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"Dreams within our Grasp". A naruto roleplay set up with different systems and a whole new style. Come and walk down your own ninja road! 

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A faint smile

Dedicated Friend

PostPosted: Thu Apr 18, 2013 5:25 pm



Custom techniques can be created here. These are the ninjutsu/genjutsu/medical/sealing/etc.



[b]Technique Name:[/b]
[b]Technique Type:[/b] Nin/Gen/Sealing/Medical
[b]Rank:[/b]
[b]Description:[/b]

 
PostPosted: Mon Apr 29, 2013 11:57 pm



Technique Name: Explosive Seal
Technique Type: Sealing
Rank: D
Description: It is a seal that explodes with the force a single explosive tag.

Technique Name: Steam Cloud
Technique Type: Sealing
Rank: C
Description: Upon activation the seal releases a cloud of steam, capable of causing 2nd degree burns. The cloud has a range of 5m.

Technique Name: Shifting
Technique Type: Sealing
Rank: D
Description: The user is able to create seals that act as a redirection for their own seals. They can just shift their seals rather than paying to keep putting them down again and again.

Technique Name: Slow Down
Technique Type: Sealing
Rank: A
Description: The user places down four seals to create an area of affect. Anyone within this area that does not have a seal placed on themselves that matches the other is slowed down by 1/2 a rank until the seals are destroyed.

Technique Name: Speed Up
Technique Type: Sealing
Rank: A
Description: The user places down four seals to create an area of affect. Anyone within this area that has a mark placed on them specific to this technique has their speed buffed by 1/2 a rank.

Technique Name: Light Seal
Technique Type: Sealing
Rank: C
Description: The user places down four seals to create an area of affect. Everything within that area goes completely black as the light is being absorbed away from the area.

Technique Name: Intense Gravity
Technique Type: Sealing
Rank: B
Description: Through physical contact the user places a seal on any inanimate object, and can do this to as many items as they want. The second part to this seal is done through the user placing the receiving seal anywhere they want. When they activate it the marked items fly to this area and remain stuck there, as if gravity is holding it down.

Technique Name: Back at them!
Technique Type: Sealing
Rank: C
Description: The user can create this seal wherever they want, though it is usually in the palm of the user's hand. They are able to warp projectiles to another dimension. Whenever the user wants they can send these projectiles back out at the same speeds they were received in.

Technique Name: Decrease
Technique Type: Sealing
Rank: D
Description: The user can decrease the weight of an object.

Technique Name: Increase
Technique Type: Sealing
Rank: D
Description: The user can increase the weight of an object.

Technique Name: Propulsion
Technique Type: Sealing
Rank: C
Description: The user creates a seal on an object, which when activated launches in that particular direction.

Technique Name: Rewrite
Technique Type: Sealing
Rank: D
Description: If the user is affecting the same object/area twice they are able to merely rewrite the seal at a D-ranks chakra cost. The user cannot rewrite seals that are A rank or higher.

Technique Name: Quicken
Technique Type: Sealing
Rank: C
Description: This seal must be placed on a surface. Whenever something passes over it the speed of the object is increased by 1 rank. These seals stack for the singular post.

Technique Name: Object Switching
Technique Type: Sealing
Rank: C
Description: One seal is labeled here, and the other is labeled there. These must be placed on objects of similar size, and they are able to have their locations switched.

Technique Name: Hidden Arsenal
Technique Type: Sealing
Rank: C
Description: The user is able to summon pre-sealed weapons to battle at a single touch.

A faint smile

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PostPosted: Thu May 02, 2013 3:14 pm



Technique Name: All the King's Men
Technique Type: Phantom Sealing Technique
Rank: A
Description: Keiji can be 'contracted' by others to fulfill their desires or goals. Upon completing them, Keiji places a seal on them effectively making him 'own' their soul; when these individuals die, their souls are considered his and not the Lord of the Otherverse's. Contracts completed twine with his harvested souls, counting towards his Harvested Souls count.

Technique Name: Distorted Hell
Technique Type: Sound Genjutsu
Rank: D
Description: Keiji uses a belled senbon, then snaps his fingers, causing the bell to chime. The jutsu is activated upon the chime being heard. All those who hears the bells have their vision and hearing distorted for three posts. One bell will ring another within a twenty foot radius, reseting the post duration of the distortion. One snap will cause a domino effect almongst all of the bells laid.

