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Posted: Wed Aug 01, 2012 9:15 pm
-_-_-_-_-R e l e a s e ○ T e c h i n q u e s
Review the rules, and then... Simply fill out the code below and post your request...
___A b o u t: This area is for those that have ranked up or have not used all their release abilities in any of their release state. This applies to all races. So if you have been approved but have not used all your release ability slots you may create more for approval. Below are the rules, please .
___R u l e s: ☆ All submitted work is susceptible to change. ☆ Only those that have ranked up ( shinigami ) or have not used all slots to create release abilites may use this. ☆ When creating your techniques, please stay away from "Space/Time" and "Gravity" manipulation.
• Members limits are listed in their race, do not go over them or you will be subject to questioning. • Release abilities must be related to your well release and etc for other races some how.
___ T r a i n i n g: ___ All abilities will take five [5] post of training to learn.
[size=9] [b]Character:[/b] {Who uses the technique} [b]Race:[/b] { List please } [b]Rank:[/b] { If you have one } [b]Slots Open:[/b] { Please tell, cuz I will check to make sure you are not lying } [b]Technique Name:[/b] {What will it be called} [b]Class:[/b] { what do you use spiritual energy, weapon, blunt force. etc } [b]Description:[/b] {What it does} [/i] [/size]
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Posted: Sun Aug 05, 2012 10:05 pm
Character: Ashi Sousakuryoku Race: shinigami Rank: 3rd Slots Open: 3 Technique Name: Ame no Sui (Rain, no acid) Class: spiritual energy Description: from the blade three orbs of blackened poison rise into the sky and the burst showering Ashi and his enemies with his poison. In the form the opponent will not take any stage two or three effects but leaves sores and burns on the skin. The move is a very irritating but not at all deadly. Ashi uses this on enemies to distract and show a weakness in armor. The move is close range and covers a three foot radius around Ashi. Once again Ashi is unaffected by his own poison so it is harmless to him. The move only last until the end of the post. If the enemy does manage to get the liquid in their eyes or wind up ingesting it somehow will feel pain and irritation in the throat or eyes. If enough is somehow absorbed into the body the will start to ache and go towards stage 1 in poison infection.
Character: Ashi Sousakuryoku Race: shinigami Rank: 3rd Slots Open: 2 Technique Name: Inakomono Tsue (Clown Cane) Class: Weapon/Spiritual energy Description: The poison that seeps from the sword stretches out into three extra feet solidified with spiritual energy. From now almost five feet away Ashi can use this sharpened poison to pierce armor to infect and enemy with poison. Once the tip of the poison spear or cane breaks the skin Ashi will slap the hilt of his zanpakutou forcing the poison into the person. They will enter faze three of poison on their third post while fighting stages one and two on the posts before.
Character: Ashi Sousakuryoku Race: shinigami Rank: 3rd Slots Open: 1 Technique Name: Kibou Naifu (Trick Knife) Class: Spiritual Energy Description: The orbs used for the attack Nemuri are spread across the ground and can move about under Ashi's energy. The orbs can travel up 100 yards away from Ashi before he can no longer control the orbs. At any point Ashi can willingly launch the orbs as sharpened blades to penetrate skin. Ashi can control seven at one time allow a potential for eight different attack locations at once. The damage done by the poison blades can be devastating if vitals are hit but otherwise they will simply cut and leave terrible nerve pains on that wound for a post after the connected attack. enough cuts on one part of the body will leave it limp for the same amount of time the pain is intensified 1 post.
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Posted: Mon Aug 13, 2012 9:41 pm
Teh Musician Character: Ashi Sousakuryoku Race: shinigami Rank: 3rd Slots Open: 3 Technique Name: Ame no Sui (Rain, no acid) Class: spiritual energy Description: from the blade three orbs of blackened poison rise into the sky and the burst showering Ashi and his enemies with his poison. In the form the opponent will not take any stage two or three effects but leaves sores and burns on the skin. The move is a very irritating but not at all deadly. Ashi uses this on enemies to distract and show a weakness in armor. The move is close range and covers a three foot radius around Ashi. Once again Ashi is unaffected by his own poison so it is harmless to him. The move only last until the end of the post. If the enemy does manage to get the liquid in their eyes or wind up ingesting it somehow will feel pain and irritation in the throat or eyes. If enough is somehow absorbed into the body the will start to ache and go towards stage 1 in poison infection. Character: Ashi Sousakuryoku Race: shinigami Rank: 3rd Slots Open: 2 Technique Name: Inakomono Tsue (Clown Cane) Class: Weapon/Spiritual energy Description: The poison that seeps from the sword stretches out into three extra feet solidified with spiritual energy. From now almost five feet away Ashi can use this sharpened poison to pierce armor to infect and enemy with poison. Once the tip of the poison spear or cane breaks the skin Ashi will slap the hilt of his zanpakutou forcing the poison into the person. They will enter faze three of poison on their third post while fighting stages one and two on the posts before. Character: Ashi Sousakuryoku Race: shinigami Rank: 3rd Slots Open: 1 Technique Name: Kibou Naifu (Trick Knife) Class: Spiritual Energy Description: The orbs used for the attack Nemuri are spread across the ground and can move about under Ashi's energy. The orbs can travel up 100 yards away from Ashi before he can no longer control the orbs. At any point Ashi can willingly launch the orbs as sharpened blades to penetrate skin. Ashi can control seven at one time allow a potential for eight different attack locations at once. The damage done by the poison blades can be devastating if vitals are hit but otherwise they will simply cut and leave terrible nerve pains on that wound for a post after the connected attack. enough cuts on one part of the body will leave it limp for the same amount of time the pain is intensified 1 post.
