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Posted: Tue Jul 24, 2012 5:37 pm
Blacksmith of the Silver Forge
 Home to the great forgemaster Kaza; the man who is responsible for the construction of various blades, simple and mythic, across most of the warring world. With his hammer, anvil, and sharp mind, he is capable of constructing some of the greatest weapons to ever grace a soldier's hand... for a nominal fee, of course.
___F o r g a b l e _-_-_Weapons hot and fresh from the anvil. Small Basic Weapon [x1] < 300 Ryo > Using basic materials, Kaza creates a small weapon for his customer. (Short sword, dagger, etc.) • This process takes roughly 1 day.
Medium Basic Weapon [x1] < 400 Ryo > Using basic materials, Kaza creates a medium sized custom weapon for his customer. (Katana, nodachi, etc.) • This process takes roughly 1 day.
Large Basic Weapon [x1] < 500 Ryo > Using basic materials, Kaza creates a large sized custom weapon for his customer. (Great sword, naginata, etc.) • This process takes roughly 2 days.
Small Elemental Weapon [x1] < 600 Ryo > Using elemental materials, Kaza creates a small weapon for his customer. (Short sword, dagger, etc.) This weapon is capable of unleashing elemental type strikes. (Fire slash, water slash, etc.) • This process takes roughly 2 days.
Medium Elemental Weapon [x1] < 800 Ryo > Using elemental materials, Kaza creates a medium sized weapon for his customer. (Katana, nodachi, etc.) This weapon is capable of unleashing elemental type strikes. (Fire slash, water slash, etc.) • This process takes roughly 2 days.
Large Elemental Weapon [x1] < 1100 Ryo > Using elemental materials, Kaza creates a large sized weapon for his customer. (Great sword, naginata, etc.) This weapon is capable of unleashing elemental type strikes. (Fire slash, water slash, etc.) • This process takes roughly 3 days.
Custom Weapon [x1] < 0 Ryo > After being approved, talk to Kaza about constructing such a beautiful weapon. In fact, its such a beautiful idea, Kaza won't even charge you for it! • This process takes roughly 1 day.
___M a t e r i a l s _-_-_Ore used for forging weapons and armor. Iron Ore [x3] < 250 Ryo > Chunks of raw iron.
Steel Ore [x3] < 400 Ryo > Chunks of raw steel.
Worker's Hammer [x1] < 150 Ryo > A simple hard crafted, all metal, hammer. Used mainly for forging, but also makes a nice blunt weapon.
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Posted: Tue Jul 24, 2012 5:38 pm
Arms Dealer of the Silver Forge
 A prominent little getup at the backside of the Silver Forge's blacksmith. Owned by the younger-looking-than-she-really-is "ex-kunoichi" Sakana, who has adopted a pair of little girls as her own. Their ages being ten and fourteen. The both of them speak multiple languages rather well. When not at the academy, the elder daughter works alongside Sakana in managing the store front.
___M e l e e _-_-_Already prepared weapons- useful, but not custom fit. Hunting Knife [x1] < 100 Ryo > A thick, toothed Rambo-style knife!
Steel Weapon [x1] < 400 Ryo > A steel weapon of any size.
Chakra Steel Weapon: Small [x1] < 700 Ryo > A small weapon that is capable of holding the user's chakra effects within its frame.
Chakra Steel Weapon: Medium [x1] < 900 Ryo > A medium weapon that is capable of holding the user's chakra effects within its frame.
Chakra Steel Weapon: Large [x1] < 1200 Ryo > A large weapon that is capable of holding the user's chakra effects within its frame.
___P r o j e c t i l e s _-_-_Shuriken, kunai, and senbon, oh my! Projectile Pack: Small [x1] < 200 Ryo > A package of ten small projectiles. What you get in the package is up to you. (Shuriken, senbon, etc.)
Projectile Pack: Medium [x1] < 300 Ryo > A package of ten medium sized projectiles. What you get in the package is up to you. (Kunai knives, thick needles, etc.)
Projectile Pack: Large [x1] < 400 Ryo > A package of three large projectiles. What you get in the package is up to you. (Fuma-shuriken, twin-sided kunai, etc.)
Chakra Projectile Pack: Small [x1] < 300 Ryo > A package of ten small projectiles capable of holding the user's chakra element within their frame. (Burning shuriken, wind senbon, etc.)
Chakra Projectile Pack: Medium [x1] < 400 Ryo > A package of ten medium sized projectiles capable of holding the user's chakra element within their frame. (Burning kunai, wind needles, etc.)
Chakra Projectile Pack: Large [x1] < 500 Ryo > A package of three large projectiles capable of holding the user's chakra element within their frame. (Burning fuma-shuriken, electric twin-kunai, etc.)
» Custom Projectiles < +100 Ryo > When purchasing projectile packs you may ask to see specially designed projectiles. At the cost of an additional 100 ryo, you may obtain these nifty looking items. (Ex. If you want 10 shuriken shaped like snowflakes, purchase Projectile Pack: Small, and pay the additional ryo.)
___O t h e r _-_-_All that random junk that needs no category. Gun Powder [x1] < 100 Ryo > Nearly the quintessential ingredient for any homemade explosive!
Explosive Catalyst [x3] < 100 Ryo > Fuses, Wires, Chakra Nodes, etc. The selection comes in packs of three.
Smoke Bombs [x3] < 100 Ryo > A pack of 3 vision-obscuring bombs, letting all sorts of nefarious acts occur!
Explosive Notes [x6] < 150 Ryo > A set of explosive notes that are used in most ninja's arsenals.
Highly Explosive Notes [x2] < 300 Ryo > A pair of explosive notes that pack three times the punch! Yowza!
Wire [x1] < 100 Ryo > A 10 yard length of flexible wire that is capable of being used for swinging around objects, being attached to places, & any other kind of rope-like activity.
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Posted: Tue Jul 24, 2012 5:39 pm
Takumi's Ancient Scrollery
 A shop that sells miscellaneous items gathered from all over the world. The current owners are Sani, the young, and Goji, her elder grandfather. Because of Goji's absurdly old age (most people believing him to be somewhere between 120 and 130), Sani tends to most of the work in the shop.
___P a p e r s _-_-_Scrolls and well... anything printed on paper. Pack of paper sheets. [x1] <10 Ryo> Each pack contains 500 sheets of paper.
The Detonation-Technician’s Manual [x1] < 200 Ryo > A set of encyclopedias dedicated to the art of royally blowing all of existence to somewhere else.