Technique Name: Devil's Twin
Technique Type: Sound Genjutsu
Rank: D
Description: Keiji uses a belled senbon, then snaps his fingers, causing the bell to chime. The jutsu is activated upon the chime being heard. The target's shadow grows into a mirror image of the target. Only the target and Keiji can see this Devil's Twin, who is created from the fears and unkempt desires the target does not wish to let out or give into. This Devil's Twin cannot be harmed, and the target's attacks merely phase through the Twin.

Technique Name: Unshackled Desires
Technique Type: Sound Genjutsu
Rank: C
Description: Keiji uses a belled senbon, then snaps his fingers, causing the bell to chime. The jutsu is activated upon the chime being heard. Unshackled Desires causes the target to let loose repressed desires and emotions, potentially turning an innocent boy into a murderous monster.

Technique Name: Haunting Past
Technique Type: Sound Genjutsu
Rank: C
Description: Keiji uses a belled senbon, then snaps his fingers, causing the bell to chime. The jutsu is activated upon the chime being heard. From here, the target's biggest regrets summon themselves to demoralize or anger the target. A woman he once loved but watched slip away from him, an abusive father, a rival that surpassed her.

Technique Name: A King's Domain
Technique Type: Phantom Sealing Technique
Rank: B
Description: Keiji lays a seal on a surface, which 'claims' a twenty foot area. Thoses within this area are considered within his 'Domain'. Here, allies and himself gain a 1/2 speed and strength increase, as well as seem to know what other allies with do even without communication. Also while in his 'Domain', Keiji can dispell genjutsu casted on others himself by using Kai. Multiple seals increase the size of Keiji's 'Domain', so long as the bounderies of the 'Domain' touch. When Keiji uses this technique, all of the seals activate until destroyed, not just one.

Technique Name: Memory Seal
Technique Type: Sound Genjutsu
Rank: B
Description: Keiji sets up five belled senbon around the intended target in a star formation. Then, he snaps his fingers, ringing the north point. This causes a cascade of rings to envelope the target. As the target becomes hyponized by the rings, his or her subconscious causes a particular set of memories to be repressed. These can range from memories of his or her hometown, things they have done during a certain time, or even make him or her forget the faces of his or her loved ones. Once the process is complete, the target's short term memory is also wipped, making them forget the past ten or so minutes included with the other sealed memories. To complete the genjutsu, the target must remain within the area of effect for five minutes. Leaving the area of effect or disrupting the bells will result in the genjutsu becoming null. The seal can be kaied out of, but due to the jutsu's nature, it is difficult for the kai to take place, simply because the target after being Memory Sealed has no recollection of having his or her memories sealed in the first place.

Technique Name: Memory Implant
Technique Type: Sound Genjutsu
Rank: B
Description: Keiji sets up five belled senbon around the intended target in a star formation. Then, he snaps his fingers, ringing the north point. This causes a cascade of rings to envelope the target. As the target becomes hyponized by the rings, his or her subconscious causes false memories generated by Keiji to meld with the target's mind, effectively making the false memories indistinguishable from the real memories. Once the process is complete, the target's short term memory is also wipped, making them forget the past ten or so minutes included with the other sealed memories. To complete the genjutsu, the target must remain within the area of effect for five minutes. Leaving the area of effect or disrupting the bells will result in the genjutsu becoming null. The seal can be kaied out of, but due to the jutsu's nature, it is difficult for the kai to take place, simply because the target after being Memory Sealed has no recollection of having his or her memories sealed in the first place.
PostPosted: Fri May 03, 2013 6:03 am


Technique Name: Hydrou Bunshin no Jutsu
Technique Type: Genjutsu
Rank: D
Description: The user performs the needed handsigns and then creates what seems to be an ordinary clone. The clone cannot attack and will disappear the second it meets an opponent. When the clone is destroyed two more clones come in the place of the destroyed clone. This can continue infinitely if the clones are continuously destroyed, its purpose to overwhelm the opponent in numbers and cause an effect of invincibility although the clones can do no damage. A simple "Kai" technique can easily get rid of all of the clones when used by a skilled GenJutsu user.
The hydra clone technique looks like a normal bunshin no jutsu, however this is changed as the clone is destroyed and more take it's place, making the technique look like a high level kage bunshin no jutsu when in reality the clones are simple clones that can do no damage.

