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Final Fantasy VII: Neo Midgar City

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The worlds of Final Fantasy collide and new warriors join the fray. 

Tags: Final Fantasy, Video Games, Midgar, Crossover, Anime 

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TheRangaTan

Familiar Noob

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PostPosted: Thu Apr 19, 2012 4:27 am


Okay, this thread will contain any and all support characters for any of my characters. The character they will mainly support will be displayed in their respective profiles, and they will each be very basic profiles.
PostPosted: Thu Apr 19, 2012 5:42 am



Ashley

User ImageUser Image


Occupation
Junior Nurse

Powers/Abilities/Weapon of choice
None
Bio.
Ashley is a beggining nurse at the Island of Destiny medical clinic. She's a natural clutts and has little to no sense of balance, making her the traditional, stereotypical blonde nurse. But her intelligence is phenominal, scoring well above the requirement for her job. But it's her passion for her job that is above anything else, as she strives to be one of the best nurses that has ever existed.

Support For: Corey Scott
Current status
ALIVE


Upgrading to Main Character in the near future

TheRangaTan

Familiar Noob

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TheRangaTan

Familiar Noob

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PostPosted: Thu May 03, 2012 2:02 am



Nales

User Image


Title
Nox Noctores
Age
? ? ?
Powers
Nales is capable of appearing wherever she wants to, whenever she desires. Her strength is un-matched by anything in the known worlds, by person, creature or machine. She is easily the strongest Nox that ever existed.
Bio.
Nales has loyally served the kings of Gagron for over 1'000 years, seeing the ever changing world evolve and shift. Though she is a Nox, she has the intelligence of any sophisticated living creature, but lacks the human beings wit and cunning. This leaves her susceptable to manipulation and is her ultimate flaw.
PostPosted: Sun May 13, 2012 2:34 am



Preatorian Soldiers

User Image


Occupation
Assault
Powers/abilities/Weapon(s) of choice
- Variety of weapons from assault rifles and sub-machine guns to shotguns and small grenade launchers
- Thrown grenades
- Training to operate basic vehicles and mounted weapons

Description
The standard soldiers of the Preatorian army, these guys serve as the bulk of the army. Their training allows them to adapt to most combat situations from direct frontal assaults and raids to ambushing their enemy and even search and rescue. They're very balanced in terms of strength and agility, with the most endurance of all of the classes thanks to their role.


Occupation
Heavy weapons expert
Powers/abilities/Weapon(s) of choice
- Extreme strength and extra Close Quarters Combat training
- Capable of wielding much larger weapons than any other class, including some mounted weapons
- Heavilly armoured
- Utilises low-power shields

Description
Nicknamed 'Titans', heavy weapons experts are like the tanks of the infantry, capable of taking extreme amounts of punishment while giving it back just as hard. While they may lack speed, their physical strength makes up for that short coming, and they also have further hand-to-hand combat training for breaching houses and small areas. Some heavys are known for carrying automatic shotguns with bayonets, and even a thousand round backpack magazine for CQB purposes.


Occupation
Engineer
Powers/abilities/Weapon(s) of choice
- Specialises in shotguns and sub-machine guns
- Using Alchemy Nox, they can create any structure they see fit, from bunkers and bases to simple mechanical items.
- Also have the ability to set up gun emplacements and auto-turrets.
- Have advanced sights like EMS[Electro-Magnetic Sighting], thermal, X-Ray and even basic MAD[Magic Aura Detection].

Description
Engineers are the fitters and turners of the Preatorian Guard: if it's technology, they know how to fix it. Though because of their specialty they need to be able to multitask with limited supplies: instead of heavy, bulky assault rifles, they carry shortened shotguns or compact weapon systems like SMGs and handguns. After all, each one of them carries a portable turret for base-building purposes. Plus they also act as the forces spotters with their advanced sighting technology, so it isn't uncommon to see an engineer working with a sniper as their spotter.


Occupation
Stealth
Powers/abilities/Weapon(s) of choice
- Extremely agile and trained specifically for assassinations and ambushing.
- Their armor sacrifices protection for movement enhancment and the ability to cloak themselves.
- Ranged weapons and handguns are their fortay.

Description
Final Shadow, Silent Death, Poison Daggers of the Empire, these guys go by a lot of names: none of them friendly. When something needs to be infiltrated quietly or have something done with pin-point precision, Stealth operators have been trained to do so even better than the last guy. They commonly take up support roles in the field by acting as snipers and also enjoy the odd ambush. They even created the tactic of the 'open' ambush: stand in the middle of nowhere with their cloaks up, and allow the enemy to walk right into their ranks. If you're a sadist, you'll be right at home with these guys.

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Common factors with the soldiers
- Their weapons cannot be simply picked up and used after you've killed them: They are locked to the user via magic and can only be unlocked via a Nox device found in one of the ships.
- They all have radios within their helmets, though this is only to communicate with the airships. Their armor has the capability to send information to the rest of their squad, like enemy locations and incoming fire, providing the entire squad with a much more in depth information system. For example, if one soldier spots a man with a gun to his left while the rest of the squad is focused on fighting another group to the right, the rest of the squad will be instantly informed on their Helmet Displays [HDs].

TheRangaTan

Familiar Noob

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TheRangaTan

Familiar Noob

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PostPosted: Mon May 21, 2012 8:03 am



The Children of the Seasons




Hannah

User Image


Nickname
Lorrie, the protective one
Age
Appears 19
Powers/abilities
Hannah controls the season Autumn and all its facets. Autumn is known as the season before death, and thus she controls the element of death in the world.
Bio.
Hannah is the responsible one and is the eldest, looking after her sisters and making sure that they balance themselves out evenly across the world. She also controls everything that they do to ensure that their identities are kept as secret as possible. It's very rare that she ever sees them fight, but when they do she's the first to step in. She's also very mature in both vernacular and mentality.