1. Approved 2. Armor... Do you mean Hierro and the such? What kind of armor can it penetrate? 3. Approved.
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Posted: Wed Aug 15, 2012 3:16 pm
Character: Raian Shinoda Race: Shinigami Rank: Captain Slots Open: 7 Shikai/ 4 Bankai Technique Name: Flame Pillar (Shikai) Class: Fire/Spiritual Energy Description: Raian will stab the ground and release spiritual energy into the ground making a 20 foot high flame pillar that come from the ground hitting his target from bellow
Character: Raian Shinoda Race: Shinigami Rank: Captain Slots Open: 7 Shikai/ 4 Bankai Technique Name: Three way Dragon Pillars (Bankai) Class: Fire/Spiritual Energy Description: Raian will stab the ground and release massive Spiritual Energy into the ground making three 25 foot high flame pillars will raise for the ground to form a triangle around the target, the three pillars will then start to move toward one another so they can meet at the center where the target should be, once they touch each other a great explosion will occur.
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Character: Raian Shinoda Race: Shinigami Rank: Captain Slots Open: 7 Shikai/ 4 Bankai Technique Name: Cinder Blade (Shikai) Class: Fire/Spiritual Energy Description: Raian will focus Spiritual Energy into the blades making them red hot. By doing this small explosions when he hits something hard (other blades walls) or soft (bodies), the explosions can cause minor burns on the soft tissues and can push way other swords. [Lasts 4 Posts]
Character: Raian Shinoda Race: Shinigami Rank: Captain Slots Open: 7 Shikai/ 4 Bankai Technique Name: Hell Blade (Bankai) Class: Fire/Spiritual Energy Description: This works the same way as Cinder Blade, but with a greater explosion which is capable of giving severe burnings and push the enemy even further away from Raian. [Lasts 4 Posts]
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Character: Raian Shinoda Race: Shinigami Rank: Captain Slots Open: 7 Shikai/ 4 Bankai Technique Name: Hell Raiser (Shikai) Class: Fire/Spiritual Energy Description: Raian will raise his Shikai above his head and three flame blades will appear on his side and start to circle him, the blades can attack individually or can stand to his side for better his defenses. [Lasts 4 Posts]
Character: Raian Shinoda Race: Shinigami Rank: Captain Slots Open: 7 Shikai/ 4 Bankai Technique Name: Dragon Bomb (Bankai) Class: Fire/Spiritual Energy Description: Raian will raise his Bankai above his head and start to gather massive amounts of Spiritual Energy with fire above his Bankai, the energy will take form of a ball and will become bigger as he charges more, once it is complete [2 posts] the fire ball will rise up into the sky and form into the shape of a Chinese Dragon and fly towards the target like a seeking missile, once the dragon hits it will cause a massive explosion. Raian can also release the fire ball before it is complete causing a much smaller explosion.
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Posted: Thu Aug 16, 2012 7:43 pm
Flame Pillar - Explain the damage this would do relative to your Reiryoku level. - Give Cool down
Three way Dragon Pillars - Explain the damage this would do relative to your Reiryoku level. - Give Cool down
Cinder Blade - Explain the damage this would do relative to your Reiryoku level. - Give Cool down
Hell Blade - Explain the damage this would do relative to your Reiryoku level. - Give Cool down
Hell Raiser - Explain the damage this would do relative to your Reiryoku level. - Give Cool down
Dragon Bomb - Explain the damage this would do relative to your Reiryoku level. - Give Cool down
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Posted: Fri Aug 31, 2012 10:24 pm
Character: Virgo Angelus. Race: Shinigami. Rank: Vice-Captain. Slots Open: 2 Slots, Shikai. Technique Name: Hanguman'neiru ( ハングマンネイル Nail the Hangman ) Class: Weapon Class, Shikai Release. Description: The 7-Segments of Virgo's Blade break apart, once broken four of the seven will fly directly towards the opponent. If hit, the 4 pieces will drive their bladed ends into the foes hands or arms and feet or legs. This will then pin them to whatever solid object is nearby. Note, when Segments of Virgo's Scythe detach, what remains is a Lance like weapon, as which a blade protrudes from the head of his Scythe's staff and/or body. Once pinned Virgo will use his Scythe to stab the trapped foe.
