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[Iceland] Shouting to the Sky (Jay) ESCAPED

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Syusaki

PostPosted: Tue Dec 11, 2012 7:05 pm


Quote:
War Tasks:

To cause strife, to cause chaos, that was the their way. Some wars needed a bit of a push after all. To make people see enemies where there are none at all. To make them go from loving to hating, trust friend to most devious rival. War’s battle call can sweep across the land, sending all who hear the calls to kill and fight. Now on this day, the day of war, it is time to let lose the hound and have them howling. Each clans member of war is taught the cry, the FEAR needed for it. But they’ll need to give it their all to send the humans into the battle frenzy needed.

gaia_crown [ Stage 1:] Mastering the Battle Cry.
The battle cry is simple enough, but it must be just right to not only get the most humans, but as many times as possible in as many places. Your task will be to roll to determine how many times you can give it your all. All war horsemen are okay and can make three SHOUTS. AKA all battle cries start with a base of 3.

Rolling 2 d4, you need the dice to match in order have gained skill in the battle cry. You may roll 4 times. For each matching dice you have, (IE: 1, 1) You add 1 Shout to your battle cry. AKA, +1 to your battle cry. The most a horseman can shout is 5 times. This is used in stage 3.

gaia_crown [ Stage 2: Slaying the Human. ]
An optional stage. Once you master your battle cry, you may KILL one human. It can be done however you like, with your battle cry being accelerated due to your personal influence, or by your weapon, or maybe your mount just tramples them to death. But the heirs are allowing the killing of one for a good brewing. Who knows, maybe killing the one might help FEAR harvesting later on? If you kill using the Battle Cry the possible effects are:

1- The one who hears your battle cry in fine until they see a flower. Any kind, in any form- images of plants going wild plague them, other humans turning into deadly vine creatures with thorns for teeth, vines wrapping around necks to choke- The humans feel the need to chop up their hallucinations.
2- The human is fine… up until they hear an animal. The animal’s cry is amplified as the people around them begin to shift form… becoming grotesque half human half animals. Shooting them and putting the down is the only way the human can save themselves.
3- The human seems alright until they hear their name. The speaker becomes a writhing mass of dead bodies, at the center of it all, is a mirror image of the human affected. The enemy can’t be killed quickly, it must be captured… then pulled apart. Once done… they are free until they hear their name again.
4- The human is normal before they hear laughter. It’s painful, mocking. In fact, the whole world seems to be mocking them, cruel and heartless, they will take revenge by cutting out tongues and ripping out eyes.
5- The sound of fear, a scream. It echoes endlessly, only leaving them when they attack the mouth less, eyeless shapes around them. Oddly, the screams sounds a bit like their own…
6- It is not a sound that causes this human to begin their decent into bloodlust and madness. But a kiss. Any kiss will do. But the kiss was that of death. Consumed with hate, the kill who kissed them and all they can see are the bodies of the walking dead, ready to kiss them, to devour their very soul.

A quick note: War is causing ‘fake triggers’ that make humans see violent hallucinations which they then feel a need to attack. They truly believe what they are seeing is real and all logic has left them.

If a person resists or simply goes mad? Due to your acceleration of the battle cry, a few short hours later…
They go berserk. Killing anything and everything that resembles a human. Oddly, if a human shaped object is attacked and doesn’t bleed after they attempt to gut it? They will realize it’s fake and move on.

ONE HUMAN KILLING PER PERSON. Remember, at this stage, your goal is CONFLICT, not full out death. Think of these killings as a taste of the fear your battle cry will bring. The effects begin slowly and build over the course of hours.

gaia_crown [ Stage 3 ] The Choir
Going to the location you have chosen, you pour your fear into your voice, letting out the most ferocious war cry as perfect a pitch and tone as you can. Infused with your fear it caries, and all who hear it slowly fall into the madness of their bloodlusts. If someone is attacked and survives? FEAR latches onto FEAR, they too will join in the war frenzy.

Rolling 1 d100, see how well the humans in the area react to your battle cry. Each roll consumes a SHOUT.

1: Perfect Acoustics! You manage to find a natural amphitheatre for your voice, the sudden yell having human suddenly one edge as a sudden chill runs down their spines. In fact, in the distance you can already spy one human falling victim to their inner demons. +3 FEAR
2-10: Whoops! You attempt to get in a good shout but a passing horseman bumps you in their excitement, making you cough, losing your voice. Looks like you might need to kick someone’s a** later. +0 FEAR
11-30: You let lose near what looks like an official government building. Inside you hear a scream of terror- That was rather quick. +2 FEAR
31-50: Crammed together, humans in mass transit, you shout and a few tremble, but no one succumbs then and there. Pity. +1 FEAR
51-70: A building full of people come to watch a game of sorts. One team is no better than the other. The sport? Doesn’t matter. Not enough gore. Your battle cry quickly fixes that problem however. +2 FEAR
71-90: Humans standing in lines. Lines. And more Lines. For what you’re not sure. But- they are already agitated. A shout make them flinch, but they are stubborn. They’ll fall eventually. +1 FEAR
91-99: Whoops! You attempt to get in a good shout but a passing horseman bumps you in their excitement, making you cough, losing your voice. Looks like you might need to kick someone’s a** later. +0 FEAR
100: Perfect Acoustics! You manage to find a natural amphitheatre for your voice, the sudden yell having human suddenly one edge as a sudden chill runs down their spines. In fact, in the distance you can already spy one human falling victim to their inner demons. +3 FEAR


gaia_crown [ Collection: ] Once you have used up your virus, post the FEAR TOTAL at the bottom of your post in BOLD, RED, SIZE 16 FONT. If your FEAR total is 0, you may try again. Granted, the horsemen in question might get a certain look of shame….