Fuyuko

User Image


Nickname
Yuko, the quiet one
Age
Appears 15
Powers/abilities
Fuyo controls the season winter, and thus all that attributes to it. Snow, blizzards and the cold in general are her domain.
Bio.
Fuyuko is the quiet and seclusive girl, though she prefers to be in the company of others. While she may seem shy and timid, all she's doing is waiting for an invitation as she likes the silence in the air. Loud noises and violence will bring out her inner blizzard, causing havoc and terror to all those who are exposed to her fury. In these moments Hannah is the only one who can calm her down. Apart from that, Fuyo is the only one who stays in check with her eldest sisters rules.



Marriah

User Image


Nickname
Mary, the passionate one
Age
Appears 17
Powers/abilities
Mary controls the season of summer and all that is associated with it. Heat, fire and the like are her areas of skill, and she also controls the emotion of love.
Bio.
Mary is the caring and compassionate sister, caring for each one of them the way a family member should. As the second eldest, she also looks over what relationships her sisters go through to make certain that the person they're dating isn't looking for one thing. She's very picky about it, too, making certain that the person they date is absolutely perfect, but Hannah reminds her that no-one is perfect in life.



Sarea

User Image


Nickname
Sara, the fun one
Age
Appears 16
Powers/abilities
Sara controls the season of Spring, and thus controls the gift of life. As such, she can heal any being and even restore the life of those who have lost theirs if she so wills it.
Bio.
Sara is very energetic and cheerful, though since she's spent so much time with a sister who doesn't like sharp movements and loud noises, she's very controlled. Sara loves playing around and moving about, being a total lover of normal and extreme sports, and basically anything that gets the blood pumping. Sadly she loves it a little too much, and Hannah needs to keep her in check quite a bit.
PostPosted: Tue May 22, 2012 4:06 am



Amy-lee Parker

User Image


Occupation
D.A. Volunteer

Age
18
Powers/Abilities/Weapon of choice
Amy has as much experience with weapons as she does with maintaining a relationship, but that won't stop her from using just about anything she gets her hands on: handguns, assault rifles, mounted weapons and even explosives, she tries to use as many of each as possible. Although, she does have above average physical conditioning from the school soccer team, so she acts as a good scout.
Bio.
Aimz is from the world of Earth. There's nothing especially amazing about her: average grades, a part of the soccer team and has a normal social life. Well, that was until she watched the gate opening on TV. She was so fascinated by it that she just -had- to go see it up close. Funnily enough, she got more than she bargained for: she was thrown into the gate by some random idiot and she never saw the light of Earth ever again. What's worse is that she was thrown smack-dab into the middle of an inter-world war. Now she's picked a side, decided that she should take up a role as a commander and lead her troops to victory. Funny how videogames can make someone feel on top of the world, huh?

Support For:
Vanity
Current status
ALIVE

TheRangaTan

Familiar Noob

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TheRangaTan

Familiar Noob

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PostPosted: Sat Jun 09, 2012 11:46 pm



Preatorian Defence And Tactical Offence Regiment [PREDATOR]

User Image


Occupation
Special Forces


Powers/Abilities/Weapon of choice
The PREDATORs have a vast variety of weapons at their disposal, everything from handguns and sub-machine guns, to grenade launchers, assault rifles and even rocket launchers and swords. The best part of their training is that they're trained in each weapon to the point that they're easily called masters. Plus their physical power is nothing to be taken lightly, easily equal to that of a SOLDIER, 2nd class.
User Image
They can also use Alchemy Nox to create TITANs: large, heavilly armoured drones capable of taking out entire squads with their main gun.

User ImageUser Image
User Image
User Image
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User Image
Ammo types
Grenades
HE - High Explosive: Basic grenade.
HEP - High Exlosive Penetrator: Shot much faster than normal HE rounds, meant for destroying vehicles
AB - Air-Burst: HE round that detonates at a certain distance, by the users choice
Smoke: Creates a wall of smoke for visual cover
WP - White Phosphorous: Fire grenades, they burn at temperatures exceeding 4'000'C
Cryo-I: Cryostasis shots that freeze a large target on impact
Cryo-AOE - Area Of Effect: Same as the prior, but meant to freeze multiple smaller targets over a 10m area
Rockets
Bunker Buster: Designed purely to penetrate and destroy hard structures like Bunkers and Armoured bases by increasing atmospheric pressure. Unsafe to use at any closer than 100m
Flare: A signal flare that floats in the air for up to 4 hours, providing light below for over 1 square kilometer.
EMP - Electro Magnetic Pulse: Destroys electronic devices via EMP. Detonates on impact or by timer, by users choice.
Flash-Bang: A non-lethal round, this is meant for either capturing a target or for ambush purposes. It creates a loud bang equal to that of a pair of jets flying by your ears and a flash of light equal to 1'000'000 candles. Anyone who is affected will be temporarilly blind and deaf for a few moments.
ABAP-AOE- Air Burst Anti-Personnel Area-Of-Effect: Also known as 'up-up', This round is any soldiers worst nightmare. It starts off like an Air-burst round, but rather than the user choosing the range, it chooses the range itself and seeks out its targets. It's for this reason that the round is actually shot into the air rather than directly at the enemy. When it descends on its target, it fires 100 explosive charges that cover a 50 square meter area, and detonates them. Then, in case there's an armoured vehicle in the area of effect, it charges down onto the vehicle at full speed, penetrating the armour and exploding while inside to ensure that there aren't any survivors. Total destruction is ensured to any normal soldier or absent-minded professional soldier who neglects the capabilities of this weapon.


Support For:
Tsubaki, Jin and Makoto
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