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OG Kaze
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PostPosted: Mon Aug 27, 2012 2:47 am


This is the thread for creating Kenjutsu Arts. Just use the layout and edit it to your specifications. You may feel free to add in parts to the layout to fit your created kenjutsu art as well.


Layout:

[align=center][img]http://i235.photobucket.com/albums/ee203/pinoyexpatsreddot/Divider/Black.jpg[/img]

[size=18][b][color=crimson]NAME OF KENJUTSU ART HERE[/color][/b][/size]

[img]http://i235.photobucket.com/albums/ee203/pinoyexpatsreddot/Divider/Black.jpg[/img]

[img]IMGURLGOESHERE[/img]

[size=9][b][u]Description[/u][/b]


[b][u]Background[/u][/b]


[b][u]Requirements & Rules[/u][/b]
● .




● .

[b][u]Techniques[/u][/b]


[img]http://i235.photobucket.com/albums/ee203/pinoyexpatsreddot/Divider/Black.jpg[/img][/size][/align]
 
PostPosted: Fri Dec 28, 2012 11:09 am


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Kyoukan - Assassin Style

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Description
The Kyoukan kenjutsu style is one that encourages stealth and the art of surprise. Used by assassins and anbu black ops, the kenjutsu style was created to enhance assassination skills and offer an arsenal of stealthy attacks to leave the target not knowing what hit them.

Background
This style is a common type of kenjutsu used by assassins or anbu black ops members of villages. It has been passed down through the ages and has been used to overcome many great and unsuspecting leaders through silent assassinations.

Requirements & Rules
● Must have a sword of any kind.
● Must have the minimal skill in Kenjutsu at the very least.


Techniques

E Rank: Tejina [Sleight of Hand]
A trick-technique utilized to surprise unwary foes, the Shinobi utilized a variety of visually illusions to jab at a foe seemingly unarmed, only for a small weapon (Such as a Kunai), to suddenly flicker into their hands. Because of the sudden shift in the attack style, it attempts to catch the unwary foe off-guard and strike an easy blow.

D Rank: Kyokugi [Acrobatic Feet]
A technique whose basis is the "Walking" and "Climbing" techniques, Kyokugi is a technique practiced by those wishing to deftly cross the battlefield in a erratic and unpredictable manner. The user takes a familiar concept, drawing chakra into their feet. In this variation, however, rather then becoming adheisive or merely standing upon a surface, this form of the jutsu creates chakra "Springs" upon the soles, which project a user forward. This essentially allows the user to bounce across the battlefield in a rapid manner, either distracting a foe or merely getting across tedious obstacles.

D Rank: Tsukire [Moon Slice]
An attack where an enemy will rush an opponent, apparently trying to stab a foe, only to launch themselves over an enemy, jumping in a path similar to a crescent moon while slashing at a foe's shoulder/neck/head. This allows the user to simultaneously surprise a foe, move behind them, and strike them from above.

C Rank: Shinjutsu [Acupuncture]
This technique is utilized by a Shinobi to improve their ability to strike at the specific points of an enemy's body, aiming at the nervous system in order to cut off the connection of the body part to the brain. Thus, disabling an enemy by striking at specific points. Utilizing projectiles or blades, the shinobi will coat it with chakra, aiming at an opponent's body in order to strike it in such a way, spreading the chakra into the body to cut off it's connection for a short time-period.

C Rank: Boushikibou [Hat Trick]
A technique that relies on chakra enhanced projectiles, the ninja will throw three knives, needles, or similar weapon at an opponent. The first shall be thrown normally, the next chakra-enhanced, the last containing an immense amount of force behind it. The purpose of this technique is to penetrate armors and defenses. The first blade shall strike the defense, the next pushing it further in, and the last striking it to push the blade in deeper, cracking bones if necessary. Each transfers their force to the next blade, surprising the enemy and breaking an opponent's defenses.

