 15 posts for SS version and 30 posts for SSS version.
❖ Elemental Abilities and Skills:
❖ Custom Abilities and Skills:
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【.faith.】
Chosen Deity: None; his brutal childhood in wormwood swamp makes he hate religion, as much as he fears it.
Other Deities Worshiped:
Proven Faith:
Transgressions Against...
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【.character description.】
❖ Age: 30
❖ Height: 6'5''
❖ Weight: 150
❖ Build: Tall, with a figure that holds the slenderness of a woman, wrapped in the compact muscle of a man.
❖ Eye Color: Lavender
❖ Hair Color: Jet Black
❖ Identifying Marks: On his right thigh, a angry red mark, stains the smooth pale skin. From a distance, it looks like a bad burn, or a nasty bruise. Upon closer inspection the pink takes the shape, it is neat, perfect straight it was drawn into the skin...or burned into skin. It is a brand, of three numbers.
(yet to be decided)
❖ Place of Birth: Wormwood Swamp; he fled at a young age
❖ Personality: To outsiders, he seems quiet an aloof. Not cold, simple secluded, preferring himself and his music as company. He talks little, reserving words for when they are unnecessary. Those who know him well know that beneath his “wise old man” facade lies the heart of a teenager. One that loves to make people laugh, who pulls mischievous pranks, and always has an infectious grin on his face, The contrast of quiet wisdom, a silent but deep love, make him a father figure to many members of the troupe. However, he holds one great flaw: He is as hateful as the people he condemns. Experience has led him loath any who calls the creator their master (Lana being an exception, as she follows her faith differently). The blood of many believers is on his hands.
❖ Lovers: He is in love with Lana, though he knows she will never love him the way he loves her. Slowly, but surely, he’s beginning to love her she way she loves him.
❖ Nemeses: The woman that destroyed his home. He knows not her name or her face, but he knows that he will find her, and he will kill.
❖ Likes:
Storms; any sort, no matter the time, or the danger. He feels most connected with the elements when come roiling in, unleashing all the rage of Mother Nature Gardening; many times he’s found coped up in his garden
❖ Dislikes:
Religion..particularly that of the Wormwood Swamp Fire, his most powerful and deadly elemental weapon; he cannot hate it, as an elementalist, but a horrific experience as a childhood has given him a severe fobia of it. He refuses to summon it, no matter how desperate
❖ Personal Quote: “ Those who believe that we fundamentally good are disillusioned. We are all evil. Its just a matter of what it takes to make that evil reveal itself.”
❖ Theme Song:
❖ Battle Theme: __________________________________________________
【.character backstory.】
His first memory is as bright and vivid as the flames that rage in it. There are times when he lays in bed, and the softness of the mattress at his back becomes the hard bite of splintered wood, and the sheets wrapping his limbs become rope chaffing his wrists. The papery rustle of silk against stone crescendos into a mob whose voices rise into a harmony of hate.
Devils Servant
Inhuman.
Monster.
Voices of that once called him son, sweetheart, names that were as sweet as their hatred now was bitter. And the flames. They burn without burning. He can see hem, can feel their heat, smell the ash, but there is no pain. The flames dance on his skin, caress him lovingly…
The darkness of the room seems to press in. The geometric shadows of dressers, and chairs twists into he knarred hulk of sick trees. The walls melt into a night filled with stars, and he is no longer laying but running. Nothing chances him, nothing stirs, but he runs as though death nipped at his feet. The rain that falls mixes with the tears streaking down his face. The cool water soothes the burn on his bare thigh… There is softness in the hand over his forehead, the tears in the voice like bells. He opens his eyes to an aura of gold, and he wonders if the creator loves him enough to welcome him to heaven after all. But his nerves are wrapped in too much pain, his body steeped in too much cold, for him to be in heaven. Perhaps he has just a piece, a piece that smells like fresh baked treats, whose hands are like silk, and whose voice holds what he craves most. He asks his piece for its name. He thinks Lana is a gorgeous name for a piece of heaven…
His piece of heaven is as intelligent as she is kind. And its being wasted this way he thinks, as he watches her slide into the lap of another greaser. He can see her trembling from here, as hands as fat and as plump as side over her bare stomach. The urge to leap of the stage and cut that leer of the man’s face makes his fingers miss a few notes. He can feel the stares of his friends, begging him to ignore to keep playing. They all had to live somehow. The though made laugh. He gotten out of the fire, only to discover he’d climbed into a frying pan. And he lay there, with the heat slowly searing him, with only dreams to grasp…
Back into fire. This one did not hold him with care; the fire hated him now. Enough to consume all that he’d come to love, to leave him with only the instruments in his hands, and scorched dreams. It left only one thing untouched. His piece of heaven was strong, it seemed, and it now clung to him. Her hand was warm and small in his. It did not tremble; it was as steady and still as the air around them. Its only movement was to tightened, as they moved forward, as they leapt from the rock into the air….
When he wakes, his piece of heaven is still there. She flits about the room; the musical voice holds an edge, as she fires off his to-do list for the day. The bells attached to her clothing ring, and combined with her voice it’s the loveliest thing he’s heard. Just as she is the loveliest thing he can imagine. It was a shame he cam never have her in the way he wants. She turns as he rises from the bed. Her smile is radiant, shining with enough light to overtake the darkness of his dreams. He slides his hand into the one she offers and squeezes. The curtains raise as they step outside.
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