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[ GM PRP ] The Prison Corridor (THE END P 28) Goto Page: 1 2 3 ... 4 ... 25 26 27 28 [>] [>>] [»|]

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Zoobey
Artist

Magical Incubator

PostPosted: Sat Aug 11, 2012 4:11 pm
The trail of wreckage that barreled down a singular hallway was more than obvious. Several Famine soldiers were already headed the same way - the prisoner quarters where several powerful Hunters had been spotted: they were trying to free their own kind.

There was another blast of light, as the corridor directly beneath them collapsed entirely, sandstone structure crumbling into pieces, pulling everyone down. As the smoke and sand cleared, inside the broken-down corridor were vague shapes, blurs. Figures clashing again each other. Two Hunters, perhaps three, perhaps more, taking out a small group of horsemen easily. They seemed to know exactly where they were going: a small door to the far end, still barricaded by more horsemen.

"Don't let them get to the prisoners!" One of the Famine members managed to claw the attacking Hunter heavily in one arm before he dissipated instantly at the blast of light directed towards him. More of them went flying.


OOC


THE PRISON CORRIDOR/ PREVENTING ENTRY: 200/200 HP

- Your goal is to STALL the NPC Hunters in the prison corridor until hopefully more backup comes along. ALL HORSEMEN/ INITIATES ARE INVITED, EVEN ONES WHO HAVENT ATTACKED/ RPED YET.
- The NPC Hunters have a cumulative total of 200 HP, but the more you damage them, the less damage they do.
- At 200 HP, they do an auto 6 damage a turn, at 150 HP they do an auto 4 damage, at 100 HP they do an auto 2 damage until defeated.

- Before you attack roll a 4-sided dice. This determines your POSITION, NORTH, SOUTH, EAST, or WEST. You must do this every time before you attack.
- If you are NORTH, you are at the exit, facing the exit OUTWARDS. This is the direction the Hunters came from. They are turned away from you so all your attacks do TWICE as much damage
- If you are SOUTH, the Hunters are FACING you, trying to get towards the doors at the far end. All auto damage they do to you is DOUBLED.
- If you are EAST or WEST, your attack is normal. You are to either side of the Hunters.
- The space is VERY LIMITED, a single hit can send you flying, especially from the charged blasts of the Hunters. That means every single time after you attack, you will need to reroll a 4-sided dice and roll a direction again. This is where you are thrown.
- You have UNLIMITED attacks (until you cannot attack any more)
- Make sure at the bottom of your post to IMMEDIATELY EDIT YOUR POST with the cumulative HP of the Hunters so everyone knows!

 
Blade Kuroda rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat Aug 11, 2012 4:29 pm
Tseng shook his head as he rushed in after the Famine colony soldiers. There were a lot of hunters here and quite frankly he didn't want them reaching the prisoners any more than the next horseman. They weren't through with them! The lair itself was in jeopardy to an extent, and so he was going to try his best to keep the other hunters at bay.

Nodding to the famine clan member, he kept his bow at and while trying to figure out where he should station himself.

After some thought, he flipped himself over towards the north side to get in behind the Hunters. He should be able to pick them off pretty nicely from here.

((North! Get 2x damage))  

Blade Kuroda

Militant Raider

Blade Kuroda rolled 2 8-sided dice: 2, 3 Total: 5 (2-16)

Blade Kuroda

Militant Raider

PostPosted: Sat Aug 11, 2012 4:30 pm
Once he was there, Tseng went on to ready a shot. However, before he could even call out his attack, he ended up taking a heavy hit from one of the hunters, sending him elsewhere. Hitting the ground with a thud, he grunted and quickly scrambled back to his feet.

How dare the hunters not let him get a strike in! He didn't even get to name his attack.

They were going to pay for that.

HP: 30
Damage: 0
Distortion: 1
North side

HUNTER HP: 200  
Blade Kuroda rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat Aug 11, 2012 4:38 pm
With the chaos rampant, Tseng went to find a new position to try and see where he might be able to get a clear shot. It looked like the north side was still pretty open, and so he found himself there once more.  