C Rank: Kagekamen [Shadow Mask]
This technique utilizes a cloak, robe, or some other form of clothing that is capable of covering the majority of the body. The user will cover the garment will chakra, utilizing it to alter the color to fit the landscape, much like a chameleon in order to hide themselves. Weapons, body parts outside of the garment, are not effected by this. This technique does not provide true invisibility, but merely camouflage. An object striking the altered garment will disrupt the technique, ending it.

B Rank: Bakuken [Bomb Fist]
The shinobi shall secretly place an explosive tag upon their hand, typically upon their palm in order to hide it when making a fist. Upon nearing a foe they will ignite the tag and strike an enemy, attacking them seconds before the explosion. They will cover they hand with chakra and push the energy forward, thus directing the majority of the explosion towards an enemy. They will take damage from their proximity to the blast but reduced, the majority of the force being projected towards an enemy.

B Rank: Sōshōryū [Twin Rising Dragons]
A technique that allows a ninja to manipulate several dozens of weapons by manipulating a string, sending chakra impulses in order to move the weapons in whatever manner he desires. This allows him to levitate and coordinate the weapons, surrounding a foe with them and slicing an enemy to pieces. The more weapons utilized, the stronger and more difficult this technique is to face. Requires strings of some sort to manipulate them.

B Rank: Ryuuchou no waza [Art of Flowing]
This technique is a jutsu that relaxes the body, the chakra soothing the muscle and relieving the stress and pain of the body. This causes the body to become lithe, responsive, and literately "Flow" around an opponent. It is not an increase in muscle force nor actually speed as much as it allows the user to remain calm and allow them to become precise, lessening by far-chance possible mistakes. As such this technique allows a shinobi to become closer to "Perfection", moving around a foes assault with the least amount of effort and striking with grace. Thus, their accuracy of blows and ability to dodge an enemies attacks are increased noticeably, ignoring weariness and wounds.

A Rank: Futarigoroshi [Double Murder]
A close-range technique that utilizes a sudden burst of chakra in order to simultaneously sabotage the brain and heart at once. The ninja will charge a blade with an immense amount of chakra, stabbing into an opponent's body. That malevolent energy will then spread through the body via the bloodstream, entering both the heart and the brain, causing both to under take an immense amount of trauma, causing a heart attack as well as damaging brain cells of the foe. Because of this, even if they survive the heart trauma, they will take unrepairable damage to their psyche.

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OG Kaze
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Twotonedrebel

PostPosted: Sun Jun 30, 2013 12:25 am


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Shigure Soen Ryu - Shower in Late Autumn, Blue Swallow Style

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Description
This technique originated with one man, and like a family tree, it grew. As the technique was passed down, the more the tree grew. It is common for a generation to add a new form to the Shigure Soen. This is a sword style that varies, depending on who your master was. Thus, there could be many different variations of the Shigure Soen Style. The Shigure Soen Style is a notoriously deadly sword style that is only passed down to worthy successors. Each 'form' of the style is only shown once to the student - if the student is worthy to succeed, he only needs to see it once to remember how to use it from then on. It originally only had one form that was passed down through generations of successors with each successor creating and adding their own forms resulting in many branches of Shigure Soen Style. However, as new forms were created, the weaker branches deteriorate, and others disappear as there is no worthy successor; hence, this style can be called the perfect, flawless style.


Requirements & Rules
● Must have a sword of any kind.

Techniques
E Rank: Seien Sutansu [Blue Swallow Stance]
A simple technique, in which consists of the user placing the sword in front of him/her. This is a real life technique as well. It balances the body, positioning it an steady idol. As a result, handling the sword heightens to swifter and quicker terms.

E Rank: Mūnsuteppu [Moon Step]
The user utilizes chakra into their footing and kicks the air to jump higher, giving the appearance of flight. It is useful for evading attacks while in midair.
Limit: N/A

E Rank: Mūnsuteppu [Flicker Step]
The user utilizes chakra into their footing and moves in a blurry fashion.
Limit: Must know Mūnsuteppu.

C Rank: Banme no fōmu: Suiryoku [First Form: Decision]
The user slashes diagonally but in midway he drops the sword, switching hands, before finishing the attack.