Technique Name: Bakemono NinJutsu (Ghost NinJutsu)
Technique Type: Genjutsu
Rank: E-S+ (Mimics W/e Jutsu being Used)
Description: The user must know and see the technique at hand that they wish. The type of technique that they are capable of copying is usually the basic types of techniques that do not have anything truly complicated within it. The user performs a few seals that are not that of what is done for the real technique. As the user does so they mimic the movements that are the same as that of the NinJutsu they wish to copy and simply do the effect of the technique. The biggest problem really is the fact that the technique does not do any damage. This technique is not an eye technique however, this technique is a body technique this means that if the opponent looks at the user the technique would simply show its face, but if the opponent was not looking at the user, it would seem as if the user was simply doing nothing just making hand gestures.

Technique Name: Bakemono Ikken - (Phantasmal Item)
Technique Type: Genjutsu
Rank: E-S+ (Mimics an Item)
Description: This technique is similar to that of Bakemono NinJutsu (Ghost NinJutsu) but is quite different. Instead of taking the time to create a technique the user takes the time to push forth in a radius to create what is known as an inanimate object. This technique is quite similar to the at of Bakemono NinJutsu (Ghost NinJutsu) but what makes it quite different is because the master lets the opponent focus onto something else in which creates the very technique. The start of creating is what is difficult but to keep the image going longer then possible is quite simple and allows the user use less chakra then needed in order to keep the illusion up.

Depending on the size of the object that the user wish to conjure up in an illusionary manner is dependent on what rank the user knows. If the user wishes to make an illusion of an object that is Fine sized they must know the "D" Rank version of this technique. If the user wishes to create an illusion of an object that is Diminutive to Tiny they must know the "C" Rank version of the technique. If the user wishes to create a Small to Medium sized illusion they must know the "B" Rank version of the technique. If the user wishes to create an illusion that is Large to Huge creation they must know the "A" Rank version of the very technique. Finally if the user wishes to create a Gargantuan to Colossal creation of an illusion they must know the "S" Rank version of the technique. This technique is quite simple.

Technique Name: Crawling Skin
Technique Type: Genjutsu
Rank: D
Description: A technique that installs a false jittery sensation within the opponent's mind making that person more sensitive towards effects of fear. This usually works in ways where the opponent is responded towards tightened skin, hairs stand on ends, increased perspiration, and of course an accelerated pulse rate. This technique gives more of an advantage towards a more deadly technique that consists and deals with a technique of Fear understanding. This technique lasts as long as the opponent is hit by another fear like technique, or if ten posts past before then.

Technique Name: Distract
Technique Type: Genjutsu
Rank:
Description: This technique causes the opponent or opponents to experience a false sensation of a fast moving object or a loud sound that would momentarily divert the target's attention. When the user is a "D" Class character the user is capable of affecting only one opponent within a distance of ten meters. When the user is a "C" Class character the user is capable of affecting three opponents within a distance of twenty meters. When the user is a "B" Class character the user is capable of affecting five opponents within a distance of thirty meters. When the user is an "A" Class character the user is capable of affecting seven opponents within a distance of forty meters. When the user is a "S" Class character the user is capable of affecting nine opponents within a distance of fifty meters.

Technique Name: Whisper in the Shadow
Technique Type: Genjutsu
Rank: C
Description: A technique that enables the user to create an illusory sound of one word, whispered in the ear of one creature. This technique only works depending on what language the user knows. When the user is a "D" Class character the user is capable of affecting only one opponent within a distance of ten meters. When the user is a "C" Class character the user is capable of affecting three opponents within a distance of twenty meters. When the user is a "B" Class character the user is capable of affecting five opponents within a distance of thirty meters. When the user is an "A" Class character the user is capable of affecting seven opponents within a distance of forty meters. When the user is a "S" Class character the user is capable of affecting nine opponents within a distance of fifty meters.

