Each Pockettu has 20 hit points. Once they reach 0 (there are no negatives for this), they're knocked unconscious and cannot battle until 24 hours later. This is to give them time to recover and rest.
Exceptions:
* Corrupted Hit Points = 25
* Cursed General Hit points = 30
* Blessed General Hit Points = 30
* Demi-God Hit Points = 35
* God Hit points = 40
*** New -- If you would like to reduce the time from 24 hours to 12 hours after a loss you may do so by RPing in a healing center or in their God's respected camp. You need at least five posts, each a paragraph in length [five sentences], in order for this to go into effect.
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When fighting, you make a thread in the battle subforum titled POCKETTU A vs POCKETTU B. Of course replacing pockettu a /b with the names of the pockettu in question. The person who makes the thread goes first. Even if a Pockettu wins they must wait 5 hours to recover and rest themselves before battling again.
You roll one 4-sided dice. Whatever number you get is how many points your attack did.
Example: Acy rolls a 3. The enemy has 20 hit points. 20-3 = 17. The enemy now has 17 points remaining.
You take turns fighting each other. One person posts, then the next. Keep track of how many hit points your Pockettu has left at the end of each post.
Remember!
* Supporters cannot fight their allies. You must fight someone from the opposing clan.
* Everyone is at equal rank unless state otherwise.
* The other person must agree to the fight.
* You must make separate threads for each fight.