C Rank: Banme no fōmu: Suiryoku [Second Form: Thrust]
The user charges forward and attacks with a thrust to impale a target.
Limit: Must know Seien Sutansu

C Rank: Sādo no fōmu: Fangu [Third Form: Fang]
The user lifts his/her sword and diagonally slashes in a quick succession, in which would uproot an entire tree or tear away water in front of them.
Limit: Must know Seien Sutansu

C Rank: Daishi no fōmu: Mamoru [Fourth Form: Protect]
The user holds the sword backwards and spins to create a whirlwind like shield. It's able defend against B-rank and below even though it's C-Rank.
Limit: Must know Seien Sutansu

C Rank: Fifusu no fōmu: Pointo [Fifth Form: Point]
The user drops the katana, kicking it with his foot, to send it flying in a stab.
Limit: Can only be used when target has their guard down. Must know Seien Sutansu

B Rank: Shikkusu no fōmu: Tsutomeru [Sixth Form: Strive]
Whilst performing this technique, the user's sword or swords becomes coated with a large amount of chakra. The chakra molds into the image of swallow. It enables the sword to attack with amazing speed and strength.
Limit: Must know Seien Sutansu. 7.5+ Strength and Speed.

B Rank: Sebunsu no fōmu: Fukusei [Seventh Form: Duplicate]
The user makes a tidal wave with his sword and, while his opponent is distracted by his reflection, he attacks from above.
Limit: Must be near water. Must know Seien Sutansu.

B Rank: Hachi no fōmu: Ea haretsu [Eighth Form: Air Rupture]
The user attacks in a rapid fashion, in which firing multiple compressed airwaves which can cut the enemy into pieces.
Limit: Must know Seien Sutansu.

B Rank: Kyū no fōmu: Kami surasshu [Ninth Form: Divine Slash]
In the Kami surasshu stance, the user holds the sword behind them, then performs a single powerful slash. It sends off gusts of sharp air after the melee attack is finished. This can uproot hard material such as iron and steel.
Limit: Must know Seien Sutansu.

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PostPosted: Tue Jul 23, 2013 1:22 pm


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The Junatsu Guardian Style

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Description
This is the Junatsu Family Kenjutsu style that is meant for Defensive purposes, it however can sometimes seem unpredictable and odd during battle. The User of this style has put their body through intense training and beaten their own body senseless during such. Making their body more durable to damage along with giving them a better sense of Balance. This style has been taught to many and has been adapted by each User of it. When used in combination with the Kamisori blade it has strong potential.

Background
This Style has been used by the Junatsu family for Generations, it has also been taught to many great Clans over the years but it has died down with so many of the Junatsus clan passing on due to Disease and the many wars that have been fought. This style has barely any known Masters other than those in the family itself. But it is a rather easily learned Kenjutsu.

Requirements & Rules
● Weapon must be Specialty.
● Must have Chunin Level Kenjutsu Skill.
● Must have Chunin Level Strength.
● Must own a sword.

Techniques

D-Rank Passive|Ittoryu: The User has been trained to use a Sword. And is able to use 1 sword without putting any effort behind their attacks while still doing devastating amounts of damage depending on their strength and skill in using Kenjutsu.


D-Rank Passive|Nitoryu: A special style of Guardian Style, it is similar to Ittoryu except the user can now effectively wield two swords instead of one. And the users Speed replaces their strength when attacking. So the User needs to be fast if they have this Kenjutsu style.
Requirements:Ittoryu,15 Speed

Passive E-Rank|Battōsai:This technique deals specifically with the rapid drawing and sheathing of a sword,which means the greater drawing speed gives a swordsman more of an advantage in combat than an opponent whose speed is inferior.
Requirements:15 Speed
D-Rank| Balanced Mind: A technique that allows the user to take a deep breath and calm his mind in a manner of seconds and allow him/her to focus on the Envirement around them. The Shinobi who knows this is also granted a more effective grasp on Academy Jutsu due to having better focus for their Mind and Chakra.