Technique Name: Ghost Sound
Technique Type: Genjutsu
Rank: D
Description: Ghost sound allows the user to create a volume of sound that rises, recedes, approaches, or remains at a fixed place. The user chooses what type of sound ghost sound creates when performing the jutsu and cannot thereafter change the sound’s basic character. The volume of sound created depends on the user's class level. The user can produce as much noise as four normal human is class level the user is starting at "D" Class giving a maximum of twenty sounds. Thus, talking, singing, shouting, walking, marching, or running sounds can be created. The noise a ghost sound Jutsu produces can be virtually any type of sound within the volume limit. A horde of rats running and squeaking is about the same volume as eight humans running and shouting. A roaring lion is equal to the noise from sixteen humans, while a roaring dire tiger is equal to the noise from twenty humans.

Technique Name: Magen: Suro'heki (Demonic Illusion: False Throw)
Technique Type: Genjutsu
Rank: E
Description: Quickly performing the Ram handseal, the shinobi then creates an illusionary kunai within their hand. It is then thrown towards the opponent. The caster then usually follows up with another attack in order to catch the opponent off-guard without having wasted any additional weaponry.

Technique Name: Heki Senro no Jutsu "False Tracks Technique"
Technique Type: Genjutsu
Rank: D, C, B
Description: When the genjutsu begins, the user can create any number of false sensations to indicate he is hiding in a certain place in a fight or that he is going a certain direction in a chase.
D - False scents can be created of varying strengths to confuse enemies.
C - False objects of small sizes, like kunai or shoes, can be created to confuse enemies, but scents cannot be added to them.
B - Large false objects, such as jackets or large weapons, can be created to confuse enemies and even scents can be placed on them to give them a more real appearance.

Technique Name: Magen: Kurogane Tobari (Demonic Illusion: Iron Curtain)
Technique Type: Genjutsu
Rank: C
Description: Gathering chakra through use of handseals, the user then projects that chakra forward. The chakra, then, will attack the opponent's brain, specifically the part of the brain that deals with sight. In the opponent's field of vision, there will suddenly appear to be what could be called a black curtain between the user and the opponent. This ability is used as a distraction, giving the caster and his/her teammates a chance to create an attack while the opponent cannot see the target. This 'curtain' lasts for three turns or until it is dispelled. The dimensions of the 'curtain' are, at maximum, twenty feet by fifteen feet in length/height.

Technique Name: Kyuu Wana Akutibe-Shon no Jutsu "Sudden Trap Activation Technique"
Technique Type: Genjutsu
Rank:
Description: When the handseals are made, the user looks at a tree, the earth, or something else. The next time someone crosses over that spot, the genjutsu will activate in the way the user wants, as a flying kunai, swinging logs, etc. Far more deadly when used in conjunction with real traps and when initiated out of combat.

Technique Name: Faux Wall
Technique Type: Genjutsu
Rank: B
Description: This Jutsu creates the illusion of a wall, floor, ceiling, or similar surface. It appears absolutely real when viewed, but physical objects can pass through it without difficulty. When the jutsu is used to hide pits, traps, or normal doors, any detection abilities that do not require sight work normally. Touch or a probing search reveals the true nature of the surface, though such measures do not cause the illusion to disappear. This technique works in a short distance however. It only works within the distance of twenty meters, as the distance increases two meters per class level.

Technique Name: Mesesshoku: yonkabe heisa [Four Walls Closing]
Technique Type: Genjutsu
Rank: C
Description: User does the ram hand seal and looks into the opponents eyes. Once the opponent looks into the user’s eyes, the jutsu is cast. In the opponents point of view He/she is paralyzed and they begin to see four (behind, right, left above)glass walls closing in with sharp spikes on them. The jutsu lasts 1 turn and is jutsu enough time for the person to reposition himself or herself.

Technique Name: Impersonate
Technique Type: Genjutsu
Rank: A
Description: By touching a target, the user assumes all aspects of the form, including mannerisms, speech, and body language. You effectively become the target's double, behaving in every way like the original. You can pass for him or her in public settings, intimate gatherings, and even in private meetings. However, you gain no additional knowledge, skills, or capabilities beyond of what the user already knows about the person. This means that the user must observe and know all aspects of the person they are impersonating in order for this technique to work. The person being impersonated cannot be more than two feet taller or shorter than the user. People are not allowed to check if the person is who they are without just cause and to check for merely interacting with the user.

