Lounge + Bar
* = Narrator Use
You enter the lounge. Once inside, you note that the bar in the back of the room is stacked with several kinds of alcohol. Circling the room, you spot several pieces of furniture placed by the walls, allowing for a small table in the middle of the floor to hold drinks and food. A cabinet sits off in the corner of the room, its contents blurred by the stain glass. A sculpture of a man in bondage serves as a coat rack by the entrance. His hands contain several pieces of metal, thier shapes undiscernable due to the coats already ontop of them. A bricked fireplace takes up the majority of a corner wall, where one of the couches sits in front of it.
*(Game Master Notes: This room will have many passages/traps in it. Behind the bar and the glass stained cabinet can move to uncover hidden passages. Inside the cabinets, snakes can be placed or a trap door when pulling on an object inside. The statue, when pressing on one of the toes, will slam its arms down and crush/stab anyone wh ois in its path. The fireplace can be a trap or passage, by pressing one brick you can unlock a passage, on the same token, another will open a trapdoor into a firepit.)