D_Rank| Samurai Strike: A technique that allows the user to understand the flow of the air around them, and use a powerful strike that could flow with the wind gaining a better grasp on the users strength without limitations from the air around them.

C-Rank|Shirahadori:A defensive move in which the user grasps of catches an enemy's blade with his bare hands, shirahadori is a difficult and acquired skill, but is also the only move shared between all five hundred schools of kenjutsu, the Junatsus are one of these.

C-Rank|Inhibator:The attack is a counter attack, the user waits for an attack in the manner of a thrusting motion, or a cutting motion. the user swings their blade in and smacks the opponents attack from the inside, this pushes the attack out of the way, the user then steps in bending their arm and swinging their elbow across, once that motion is complete they quickly snap the arm out and drive the back end of the handle behind the back side of the hand into the opponent in a designated area, most effective placed on the head. Can only be used 3 times in battle.

C-Rank|160 Degree Guard: This technique must be used right after Balanced Mind, the user takes a Defensive looking stance that gives them a limited amount of room making it very difficult to break the Users Guard. In this Stance the user gains somewhat of more reaction time to opponents attacks that are coming at him, along with giving him or her range for defending themself using their sword.

B-Rank| Shatter: The moment before the user is hit with a powerful blow while using 160 Degree Guard, this technique allows the user to counter attack WHILE STILL TAKING THE DAMAGE FROM THE ENEMIES ATTACK. The User unleases a Powerful blow using the damage from their strength and the enemies attack to fuel their own attack. Sometimes seen in the form of a Spin attack. (Raises the Users Strength by 1 Rank for this one attack.)

A-Rank| Wind Tear: User swings their sword with heavy force, projecting chakra empowered air slashes in wide arcs. The arc is projected as a wide energy slash that tears through many structures and people. The power of the Wind Tear depends on the user's own strength and if they are too weak it will be a sickly trickle of slashes, but at extreme power it is a force to be reckoned with.
Requirements: MUST have Futon as their element, and Must know at least 4 Guardian Style Techniques. Must have Full Chakra

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PostPosted: Tue Jul 23, 2013 11:03 pm


Sunaomi
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D_Rank| Samurai Strike:
A technique that allows the user to understand the flow of the air around them, and use a powerful strike that could flow with the wind gaining a better grasp on the users strength without limitations.


      Explain to me what you mean by without limitations?

Oh. Without the air restricting the blade.XD Im not good with descriptions.
PostPosted: Wed Jul 24, 2013 8:41 pm


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PostPosted: Mon Jul 29, 2013 12:20 pm


Still need to rank jutsu...

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Kenfuu(Gale Blade)

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Description
The Kenfuu technique is designed to add range to the sword of a kenjutsu user. Founded on the skills master by the Samurai of the Land of Iron, this skill is very effective against ninjutsu users and multiple opponents. The technique becomes more fearsome with two blades instead of one

Background
Based on the Samurai's Iaidō technique of linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn. Kenfuu incorporates the techniques of the samurai with the the Fuuton element to extend the range and effectiveness of the technique.


Requirements & Rules
● . Fuuton element nature
● . 10 speed skill
● . kenjutsu profession
● . One sword (basic)
● . Advance technique training- 500 word
● . Two sword training- 750 word


Techniques

Vacuum Sword -
The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

Rotating Ferocious Wind -
This is a technique used with the Weaknessless Soaring Shortswords, which creates a large gust of wind. When Seimei united the swords with the other three special weapons from Takumi Village, the gust of wind transformed into a very strong whirlwind.

Wind Cutter -This technique allows the user to neutralise many ninjutsu techniques by disrupting the chakra fueling the technique though the technique can not destroy anything not sustained by chakra(fire, wind, lightning) .

Wind Re-directing Cut -
Similar to the Wind Cutter this technique allows the user to redirect small object back at the opponent (kunai, stones, etc.).

Gale Tearing Slash -
A powerful technique wind technique that can cut and slash through most material. The user covers their blade in chakra and then swipes a slicing chakra wave. This technique can be used in a rapid succession.