Technique Name: Possum
Technique Type: Genjutsu
Rank: A
Description: The user creates the proper hand seals for the jutsu and end while holding the Ram handseal. All within this range will be affected by the jutsu, and so it would begin. Those affected would see that the user has halted all signs of movement as a clone fall from the users form, almost as if their soul has left them falling to the ground, but at the same time cloaking the user from all eyes within the range so it looks like the user is really falling themselves. Illusionary chakra system is created within the clone to trick even a Hyuuga into believing that this being is real, and the sudden halt of chakra flow would signal the opponent as dead. In all truth, the user is still alive, standing exactly where they were last seen, giving them an opening for anything. It only lasts for three turns however.
The user is forced to hold the Ram handseal. In addition, the outside of the range can see through this with no problem. If the body is tampered with in anyway by the opponent, it will be revealed to be a fake, unless the perfect illusion technique is in place, meaning that it will have the feel of a real live body making it perfect, however with this the technique lasts one turn less. Also, a major chakra drain making it more of a escape technique in situations that are to dangerous

(( All of these may be used by the guild prior to my permission ))

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A faint smile

Dedicated Friend

PostPosted: Fri May 03, 2013 11:50 am



The descriptions for these are....scary to read. I'm assuming these have been pulled from another guild. So after approval I'll edit them so they actually sound cohesive xP

Hydra Clone
Approved

Ghost Ninjutsu
Approved

Phantasmal Item
I'd say remove the cost to keep up the illusion. It lasts until the genjutsu is released.

Crawling Skin
Approved

Distract
Approved

Whisper in the Shadows
Approved

Ghost Sound
Approved

Demonic Illusion: False Throw
D-rank and approved

False Tracks
Approved

Iron Curtain
Approved

Trap activation
C rank and approved

Faux Wall
Approved

Four Walls Closing
Definitely B rank, approved

Impersonate
Approved

Possum
Approved
PostPosted: Fri May 03, 2013 1:21 pm


A faint smile

The descriptions for these are....scary to read. I'm assuming these have been pulled from another guild. So after approval I'll edit them so they actually sound cohesive xP

Hydra Clone
Approved

Ghost Ninjutsu
Approved

Phantasmal Item
I'd say remove the cost to keep up the illusion. It lasts until the genjutsu is released.

Crawling Skin
Approved

Distract
Approved

Whisper in the Shadows
Approved

Ghost Sound
Approved

Demonic Illusion: False Throw
D-rank and approved

False Tracks
Approved

Iron Curtain
Approved

Trap activation
C rank and approved

Faux Wall
Approved

Four Walls Closing
Definitely B rank, approved

Impersonate
Approved

Possum
Approved


Actually they are all hastily made out of sheer boredom. Lol.

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PostPosted: Sat May 04, 2013 11:23 pm


Technique Name: Golden Dust Coffin
Technique Type: Ninjutsu [Jiton]
Rank: SS
Description:
The user must first encase the target (or a specified area) within the golden dust to use this technique. Upon closing their fist, the golden dust will compress and then explode, taking the target with it in a huge explosion.

Technique Name: Golden Dust Shifting
Technique Type: Ninjutsu [Jiton]
Rank: C
Description:
The user must first create golden dust in order to use this technique. The user becomes golden dust and can move about the golden dust as if he/she had become one with it, this resembles how water user's move amongst water puddles. This allows for the user to attack freely, phase into the sand and back out of it BUT it takes chakra every time it's done and any attacks done to the golden dust while phased in COMPLETELY will harm you entirely.

Technique Name: Golden Dust Eater
Technique Type: Ninjutsu [Jiton]
Rank: E
Description:
The user can devour Golden Dust and hold it in themselves for later use, this also allows for them to regurgitate the Golden Dust with ease and be able to use it with no hindrances. When the user devours the Golden Dust, they become slower but are still given mobility nonetheless.