Mechanic’s Manual: Volume One [x1] < 200 Ryo > A set of encyclopedias & basic schematics that help even the most veteran of mechanics with their mechanical creations.
Mechanic’s Manual: Volume Two [x1] < 1000 Ryo > Details the construction and usage of chakra-related machinery.
Genin’s Scroll [x1] < 300 Ryo > A small scroll capable of concealing a single weapon sized object.
Chuunin’s Scroll [x1] < 400 Ryo > A small scroll capable of concealing up to two weapon sized objects. • Requires Chuunin rank.
Jounin’s Scroll [x1] < 500 Ryo > A small scroll capable of concealing up to three weapon sized objects. • Requires Jounin rank.
Konin's Scroll [x1] < 600 Ryo > A small scroll capable of concealing up to four weapon sized objects. • Requires Konin rank.
Sannin's Scroll [x1] < 700 Ryo > A small scroll capable of concealing up to five weapon sized objects. • Requires Sannin rank.
___J u t s u E n h a n c e m e n t S c r o l l s _-_-_Scrolls that allow you to obtain new things.
Library Expansion Atlas [x1] < 1500 Ryo > Allows you to learn an additional combination of any 5 jutsu (aside custom). • Requires Chuunin rank. • Can only be purchased twice.
Library Expansion Encyclopedia [x1] < 2000 Ryo > Allows you to learn an additional combination of any 10 jutsu (aside custom). • Requires Jounin rank. • Can only be purchased once.
Weapon Training Expansion Scroll [x1] < 1500 Ryo > Allows you to learn an additional Kenjutsu style. • Requires Chuunin rank. • Can only be purchased once.
Physical Training Expansion Scroll [x1] < 1500 Ryo > Allows you to learn an additional taijutsu style. • Requires Chuunin rank. • Can only be purchased once.
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Posted: Tue Jul 24, 2012 5:39 pm
Takumi's Pawn Shop
 The sect of the shop that was overseen by Goji in his golden age.
___O d d s & E n d s _-_-_Anything and everything from all around. Informal Wear [x3] < 100 Ryo > Seriously? Is this a potato sack or something. What? Those are your -clothes-? They look… nice.
Handkerchief [x3] < 100 Ryo > Used to mop foreheads, clean hands before surgery, all that sweaty nonsense!
Compass [x1] < 100 Ryo > Includes a barometer for pressure measurements!
Cloak [x1] < 100 Ryo > A standard cloak. Comes in a variety of colors and looks!
Lighter [x1] < 200 Ryo > Makes sparks! Can be used for bomb pranks, etc...
Explosive Casing [x1] < 200 Ryo > May be small burlap sacks, clay, metal shells, etc.
Tool Belt [x1] < 200 Ryo > Like being a handy helper around the house? Now you can carry all your tools on a belt!
Tea Set [x1] < 200 Ryo > A sturdy tea set that allows the user to create tea on a whim! Formal Wear [x1] < 300 Ryo > Standard formal wear for any important occasion!
Holey Cloak [x1] < 500 Ryo > Made from divine immolates, this sporty cloak has built in windows!
Backpack [x1] < 500 Ryo > Really useful for all sorts of hiking related activities!
Telescope/Binoculars [x1] < 500 Ryo > Range Finder Variety or Retractable Variety. It's great for the Explorer type!
Explosive Chemicals [x3] < 500 Ryo > How can blowing your face off be funny? Oh well...
Laughing Gas [x3] < 500 Ryo > Makes the area suddenly hilarious! Spreads by air.
The Illusionist’s Bundle [x1] < 600 Ryo > Contains many illusory catalysts, including the following: A pocket watch, a deck of cards, a wand, etc.
Radio Set [x1] < 600 Ryo > A set of four radio ear-buds that allow the user to converse with allies over a great distance.
Breath Mask [x1] < 800 Ryo > Allows the user to breathe underwater and in harsh environments. Filters out poisons from the air.
Gimmicks Grab Bag [x1] < 1000 Ryo > Contains a set of ridiculous objects, including rubber chickens, banana peels, and many other items! Great fun at parties, your opponents won't know what hit them!
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Posted: Tue Jul 24, 2012 5:41 pm
Steel Thread Armory
 The armory half to the Steel Thread artisan building, owned by a calm, nice, and foreign woman named Svetlana. Boasting a very thick Russian accent, she still manages to complete her work with very minimal confusion or vex.
___H e a d / F a c e _-_-_Hats, masks, glasses, etc. Goggles [x1] < 100 Ryo > A basic set of goggles, able to keep foreign particles out of the eyes.
Mechanic’s Goggles [x1] < 800 Ryo > Built sturdily, these goggles can absorb much more of a beating than needed, living at least a century after their usefulness. Comes with built-in .0001m-1600m (Roughly one mile) telescopic lens.
Mechanic’s Lens Pack [x1] < 300 Ryo > A set of three detachable lenses- nightvision, heatvision, x-ray vision, etc... (Any type of lens you can think of; aside chakra vision.)
Mechanic's Chakra Lens [x1] < 650 Ryo > A detachable lens that is capable of detecting the chakra network within a person's body. Although effective, this lens is less powerful and more vulnerable than the Byakugan eye.
Sneak's Earrings [x2] < 400 Ryo > A set of small round earrings that are actually poison smoke pellets.
___C h e s t _-_-_Jackets, coats, vests, light-armor, etc. Flak Jacket (Chuunin) [x1] < 250 Ryo > A Chuunin's basic armored jacket with pockets for scrolls. It provides basic protection for Chuunin, and comes in a variety of colors.
Flak Jacket (Jounin) [x1] < 800 Ryo > A Jounin's jacket with pockets for weapons and scrolls. Provides decent protection for Jounin, and comes in a variety of shapes, styles, and colors.
Steel-Reinforced Jacket [x1] < 1000 Ryo > A flak jacket that has been reinforced with a layer of steel, adding to the strength and durability of this piece of armor. Capable of protecting against most small projectiles and weapons aimed for the chest and neck.
Bomber’s Trench Coat [x1] < 600 Ryo > A trench coat made of flimsy-wavey materials. Thanks to its design, it disperses shockwaves from blasts rather well.
Shadow Magic Robe [x1] < 600 Ryo > Despite its name, this garment contains no mystical properties, however its unique fabrics and design is the reason for such a title. The sleeves of this hard cloth robe are rather long, often hiding the arms. Because of this it is very easy for someone to hide scrolls or blades within them.
