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[Q] Sonia /Corrupt Sailor Hatsya, Senshi of Swordplay

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Shanyume

Anxious Friend

PostPosted: Tue May 14, 2013 10:06 pm


Name: Sonia De La Cruz

Nickname: None

Age: 20 years

Birthday: June 13th
(Will be changed to accommodate my plot based on when I get art)

Sign: Cancer
(Will be changed to accommodate my plot based on when I get art)

Gemstone: Ruby
(Will be changed to accommodate my plot based on when I get art)

Blood Type: AB

Fav. Food: Authentic / homemade Spanish cuisine. Going out was not a common thing while growing up. Often times one or both of her parents cooked dinner which meant everything was fresh and tasted exactly how it would if they were back in Spain.

Hated Food: Americanized Spanish cuisine. Azteca no thank you; Taco Bell/ Taco Time pass.

School: - insert school name here (too old for DCU)- She is currently attending a university pursuing a bachelors degree with a double major in Accounting and Spanish.

Hobbies: Aside from her love and her passion with work and school (working towards a double major) Sonia has little room for any other hobbies at this time.
Dancing (love): Dancing has always been a big part of her families lives especially since that was how her parents had met when her mother was living in Spain for a study abroad program for school. What started out as watching her parents salsa across the living room quickly progressed into her wanting to dance too. Though 'dancing' at that age mostly consisted of her father holding her while spinning her around the room or her standing on his feet. By the time she was 5 she started dance classes with ballet, tap, jazz which evolved later into salsa, tango, swing etc. Sure she will go to dance clubs from time to time with groups of people but her true love comes from actual dancing and not the stand in one place wiggling your hips and swinging your arms.

Fencing (passion): Ever since she was a child admiring her fathers wall-mounted saber swords above the fireplace mantle Sonia was hooked. Her curiosity of the beautiful yet deadly weapons quickly became a passion the day her parents signed her up for fencing classes when she turned 8 years old. Quick to pick up on feet movement and how to effectively parry and immediately re-post for a swift point she moved up in her class quickly as it seemed she had a knack - a natural as adults often put it.

Renascence Fair (guilty pleasure):Though it is only seasonal, Sonia does enjoy going to local Ren fair's if time allows. There are usually two or three she tries to go to each year and often times dresses with the themes. In the event that there is no theme she often defaults to a leather saberist's short dress with leather pants and calf high boots. At one of the fairs there is a fencing demonstration that she has volunteered to help with on a few occasions between venturing around to other booths and watching the shows.

Virtues:
Strategist: Be it the quickest way to get from point A to point B, or when to be the one to make the first move and take right of way in fencing, or even quickest most effective way to get through that pile of to-do paperwork, Sonia's mind is generally always on the go and trying to plan how to be more efficient. There is a difference between getting something done and getting it done right and she does not sacrifice quality of work for a quicker time.

Affectionate / caring: Sonia wants people to feel better and be happy or less stressed. Ways she helps people achieve this is either by hugs and being a literal shoulder to cry on, head scratches or massages (hands, feet, neck or back). Down side is she doesn't ask if you want one she just does it and the acquaintance, friend or family member can just ask her to stop.

Hard worker: Even if it requires pulling all-nighters Sonia sticks to deadlines as if her life depended on it. Rarely if ever late for an appointment she will make sure to leave early to allocate enough time to arrive without delay. Once her own responsibilities are complete she is often willing to help others complete their projects or tasks.

Flaws:
Competitive: This mostly pertains to competitions however it does often spill over into group activities. Sonia is one who gives it her all and puts her heart and soul, time and energy, into competitions. For the sheer amount of time she puts into practicing to end up losing due to a small mistake can affect her mood greatly. Frequently this is perceived as her being a poor sport; however, she is not at all mad at her opponent, rather she is mulling over what she had done wrong and berating herself for her own mistakes.

Personal Space?: Not too sure if she even knows what this is. This behavior is restricted to casual acquaintance to friends and family she is not going to get up close and personal with a random stranger. If Sonia is going to sit next to you... she'll sit next to you; expect shoulder bumps or her to lean against a person. Prone to surprise hugs if a person isn't paying attention and has been known to steal laps to take a nap on it if someone is watching TV on the couch. This behavior is something that is at times unwelcome if said individual just wants to be alone or is in a foul mood.

Stepping on Eggshells: She is unfortunately quick to take offence to something since she does not read sarcasm well and does not take flat out cruel criticism graciously (constructive with the intent to help improve is the exception). First response is to take a step back (literally) as if she'd been burned. Depending on what was said she will either withdraw and leave or she'll jump off the deep end with a sharp tongue.


PHYSICAL DESCRIPTION - Father is a Spaniard, mother is a Caucasian.