Technique Name: Golden Dust Fake Burst
Technique Type: Ninjutsu [Jiton]
Rank: A
Description:
The user must first devour and hold Golden Dust within themselves to use this technique, hence the previous technique. The user makes a single handseal and "explodes" with golden dust going everywhere like shrapnel from a grenade. The user then rises from the golden dust alive and well having used a fake and swapped with them upon using the handseal.

Technique Name: Golden Dust Clone
Technique Type: Ninjutsu [Jiton]
Rank: D
Description:
The user creates a clone out of golden dust that can deal with heavy amounts of physical damage yet falls easily to ninjutsu one rank above the user and higher. These clones can never be destroyed by mere physical attacks alone and simply reform when one is struck with force. Ninjutsu can destroy these clones.

Technique Name: Golden Eye
Technique Type: Ninjutsu [Jiton]
Rank: E
Description:
Golden dust or golden dust techniques can be used in conjunction with this technique. The user can see through the eyes of his creations, but, he must shut out his own vision while using the technique in return for this. From their eyes, he can see everything yet cannot hear any conversations that go on.

Technique Name: Golden Tsunami
Technique Type: Ninjutsu [Jiton]
Rank: A
Description:
Creates a humongous wave of golden dust that smashes into the area and can be used in conjunction with Golden Dust Coffin.


PostPosted: Sun May 05, 2013 3:14 pm


Had0u
Technique Name: Golden Dust Coffin
Technique Type: Ninjutsu [Jiton]
Rank: SS
Description:
The user must first encase the target (or a specified area) within the golden dust to use this technique. Upon closing their fist, the golden dust will compress and then explode, taking the target with it in a huge explosion.

Technique Name: Golden Dust Shifting
Technique Type: Ninjutsu [Jiton]
Rank: C
Description:
The user must first create golden dust in order to use this technique. The user becomes golden dust and can move about the golden dust as if he/she had become one with it, this resembles how water user's move amongst water puddles. This allows for the user to attack freely, phase into the sand and back out of it BUT it takes chakra every time it's done and any attacks done to the golden dust while phased in COMPLETELY will harm you entirely.

Technique Name: Golden Dust Eater
Technique Type: Ninjutsu [Jiton]
Rank: E
Description:
The user can devour Golden Dust and hold it in themselves for later use, this also allows for them to regurgitate the Golden Dust with ease and be able to use it with no hindrances. When the user devours the Golden Dust, they become slower but are still given mobility nonetheless.

Technique Name: Golden Dust Fake Burst
Technique Type: Ninjutsu [Jiton]
Rank: A
Description:
The user must first devour and hold Golden Dust within themselves to use this technique, hence the previous technique. The user makes a single handseal and "explodes" with golden dust going everywhere like shrapnel from a grenade. The user then rises from the golden dust alive and well having used a fake and swapped with them upon using the handseal.

Technique Name: Golden Dust Clone
Technique Type: Ninjutsu [Jiton]
Rank: D
Description:
The user creates a clone out of golden dust that can deal with heavy amounts of physical damage yet falls easily to ninjutsu one rank above the user and higher. These clones can never be destroyed by mere physical attacks alone and simply reform when one is struck with force. Ninjutsu can destroy these clones.

Technique Name: Golden Eye
Technique Type: Ninjutsu [Jiton]
Rank: E
Description:
Golden dust or golden dust techniques can be used in conjunction with this technique. The user can see through the eyes of his creations, but, he must shut out his own vision while using the technique in return for this. From their eyes, he can see everything yet cannot hear any conversations that go on.

Technique Name: Golden Tsunami
Technique Type: Ninjutsu [Jiton]
Rank: A
Description:
Creates a humongous wave of golden dust that smashes into the area and can be used in conjunction with Golden Dust Coffin.




2 things:

1.) The clone technique, the clone can be taken out by a complex tai or buki technique, as it ispretty much the same concept as being hit with a Ninjutsu. If you want complex techs to not effect it, bump it up to C rank. Also know that B+ tai or buki techs will destroy the clone; a D clone to block any physical attack is OP. The rest is fine.

2.) For the Tsunami and Coffin techniques to be used in a combo, they can be generatedat the same time, but you will need to use the chakra costs of both to use them in sync. Same with Dust Eater and Dust Fake Burst,

The rest are fine.

