
ShuraX ---
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【.main info.】
❖ Full Name: Shura
❖ Nicknames / Aliases: N/A
❖ Gender: Female
❖ Bloodline: Metamorfa
❖ Class: Mind Blader
❖ Nation of Residence: Kishu Tundra
❖ Character Rank: Journeyman (B-rank)
❖ Faction: N/A
❖ Titles Earned: N/A
❖ Played By: _Manpish_
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【.vital stats.】
❖ Speed: 9
B o n u s:
- 4 dodges
- Can run up to 50 feet
- Jump 10 feet if you only attack once in a post
- Reduce the charge time of a spell by 1 post by sacrificing a dodge
❖ Strength: 5
B o n u s:
- Deals D Rank Damage with their Standard Attacks
- Gains two ranks Bonus HP (Five times their Current Rank = Total HP)
- tough to break rope or string, taking three posts to do so
- does 110 Damage per Standard Attack
❖ Energy Color: Grey
❖ Hit Points: 800
❖ Energy Reserve: 1950
❖ Talent:
Talent Name: Inferno Armor
Description: Shura's ability is to use a energy based armor called "Inferno Armor". This armor is completely made from energy and seems to be on fire. Once activated ( For energy cost equal to her rank ) Shura is enveloped in a blazing orange energy that seems to be on fire. It covers her chest area, arms, legs, and her back. Her head gets a small headpiece with flaming demonic horns, Although every piece of the armor seems to be on fire and even flickers/gives off heat like actual flames.
The ability of this armor is that it creates a shield of energy around Shura for a limited time. And it also changes all of her energy based attacks into Energy-Fire based ones, this of course is just for theatrical effects only and doesn't strengthen any of the attacks. Her armor runs off a Armor Points (AP) System. As in the armor can take a limited number of strikes before failing, this means that Shura's HP isn't effected by attacks till the armor's points deplete. The number of points the armor has is based off of Shura's rank.
Trainee = 400 AP
Journeyman = 500 AP
Expert = 600 AP
Master = 700 AP
Hero = 800 AP
Legend = 900 AP
Once the armors points have been depleted Shura must wait 10 posts (CD) before the armor can be used again.
Skills: (None)
❖ Battle Strength:
Mind Blader:
> Due to their mental fortitude and energy bending, Mind-Bladers have more energy than most fighters. (+25% energy each rank)
> Their bodies and minds are agile.
> Based on their Rank, a Mind-Blader can hold up to 8 Empowered Objects at once, each object having its own unique properties and containing its own pure weapons.
Metamorfa:
> Powerful magical attacks (Uses natural energy to amplify attacks by 1 rank higher).
> High energy pool (+100 extra energy each rank))
> Unique skill list
> Transformation: Metamorfa's can take a wide variety of forms, changing gender, race, and age, potentially looking like anyone at all, or even just changing a part of their appearances, such as the shape of their noses (sometimes for the fun of it).
❖ Battle Weakness:
Mind Blader:
> They Focus on Skill and Speed so they are physically weaker. (-1 strength)
> They truly don't believe in guns so they don't use pistols or rifles.
> They don't wear armor, believing it will only leave them open.
> If one of their Empowered Objects is destroyed, they lose the weapons and power it contained.
Metamorfa:
> Can only have one element, but can only learn up to Master rank in it.
> Troubles: A Metamorfa's abilities are affected by his or her emotional state. Strong emotions, such as shock or depression, can affect their abilities to the point of having trouble using them at all.
> Contracts the Metamorfa breaks hold dire consequences.
> Special Class based Restriction/bonus: If Mind-Blader class is chosen the user may carry up to 9 empowered objects, but can only learn up to A-rank in their class attacks.