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Posted: Fri Aug 31, 2012 10:42 pm
Approved, well typed and described.
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Posted: Fri Aug 31, 2012 10:58 pm
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Posted: Fri Sep 28, 2012 7:41 am
I would actually like to rewrite my general description of Shikai Ability into a few layered techniques. At the moment it is written as follows:Quote: Shikai Ability: When released upon the whispered command of "Koya" (shed) Hebikikan's blade shrinks in size. The size of the blade is inversely proportional to it's effect so that when used at it's highest level, the wielder is completely invisible to all senses* of everyone around, yet would carry a blade-less zanpakutō. (*Including the ability to sense his spiritual pressure, much like Bakudo #26 Kyokkō.) Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 1 - Ten'nen Meisai (Natural Cammouflage) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size to that similar of a wakizashi blade. When using this technique, Hebikikan's wielder becomes undetectable through the senses of smell and taste.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 2 - Fukashi (Invisibility) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size to that similar of a tanto blade. When using this technique, Hebikikan's wielder becomes undetectable through the senses of sight and sound as well as the senses of smell and taste blocked out from the previous stage.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 3 - Kanzen Ni Shōshitsu (Complete Vanishment) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size until there is no blade, leaving only the hilt and guard. When using this technique, Hebikikan's wielder becomes completely undetectable to all senses, including the ability of others to sense his spiritual pressure.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 4 - Sonzaishinai (Nonexistence) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size until there is no blade, leaving only the hilt and guard. When using this technique, Hebikikan's wielder can move through objects and/or allow objects to move through him for no more than five minutes at a time. After dropping out of this level, a cool down time of at least as much time must be observed.
Also, I would like to submit the following Bankai techniques for review.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 3 -> 1 (Bankai) Technique Name: Mamushi No Haya-Sa (Speed of the Viper) Class: spiritual energy Description: Mentally slice a target(s) by maintaining eye contact with it's form through the reflection of Hebikikan's mirrored surface.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 3 -> 1 (Bankai) Technique Name: Nishikihebi No Tsuyo-Sa (Strength of the Python) Class: spiritual energy Description: Restrict the mobility of a target(s) by maintaining eye contact with it's form through the reflection of Hebikikan's mirrored surface.
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Posted: Fri Sep 28, 2012 11:44 am
Kashikoi Narashi I would actually like to rewrite my general description of Shikai Ability into a few layered techniques. At the moment it is written as follows:Quote: Shikai Ability: When released upon the whispered command of "Koya" (shed) Hebikikan's blade shrinks in size. The size of the blade is inversely proportional to it's effect so that when used at it's highest level, the wielder is completely invisible to all senses* of everyone around, yet would carry a blade-less zanpakutō. (*Including the ability to sense his spiritual pressure, much like Bakudo #26 Kyokkō.) Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 1 - Ten'nen Meisai (Natural Cammouflage) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size to that similar of a wakizashi blade. When using this technique, Hebikikan's wielder becomes undetectable through the senses of smell and taste.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 2 - Fukashi (Invisibility) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size to that similar of a tanto blade. When using this technique, Hebikikan's wielder becomes undetectable through the senses of sight and sound as well as the senses of smell and taste blocked out from the previous stage.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 3 - Kanzen Ni Shōshitsu (Complete Vanishment) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size until there is no blade, leaving only the hilt and guard. When using this technique, Hebikikan's wielder becomes completely undetectable to all senses, including the ability of others to sense his spiritual pressure.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 6 -> 2 (Shikai) Technique Name: Lvl 4 - Sonzaishinai (Nonexistence) Class: spiritual energy Description: In this stage, Hebikikan's blade decreases in size until there is no blade, leaving only the hilt and guard. When using this technique, Hebikikan's wielder can move through objects and/or allow objects to move through him for no more than five minutes at a time. After dropping out of this level, a cool down time of at least as much time must be observed.
Also, I would like to submit the following Bankai techniques for review.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 3 -> 1 (Bankai) Technique Name: Mamushi No Haya-Sa (Speed of the Viper) Class: spiritual energy Description: Mentally slice a target(s) by maintaining eye contact with it's form through the reflection of Hebikikan's mirrored surface.