Bulletproof Vest [x1] < 1100 Ryo > A vest padded to protect against small and medium sized projectiles. Unfortunately, it's a bit of a weight burden.
Sentinel Vest [x1] < 1600 Ryo > An extremely durable vest padded multiple times in order to protect against all shapes and sizes of physical projectiles. Unfortunately, it's rather heavy.
___H a n d s / A r m s _-_-_Gloves, shoulder pads, light-shields, etc. Thick Hide Gloves [x1] < 200 Ryo > Meant for use among heavy machinery, these gloves can continue to function under adverse conditions and are known for their incredible durability.
Steel Hand Gloves [x1] < 550 Ryo > A set of gloves with hard steel plate lining the palms. These plates are capable of withstanding a few direct hits from a heavy weapon.
Steel Arm Guard [x2] < 500 Ryo > A steel plate for the arm which is capable of protecting against most weaponry.
Blast Away Shield [x1] < 200 Ryo > A flimsy arm shield capable of absorbing explosive attacks pretty well- keeping one whole side of the owner safe! It typically breaks after absorbing one blow though.
Chakra Dispersal Gloves [x1] < 3500 Ryo > Allows the user to disperse waves of pure chakra in order to nullify other manifestations of pure chakra. The amount of chakra used to disband must be ten plus the equivalent of the original chakra construct. ( If something is made with 100 chakra, 110 chakra must be used to disband it. )
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Posted: Tue Jul 24, 2012 5:42 pm
Steel Thread Tailor
 The tailoring half of the Steel Thread artisan building, owned by the silent and ever-tired Gima. Although he's rather lazy, his work is well worth the wait. Fortunately, he sometimes works alongside Svetlana in order to accomplish some projects.
___P a t c h w o r k _-_-_Fixes for your person gear. Stitching: Cloth [x1] < 100 Ryo > Repairs one ruined cloth garment. (One shirt, or one pair of pants. Not both.)
Stitching: Leather [x1] < 200 Ryo > Repairs one ruined leather garment. (One shirt, or one pair of pants. Not both.)
Stitching: Metals [x1] < 300 Ryo > Repairs one ruined metallic garment. (One shirt, or one pair of pants. Not both.) • This process takes roughly 1 day.
___E m b r o i d e r y _-_-_Enhancements and items that can be installed to your existing wares. Communicator [x1] < 500 Ryo > Installs a radio device into a torso or helmet piece. On its own this is rather useless, but multiple communicator's linked together assists squad synchronize. • This process takes roughly 1 day.
Taser Knuckle [x1] < 700 Ryo > Installs the knuckles of a glove with a shocking system. Although not lethal, knuckle punches delivered by the gloved hand will deal additional electric damage, sear wounds, and numb nerves. • This process takes roughly 1 day.
Snap Lighter [x1] < 400 Ryo > Installs flint patches on the thumb and middle finger of a single glove. When a hard snap is struck by the owner, a moderate flame will spark up. Keep away from gunpowder!
Sleeve Knife [x1] < 500 Ryo > Installs a very small cloth patch onto the inside of a sleeve. This patch contains a two inch wide extended blade. Unfortunately, the length is only about five inches.
Hidden Sheath [x1] < 700 Ryo > Installs a hard leather sheath into the inside of a torso piece's back. Because it is on the torso, and attempts to be concealed, only blads shorter than the wearer will work.
Arsenal of the Sleight Hand [x1] < 800 Ryo > Embroiders both sleeves of a torso piece with scroll glyphs which allow the displacement and storage of up to 20 small to medium sized projectiles each. Just don't forget, it's up to you to stock up!.
Peaceful Soles [x1] < 100 Ryo > Installs pads within shoes to lessen the noise made from walking or running.
Seldom Soles [x1] < 250 Ryo > Installs pads within shoes to murmur the noise made from walking, running, or jumping.
Silent Soles [x1] < 500 Ryo > Installs comfortable pads within shoes to muffle the noise made from walking, running, or jumping.
___T a i l o r i n g _-_-_Finally, some actual cloth work! Commission just about anything you want made. Cloth Garment < 250 Ryo > The making of a simple cloth piece. Shirt, pant, or other. It's up to the customer. • This process takes roughly 1 day.
Leather Garment < 400 Ryo > The making of a simple leather piece. Shirt, pant, or other. It's up to the customer. • This process takes roughly 1 day.
Scale Hide Garment < 950 Ryo > The making of a scale hide piece. Shirt, pant, or other. The design of this almost armor hard leather is up to the customer. • This process takes roughly 3 days.
» Oathcot < +100 Ryo > This special material can be requested during any garment construction. Oathcot is a very bland material that easily blends in and melds with other material types. Because of this, it is very easy for a designer to interlace Oathcot to make intricate patterns.
» Teflon < +200 Ryo > This special additive can be requested during any garment construction. Teflon prevents water and watery substances from latching to surfaces, pretty much making whatever it's applied to non-stick. Unfortunately, there are some things out there, like raw ink, that will stick to it.
» Shark Skin < +300 Ryo > This special material can be requested during any garment construction. Shark skin absorbs a good amount of abuse and as the name suggests, is native to watery climates. Physical impact and Suiton damage are reduced a bit, but probably not enough to make up for the shark skin being one ugly material!
» Efreet Skin < +350 Ryo > This special material can be requested during any garment construction. Efreet skin absorbs a good amount of abuse and as the name suggests, is native to heated climates. Physical impact and Katon damage are reduced a bit, and yet the material also offers a good amount of breathing room.
» Nitinol Alloy < +800 Ryo > This special material can be requested during any garment construction. Nitinol, or Nickel Titanium, is a durable metal alloy that can be applied in patches to garments. After all, if it were fully covered, you'd just have a suit of armor! A-anyway... Nitinol is typically applied to the chest area to prevent it from being easily sliced through, but can be placed on arms or legs as well.
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Posted: Tue Jul 24, 2012 5:43 pm
Wood and Iron - Puppets
 The front of the Merchant City's puppet shop. Owned by Hirio, a master puppeteer, who spends most of his time wood working. As seen by his merchandise, he is by no means a novice.
• Puppets are purchased in parts, however, you can request for assembly. • If you choose to have your puppet assembled, it will cost an additional 20 Ryo. • Assembling a puppet on your own takes 5 posts. (4 for Chuunin, 3 for Jounin and above.)
○ If you install an attachment to one of your puppets, you must make note of it in your custom jutsu log ○ Non-custom puppets can have only three [3] attachments. ○ Custom puppets can have only two [2] attachments.
