Rules and Character generation form below:

Copy and Paste this form to your reply to this topic and then fill it out and post it. Feel free to be creative. Create as many characters as you want or need. Keep in mind that their will be a limit of two different characters that can be used in a Specific Role Playing Game on this guild.

Additional characters can be generated for a second or a few more Specific Role Playing Games. To make it even more interesting dress your Avatar up like the character that you created. Make a written or printed copy of your characters form to refer to when using it in a RPG.

Final Fantasy RPG: (Based on the "Final Fantasy" Video Game series)

Character Creation Form #5: (Based on the "Dragon Lance" RPG form)

Note: When finished creating your character delete any descriptions or choices from each characteristic that are in the parentices. Once the character in this form is registered it can be edited as you gain levels, experience, more skills, etc.

Character Name -

Age (Including Birthday) -

Sex (Male, Female, other, or none) -

Regular Character Class:
(See Classes Thread)

OR

NPC Character Class:
The Classes mentioned in the Classes Thead, town folk, monsters, generic soldiers (in an army), etc.

Character Level:
Everyone starts at level 1. (You gain one level for every 100 experience points you collect from battles)

Experience Points:

Magic Level:
Everyone starts at level 1 (You can only learn 3 magic spells from each level. For every 5 character levels, your magic level goes up 1)

Magic Points:

Magic used:
(Helps to keep track of how much magic has been used so far due to spells, etc. Subtract this number from the Magic points above to determine how many Magic Points you currently have left.)

Hit Points:
(Varies due to items worn, spells, etc.)

Damage Points or Health:
(Subtract this number from the Hit points above to determine how many Hit points you currently have left.)

Quests and or Missions:
Current -
Completed -

Race:
(See Character Race thread)

Physical Description (Including height, weight, eye and hair color) –

Strengths & Weaknesses -

Preferred Setting or Role Play theme -

Profession or Role (List Name) -

Personality -

Ambitions -

Hobbies & Interests -

History -

Armor (If Any) -
(Light Armor: Cloth Armor, Leather Armor, Hide Armor. Heavy Armor: Chainmail, Scale Armor, Plate Armor. If needed add Description)

Shield (If Any) -
(Light or Heavy. If needed add Description)

Weapons (If Any) -
(Note Type and Description of each)

Inplements (If Any) -
(Note Type and Description for each Item)

Spell List:

Basic Skills List:

Special Skills or Traits:
(Includes special skills, abilities, or senses that are greater than the normal 5 senses. Depends on either characters class and or Race.)

Equipment:
1. Currency - (You will earn gold after every fight. Gold is used for buying new equipment, staying at the inn, and buying items to use in battle )
a. Copper pieces (cp) =
b. Silver pieces (sp, 1 = 100cp) =
c. Gold pieces (gp, 1 = 100sp) =
d. Platinum pieces (pp, 1 = 1000gp) =
e. Astral diamond (Rare - ad, 1 = 1000pp) =

2. Gemstones - (Amber, amethyst, garnet, moonstone, jade, pearl, peridot, turquoise, aquamarine, black pearl, topaz, emerald, fire opal, sapphire, diamond, jacinth, and ruby. List each type and quantity)
a. Amber, amethyst, garnet, moonstone, jade, pearl, peridot, and turquoise (100 gp each) =
b. Aquamarine, black pearl, and topaz (500 gp each) =
c. Emerald, fire opal, and sapphire (1,000 gp each) =
d. Diamond (regular), jacinth, and ruby (5,000 gp each) =

3. Special Equiped Items: Note: See class descriptions for specific items for what kind of equipment that your character can use. (Item slots or location on character. Typically are in addition to the general outfit, armor (if any), weapons, or clothing. Some are magical and either the character has been trained on how to use it or has knowledge of it's use)

a. Head Slots - (Helm, Hat, Tiara, Bandana)

b. Arm Slots - (Shields and Bracers)

c. Feet Slots - (Boots and greaves)

d. Hand Slots - (Gloves and Gauntlets)

e. Neck Slot - (Amulets and cloaks)

f. Rings - (Can wear one on each hand)

g. Waist Slot - (Belts, etc)

h. Wondrous Items - (Doesn't use up a slot)

4. Clothing or Outfit Description (If Needed) -

a. Quest Outfit - Equiped listed above + Armor, Shield, Weapons, & Implements.

b. Formal Outfit -

c. Casual Outfits -

Backpacks items -
(General provisions, special tools, and any extra items that can be equipped depending on size and weight.)

Carried in purses or bags -