|
|
Toshihiko Two rolled 2 20-sided dice:
1, 17
Total: 18 (2-40)
|
|
Posted: Mon Nov 05, 2012 10:13 am
Quote: - Roll 1 20-sided dice for each player. List the players ie: 1. Player 1, 2: player 2, etc. Just roll all the dice at once. This is the number of rounds they can take for each player. Also include your own character. Post this stat at the very first post ie: Player 1 has 5 stamina, player 2 has 10 etc. Player 1 - Harrison (1 stamina) Player 2 - Rep (17 stamina) Quote: [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations.
|
 |
 |
|
|
|
|
|
|
|
Baneful rolled 1 6-sided dice:
5
Total: 5 (1-6)
|
Posted: Mon Nov 05, 2012 10:19 am
Rep - 17 sta
Rep took a deep breath before he stepped into the portal and didn't exhale until clammy air hit his face on the other side.
As they exited the portal they the heavy dank scent of what Rep had to imagine was what the ocean smelled like when you kept it in a horrible contained place for way too ******** long. It was a sulphurous like old salt, mould and fusty seaweed and his nose immediately rebelled and shut off. Everything was soggy and awful and when he finally fished out his torch and switched it on, he was met with the shiny gleam of ancient and probably slimy stonework.
Well, he'd been in worse places. The bunker for one, at least here he wasn't elbow to elbow with people he couldn't stand.
The decidedly marine environment and the faintly discernible runes in the stone led him to believe this was probably where they were supposed to be. "Nice place." he said.
|
 |
 |
|
|
|
|
|
|
|
|
Toshihiko Two rolled 1 6-sided dice:
4
Total: 4 (1-6)
|
|
Posted: Mon Nov 05, 2012 1:38 pm
Harrison nodded, but kept quiet.
Everything had a briny, underwater smell. The chances that they'd stumble on exactly the portal behind everything- and that they'd been right (were they right?) was low, but hell.
The passage on the woods had said people find what they look for, a lot of times.
If any TItans were still lurking around, Harrison wasn't keen on letting them know they were there.
Ahead, the hallways turned dark and twisted.
Harrison - 1 sta
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Nov 05, 2012 1:41 pm
Quote: - All players must now navigate the labyrinth. Roll 1d100. - If you roll 90 or higher you have made it to the center! You're kind of amazing you know - If you did NOT roll 90 or higher you still need to keep on searching the area, full of traps and dead ends. You need to continue rolling until you roll 90 or higher. - For ever time you do not roll 90 or higher (each reroll), you must subtract one of your given stamina points. If you hit 0, you cannot go any further/ you dissipate/ pass out/ are worn out.
|
 |
 |
|
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
88
Total: 88 (1-100)
|
|
Posted: Mon Nov 05, 2012 1:43 pm
Rep - 17 sta
Rep was damn good at finding portals apparently, but when it came to the dripping, trap filled expanse of the labyrinth, this was not the case. His sense of direction was generally poor to middling, and down here everything, every landmark looked exactly the same.
His only saving grace was that there hadn't been any awful monsters...yet. The longer there was not, the more he suspected there inevitably would be.
|
 |
 |
|
|
|
|
|
|
|
Toshihiko Two rolled 1 100-sided dice:
96
Total: 96 (1-100)
|
Posted: Mon Nov 05, 2012 1:44 pm
Harrison stayed near Rep through the corridors, and thought he saw a glimpse of light- His sense of direction was about as good as Rep's, but his eyesight was fine.
"Over this way," Harrison called, squeezing between two walls and ducking under a grate. "think I found a shortcut."
Harrison - 1 sta
|
 |
 |
|
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
53
Total: 53 (1-100)
|
|
Posted: Mon Nov 05, 2012 1:56 pm
Rep - 15 sta
Rep had thought just at the moment that Harrison found his shortcut that he had also found one. Only it turned out that he had not, the short corridor he turned into blocked off by ancient and rusted bars that didn't give way in the least under even the firmest kick he could administer. Crestfallen and humbled, he wandered back to where he assumed that Harrison would be.
He wasn't there any longer. "Ace?!" He could hear him, but he couldn't see him.
|
 |
 |
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
45
Total: 45 (1-100)
|
Posted: Mon Nov 05, 2012 1:59 pm
Rep - 14 sta
Panic generally wasn't good for logically assessing a situation and figuring out how to get through it, and Tracey tried to remind Rep of this as he paced up and down the last place he'd been, trying to figure out which way Harrison had gone. It took a while for the exasperated fallen angel to get through to him. Okay, think methodologically, check all possibilities.
And then if that didn't work out, bash the ******** walls down.
|
 |
 |
|
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
59
Total: 59 (1-100)
|
|
Posted: Mon Nov 05, 2012 2:03 pm
Rep - 13 sta
It was really hard to keep the rising panic down. It was stupid, they were only separated, he was a ******** grown man and could take pretty much anything this labyrinth could throw at him. But that didn't alleviate the distressed idea that maybe Harrison couldn't.
<>
|
 |
 |
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
52
Total: 52 (1-100)
|
Posted: Mon Nov 05, 2012 2:45 pm
Rep - 12 Sta
Why the hell were shortcuts so hard to find?
Tracey offered entirely unhelpfully. It was a good distraction though as Rep immediately launched into vehement denial of that ever being a possibility.
|
 |
 |
|
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
80
Total: 80 (1-100)
|
|
Posted: Mon Nov 05, 2012 2:48 pm
Rep - 11 Sta
Moving onwards to double back, Rep found a pit full of spikes he could have sworn hadn't been there before. It wasn't really a very heartening sight. One day he was going to get a ******** runic tomtom and then he would never have to go through these winding, impossible mission locations ever again.
Maybe one of these titans had a really ******** sweet maurauder's map.
|
 |
 |
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
19
Total: 19 (1-100)
|
Posted: Mon Nov 05, 2012 2:57 pm
Rep - 10 Sta
This was just going to be the sewers all over again he found himself thinking as he passed the same lonely starfish as lost as he was stuck to a rock.
"Don't think you'll find s**t to eat down here mate." he offered grimly.
The starfish remained contemplative.
|
 |
 |
|
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
12
Total: 12 (1-100)
|
|
Posted: Mon Nov 05, 2012 3:04 pm
Rep - 9 Sta
Maybe this was the titan's last insult against people who wanted to steal their s**t, an endlessly shifting labyrinth that split people up and drove men mad. He was just waiting to be chased to his death by a massive rolling boulder, or to hear the distant impending rush of water flooding down the tunnels to sweep him away.
Every drip and echo in these caves gave him goosebumps.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Nov 05, 2012 3:12 pm
"Found the exit," Harrison called out into the depths of the maze, "Towards me ...Uh, you want me to keep talking? you still out there?"
|
 |
 |
|
|
|
|
|
|
|
|
Baneful rolled 1 100-sided dice:
57
Total: 57 (1-100)
|
|
Posted: Mon Nov 05, 2012 3:13 pm
Rep - Sta 8 :l
He could have sworn he heard Harrison's voice somewhere far away.
"Ace!" he called out, only for it to echo back creepily from all directions. A rock fell off the ceiling nearby and he stepped away from it looking up anxiously.
He didn't try yelling any more. Just in case.
|
 |
 |
|
|
|
|
|
|
 |
|