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{ ACTIVITY } Ram Wrangling; Come Catch a Mini! (Closed) Goto Page: 1 2 3 ... 4 ... 14 15 16 17 [>] [>>] [»|]

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Marushii
Vice Captain

Enduring Loiterer

12,925 Points
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PostPosted: Thu Nov 15, 2012 12:52 pm


Outside the gymnasium, a section of the field had been fenced off. Or, rather, part of the field had become fortified with a waist-high wooden spiked wall. A thick mist can be seen swirling above the pen, as if the fence extended higher than it appeared to be. Occasionally the fence would rattle, as if something slammed into it from the inside.

Sitting next to the fence is the one and only Professor Red, occupying herself by carving some decorative jack-o-lanterns. There were a few scattered around the area, lit by candles stuck inside. A cluster of the glowing lanterns are near a sign:

Quote:

RAM WRANGLERS!
Think you're strong? Prove it and walk away with a mini!


Take a look at the pen in front of you. There is a herd of fiesty minipets inside it. If you manage to subdue it, you get to keep it. Be aware that these are strong-minded minipets and will not be easy to catch!

There are two ways you can catch one, however you can only try once a day. So, for day one you can try method A, but then you'll need to come back tomorrow to try method B! You can only catch one ram a day, and you may not team-up with someone to catch one.

Method A - Wrangling

Cost: 5 Silver
Description:
Using a length of rope, attempt to lasso and pull a ram close to the fence! When it is close enough, Professor Red will subdue and box it for you.
How to Wrangle:
- Post the following code in your post:
[size=16][color=goldenrod][b]YEE-HAW! C'MERE LITTLE RAM![/b][/color][/size]

[b]My Score:[/b] -/3
[b]Ram's Score:[/b] -/3

- Roll 2d20.
-- The first dice is your strength.
-- The second dice is the minipet's strength.
- In order to pull a ram in, your strength must be higher than the minipet's three times.
- The minipet can beat you three times before the rope breaks!
- In the event of a tie, roll again!

Example

- I roll 4, 14. The minipet overpowers me. Ram is at 1/3.
- I roll 10, 5. I'm stronger, I reel it in. My score is 1/3.
- I roll 3, 8. Ram is now at 2/3.
- I roll 18, 14. My score is 2/3.
- I roll 19, 7. My score is 3/3. I won! Please see "I got one! Now what?" below on how to obtain. If you lost, take a look at "I tried...", also below.



Method B - Wrestling

Cost: 10 Silver
Description:
Think you're stronger than a little minipet? Of course you are! Just go ahead and jump right into the pen and tackle one, subduing it with your bare hands! When you've got it subdued, Red will jump in, box it, and pull you out.

Also? The rams aren't going to take kindly to your intrusion. They can and will attack you while you're wrestling, so don't take too long!
How to Wrestle:
- Post the following code in your post:
[size=16][color=tomato][b]THIS IS IT, STUDENT TO MINIPET![/b][/color][/size]

[b]My HP:[/b]
[b]Ram's HP:[/b] 10/10

- With each post, you will need to roll your attack dice and subdue the minipet!
- Every post, take -5 HP. This is due to the fact that all of the other rams you are NOT wrestling are currently having a blast ramming into you.
- You will win when the Ram's HP is 0/10!
- If YOU hit 0 HP, Red will jump in and throw you to safety. You failed! Come back tomorrow but you did not dissipate. Instead, you're covered in lovely hoof-shaped bruises.
- HP does not carry over. HP is reset each day to full.
- NO FEAR ATTACKS OR NATURAL ABILITIES!

I'm a guest student! What's this about attacking?

As a guest, your HP is going to be 30/30.
With every post, you will roll 2d6 or two, 6-sided dice.
Subtract 6 from the total you rolled. This represents your character's accuracy.
Apply the remainder to the target. This is how much you damaged them for.

Example

I rolled 5, 3. My total is 8. 8-6 leaves 2. I did 2 HP damage to the ram! The ram is now at 8/10 HP.



I got one! Now what?
Please post this:
[quote="Marushii"][/quote]
[b][color=red]I GOT ONE![/color][/b]
[b]My Minis SN:[/b]


Please note that the rams you can win are entirely RANDOM. Also note that it might take me a couple days to give prizes out. Please be patient!

I tried...
Tried to catch a ram but failed? That's okay! Please post this:
[quote="Marushii"][/quote]
[b][color=darkred]It got away...[/color][/b]
[b]My Minis SN:[/b]


If you still have questions, talk to Professor Red.
PostPosted: Thu Nov 15, 2012 12:53 pm


Another portion of the sign seems to be devoted to showing off what you can win.

Note that what you can win is ENTIRELY RANDOM.
Commons will be more common than uncommon, which is more common than rares. Good luck! Trading is encouraged if you didn't get the one you wanted!

Note: These are not yet inkjar compatible!

Box:
User Image - Blocked by "Display Image" Settings. Click to show.

Common:
User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

Uncommon:
User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

Rare:
User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

Fail:
In the event of failure, Red has a sheet of stickers. She will gladly peel one off and stick one on your forehead.