Wind Projectile -
This technique is a pinpoint slashing strike, where the user places a small amount of chakra on their blade. This technique is similar to a almost invisible kunai. The wind blades can be created and launched, like projectiles, in rapid succession.

Gale Sabre Technique -
A technique that augments the killing power of a blade by flowing chakra into it. The materialized chakra is shaped like a blade, extending the effective range of the blade. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. The density of the chakra is so high it becomes visible. The chakra-enhanced blades are strong and sharp enough to cut through solid rock and iron.

Wind Rupture -
The user violently swings their chakra-enhanced sword with the intention of striking an approaching opponent(requires "Wind Sabre Technique" ).

Gale-Style Crescent Beheading -
The user swings their sword in a single, large, crescent shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously.

Gale-Style Crescent Reverse Beheading -
The user does a powerful spin, generating the momentum needed to slash at any opponents behind them. The user can also utilize this spinning motion to trick an enemy that's in front of them. The enemy is fooled into thinking the user will attack them, but instead the user attacks the targets behind the user.

Blade Wind Clone -
The user moves so fast he leaves behind two clones wind clones headed in the direction the user was moving. The clones do not change direction but follow through the action the user started.

Instant Maneuver -
The user when attacked dodges and appears behind the opponent and then vanishes again appearing on another side. This is usefully when evading multiple strikes at close range.

Wind Beheading -
The user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately re-sheathing their blade afterwards.

Gale Fury -
The user start a sequence of slashes finishing with a falling slash.

Gale Breakthrough -
This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree.

Gale Shockwave Slash -
The user rapidly slashes the opponent/opponents with their sword, creating a strong force of chakra, which sends powerful shockwaves of wind in all directions, that are capable of cutting through multiple opponents in quick succession.

Advanced -

Wind Flash Rupture -
A swift ranged attack where the user swings their sword at a target after coating it in chakra, releasing a sharp crescent of chakra in the arc that the blade was swung. (requires "Wind Sabre Technique" )

Wind Blade Hurricane -
The user rotates with their blade causing a giant tornado of wind that draws enemies into the tornado, violently slashing them. (requires "Wind Sabre Technique" )

Wind Re-directional Cutter -
Similar to the Wind Cutter this technique allows the user to redirect small object back at the opponent (kunai, stones, etc.). (requires Wind Cutter)

Dancing Blade Wind Clones -
The users runs toward the target starting a slash but stopping short and repeating on the other side then jumping above, resulting in wind clones attack from the left and right and the user attacks from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow head-on will almost inevitably result in a fatal wound.(requires "Blade Wind Clone ")

Instant Strike -
The user appears in front of their opponent and takes out their sword slashing many times before reappearing behind their opponent. The opponent feels the strike after the user puts their sword back in the hilt.

Gale Fury Barrage -
The user slashes at the opponent a few times and finishes them with two final slashes in a "X" shape over the target area. (Requires two blades or blade wind clone)

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ox Kaze xo
PostPosted: Tue Jul 30, 2013 12:44 pm


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The Art of the Flying Swords

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Description
The Art of the Flying Swords is a style of fighting used to give the Kenjutsu user an even wider range, both in distance and in ways to attack. It was created by the Samurai of the Land of Iron, of course, being masters of wielding chakra in their blades. Each of the five blades has to have 5 CP of the user's chakra [-25 chakra when using the style] within it in order to be for it to fly and for the style to be useful in combat. As the user progresses in this manner of fighting, their ability to attack from different directions and different speeds makes it a force to be reckoned with.

Background
The style was first created by a nameless Samurai in the Land of Iron who sought to widen his own range of fighting, as it wasn't always possible to get within sword range of an opponent, even with the use of chakra-enhanced blades. In order to do so, he crafted five special blades that, when activated with the use of chakra, would move wherever the user willed them to go by simply manipulating his/her own chakra within each blade. Over the years, the art was kept within the Land of Iron, but a few travelling Samurai taught the style of fighting to those they deemed worthy.