Blade Kuroda

Militant Raider

Blade Kuroda rolled 2 8-sided dice: 3, 7 Total: 10 (2-16)

Blade Kuroda

Militant Raider

PostPosted: Sat Aug 11, 2012 4:39 pm
This time around, the imperial soldier didn't waste any time before getting in his attack.

"BETWEEN THE BLADES!" he shouted before managing to land an arrow right between the shoulder blades of one of the hunters. Tseng grinned at that, but then found himself on the receiving end of another hunter's strike.

Annoying humans.

HP: 24
Damage: 8 (2x from north bonus)
Distortion: 2

HUNTER HP: 192  
medigel rolled 2 4-sided dice: 1, 1 Total: 2 (2-8)
PostPosted: Sat Aug 11, 2012 4:50 pm
((First Mort, second Shik // North for them both!))

The impact of watching a Hunter die before him should have been harder - this was Mort's first time actually seeing the damned things die. But the confusion of battle and the clamor of the onslaught of Hunters dulled the memory even as the spray of blood painted his mind. There would be time to mull it over later: for now, the fight continued.

Following the vocal horseman of Conquest, Mort ready his charges. He disliked being separated from Mei so soon after deciding to defend her, but the humans were crawling from seemingly everywhere. She would have to learn to fend for herself for the time.

~ ~ ~

Yes, yes. yes! The clang of weapons, the screams of the wounded, the feverish clash of wills between the factions: the executioner's face split into a bestial grin, wings shifting anxiously despite being somewhat useless in the rubble-filled corridor. Shaheen said not to die, but frankly even if he did Shik would not feel any less for it. For what better place to prove one's claim of War than in the middle of the skirmish itself?

And where better to place his dagger than in the enemies' backs?
 

medigel

Anxious Spirit

medigel rolled 2 10-sided dice: 8, 7 Total: 15 (2-20)

medigel

Anxious Spirit

PostPosted: Sat Aug 11, 2012 4:54 pm
The fleeing Hunters provided excellent fodder for his electricity, and after he felt a hum in his arms that shook almost to the bone Mort released the energy in the form of ten green arcs, five from each hand. He was grimly pleased to see several stumble from the shock and retreated back again to watch the flow of battle.

The horseman before him apparently liked to call his attacks, which ordinarily would have made him chuckle (and distinctly remind him of a few select shows he favored), but hey. To each their own. Maybe the titles would disarm the enemy momentarily with their volume.

HP: 40
Damage: 9 x 2 = 18
Distortion: 2
Position of Attack: North

HUNTER COLLECTIVE HP: 174
 
medigel rolled 2 8-sided dice: 1, 6 Total: 7 (2-16)
PostPosted: Sat Aug 11, 2012 4:59 pm
The taste of blood fascinated Shikoba, as did the substance itself. Its color, its consistency, the way it would soon begin to pump out of their scurrying prey with each frantic heartbeat. He wanted, needed to see such lovely art be painted with it today. Almost playfully he ducked low into the crowd and nipped a Hunter's ankle with his dagger, leaping away with a helpful beat of his wings even as the thing slashed at him in retaliation.

Nothing wrong with playing with your food a little.

HP: 30
Damage: 1 x 2 = 2
Distortion: 2
Position of Attack: North

HUNTER COLLECTIVE HP: 172
 

medigel

Anxious Spirit

Yayoi rolled 1 4-sided dice: 1 Total: 1 (1-4)

Yayoi

Super Sex Symbol

PostPosted: Sat Aug 11, 2012 5:09 pm
((At North!))

She knew this wasn't going to be a quick nor necessarily clean battle. As the Hunter slumped to the floor she felt nothing. Nothing but the beating pulse of her fragment at her throat. None of it's whispers seemed to stir her as she eyes focused on the body laying there run through.

But soon enough she had been herded into a nearby hallway. Clansmen calling out about keeping the Hunters away from the prisoners. Or something to that effect, it was hard to hear over all the commotion.

Having caught a glimpse of Mort running off, Mei followed. He had told her to keep close as much as she could and she would. At least for now. Who knew if they would get separated, most likely, but even still.  
Yayoi rolled 2 8-sided dice: 4, 3 Total: 7 (2-16)
PostPosted: Sat Aug 11, 2012 5:15 pm
Everything was a blur. Hunters and Horsemen running this way and that it made her dizzy. She'd lost track of Mort in all the swarming bodies.