Eyes: Peach-rose

Hair: Medium brown with lighter brown (honey colored) highlights

Face: tan skin

Clothes:Enjoys wearing tops with good drape and nice flow with a basic pair of jeans. Often wears jewelry of some sort a necklace, bangles, and hoop earrings.
Flaminco dress, fencing attire
PostPosted: Tue May 14, 2013 10:11 pm


Senshi: Sailor Hatsya // Senshi of Swordplay
- It is the brightest star in an asterism known as Orion's sword

Challenge: Live by the sword, die by the sword
Attacks:

Sailor Scout Attack: Sword of Dispelling
Attack Type: Debuff/ Silence

Sailor Hatsya calls out her attack which summons a delicate epee handle in front of her. Grasping a hold of the hilt a 2'11" ethereal blade forms (standard saber length) She brings the weapon up (tip upwards in front of her face) then brings the blade tip downward in a sweeping motion saluting her opponent. Once she salutes her opponent she has the next 30 seconds to hit them after which the sword disappears effectively silencing her opponents magic abilities for the next 30 seconds. This attack is usable 3 times per battle (see super attack "Effect 2").

Effect: The opponent that was hit can not use any magic for the next 30 seconds. Nega's cannot summon or dispel their weapons or teleport, corrupt cannot use their magic or teleport, DMS cannot use their magic or mirror walk away, knights and WMS cannot use their magic.

Sword duration: 30 seconds or upon contact with an opponent.
No magic duration: 30 seconds starting from when the opponent was 'pierced' or 'nicked'
Note: Epee is the only style of fencing where the entire body is a valid target area.

Sword Info: It is ethereal magic. The blade cannot block/ parry an attack (Objects pass through it) which means it can cause no damage when 'striking' or 'stabbing' someone. If anything it is more of an intimidation factor, mind over matter react as you will to being 'stabbed'. She cannot let it go or it disappears (no she cannot throw it at your face despite wanting to).


Super Sailor Scout Attack: Swords of Dispel and Siphon
Attack Type: Debuff/ Silence & Restorative

Sailor Hatsya calls out her attack which summons two delicate epee handle in front of her. Grasping a hold of the hilts a 2'11" ethereal blade forms (standard saber length) She bring the weapon in her right hand up (tip upwards in front of her face) then brings the blade tip downward in a sweeping motion saluting her opponents. Once she salutes her opponent she has the next 30 seconds to hit them (up to two people now) effectively silencing their magic abilities for the next 30 seconds, use able twice per battle.

Effect 1: The opponents (up to 2) that was hit can not use any magic for the next 30 seconds. Nega's cannot summon or dispel their weapons or teleport, corrupt cannot use their magic or teleport, DMS cannot use their magic or mirror walk away, knights and WMS cannot use their magic.
Effect 2: If she manages to 'nick' or 'stab' or 'strike' an opponent more than once their 'no magic timer' resets as well as her swords siphon one unused level one attack from their 'magic/ energy' pool allowing her to cast her own level 1 attack one more time. (if there are no unused magic spells/attacks this part of the effect 2 is null)


Sword duration: 30 seconds.
No magic duration: 30 seconds starting from when the opponent was 'pierced' or 'nicked'. time resets if hit more than once.
Note: Epee is the only style of fencing where the entire body is a valid target area.

Sword Info: It is ethereal magic. The blade cannot block/ parry an attack (Objects pass through it) which means it can cause no damage when 'striking' or 'stabbing' someone. If anything it is more of an intimidation factor, mind over matter react as you will to being 'stabbed'. She cannot let it go or it disappears (no she cannot throw it at your face despite wanting to).

Eternal Sailor Attack:Sword Dance
Attack Type: Defensive / Reaction

Sailor Hatsya chooses up to two allies, within 15' in any direction except behind her, which summons 5 ethereal swords that dance around them as well as herself (she is always included in this attack for a max of 3 people). The swords are effectively a protective barrier around her and her allies that move if they move. This is a passive aggressive attack that only reacts to incoming damaging/ crowd control attacks. Attacks made, whether they are physical or magical, will be parried by the swords and counter attacked by deflecting the magic or weapon in an arbitrary direction. The sword barrier lasts for 60 seconds then disappears*.

Cons: Opponent doesn't attack and waits for it to wear off. Counter attack is contingent on a persons attack and will be discussed before battle on if it is dodge-able. Still susceptible to most AOE spells (not all).
* With each attack parried one sword disappears, once all 5 are gone then the attack is over prematurely.
Pro: If both barriers are not cast at the same time on target-able individuals(only one other present or only chooses one person at the time) can can cast the 2nd one separately.

Shanyume

Anxious Friend



Noir Songbird

Crew

Dramatic Senshi

18,325 Points
  • OTP 200
  • Hero 100
  • Magical Girl 50
PostPosted: Sun Sep 14, 2014 7:37 pm


Shanyume


Okay, Hatsya looks great to me<3

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PostPosted: Wed Jan 28, 2015 3:46 pm


Looks good, have fun!

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Kyuseisha no Hikari

Crew

Dragonslaying Dragon

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