User Image - Blocked by "Display Image" Settings. Click to show.

There are five different alts for this one! These are not the same as the OTHER minis you get for failing a Dark Wonderland event!

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
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Marushii
Vice Captain

Enduring Loiterer

12,925 Points
  • Magical Girl 50
  • Angelic Alliance 100
  • Brandisher 100
PostPosted: Thu Nov 15, 2012 12:54 pm


As you look around the area, you notice a pile of crates next to Professor Red along with a pile of pumpkins, ready to be carved. She seems to be ignoring everyone, focusing on her task at hand.

There is a cash box nearby where an aspiring minipet wrangler can pay for the privilege. As soon as she hears the jingle of seeds being deposited, Red puts down her carving long enough to unhook one of the lengths of rope that she has hanging up on the fence, tying one end into a loop. She gives a quick demonstration as to how to throw it, then she hands it off to them.

And when she hears someone is wrestling? The carving is abandoned to watch eagerly over the fence.

Talk to Professor Red:
Ask, "What are you doing?"
Her eyes slide to the pumpkins meaningfully, then back to you as if to ask, Isn't it obvious? "I'm carving lights. It's pretty dark out here, don't you think?"


Ask, "Can I help?"
Red shakes her head. "I've got it under control. Besides, I'm in no rush. There's plenty of moonlight out here. The lanterns are just a decorative touch, really. It's something to do while waiting."


Ask, "What type of minis are there here?"
"Surefoot Chargers. They tend to live on steep cliffs, yet despite that they pack a powerful charge."


Ask, "Shouldn't they be called "Surefeet Chargers?"
Red levels a look at you. "No. That sounds ridiculous. If you are so insistent on calling it that, though, you can catch one and name it that yourself."


Ask, "What's with the fog? Is it...?"
Red looked at the fog obscuring the minipets. She smirked, leaning against the fence. "What, scared of a little fog?" The professor teased, "It's just there to hide the minipets. This way you won't know what you get 'til you catch it. Think of it as an enigma, wrapped in a mystery. Or as a surprise."


Point out that it's daytime.
Red grins. "Night comes after day, does it not? This game is certainly more exciting when the sun goes down."


Want to interact with her? Please quote me!
PostPosted: Thu Nov 15, 2012 12:56 pm


Red flicked a piece of pumpkin away from the lantern she was working on, giving it a critical look-over. A satisfied look crossed her face as she reached down, picking up a candle and lighting it. She placed the candle inside the lantern before rising, walking over to a section of dark fence. The jack-o-lantern was then shoved on top of one of the spikes, holding it in place and lighting up a little bit more of the immediate area.

With that accomplished, Red checked the collection box for her little "game" one last time before she picked up the next pumpkin, turning it in her hands as she debated how to carve it.

OOC

This game is now open!

Marushii
Vice Captain

Enduring Loiterer

12,925 Points
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Niyakami rolled 2 20-sided dice: 20, 5 Total: 25 (2-40)

Niyakami

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PostPosted: Thu Nov 15, 2012 1:42 pm


Miyako blinked as she approached. She looked at all the rams and smiled cheerfuly."^.^ aww so cute!" When she saw that it was ram wrangleing she cheered excitedly. "Yay game! ^.^" She excitingly paid 5 silver and tried to play the game.

YEE-HAW! C'MERE LITTLE RAM!

My Score:1/3
Ram's Score: 0/3

She Threw her lasso, and apparently looped it around the ram's neck, pulling it tight, and then pulled the ram as close to the fense as she could. "Yay! fun! ^.^"
Niyakami rolled 2 20-sided dice: 4, 17 Total: 21 (2-40)
PostPosted: Thu Nov 15, 2012 1:52 pm


One down, two more times to go. She smiled cheerfuly and again threw her lasso in attemt to catch the ram. The bakeneko's tail swayed in a playful way as she tried to wrangle the ram.


YEE-HAW! C'MERE LITTLE RAM!

My Score: 1/3
Ram's Score: 1/3

This time the ram pulled too hard and sent her toppling over. But the feline wasn't about to give up, and despite being pulled to the ground she was still smileing happily. The feline was easily amused.

Niyakami

11,675 Points
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Niyakami rolled 2 20-sided dice: 13, 6 Total: 19 (2-40)

Niyakami

11,675 Points
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PostPosted: Thu Nov 15, 2012 1:57 pm


She tried again, still smiling excitingly as she threw her rope in the air and tried to catch the ram and pull it towards the fence. "Come here rammy?! ^.^" she smiled cheerfuly trying to call the ram to the fence.


YEE-HAW! C'MERE LITTLE RAM!

My Score:2/3
Ram's Score: 1/3

"Yay!! ^.^" She once again pulled the ram to the fence. Now one more time to go.
Niyakami rolled 2 20-sided dice: 7, 16 Total: 23 (2-40)
PostPosted: Thu Nov 15, 2012 2:03 pm


Now she was very determined. Her tail swished and her ears perked now, in more of a hunting mode. She threw the rope trying to catch and pull in the ram. She didn't wanna lose this time. "Come here little rammy." She cooed trying to get it to come towards her.


YEE-HAW! C'MERE LITTLE RAM!