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PostPosted: Sun May 05, 2013 7:41 pm


iSuperKamiTenchi-kun
Had0u
Technique Name: Golden Dust Coffin
Technique Type: Ninjutsu [Jiton]
Rank: SS
Description:
The user must first encase the target (or a specified area) within the golden dust to use this technique. Upon closing their fist, the golden dust will compress and then explode, taking the target with it in a huge explosion.

Technique Name: Golden Dust Shifting
Technique Type: Ninjutsu [Jiton]
Rank: C
Description:
The user must first create golden dust in order to use this technique. The user becomes golden dust and can move about the golden dust as if he/she had become one with it, this resembles how water user's move amongst water puddles. This allows for the user to attack freely, phase into the sand and back out of it BUT it takes chakra every time it's done and any attacks done to the golden dust while phased in COMPLETELY will harm you entirely.

Technique Name: Golden Dust Eater
Technique Type: Ninjutsu [Jiton]
Rank: E
Description:
The user can devour Golden Dust and hold it in themselves for later use, this also allows for them to regurgitate the Golden Dust with ease and be able to use it with no hindrances. When the user devours the Golden Dust, they become slower but are still given mobility nonetheless.

Technique Name: Golden Dust Fake Burst
Technique Type: Ninjutsu [Jiton]
Rank: A
Description:
The user must first devour and hold Golden Dust within themselves to use this technique, hence the previous technique. The user makes a single handseal and "explodes" with golden dust going everywhere like shrapnel from a grenade. The user then rises from the golden dust alive and well having used a fake and swapped with them upon using the handseal.

Technique Name: Golden Dust Clone
Technique Type: Ninjutsu [Jiton]
Rank: D
Description:
The user creates a clone out of golden dust that can deal with heavy amounts of physical damage yet falls easily to ninjutsu one rank above the user and higher. These clones can never be destroyed by mere physical attacks alone and simply reform when one is struck with force. Ninjutsu can destroy these clones.

Technique Name: Golden Eye
Technique Type: Ninjutsu [Jiton]
Rank: E
Description:
Golden dust or golden dust techniques can be used in conjunction with this technique. The user can see through the eyes of his creations, but, he must shut out his own vision while using the technique in return for this. From their eyes, he can see everything yet cannot hear any conversations that go on.

Technique Name: Golden Tsunami
Technique Type: Ninjutsu [Jiton]
Rank: A
Description:
Creates a humongous wave of golden dust that smashes into the area and can be used in conjunction with Golden Dust Coffin.




2 things:

1.) The clone technique, the clone can be taken out by a complex tai or buki technique, as it ispretty much the same concept as being hit with a Ninjutsu. If you want complex techs to not effect it, bump it up to C rank. Also know that B+ tai or buki techs will destroy the clone; a D clone to block any physical attack is OP. The rest is fine.

2.) For the Tsunami and Coffin techniques to be used in a combo, they can be generatedat the same time, but you will need to use the chakra costs of both to use them in sync. Same with Dust Eater and Dust Fake Burst,

The rest are fine.


1.) Alright then, I'll bump it up to C-rank biggrin

2.) Understood
PostPosted: Mon May 06, 2013 3:04 pm


[Songbird - Rank: S]

Songbird is a large, mettalic humanoid bird.It is made entirely of a mixture of iron and gold and has a 60ft wingspan. It's feet have large talons that can tear through metal, and over it's hands are three spiked talons as well. It is a bit awkward when walking on land, and very slow as well, but it has trememndous strength, able to lift up a boss summoning with ease, or tear open buildings with ease. It is extremely fast in the air as well, able to increase it's strength exponentially through momentum. Though it is very strong and fast, it doesn't do much else besides fly in and start beating things to death.

[Abilities]
• Flight and super strength.

[Rules]
• Weak against water techniques. Being completely submerged in just a few meters of water will completely destroy it, rendering it useless until the next battle.

• When summoning, you still pay the chakra cost, but rather than doing the typical summoning you have to somehow make the notes C-A-G-E be it by whistling or by piano.