Character: Kashikoi Narashi Race: Shinigami Rank: Squad 0 VC Slots Open: 3 -> 1 (Bankai) Technique Name: Nishikihebi No Tsuyo-Sa (Strength of the Python) Class: spiritual energy Description: Restrict the mobility of a target(s) by maintaining eye contact with it's form through the reflection of Hebikikan's mirrored surface.
Passive: Denied. People of higher rearyoku level would still be able to sense you. Level 3-4: Denied. People would still be able to sense you. Bankai: This shall not be judged until you bring proof that you're able to train your bankai.
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Posted: Sun Sep 30, 2012 8:56 pm
Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 3 Technique Name: Hono'o Gen (Blazing illusion) Class: Support Description: Yuki is able to create illusions from the heat waves given off by her flames, though the illusions have no subtance it is a very effective way to hide an attack. Other than saying the name of this technique Yuki is not required to say anything when activating it
Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 2 Technique Name: Ten no Hono Ken Class: Description:This technique gives Yuki a physical weapon of sorts. After speaking the chant, "She who burns the heavens, who shines with a blaze and has the beauty of a rose show yourself, Hibara" upon the completion of the incantation petals come together to form a flaming okatana.
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Posted: Sun Sep 30, 2012 9:24 pm
Yaroki Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 3 Technique Name: Hono'o Gen (Blazing illusion) Class: Support Description: Yuki is able to create illusions from the heat waves given off by her flames, though the illusions have no subtance it is a very effective way to hide an attack. Other than saying the name of this technique Yuki is not required to say anything when activating it
Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 2 Technique Name: Ten no Hono Ken Class: Description:This technique gives Yuki a physical weapon of sorts. After speaking the chant, "She who burns the heavens, who shines with a blaze and has the beauty of a rose show yourself, Hibara" upon the completion of the incantation petals come together to form a flaming okatana. This is for?
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Posted: Sun Sep 30, 2012 10:58 pm
Enzio Kageryuu Yaroki Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 3 Technique Name: Hono'o Gen (Blazing illusion) Class: Support Description: Yuki is able to create illusions from the heat waves given off by her flames, though the illusions have no subtance it is a very effective way to hide an attack. Other than saying the name of this technique Yuki is not required to say anything when activating it
Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 2 Technique Name: Ten no Hono Ken Class: Description:This technique gives Yuki a physical weapon of sorts. After speaking the chant, "She who burns the heavens, who shines with a blaze and has the beauty of a rose show yourself, Hibara" upon the completion of the incantation petals come together to form a flaming okatana. This is for? My squad 8 shinigami Scot gave me 5th seat officer position
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Posted: Sun Sep 30, 2012 11:12 pm
Yaroki Enzio Kageryuu Yaroki Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 3 Technique Name: Hono'o Gen (Blazing illusion) Class: Support Description: Yuki is able to create illusions from the heat waves given off by her flames, though the illusions have no subtance it is a very effective way to hide an attack. Other than saying the name of this technique Yuki is not required to say anything when activating it
Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 2 Technique Name: Ten no Hono Ken Class: Description:This technique gives Yuki a physical weapon of sorts. After speaking the chant, "She who burns the heavens, who shines with a blaze and has the beauty of a rose show yourself, Hibara" upon the completion of the incantation petals come together to form a flaming okatana. This is for? My squad 8 shinigami Scot gave me 5th seat officer position Oh, they're nicely done. I like them, if you'd want I could give you a nodachi image for the Ten no Hono Ken that might work.
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Posted: Sun Sep 30, 2012 11:26 pm
Enzio Kageryuu Yaroki Enzio Kageryuu Yaroki Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 3 Technique Name: Hono'o Gen (Blazing illusion) Class: Support Description: Yuki is able to create illusions from the heat waves given off by her flames, though the illusions have no subtance it is a very effective way to hide an attack. Other than saying the name of this technique Yuki is not required to say anything when activating it
Character: Yuki Masayoshi Race: Shinigami Rank: 5th seat Slots Open: 2 Technique Name: Ten no Hono Ken Class: Description:This technique gives Yuki a physical weapon of sorts. After speaking the chant, "She who burns the heavens, who shines with a blaze and has the beauty of a rose show yourself, Hibara" upon the completion of the incantation petals come together to form a flaming okatana. This is for? My squad 8 shinigami Scot gave me 5th seat officer position Oh, they're nicely done. I like them, if you'd want I could give you a nodachi image for the Ten no Hono Ken that might work. Thanks this is my original bleach rpc so her Zanpakuto has had about 6 years to become what it is today lol and sure thank you
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