___|| P u p p e t s _-_-_Steel and timber crafted into ninja tools. ___ Name: Mokujin Cost: < 100 Ryo > Required Rank: Genin Abilities: • Can spin limbs about its body • Can attach to each other • Puppet strings are visually hidden • Multiples of these can be used simultaneously
___ Name: Akagahara Cost: < 100 Ryo > Required Rank: Genin Abilities: • Puppet strings are visually hidden • Multiples of these can be used simultaneously • Can be affected by the Mokujin Soujutsu (Wooden Men Manipulation Technique) • Limbs have serrated, saw-like blades • The mouth contains a kunai launcher
___ Name: Karasu, The Crow Cost: < 500 Ryo > Required Rank: Genin Abilities: • Limbs come with retractable weapons • All limbs are detachable • All limbs are poisonable • The head contains a poison gas pressurizer • The ribcage contains internal blades for capture &/or kill. • The mouth contains a kunai launcher
___ Name: Kuroari, the Black Ant Cost: < 500 Ryo > Required Rank: Genin Abilities: • Limbs come with claws attached • Can be combined with Karasu • Limb attachment points contain poisonable weapons • Limbs have serrated, saw-like blades • The ribcage can separate & expand to use more attachment points or capture opponents
___ Name: Sanshouuo, the Salamander Cost: < 500 Ryo > Required Rank: Genin Abilities: • Has defensive shielding that can be raised, upon its back • A metallic, extendable tongue that is poisonable • A metallic, extendable tail that is poisonable • Senbon needle launcher in each arm is capable of 3 bursts of 6 needles each from the palm • Senbon needle launcher in the mouth is capable of 3 bursts of 10 needles each
___ Name: Hiruko Cost: < 750 Ryo > Required Rank: Jounin Abilities: • Highly armored • Can use from within • Has a metallic, extendable tail which is poisonable • Amount of armor & type is modifiable • Left arm is a fireable senbon needle launcher with variable ammunition • Mouth contains a fireable senbon needle launcher with variable ammunition
Custom Puppet [x1] < 0 Ryo > After being approved, talk to Ai about constructing your own personal puppet. So thrilled with your concept, she's not even gonna charge! • This process takes roughly 1 day.
___|| R e p a i r _-_-_Fixing your puppets. Limb Repair < 50 Ryo > The process of fixing any limbs on your puppet- arms, legs, heads.
Mechanism Repair < 60 Ryo > The process of fixing any mechanism/weapon in your puppet- weapon launchers, hidden limbs, etc.
Torso Repair < 60 Ryo > The process of fixing your puppet's body.
Full Repair < 200 Ryo > The process of completely fixing your puppet. A hullava bargain if your repairs would exceed 200 Ryo in total. • This process takes roughly 1 day.
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Posted: Tue Jul 24, 2012 5:44 pm
Wood and Iron - Ammunition
 The darker side of the Wood and Iron puppetry shop. Sah, the pale yet oddly beautiful shopkeeper sells all sorts of weapons and ammo for the puppeteer in need. Just be sure you don't get on her bad side, as she has a bit of a temper.
___|| A m m u n i t i o n _-_-_Any one of these ammunition types fit into a generic puppet weapon launcher. Projectile Pack: Small [x1] < 200 Ryo > A package of ten small projectiles. What you get in the package is up to you. (Shuriken, senbon, etc.)
Projectile Pack: Medium [x1] < 300 Ryo > A package of ten medium sized projectiles. What you get in the package is up to you. (Kunai knives, thick needles, etc.)
Projectile Pack: Large [x1] < 400 Ryo > A package of three large projectiles. What you get in the package is up to you. (Fuma-shuriken, twin-sided kunai, etc.)
Chakra Projectile Pack: Small [x1] < 300 Ryo > A package of ten small projectiles capable of holding the user's chakra element within their frame. (Burning shuriken, wind senbon, etc.)
Chakra Projectile Pack: Medium [x1] < 400 Ryo > A package of ten medium sized projectiles capable of holding the user's chakra element within their frame. (Burning kunai, wind needles, etc.)
Chakra Projectile Pack: Large [x1] < 500 Ryo > A package of three large projectiles capable of holding the user's chakra element within their frame. (Burning fuma-shuriken, electric twin-kunai, etc.)
» Custom Projectiles < +100 Ryo > When purchasing projectile packs you may ask to see specially designed projectiles. At the cost of an additional 100 ryo, you may obtain these nifty looking items. (Ex. If you want 10 shuriken shaped like snowflakes, purchase Projectile Pack: Small, and pay the additional ryo.)
Doughnut Shuriken [x3] < 150 Ryo > A shuriken roughly the size of the hand. Rather than having spikes, this shuriken is a solid ring with a wide hole in the center. Thanks to its design it is more aerodynamic.
Weighted Net [x1] < 125 Ryo > A wire net with steel balls attached to its ends. Normal kunai and shuriken cannot cut through the thick wire.
Fubuki Ice Bombs [x3] < 150 Ryo > Special liquid concealed in a very small container; attachable to kunai via string. Rather than cause a typical explosion, these bombs will erupt into a radius of durable ice spikes.
Composition 4 (C-4) [x1] < 300 Ryo > A single black hand-sized contact bomb containing the power of ten explosive notes. This requires the Det-tech manual to be presented upon purchasing. The Det-tech manual is purchasable from Takumi.
___|| W e a p o n r y _-_-_A grand variety of the world's most dangerous tools. Dako [x1] < 250 Ryo > A spear-type weapon, it can expand & contract. While doing so, its shaft is bendable. Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.
Tsuru-Kame [x1] < 250 Ryo > A shield-type that can fire ninja tools such as chain, senbon, bombs, etc. 1 refill tag for free with every purchase! Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.
Jidanda [x1] < 350 Ryo > An absolutely gigantic spiked ball, it uses a variety of functions for attacking. Besides using parts of the Dako & the Tsuru-Kame, it can use explosive notes for movement or attack. Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.
Injection Shot Sniper [x1] < 500 Ryo > An air/hand-powered, semi-automatic, syringe-launching, sniper rifle. Comes with a pack of 10 sterile syringes. Chemicals not included. Requires Volume One of the Mechanic's Manual to be shown at time of purchase. The Mech Manuals are purchasable from Takumi.