How is Fear Gathered- their FRAGMENT naturally absorbs the fear they generate. When done, Horsemen are expected to return to the lair and pool the FEAR HERE
Syusaki rolled 8 4-sided dice: 4, 4, 4, 2, 4, 3, 2, 3 Total: 26 (8-32)
PostPosted: Tue Dec 11, 2012 7:06 pm


Iceland. Jay had heard of this peculiar part of the human world, but the name seemed so misleading. She had expected a land of blue ice and white snow, but instead she found the lands filled with lush green and fragrant smells emanating from budding flowers. She cocked her head curiously as she viewed the peaceful scenery with her hands on her hips. After a while, she huffed and began to head toward the nearest town. Iceland was too quiet and peaceful for her liking. It was time to stir up a bit of trouble. The corners of her lips twisted into a grin. Or rather, it was time to make war.

The town was quite smaller than the one in Japan, but Jay didn’t mind. She preferred it this way. It was cozier, easier to spread chaos within its tiny boundaries. The warrior spread her wings so she could fly above the rooftops. Her sandals clacked softly against the top when she landed. Jay strode toward the edge and looked down at the streets. She smiled then cupped her hands over her mouth before she bent back and shouted to the sky.

Battle Cry: 3+1=4

Syusaki


Syusaki

PostPosted: Thu Dec 20, 2012 8:53 pm


Once she had prepared her cry, Jay rolled her neck and cracked her wrists. She hummed a nameless song to herself as she let the wind rustle her feathers while she stood atop of a building. Her shoes clicked against the stone rooftops while she hopped from rooftop to rooftop. It was a shame no one was able to watch the bird gracefully jump, her hands spread out and her hair whipping behind her. She sometimes turned her head toward the streets, but there weren’t many people. Not anymore, anyways. Jay hummed again, but continued her search for a suitable prospect.

She landed to the ground, her hands brushing against rough rock. Sea-green eyes curiously examined the steam rising up ahead. The warrior crept closer. Slender fingers clung to rock as she poked her turquoise ahead above the rock and stared deeper into a cloud of thick mist. Eyes narrowed and she tried to wave away the steam, which revealed a myriad of people lounging in a pool of hot water. Jay’s brows furrowed with confusion at first, but then realized that this was what people called a ‘hot spring.’ Her expression turned thoughtful as she wondered what it would feel like to supposedly relax in steaming water, but she would have to try it another day. She would turn the waters a deep red.

A smiling Jay hopped onto the tallest rock surrounding the pool and screamed at the top of her lungs. The occupants did not appear affected at first, even as it continued to echo throughout the foggy air.

But then the horseman received a scream to her own, only it was a shout dripping with fear. She craned her neck forward so she could see through the steam and eagerly watch the chaos enfold as the curtains were finally drawn open. Hands on her hips, she grinned slowly until it transformed into a sneer. It too echoed like Jay’s scream, but the occupant continued to scream shrilly. Jay could see a blond woman standing up, clutching her towel to herself with one arm while she waded through the waters.

Perhaps the echoing shout ceased once the female finally began to attack the creatures swarming her in all directions. Jay could not stop herself from whistling as she watched the human launch herself at the mouthless, eyeless figures. She would never cease admiring the visceral instinct of humanity to attack what is not right, to cease all forms of logic in order to destroy the unknown with beastly vigor. Jay fell down, her legs crossed as she continuously fanned away steam to watch the woman dig her claws into the creatures faces and rip apart limbs with surprising ferocity while her towel was discarded, floating through the water that was slowly but surely bleeding red.

She giggled, wings stretching and curling idly.
Syusaki rolled 1 100-sided dice: 13 Total: 13 (1-100)
PostPosted: Thu Dec 20, 2012 8:55 pm


As she hummed a tune that vaguely followed the rhythm of the woman’s screams, Jay stood up and excused herself. While it was entertaining to watch humans to mutilate each other, she was more interested in gathering fear for the clans. She could not stay here for long. It was with some reluctance that she unfolded her wings and took off in search of a place with better acoustics. She landed on top of what appeared to be an official building and released a quick shot.

She was startled when she almost immediately heard a scream emanate inside the building. Jay raised an eyebrow.

Fear: 2
Cry: 3

Syusaki

Syusaki rolled 1 100-sided dice: 89 Total: 89 (1-100)

Syusaki

PostPosted: Thu Dec 20, 2012 9:01 pm


The horseman really could not understand why humans would line up and wait. Wasn’t that a waste of time? Was the prize at the end really that worth it? She could only shrug before she let loose another cry and watch the fights break out.

Fear: 3
Cry: 2
Syusaki rolled 1 100-sided dice: 86 Total: 86 (1-100)
PostPosted: Thu Dec 20, 2012 9:06 pm


More lines?

Sheesh. Humans.

Jay shouted again anyways.

She didn't seem as mused at the resulting fights. It was like watching a repeat of a few minutes ago.

Fear: 4
Cry: 1

Syusaki

Syusaki rolled 1 100-sided dice: 57 Total: 57 (1-100)

Syusaki

PostPosted: Thu Dec 20, 2012 9:09 pm


Ah! A game! Now that was more interesting to see! Humans could get so easily worked up over games like these. Jay grinned as she shouted one last time.

Fear: 6
Cry: 0
PostPosted: Thu Dec 20, 2012 9:13 pm


Wide eyes stared at the crystal in her hands. She beamed at a job well done. Jay could still hear the lingering screams throughout the team and she sighed happily. She had done a pretty good job of spreading fear. She gripped the crystal tightly before taking off.

6 fear

Syusaki

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