Requirements & Rules
● Must have Flying Swords created in the Custom Weapon's Thread.
Gennin - 2 Flying Sword Limit
Chuunin - 3 [Sp. Jounin recieve the same as Chuunin]
Jounin - 4
Satoosa/Kage - 5
● Must be of the Kenjutsu Profession.
● Must have a Kenjutsu Skill of 15 or more.
● Must learn each technique in the order they are listed. None is to be left out or the next technique cannot be learned.

Techniques *Note, the blades move at the speed of the user unless stated otherwise by the technique.

Blade Runner [C-Rank] - The user manipulates the chakra within their blades and pulls them on all sides of himself/herself [one to the right, one to the left, one to the front, one to the back and one above the head]. Then, at rapid speeds, the swords begin to rotate, protecting the body of the user while attacking anything that comes to close.

Blade Wall [C-Rank] - At the snap of their fingers, the user calls their blades to form an asterisk in front of them. Then, with the chakra inside of them, they create a wall the size of the user's body meant to protect from Ninjutsu of the same rank as the technique.

Ambush [C-Rank] - The user seemingly sends his blades off, each flying in a different direction. For the next post, the fighting continues as normal. However, at the snap of the user's fingers, each blade comes rushing back to the user's position, impaling anything in its way if not properly dodged. This technique is meant to harm opponent's within close vicinity of the user.

Blade Substitution [C-Rank] - Using the chakra within the blades, the user performs one handseal and substitutes with the blade of their choosing.

Pursuit [B-Rank] - For two posts, the blades remain unmoving, simply floating beside the user. When the waiting time is over, though, the blades begin to move at the opponent. For the next three posts, the blades continuously assault the target. The technique is used to keep the opponent off guard while the user focuses on other things. They follow the target's chakra signature.

Iron Assault [B-Rank] - To be used in conjunction with Blade Runner. Each of the blades, at the will of the user, begins to slash outward, extending the range of the Blade Runner. The technique is meant to be used when the opponent is just outside of what they percieve as the attack range.

Thunderstorm [A-Rank] - With the snap of their fingers, the user sends their blades high into the sky. Then, a post later, the user releases control of the blades and they begin to fall back to the earth. As they're nearing the ground, the user takes control of them once more and aims them at the opponent. Because they have been freefalling, their speed has increased incredibly, making them harder to control. As a result, if the opponent has moved substantially from where they stood when the blades went up then the user will be unable to hit the target and the blades will just hit the ground.

Undertaker [S-Rank] - For one post, the blades slam into the dirt and tunnel their way beneath it, their sharpness enhanced by the chakra within them. Then, when the waiting post is over, the blades shoot up from beneath the user in an attempt to impale them from an unseen place.

Sword Pistol [SS Rank][Fuuton Element required] - To be used in conjunction with Blade Runner. As the blades spin on all sides of the user, they bathe the swords in their Fuuton chakra. Then, at the snap of the user's fingers, one by one, the blades shoot forward at the opponent, their speed and sharpness nearly doubled by the Fuuton chakra.

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PostPosted: Wed Jul 31, 2013 12:27 am


Jeremiah Saint Cloud
● Must have 5 Flying Swords created in the Custom Weapon's thread.

I suggest you having the amount of swords available, go by ranking- similar to how the puppet wielding amount is. Example, genin can have two flying swords until ranked to the next and so on.


Blade Runner [D-Rank]
The user manipulates the chakra within their blades and pulls them on all sides of himself/herself [one to the right, one to the left, one to the front, one to the back and one above the head]. Then, at rapid speeds, the swords begin to rotate, protecting the body of the user while attacking anything that comes to close.


Change this to a C-Rank jutsu.

Ambush [C-Rank]

However, at the snap of the user's fingers, each blade comes rushing back to the user's position, impaling anything in its way 'if not properly dodged'.

Insert and edit please. C:


Pursuit [C-Rank]
For one post, the blades remain unmoving, simply floating beside the user. When the waiting time is over, though, the blades begin to move at the opponent. For the next three posts, the blades continuously assault the target no matter where they go [within reason. They won't follow the target out of the thread]. The technique is used to keep the opponent off guard while the user focuses on other things. They follow the target's chakra signature.