Nanoparticulated Wire [x1] < 300 Ryo > A 5 yard length wire that is capable of perfectly channeling chakra. Because of this, the wire becomes sharper than steel when filled with chakra. ___|| M e r c h a n d i s e _-_-_A surplus of the world's various items. Specific Chemicals [x1] < 100 Ryo > Several liters of any specific chemical, such as ammonia, heavy water, etc. Useful in combinations with specific solid materials to make greek fire, tear gas, etc. Requires the Det-tech manual to be presented upon purchasing. The Det-tech manual is purchasable from Takumi.
Specific Solid Materials [x1] < 100 Ryo > Several kilograms of any specific material, such as salt peter, magnesium, etc. Useful in combinations with specific chemicals to make concussive baubles, white phosphorus, etc. Requires the Det-tech manual to be presented upon purchasing. The Det-tech manual is purchasable from Takumi.
Gelel Stone [x1] < 250 Ryo > A green stone with various mystic properties. Aside its meek form, this is capable of granting extraordinary power- although a single usage destroys the stone. Requires the Book of Gelel. • Can only be used to power certain techniques.
Book of Gelel [x1] < 1000 Ryo > A book on the uses of Gelel, as well as its history.
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Posted: Tue Jul 24, 2012 5:45 pm
Herbal Furs Pharmacy
 A rather pleasant little shop located at the dead center corner of the main streets. Herbal Furs' current owner is a delightful young woman who inherited it from her late grandfather. She alone heads both the pharmacy and pet shop that construct the small building.
___M e d i c i n e _-_-_Curing what ails you. Basic Antidote [x2] < 150 Ryo > A palm sized vial that contains a fast acting anti-poison agent. It almost instantaneously rids the user of the effects of basic poisons. It should be noted that taking more than one in a short period of time can cause adverse effects. • Can only be used once per battle- per person.
Enhanced Antidote [x2] < 250 Ryo > A palm sized vial that contains a fast acting anti-toxic agent. It almost instantaneously rids the user of the effects of advanced poisons and toxins. It should be noted that taking more than one in a short period of time can cause adverse effects. • Can only be used once per battle- per person.
Antidote Set [x1] < 600 Ryo > Contains six antidote vials for all types of poisons and toxins, and provides instructions on how to make an antidote for someone that has recently been ingested. Unfortunately the appliance of these methods takes a good amount of time, and being disrupted during could worsen the poisons. • Cannot be used while in battle.
Painkiller [x10] < 200 Ryo > Basic non-prescription painkiller. Take a couple to stop a headache.
Pain-Murderer [x10] < 600 Ryo > W-wait, can she sell these!? An extra-strength painkiller. Take one to abolish all pain in the body. Take a handful to... well... you don't wanna know.
Zombification Drug [x5] < 750 Ryo > W-what the hell are these!?! Those that take this drug go dim eyed, a bit loose-limbed, and even a stab to the shoulder wouldn't break this trance. A-are these even legal? • Lasts one RP day. After usage, must be medically attended to.
First Aid Kit [x1] < 500 Ryo > Includes several hypodermic needles, a few scalpels, a sanitation kit, and tools to stop bleeding. Most everything a normal medic would need.
Field Medic's Kit [x1] < 750 Ryo > Includes several types of hypodermic needles, precession scalpels, sanitation kits, adrenalin boosters, and even cauterizing tools. Most everything a war medic would need.
Madman's Insight [x1] < 500 ryo > To be used by a gennin, one use only. Allows you to auto-learn one jutsu inside your jutsu cap limitations, but leaves you feeling weakened. [ Costs 50 chakra to use ]
Madman's Knowledge [x1] < 1000 ryo > To be used by a chuunin, one use only. Allows you to auto-learn one jutsu inside your jutsu cap limitations, but leaves you feeling weakened. [ Costs 100 chakra to use ]
Madman's Secrets [x1] < 2000 ryo > To be used by a Jounin, one use only. Allows you to auto-learn one jutsu inside your jutsu cap limitations, but leaves you feeling weakened. [ Costs 200 chakra to use ]
___P o i s o n s _-_-_Ailing what cures you. Toxic Powder [x3] < 150 Ryo > A clumpy grain that dissolves in liquids. After ingested, it will kill the consumer in 15 posts without medical attention.
Poisonous Smoke Bomb [x2] < 250 Ryo > A palm sized pellet that bursts into a purple cloud upon impact with a surface. Those that stay in the cloud for long enough (4 posts) will become unconscious, and eventually (10 posts) die.
Toxic Smoke Bomb [x2] < 350 Ryo > A palm sized pellet that bursts into a dark green cloud upon impact with a surface. Those that stay in the cloud for long enough (2 posts) will become harshly dizzy, and eventually (5 posts) contract a fatal illness that will kill them within two days.
Dizzy Gas Bomb [x2] < 250 Ryo > A palm sized black ball that bursts into a wave of disorienting gas. Those that breathe in this gas for long enough (2 posts) will become harshly dizzy. Because gas isn't visible this is an extremely difficult to dodge weapon.
Toxic Gas Bomb [x2] < 400 Ryo > A palm sized black ball that bursts into a wave of hellishly poisonous gas. Those that breathe in this gas for long enough (3 posts) will develop very sluggish behavior, then (6 posts) begin to feel horribly drowsy. The final stage (8 posts) is unconsciousness, followed by death (10 posts). Because gas isn't visible, this is an extremely difficult to dodge weapon.
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Posted: Tue Jul 24, 2012 5:47 pm
Herbal Furs Pets
 Because Herbal Furs is such a small location in comparison to the other shops in Takumi, the front desk where Mi-na stands operates as the register for both medicine and pets alike. Beyond Herbal Furs' shelves of medicine and other drugery lies perfectly attended to glass or aired shelters for an incredible variety of animals. Most any type of pet you could imagine awaits here- hoping for a new loving master. • Those outside of the "Tamer Class" can have no more than one [1] combat pet.
___D o m e s t i c _-_-_Pets that are not capable of battle. Small Animal < 500 Ryo > This selection contains any animal from the size of a small fish to the size of a fat housecat.
Medium Animal < 1000 Ryo > This selection contains anything from the size of a morbidly obese housecat to a human-sized creature.
Large Animal < 2000 Ryo > This selection contains anything from the size of a horse to a teenage elephant. Takes five [5] posts to ready the animal and its belongings.
Colossal Animal < 6000 Ryo > This selection contains everything bigger than an elephant. Takes ten [10] posts to ready the animal and its belongings. W-wait... who owns one of these as a pet!?