[Techniques]


[Contract Members]
•Johnathan and Joanna [SynInferni]
• []
• []

___youwillknownihilism
Vice Captain


A faint smile

Dedicated Friend

PostPosted: Mon May 06, 2013 6:22 pm


Syn Inferni


Denied on account of that picture not doing Songbird Justice. (Approved)
PostPosted: Tue May 07, 2013 9:45 pm


A faint smile


RPC Name: Sotera Zidanelia (U/C)
Link to Profile: Making One
Link to BL Approval: Rinnegan

Path Name: Path of Mirage
Path Power Description: The Path of Mirage is one that's based on the perception of the opponent, ruining it and turning the battlefield in the user's playground. With the Path of Mirage, what is believed to be real could be fake and what is believed to be fake can be real, though this all remains within the perception of the opponent and is never taken to reality itself. The Path of Mirage is a genjutsu-based path that creates illusions and mirages which in turn ruin the perception of the opponent entirely. This path's effects can be released through the simplest of changes, through touch, sight, and sound like usual normal genjutsu except when the changes are noticed, the effects that happen are damn near instantaneous. These illusions can be kai'd out of and also they can be released through pain with ease. These illusions must remain within reason and not jump off the deep end, then again, they are illusions.

• Simple Illusion
- Rank: E-D
The illusion is easy to perform, a simple change of cosmetics within the user's parameters like hair color, eye color, nose shape, anything like this. This change can be instantaneous and once seen, heard, or felt, the illusion will pull the opponent into a genjutsu, which is a shift of perception and reality within the target's mind. This illusion can be released by a simple kai, nothing too serious.

• Complex Illusion
- Rank: C-A
These illusions are complex and take a post to perform yet are stronger in their hold on the target, these illusion can go so far as to be afterimages, change of scenery or battlegrounds themselves, the shifting of the user's physical form to become someone or something else. The same effect happens as in the previous technique but the hold is stronger and needs the effect of pain to release the target from its hold.

• God-Tense Illusion
- Rank: S
These illusions seem to be almost impossible to perform unless done before battle, these illusions take 3 posts to perform yet can deal with both simple and complex changes along with changing larger scale items that seem almost unreal to alter, this can equal the shifting of a village's location, the removal of all villagers except one, a beast running throughout the village and devouring the minds of all who approach, having the village be attacked by rogues when it really isn't, etc. If caught, these god-tense illusions require a more severe wound to be released from it, like a strike to internal organs to be free.

The Town Taunts Hadou
Crew

Hilarious Werewolf

4,550 Points
  • Brandisher 100
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cobi45

PostPosted: Wed May 08, 2013 4:05 am


[Kyro's Falcon - Rank: D]

Kyro's Falcon is simply a Peregrine Falcon that Kyro can infuse with his chakra, through the help of his clan's ability to focus chakra to any point of his body.

[Abilities]
• Flight

• Extreme speed

• Chakra infusion

[Rules]
• Hardened wings cannot expand wingspan more than a total of 4 feet

• Must first summon in one post, focus chakra in point of contact in the second post, and finally infuse in the third post.

[Techniques]

• Hardened Wings
-Rank: C
-Description: Kyro's chakra envelops around the wings of the falcon, increasing it's wingspan up to 2 feet on each side, making the wings as strong and sharp as steel.

• Bird's Eye View
-Rank: C
-Description: Moving the infused chakra towards the eyes of the falcon, Kyro can make the falcon's sight his own.

[Contract Members]
•Kyro [cobi45]
PostPosted: Wed May 08, 2013 3:46 pm


cobi45


Because the eagle itself does nothing at first, it can remain D-rank. Hardened Wings will have to be bumped up to C-rank. Dive bomb doesn't actually have to be a technique though, it can be something the bird normally does. As for Bird's Eye this needs to be a C as well.

A faint smile

Dedicated Friend


cobi45

PostPosted: Wed May 08, 2013 4:54 pm


A faint smile
cobi45


Because the eagle itself does nothing at first, it can remain D-rank. Hardened Wings will have to be bumped up to C-rank. Dive bomb doesn't actually have to be a technique though, it can be something the bird normally does. As for Bird's Eye this needs to be a C as well.


Fixed
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