Mm... I would reduce the offense post count to two. Omit/ take out 'no matter where they go. [within reason. They won't follow the target out of the thread].' Because, 'follow the target's chakra signature' already gets that point across. Unless you would like to change this to a B ranked technique, still removing 'no matter where they go. [within reason. They won't follow the target out of the thread].'

Make the necessary edits and feel free to quote me again upon finishing. C;
PostPosted: Wed Jul 31, 2013 7:21 am


Sunaomi
Jeremiah Saint Cloud
● Must have 5 Flying Swords created in the Custom Weapon's thread.

I suggest you having the amount of swords available, go by ranking- similar to how the puppet wielding amount is. Example, genin can have two flying swords until ranked to the next and so on.


Blade Runner [D-Rank]
The user manipulates the chakra within their blades and pulls them on all sides of himself/herself [one to the right, one to the left, one to the front, one to the back and one above the head]. Then, at rapid speeds, the swords begin to rotate, protecting the body of the user while attacking anything that comes to close.


Change this to a C-Rank jutsu.

Ambush [C-Rank]

However, at the snap of the user's fingers, each blade comes rushing back to the user's position, impaling anything in its way 'if not properly dodged'.

Insert and edit please. C:


Pursuit [C-Rank]
For one post, the blades remain unmoving, simply floating beside the user. When the waiting time is over, though, the blades begin to move at the opponent. For the next three posts, the blades continuously assault the target no matter where they go [within reason. They won't follow the target out of the thread]. The technique is used to keep the opponent off guard while the user focuses on other things. They follow the target's chakra signature.


Mm... I would reduce the offense post count to two. Omit/ take out 'no matter where they go. [within reason. They won't follow the target out of the thread].' Because, 'follow the target's chakra signature' already gets that point across. Unless you would like to change this to a B ranked technique, still removing 'no matter where they go. [within reason. They won't follow the target out of the thread].'

Make the necessary edits and feel free to quote me again upon finishing. C;


Edited. And thanks for the Flying Sword limit idea. I hadn't thought of that.

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Jeremiah Saint Cloud

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PostPosted: Wed Jul 31, 2013 1:16 pm


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The Sting of the Bumblebee

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Description

A style that looks similar to a hip-hop dance, the Sting of the Bumblebee is a style meant to overwhelm opponents and keep them on the defensive. Because of the different positions in which blades are held, it requires extreme flexibility. That same flexibility allows the user to attack from various directions with different amounts of force. Certain “special characteristics” as well as Raiton can be inserted in certain movements and techniques within the style, furthering its danger toward opponents.

Background

A sword style that was developed in Kumogakure long ago, The Sting of the Bumblebee was used to overwhelm opponents with the array of swords as well as the distractions caused by having to pay attention to multiple blades. The sword style, once witnessed by Shinobi that survived its wrath, quickly spread across the Shinobi World. However, very few are capable of mastering it in its final stages.

Requirements & Rules
● Kenjutsu SP level of 20.
● 2 Blades for the Gennin techniques.
4 Blades for the Chuunin techniques
6 Blades for the Jounin techniques
7 Blades for the Satoosa techniques
● Shinobi Specialization of Speed or Weapon
● 500 Word Flexibility Training before learning any of the style’s techniques.
● Sword Stance techniques required before learning any style techniques of that rank.

Techniques

Two-Sword Stance [D-Rank] - The Two-Sword Stance is simply the technique that allows the user to properly carry two blades in their joints; one in the right elbow joint and one in the left elbow joint. Once it is learned, it becomes passive.

Rotation [D-Rank] - In close range, the user releases one of their blades while rotating. This causes the blade to spin in mid-air while the user continues their assault. At the last minute, they grab the blade once more and strike with it. This technique is mainly used as a means of distracting the opponent with the ever-present threat of the spinning blade.

Sword Throw [D-Rank] - As simple as the name suggests. The user, while closing in on the user, launches one [or more, depending on the number of swords they’re wielding at the time] blade at the enemy. The blade in itself is dangerous if it hits the opponent, while they also have to worry about the user closing the distance.