Strange Animal < 10,000 Ryo > This selection contains all of the strange, rare, and obscure animals of the world. Takes eight [8] posts to ready the animal and its belongings.
___B a t t l e _-_-_Pets that have the potential to become ninja animals. Small Combat Animal < 600 Ryo > Any animal ranging from the size of a fish to a house cat or weasel.
Medium Combat Animal < 1200 Ryo > Any animal ranging from the size of a fat housecat to a human-sized creature.
Large Combat Animal < 2200 Ryo > Any animal ranging from the size of a horse to a teen elephant. Because of the size of these animals, they are not often purchased by ninja. Takes five [5] posts to ready the animal and all of its belongings.
Strange Combat Animal < 15,000 Ryo > Any odd animal with questionable origins. Takes eight [8] posts to ready the animal and its belongings.
___G u i d e s _-_-_Training manuals to help tame your pets. Domestication and You [x1] < 100 Ryp > A simple manual to train animals so that they don't pee on the furniture.
Vocal C. Training [x1] < 500 Ryo > This guide is used to help the owner develop vocal commands which their pet will hear and understand.
Gesture C. Training [x1] < 500 Ryo > This guide is used to help the owner develop physical gesture commands which their pet will see and understand.
Holding your Ground! [x1] < 800 Ryo > This guide is used to teach animals of all sized to act defense and threatening when someone or something unfamiliar enters its marked/familiar territory.
Barks, Yelps, and Whines [x1] < 800 Ryo > This guide is used to teach animals how to control their barks and cries in certain circumstances. Ninja animals are sometimes able to develop very basic human languages through this method. ___▬ ▬ ▬ Basic Ninja Training [x1] < 1000 Ryo > Genin are able to teach their animals genin-level abilities. Animal is able to learn any combination of 4 jutsu.
Typical Ninja Training [x1] < 1200 Ryo > Chuunin are able to teach their animals chuunin-level abilities. Animal is able to learn any combination of 6 jutsu.
Professional Ninja Training [x1] < 1500 Ryo > Jounin are able to teach their animals jounin-level abilities. Animal is able to learn any combination of 8 jutsu.
Incredible Ninja Training [x1] < 2000 Ryo > Konin are able to teach their animals konin-level abilities. Animal is able to learn any combination of 10 jutsu. • Available only to "Tamer Class" characters.
Astounding Ninja Training [x1] < 3000 Ryo > Sannin are able to teach their animals sannin-level abilities. Animal is able to learn any combination of 12 jutsu. • Available only to "Tamer Class" characters.
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Posted: Thu Jul 26, 2012 12:47 pm
[Character name]: Medi Dolor [Rank]: Genin [Chakra pool]: 425 [Mood]: Content [Chakra Reductions:] -10 Medical, -5 Genin Chakra Control [AC:] 2875 [Ryo:] 3330 Motivational entrance video: Video :O[Strength: .5] [Speed: 6.5] [Agility: 7.0] [Flexibility: .5] [Reflexes: .5] _______________________________________________________________ Medi walked up to the Takumi's Ancient Scrollery and purchased a weapon training Expansion scroll and Physical Training Expansion Scroll. -3000 ryo._______________________________________________________________ Jutsu's used: Passives used:
• Trick Style: Blade's Edge Practice :: Rank B The practitioner has developed an even greater sense of precision- able to throw, juggle, and catch their knives by the tip with ease. Additionally, some projectiles, such as shuriken or kunai, can be caught by their tip.
• Trick Style: Retreating Feet Practice :: Rank B The practitioner, already frequented by many techniques in the style, has finally realized that with a little bit of personal training, they are able to increase the precision and speed at which they lift and press their feet. This not only assists their ability to sneak up on people faster and quieter, but also helps when running from trackers.
• Offensive Style: Two-fer-One Practice :: Rank C The practitioner is now accustomed to performing techniques they have mastered with either one or two knives.
• Offensive Style: Artless Draw Practice :: Rank D The practitioner has better developed their ability to pull their blade straight from its resting place to an offensive slash.
• Offensive Style: Simple Play Practice :: Rank E With this practice, the user is able to more comfortably switch between upward, downward, and sideways slashing motions in a pinch.
• Offensive Style: Knife Stances Practice :: Rank E The user becomes more accustomed to upward, downward, and sideways slashing motions. Increasing the speed in which they can perform by a moderate margin. ( speed sharply increased )
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Posted: Fri Jul 27, 2012 1:21 pm
[Character name]: Medi Dolor [Rank]: Genin [Chakra pool]: 470 [Mood]: Content [Chakra Reductions:] -10 Medical, -10 Chuunin, -30 Black Leg Style Chakra Control [AC:] 2875 [Ryo:] 330 Motivational entrance video: Video :O[Strength: 2.0] [Speed: 8.5] [Agility: 9.0] [Flexibility: 2.0] [Reflexes: 2.0] _______________________________________________________________ Medi walked into the street where there were a bunch of people shopping. He wanted to enlighten everyone's moods so he decided that he'd sing for them all. He was really good at singing, the only thing people enjoyed him doing in the villages outside Konoha. He started singing some songs that he made.
"We've made many choices in this life. Maybe not always the right ones." As he started to sing people started to look at him in a sort of confused fashion. [1/14]
"But you need to realize you need to stick to your guns" People actually started to have looks of amazement as he continued to sing. [2/14]
"We dont always know what to do but we know to not look back, just push through." People actually made their way over toward Medi to listen to him sing. [3/14]
"We've had our shares of bad but please choose with me to forget that." He started to sing even louder because so many people were coming over to listen to him that he knew he had to overpower the crowd so the people in the back could hear. He could see people smiling and such. [4/14]
"Don't let life knock you down stand on your solid ground Don't let life knock you down stand proud" People started cheering around as he got to the chorus. They were professing the fact that they loved his voice. [5/14]
"Don't let life take you back there It's not gonna get you anywhere Don't let life knock you down stand proud stand proud" It was motivating for Medi that he saw children running up to dance with the music. [6/14]
"Life right now may seem really bad but its just like a cloud, it will pass." As he continued to sing some little kids came next to him and started hugging his legs and dancing with him so he decided to dance with them and sing at the same time. [7/14]
"Nothing in this life lasts forever dont feel alone well do this together." People who were in hard times right now started to cry at this line. They couldn't believe what they were hearing.[/b [8/14]
"Don't let life knock you down stand on your solid ground don't let life knock you down stand proud" He started walking around hugging those who were crying and making them feel better. [9/14]
"Sing with me guys!"