So now there was only thing to do and that was fight. Taking a few spare seconds to roll up her sleeves so that they didn't get in the way, she nearly got stabbed by something sharp, an odd weapon tearing at her clothes. It brought back a horrible memory which threatened to stall her. Mei had no time for her own fears right now.

She kicked the nearest Hunter to her with the back of her heel. It wasn't a powerful attack but it was enough to make them back up a bit and clutch at their face.

HP: 30
Damage: 2
Distortion: 1
At North Position

HUNTER COLLECTIVE HP: 170  

Yayoi

Super Sex Symbol

xoxomenai rolled 1 4-sided dice: 1 Total: 1 (1-4)

xoxomenai

Apocalyptic Cutie-Pie

PostPosted: Sat Aug 11, 2012 5:27 pm
Hunters. More of them, pouring in from the human portal outside. Kiwi summoned his chained sickle and readied himself.  
Ice Queen rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat Aug 11, 2012 5:30 pm
Fai stepped forward, his precious swaying in the air around him. Ah, this was not acceptable, he thought as he started for the hunters. Of course it didn't hurt that he was behind them, he thought with a little smile that didn't reach his pitch black eyes. He rather enjoyed the prospect of attacking them when they were unaware. Just as they had his people.

Fai is coming from the NORTH.  

Ice Queen

Dapper Lunatic

Ice Queen rolled 2 8-sided dice: 4, 4 Total: 8 (2-16)

Ice Queen

Dapper Lunatic

PostPosted: Sat Aug 11, 2012 5:35 pm
Precious shot out, only to miss. Fai scowled slightly, irritated with his hair for its impetuous nature. He was still cursing as he got hit in return, not wanting to show the dent that the hunters had made in his FEAR shield. They were trying to attack their little ones--but little ones quickly became bigger ones, and it was best to rid the world, both worlds, of hunters while they still could.

HP: 34/40
Damage: (2 x 2) 4
Distortion: 0
Position of Attack: North (x2)

HUNTER COLLECTIVE HP: 166  
Syusaki rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Sat Aug 11, 2012 5:38 pm
It was easy for the horsewoman to let the flow of the group guide her to wherever she needed to be. Jay didn’t particularly care where she went, so long as she was given the opportunity to fight. Fighting was in her core. She was the very essence of conflict and battle. Wide eyes curiously observed the Famine soldiers before there was another burst of light and the sound of crumbling sand. The corridor had collapsed, creating a cloud that billowed everywhere. Frowning, Jay raised a hand to shield her eyes until she could spot a blur of shapes that she was pretty sure was a mixture of horsemen and hunters. Her jaw clenched and the dagger in her hand was clutched even tighter as she heard someone shout out. Don’t let them get to the prisoner quarters? The warrior could do that.  

Syusaki

Syusaki rolled 2 8-sided dice: 4, 1 Total: 5 (2-16)

Syusaki

PostPosted: Sat Aug 11, 2012 5:39 pm
The grip on her weapon loosened and then tightened as she attempted to worm her way around the area. It was tighter than what Jay would have preferred. In fact, the War horsewoman felt tempted to spread her wings and take to the air, but just before she could unfurl them she realized that would only make her an obvious target. Lips curled into a grimace as she began to reluctantly tuck her wings in again. As much as she loved flying, Jay also knew that now was not the time to be completely stupid. Eyes narrowed, she bent her knees and rushed forward, her blade raised and glinting. Her attention locked onto an obnoxious white coat and Jay lunged for the hunter. As quick as she would like to imagine herself to be, this hunter was quicker. Dagger clashed with sword with a loud, echoing clang. Teeth gritting together, Jay attempted to press forward until she realized she didn’t have the strength to do so. Reluctantly, she pulled back, but the hunter continued toward her. Their lips were set into a thin line as they cleanly brought their sword down on Jay. She squawked, but managed to hold in another yell as they hit her again. This time, she could even feel the sensation of being thrown through the air in another direction.

HP: 36-6x2 = 24
Damage: 0 wtg

Hunter HP: 170
 
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