Four-Sword Stance [C-Rank] - Just like the Two-Sword Stance, except at this point, the user has added two extra blades. One in the mouth and one that lies across their stomach.

Lock Breaker [C-Rank] - While locking blades with the opponent, the user twists their body in order to reposition himself/herself beside the target, and then strikes with the remainder of their blades. Because they’re still locking blades with the user, dodging is very difficult for the opponent.

Sword Pick-Up [C-Rank] - A technique more for convenience than battle, the user has become so used to using the style that, when coming across a blade, they can immediately incorporate it into the style. However, if they’re already carrying seven blades at the time, then they can only use the blade they picked up to incorporate into one technique before having to release it.

Airstrike [C-Rank] - To be used in conjunction with Rotation. While four to five of their blades are in rotation, the user performs a handstand upon the hilt of one of the remaining two blades and launches himself/herself into the air above the opponent. With their remaining sword, the user strikes from the air above the target.

Six-Sword Stance [A-Rank] - At this point, two more blades have been added. One in the left armpit and the other in the joint of the right leg.

Sword Kick [A-Rank] - With the twist of their body, the user handstands on one of their blades while performing a kick with their right leg. Not only is the kick painful, but if the opponent attempts to dodge they also have to account for the range of the blade in the right knee joint. Because the force of the kick is coming from the bodily rotation and not the muscle in the leg, the user doesn't have to straight their leg into a kicking fashion and can continue to hold the sword in their knee joint.

Sword Cutter [A-Rank] - *Raiton is required for this technique.
Unlike the other techniques of the style, this one is based upon the user and the opponent’s skill with Kenjutsu. It is a do-or die technique. Channeling their Raiton chakra into the blade, the user gives it extra cutting power. If their blade makes contact with any of the opponent’s weapons and their Kenjutsu SP at the moment is higher than that of the opponent, then they will begin to cut through the opponent’s weapon. If the opponent’s Kenjutsu is higher, though, it will immediately shatter the user’s weapon.

Note, it takes an entire post of contact between the weapons for the user’s blade to fully cut through the opponent’s.

Seven-Sword Stance – The Wheel of Death [S-Rank] - The pinnacle of mastery over the Sting of the Bumblebee style. The final blade is added between the shoulder and the neck of the user and their movements essentially become like a living wheel of death.

Seven and a Tail [S-Rank – *Must be a Jinchurriki that has mastery over their Tailed-Beast. Seven and a Tail is equivalent to the Seven-Sword Stance, except the Jinchurriki forms a single tail that defends the back of the user.

Float Like a Butterfly, Sting Like a Bee [S-Rank] -
*Raiton is required for this technique.
*Must have a Kenjutsu level of 30.
The absolute final technique of the Sting of the Bumblebee style. First, the user coats each of their blades in their Raiton chakra. However, it is a very small amount in order to stun the opponent and not completely shock them. Then they strike. If the opponent takes even a single knick from the blades of the user then the body part hit will remain unmovable for 3 posts. If the same body part is continuously struck, the post amount will continue to stack.

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Couldn't wait to post this, even though I haven't gotten the final approval for the last one I posted.
PostPosted: Wed Jul 31, 2013 3:46 pm


Jeremiah Saint Cloud


Quick question, how are the blades being held? Is it by chakra or muscle?

Sunaomi
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Jeremiah Saint Cloud

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PostPosted: Wed Jul 31, 2013 3:48 pm


Sunaomi
Jeremiah Saint Cloud


Quick question, how are the blades being held? Is it by chakra or muscle?
Muscle.
PostPosted: Wed Jul 31, 2013 4:07 pm


Jeremiah Saint Cloud
Sword Kick [A-Rank] - With the twist of their body, the user handstands on one of their blades while performing a kick with their right leg. Not only is the kick painful, but if the opponent attempts to dodge they also have to account for the range of the blade in the right knee joint.

So. Can you elaborate more? Wouldn't the blade fall from behind the knee when the leg abbducts into a kick?

Sunaomi
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