"Don't let life take you back there It's not gonna get you anywhere Don't let life knock you down Stand proud" The entire crowd started to sing with him as best they could although they didn't remember the lyrics perfectly. [10/14]
"Stand proud Stand proud with me Stand proud with me today" As he sang this people started getting shivers with how powerful he was singing it. [11/14]
"Stand proud Stand proud with me Stand proud with me today" He had the whole crowd in an uproar, even the shop market people were listening and clapping but keeping an eye on their products. [12/14]
"Sing with me again!"
"Don't let life knock you down Stand on your solid ground Don't let life knock you down Stand proud" At this point everyone had remembered the lyrics and they sang with him perfectly although some were tone deaf. The crowd sounded beautiful. [13/14]
"Don't let life take you back there It's not gonna get you anywhere Don't let life knock you down Stand proud, with me today." As the song drew to an end the tears drew to an end and people thanked him all over. They told him about the horrible days that they've been having or even those who were having great days said how much of a better day it was because of him. He felt a good deed had been done.
Title: Harmonious Sounds Rank: A Information: The town needs some melodies to cheer them up. Simply stand in the middle of the town and sing, dance, or even strum an instrument for awhile and watch as the mood of the town grows a bit more joyous. You need the capabilities of using an instrument or have a natural talent for singing and/or dancing Not being able to obviously means you cannot do this mission. Solo or Squad: Solo Minimum Posts: 10 Note: Addition 400 Ryo for completion of mission. _______________________________________________________________ Jutsu's used: Passives used:
• Trick Style: Blade's Edge Practice :: Rank B The practitioner has developed an even greater sense of precision- able to throw, juggle, and catch their knives by the tip with ease. Additionally, some projectiles, such as shuriken or kunai, can be caught by their tip.
• Trick Style: Retreating Feet Practice :: Rank B The practitioner, already frequented by many techniques in the style, has finally realized that with a little bit of personal training, they are able to increase the precision and speed at which they lift and press their feet. This not only assists their ability to sneak up on people faster and quieter, but also helps when running from trackers.
• Offensive Style: Two-fer-One Practice :: Rank C The practitioner is now accustomed to performing techniques they have mastered with either one or two knives.
• Offensive Style: Artless Draw Practice :: Rank D The practitioner has better developed their ability to pull their blade straight from its resting place to an offensive slash.
• Offensive Style: Simple Play Practice :: Rank E With this practice, the user is able to more comfortably switch between upward, downward, and sideways slashing motions in a pinch.
• Offensive Style: Knife Stances Practice :: Rank E The user becomes more accustomed to upward, downward, and sideways slashing motions. Increasing the speed in which they can perform by a moderate margin. ( speed sharply increased )
• Sensory Information Simple :: B-Rank A passive technique that allows the user to judge the location of an incoming object or person, but not the direction it is moving in, based on sounds and disturbances made in the environment.
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Posted: Fri Jul 27, 2012 1:39 pm
[Character name]: Medi Dolor [Rank]: Genin [Chakra pool]: 470 [Mood]: Content [Chakra Reductions:] -10 Medical, -10 Chuunin, -30 Black Leg Style Chakra Control [AC:] 2875 [Ryo:] 330 Motivational entrance video: Video :O[Strength: 2.0] [Speed: 8.5] [Agility: 9.0] [Flexibility: 2.0] [Reflexes: 2.0] _______________________________________________________________ People started coming over to Medi and started to tell him why they were having bad days. One was a rumor of moaning at the training grounds and that is a monster out there during the night. He will have to investigate that toward the night.
Apparently there is a thief in the marketplace that is keeping hostages and the ladies son is in there and she can't afford the Kazekage's help. Medi offered to help. [1/12]
He was also told that this thief did not allow anyone with weapons to enter the place that he is at so Medi decided not to bring any weapons for he didn't need them. [2/12]
He walked with this lady and she showed him exactly where the building was that the man resided. "Don't worry mam I will get your boy back." [3/12]
As he noticed that there are guards outside the place he decided to trust the no weapon rule. He found a seclude spot to place his swords and his weapons in his pack. [4/12]
No one would be able to find them unless he was seen but he was sure he wasn't. It didn't matter anyway, his swords were so noticeable and only allowed to him, if stolen punishable by death. [5/12]
He then walked up to the guards and said, "May I enter?" The guards became completely defensive and checked him entirely for weapons. "I have no ill will." [6/12]
They let him enter and he entered. He had to walk in a maze like building, watching for any traps set although it was only one tunnel so it would probably hinder his men as well. [7/12]
After walking he found the room where the thief resided. He saw hostages sitting to the right of the man and the man had a person kneeling down with a knife to his throat as the thief himself sat in a chair. [8/12]
Medi noticed where the little boy lay, the woman's son. He felt no more need to rescue him than everyone else though. He needed to make this subtle and quick. [9/12]
The thief said to Medi, "What do you want? These are not for sale and not for negotiation. They die tomorrow." Medi replied to the man, "I am not interested in these people. I am more interested in a jewel I was told you have." [10/12]
Immediately the thief became tense thinking Medi meant that he wanted a jewel that the thief stole back. "You saying I stole something from you and you come into my place trying to get it back?" The thief flashed his knife pulling it from the neck of the man, exactly what Medi wanted. "You got a death wish?" He then stood up and flashed his knife having two guards in the room move toward the door that he was at. [11/12]
Immediately Medi smiled and rushed toward the thief lord smashing his head into the wall. His head completely obliterated and Medi quickly turned to the two guards. They took off in an instant. He could have chased them and killed them but he didn't. "I was here to rescue you guys if you were wondering. There is no jewel. Come on let's get out of here." [12/12]
As they exited the mom who was outside hugged her son and him as tight as she could. Every single person who got out thanked him and each one of them gave him 100 ryo personally for rescuing them (12 people). He didn't want to take it but they wouldn't take no for an answer. He then left to investigate the training grounds.
Title: Resentful Thief Rank: A Information: A thief is holding hostages in the marketplace. He can be found hiding out in the blacksmith's building. Go in there and take every opportunity you can to kill him before he kills a hostage. He's non-negotiable and wants nothing more than to strike fear in people. You are to kill him subtly without traumatizing any of his hostages. You may not enter the building with any VISIBLE weapons or he'll hostages on sight resulting in a mission failure. (You may control Everyone that needs to be controlled as usual.) Solo or Squad: Solo Minimum Posts: 12 Note: Addition 1000 AC. Missing cannot be repeated _______________________________________________________________ Jutsu's used: Passives used:
• Trick Style: Blade's Edge Practice :: Rank B The practitioner has developed an even greater sense of precision- able to throw, juggle, and catch their knives by the tip with ease. Additionally, some projectiles, such as shuriken or kunai, can be caught by their tip.
