
Personal
Name: Trisha Carter Riley
Alias: Mad Hatter, Maddie
Nick Names: Hatter, Maddie, Nutter
Universe: DC
Alliance: villain verging on anti-hero
Age: 23
Height: 5'9''
Weight: 140lbs
Personality: All over, generally cheery.
Likes:
Tea cups
Cookies
Harley
Dislikes:
Ice cubes
Ponies
Fears:
An empty, white room.
Bio:
Trish grew up alone on the streets of Gotham. She only clearly remembers the day that she met Harley. It was night, Harley had just robbed a bank and in her rush, ran into Trish. Instead of turning her into the patrolmen, Trish had hid Harley and rambled to the cops about buttercups. They were friends right off.
Powers/Abilities
Powers:
-Empath: Can control and alter peoples moods, as well as pick out general thought direction and words. This is not summarily a mental assault and can be used physically by triggering hormones and the like. The power is automatic and does not have a trigger; depending on Trish's mood the people around her could feel the same. She can however direct the power and summarily effect a single person or group in the desired way. Such example include: Anger, sadness(suicide) love/lust, happiness, avarice, angst, etc.
*Few people can block this attack as immunity does not rely solely on the brain itself, though telepaths may find it easier to avoid the results of a mental attack, but a physical hormone attack triggered within the body and as a person cannot (generally) control the chemical reactions in their body the physical attack remains intact and potent.
-Probability/Luck manipulation: the ability to subliminally and psionically initiate random telekinetic acts that affect probability in her favor by making improbable (but not impossible) things to occur within her line of sight, thus causing her to have "good luck" and her opponents to have "bad luck." This phenomenon can be anything from an enemy's equipment failure to hitting just the right switch with a stray shot to shut down an overloading nuclear reactor. *In this case Trish does not know of the power yet, only that she has remarkable good luck. She cannot manipulate its results yet.
Weakness(s):
-Those who can bring up painful, and dormant memories that will send her into a writhing ball.
Abilities:
Hand to hand fighting, pin throwing...Genius level intellect...Escape Artist
Skills:
Sewing, cooking, singing random songs
Weapons:
The various contrived weapons on her persona;
Mulit-Pins: They explode, track, gas, tase, and jab...
Blade Hat: Can be thrown and seperate into raser discusses
Grappling Hook Belt: enough said, retractable hook and carries up to 400lbs.
Stave: bo staff like object that can grow and retract in size.
Other
Favorite Motto/Saying: "Pass the jam."
Favorites:
-color: orange
-food: choco chunk cookies and fries
-weapon: pin and hat
-movie: Little Mermaid
Hate List:
-ice cubes
