Living room


* = Narrator Use

You enter the living room. Blue wallpaper lines the walls, and the room looks to be kept up rather well. The living room has several large rugs, each with intricate designs. The couch inside is made of leather, and the black color contrasts with the red carpet underneath it. There is a dart board on one side of the room, and a decent sized television in fron of the couch. A couple of paintings break up the monotany of the room, each dipicting a different season. A glass mirror shadows one wall, allowing one to see around the whole of the room.

*(Game Master Notes: Hidden passageway can be either through paintings, or by hitting a place on the dartboard, like the outside ring or maybe just moving the board. The mirror can also be a hidden passage/two way mirror. Traps can include anything from trap doors under the rugs that lead to the cellar, or spike traps triggered by pulling up on a certain lever or switch in the room.