• Trick Style: Retreating Feet Practice :: Rank B The practitioner, already frequented by many techniques in the style, has finally realized that with a little bit of personal training, they are able to increase the precision and speed at which they lift and press their feet. This not only assists their ability to sneak up on people faster and quieter, but also helps when running from trackers.
• Offensive Style: Two-fer-One Practice :: Rank C The practitioner is now accustomed to performing techniques they have mastered with either one or two knives.
• Offensive Style: Artless Draw Practice :: Rank D The practitioner has better developed their ability to pull their blade straight from its resting place to an offensive slash.
• Offensive Style: Simple Play Practice :: Rank E With this practice, the user is able to more comfortably switch between upward, downward, and sideways slashing motions in a pinch.
• Offensive Style: Knife Stances Practice :: Rank E The user becomes more accustomed to upward, downward, and sideways slashing motions. Increasing the speed in which they can perform by a moderate margin. ( speed sharply increased )
• Sensory Information Simple :: B-Rank A passive technique that allows the user to judge the location of an incoming object or person, but not the direction it is moving in, based on sounds and disturbances made in the environment.
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Posted: Fri Jul 27, 2012 1:58 pm
 ~∂~α~т~α~ Rank:: Gennin
Age:: 15 Gender:: Female
Chakra:: Startout:: 270 Used/gained:: +/- 0 Left over:: 270
Thoughts:: Well this is something to get my mind off it. Feelings:: Content but troubled Objective:: Pull weeds, hey, it's something.
Class:: Single-Element Ninjutsu Sub-Class:: Bloodline
Technique/Jutsu used:: Description link:: ___________________________________________________________________ ι ωιℓℓ ησт вσω, ι ωιℓℓ ησт вяєαк, ι ωιℓℓ ρυѕн тнє ωσяℓ∂ αωαу~ ι ωιℓℓ ησт ƒαℓℓ, ι ωιℓℓ ησт ƒα∂є, ι ωιℓℓ тαкє уσυя вяєαтн αωαу~ ___________________________________________________________________ Kari walked in to the shopping district. A elderly woman here who had beautiful flowers in front of her shop wanted the weeds pulled and the bugs dead. She was here to do it, yeah, it was sort of a lame mission, but it would help out with the village, and that's what she was heading for. She stopped in front of the woman, her smile getting wider and brighter. "Hello, you must be the woman who want's the weeds picked right?" The woman looked grumpy. "Of course I am!! Now get picking!" Kari smiled and began her job. [ 1/// 4]
The weeds were sort of tough and she had no gloves, but it didn't really matter. She pulled them out one by one, her smile still on her face. It was a small patch of flowers, but it surely had enough weeds. She looked at the other flowers so she didn't accidently pull out plants instead of weeds. That wouldn't make the old woman happy, now would it? [ 2/// 4]
She mad small talk and jokes with the woman as she went, she found out that her son, the man who usually did this work, was sick with a new disease. Kari was sympathetic, but also kept the old lady smiling. She told her that everyone, as long as they had the internal strength, could make it though anything and that she should give her son reasons to keep fighting. [ 3/// 4]
She used the pesticide that the old lady gave her to get rid of the bugs and beadles that were eating up the plants. she got rid of the snails as well. Once she was done she stood up, dusting off her hands. The old lady smiled, giving her a bag of 110 ryo. Kari looked at it, then looked back up at the woman. "I couldn't possibly take this-" "Please do, you did such a good job and you probably just helped me keep my son alive..." Kari smiled, said thank you, then was on her way. [ 4/// 4, Mission "The Weeds! The Weeds!" finished.. ] ________________________________________________________________________________________________ яуσ:: 830 α¢:: 750
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Posted: Fri Jul 27, 2012 2:34 pm
[Character name]: Medi Dolor [Rank]: Genin [Chakra pool]: 470 [Mood]: Content [Chakra Reductions:] -10 Medical, -10 Chuunin, -30 Black Leg Style Chakra Control [AC:] 2875 [Ryo:] 1530 Motivational entrance video: Video :O[Strength: 2.0] [Speed: 8.5] [Agility: 9.0] [Flexibility: 2.0] [Reflexes: 2.0] _______________________________________________________________ Medi showed up to the marketplace and told everyone of the results that he found although not in full detail. He made sure everyone knew that there was nothing to be feared. Someone else had run up to him though with another issue. [1/10]
"Medi!! You have been so helpful lately but we need to tell you that there is parasites in the hot springs! You being good with medicine and poison we wanted you to figure out a way to get rid of these parasites that eat flesh. They are immune to the heat now!." [2/10]
"Don't worry mam, I will handle it." He told her with a big smile to reassure her that he can fix the problem, although he wasn't sure how. He headed toward the Hot springs. [3/10]_______________________________________________________________ Jutsu's used: Passives used:
• Trick Style: Blade's Edge Practice :: Rank B The practitioner has developed an even greater sense of precision- able to throw, juggle, and catch their knives by the tip with ease. Additionally, some projectiles, such as shuriken or kunai, can be caught by their tip.
• Trick Style: Retreating Feet Practice :: Rank B The practitioner, already frequented by many techniques in the style, has finally realized that with a little bit of personal training, they are able to increase the precision and speed at which they lift and press their feet. This not only assists their ability to sneak up on people faster and quieter, but also helps when running from trackers.
• Offensive Style: Two-fer-One Practice :: Rank C The practitioner is now accustomed to performing techniques they have mastered with either one or two knives.
• Offensive Style: Artless Draw Practice :: Rank D The practitioner has better developed their ability to pull their blade straight from its resting place to an offensive slash.
• Offensive Style: Simple Play Practice :: Rank E With this practice, the user is able to more comfortably switch between upward, downward, and sideways slashing motions in a pinch.
• Offensive Style: Knife Stances Practice :: Rank E The user becomes more accustomed to upward, downward, and sideways slashing motions. Increasing the speed in which they can perform by a moderate margin. ( speed sharply increased )
• Sensory Information Simple :: B-Rank A passive technique that allows the user to judge the location of an incoming object or person, but not the direction it is moving in, based on sounds and disturbances made in the environment.
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