❖ Primary Element: Fire
❖ Advanced Element: N/A
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【.character inventory.】
❖ Weapons: (See personal belongings)
❖ Armor: (See Talent)
❖ Personal Belongings:
Empowered Object(s):
Name: "Oathkeeper"
Type: Ring
Pure Weapons Stored:
Chakrams (takes two slots since its a pair of weapons)
Broadsword
Where is the Object Kept: right index finger
Special Features: Increase speed by one. (+1 to speed stat) (Passive)
Name: "Oblivion"
Type: Ring (silver)
Pure Weapons Stored:
Flame (Sword)
Tonfas
Where is the Object Kept: Right Middle Finger
Special Features: Increase strength by one. (+1 to strength stat) (Passive)
Name: "Heart"
Type: Locket (gold)
Pure Weapons Stored:
Ignited Heart (Sword)
Flame Chaser (Sword)
Where is the Object Kept: Around neck
Special Features: "Two Become One": When this pure object is activated The weapons stored within are automatically dual-wielded, meaning the weapons do not have to be individually summoned, or need a skill, to both be out and used by Shura.
❖ Important Objects: N/A
❖ Various Items:
> Normal clothes: [See picture] , Undergarments.
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【.character abilities and skills.】
❖ Class Abilities and Skills:
E-rank:
~ Craft Pure Weapon (Passive)
~ Empower Object (Passive)
D-rank:
~ Strike! (Patch gain)
~ Fury of Blades (Patch gain)
C-rank:
~
❖ Bloodline Abilities and Skills:
E-rank:
~ Transformation (passive)
~ Natures Knot (patch gain)
~ Contract Signer (passive)
~
D-rank:
~ Limited Teleportation (passive)
~ Natural Leaf (patch gain)
~
~
C-rank:
~ Natural Energy Absorption (patch gain) (passive)
~
❖ Elemental Abilities and Skills:
Fire:
E-rank:
~ Warmth (Patch gain)
D-rank:
~ Fire Bolt (Patch gain)
~
C-rank:
~
❖ Custom Abilities and Skills:
Link to Customs Thread
E-rank:
~ Eternal Flames L
~
D-rank:
~ Flame Shot L
~ Moon Crusher L
C-rank:
~ Dash L
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【.faith.】
N/A
Chosen Deity: N/A
Other Deities Worshiped: N/A
Proven Faith: N/A
Transgressions Against... N/A
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【.character description.】
❖ Age: 15
❖ Height: 5'1"
❖ Weight: 120lbs
❖ Build: Athletic
❖ Eye Color: Varies
❖ Hair Color: Varies
❖ Identifying Marks: Change of body features
❖ Place of Birth: Indelca
❖ Personality: Calm, Serious.
❖ Lovers: None
❖ Nemeses: N/A
❖ Likes:
- Being Warm
Cooking
Smoking
❖ Dislikes:
- The ocean
Stuck-up people
Not knowing where she belongs
Being drenched with water
❖ Personal Quote: "I hate this world..."
❖ Theme Song: ----
❖ Battle Theme: ----
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【.character backstory.】
Shura had always been alone since the day she was born. She had been born in Indelca (her father was Indelcan and her mother was Juamian), but was brought to Jiaum when she was little. Her parents had abandoned her in the apartment they owned when she was only 3 years old. From then on she stayed in a shelter till she was 6 years old, that's when she ran away. No one had know her parents in the town, so they didn't even know what her last name was. She's been alone in the mountains ever since, and has occasionally lived in small villages around the main kingdom. But she had been hiding below in a cave when the destruction of Jiaum happened. Shura had found out that the source of it was from a mage by the name of Liliana, and that's when she decided to get revenge on her for destroying her home. She didn't know how or when, but she would do it. But Shura currently resides in the Kishu Tundra where she slowly plots her revenge.
After the Plauge war was over Shura worked her way up to Journeyman rank and grew stronger as a person. She felt as if she was ready to move on and search for Liliana the mage, but the only leads she had were that Liliana was a queen of a nation called Ernya. So now Shura must journey to Ernya in order to settle things once and for all.