My Score: 2/3
Ram's Score: 2/3

Uh oh, now they were tied, and with only one round left. She really hoped that she would win this last round.

Niyakami

11,675 Points
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  • Citizen 200
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Niyakami rolled 2 20-sided dice: 13, 7 Total: 20 (2-40)

Niyakami

11,675 Points
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PostPosted: Thu Nov 15, 2012 2:07 pm


This time she tried hard to focus. This was her last chance. She really hoped she could do it. She thought they were just so cute she badly wanted one.



YEE-HAW! C'MERE LITTLE RAM!

My Score: 3/3
Ram's Score:2/3

"I..I won? o..o" She blinked unsure of weather she was right or not. But she belived she did just overpower the Ram one more time and that made her scrote 3 to 2 so she won right? Assuming she did, and she was sure the professor would correct her if she was wrong, she cheered happily.


Marushii

I GOT ONE!
My Minis SN: coala
"Y-yay! C-can I has a Rammy pwease?" She asked kindly.
Nio Love rolled 2 20-sided dice: 1, 4 Total: 5 (2-40)
PostPosted: Thu Nov 15, 2012 2:45 pm


Freya sat on the fence, twirling the lasso around inexpertly. She'd never lasso'd anything before. It was a fun chance to try something new, even if she knew she'd probably be terrible at it. If the game frustrated her, she'd probably jump in there and attack the rams tomorrow - but for now, she decided to at least give lassoing a shot. Maybe she was a natural!

No, no she was not. But neither was her ram a natural at pulling away. They both looked pathetic.

YEE-HAW! C'MERE LITTLE RAM!

My Score: -/3
Ram's Score: 1/3

Nio Love

Enthusiastic Lunatic

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Nio Love rolled 2 20-sided dice: 1, 10 Total: 11 (2-40)

Nio Love

Enthusiastic Lunatic

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PostPosted: Thu Nov 15, 2012 2:46 pm


In fact, Freya was the absolute worst she could possibly be at lassoing. It turned out she couldn't even throw the rope right, and her ram was starting to gain strength, pulling the rope when it tangled in its hoof and trying to get her to fall inside so it could show her a thing or two. She held onto the fence, letting the rope go, and her thoughts on lassoing turned dark almost instantly.

Yeah. Tomorrow, she was going to go kick that ram's a**.

YEE-HAW! C'MERE LITTLE RAM!

My Score: -/3
Ram's Score: 2/3
Nio Love rolled 2 20-sided dice: 4, 1 Total: 5 (2-40)
PostPosted: Thu Nov 15, 2012 2:48 pm


Out of sheer determination to screw the ram over, Freya managed to throw the lasso just barely around his neck, and then pulled, sending him down to his knees. It was no real victory, but the ram looked pathetic flailing on the ground after her pull.

She'd take it.

YEE-HAW! C'MERE LITTLE RAM!

My Score: 1/3
Ram's Score: 2/3

Nio Love

Enthusiastic Lunatic

17,350 Points
  • Object of Affection 150
  • Campaign Manager 500
  • Ultimate Player 200
Nio Love rolled 2 20-sided dice: 8, 8 Total: 16 (2-40)

Nio Love

Enthusiastic Lunatic

17,350 Points
  • Object of Affection 150
  • Campaign Manager 500
  • Ultimate Player 200
PostPosted: Thu Nov 15, 2012 2:49 pm


MAN AND BEAST LOCKED IN AN EPIC BATTLE. Neither Freya nor the ram refused to let up, and she stood up on the fence, pulling just as hard as the ram did.

No one could really tell who was winning.

YEE-HAW! C'MERE LITTLE RAM!

My Score: 1/3
Ram's Score: 2/3
Nio Love rolled 2 20-sided dice: 2, 15 Total: 17 (2-40)
PostPosted: Thu Nov 15, 2012 2:51 pm


The ram finally got a single pull in, and the rope snapped, freeing the ram who then cantered off, snickering. Freya barely managed not to fall off the fence into the pen when it snapped, but she clawed a hold onto the wood and regained her balance. She'd get you yet, ram. Oh, she'd get you yet.

YEE-HAW! C'MERE LITTLE RAM!

My Score: 1/3
Ram's Score: 3/3

Marushii

It got away...
My Minis SN: Alania

Nio Love

Enthusiastic Lunatic

17,350 Points
  • Object of Affection 150
  • Campaign Manager 500
  • Ultimate Player 200
Blade Kuroda rolled 2 20-sided dice: 17, 1 Total: 18 (2-40)

Blade Kuroda

Militant Raider

PostPosted: Thu Nov 15, 2012 3:29 pm


Well this looked intriguing in the very least. Tseng watched as students ran through the fog within some sort of pen. Ah! There were rams within. This reminded him greatly of the time they had to capture many alpacas for the clan! This should not be a problem to say in the last.

Paying up five seeds, he went on in and threw rope at one of them.

"LASSO OF TRUTH!" he shouted as the rope caught onto the creature. Now it was a matter of pulling it on closer.

YEE-HAW! C'MERE LITTLE RAM!

My Score: 1/3
Ram's Score: -/3
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